ClovingWestbrook
Banned
I really wonder what happened to Bioware.
The_Technomancer said:
This seems weird. I thought one complaint/comment about DAII was that it felt like it was more of a setup or a prologue for Hawke?
LovingSteam said:I really wonder what happened to Bioware.
They got bought.LovingSteam said:I really wonder what happened to Bioware.
It seems like when their forced to introduce a universe they don't have time to write crap,LovingSteam said:I really wonder what happened to Bioware.
Chesskid1 said:didn't read all those posts but
more like DA1, less like DA2 please.
subversus said:Well, all that means that the next game will be decent at least.
BrokenSymmetry said:I get the impression that everyone within the company is focused on The Old Republic (which simply has to succeed for the company, to avoid the same fate as Pandemic), and everything else is falling by the wayside.
ChuckNoLuck said:They got bought.
Shrinnan said:They are definitely putting a ton of resources into that game and a lot of their best people are there. James Ohlen in particular is probably my favorite developer from BioWare and he's been working on TOR for a while now, I think.
Vaporak said:But what if murdering Mike Laidlaw and throwing the body in a dumpster is a good decision for the direction of the series?
Tokubetsu said:Keep dreaming.
Derrick01 said:This happened way before they got bought. Just look at their history, each game was a bit less rpg and bit less hardcore than the previous. I'm sure EA encourages them though.
Tokubetsu said:Yeah, TOR and Mass Effect are the games Bioware seems to be betting on.
FutureZombie said:Holy crap, you couldn't talk to your party members in DA2? That was the best part of the first game.
Chinese Electric Batman said:
AwesomeFuturevoid said:Will the A button still produce awesome?
Futurevoid said:
They were still heavily tweaking it in January, so I'm guessing they never actually played it enough to realize this until it was too late.DennisK4 said:I still have trouble understanding how a succesful and very professional outfit like Bioware could ever think that something like the Wave attacks of completely repetitive enemies was a good idea.
Did no one in development have the courage to stand up and say: "Yeah this isn't working at all - its boring and frustrating to play" ?
Hard to bet against them? LOLOnion_Relish said:quoting for new page and because i was going to do it.
I am optimistic for DA 3. Let's be real here. Just like in EVERY other entertainment industry, fuck, almost every industry ANYWHERE, the second game is more likely than not to be the one that causes derision in the fanbase. Regardless of whether or not the game is shit (dmc 2) or the game has a new protagonist that no one likes with better gameplay (mgs 2) the list goes on and on and on and on. Given how many games and movies and things out there that had their 3rd movie be a rollicking success, its pretty hard to bet against them
One year development has to go.Nirolak said:They were still heavily tweaking it in January, so I'm guessing they never actually played it enough to realize this until it was too late.
DennisK4 said:I....can't seem to muster up much feeling anymore....
Just go back to DA:O. That game was great. Make it less generic and more hardcore. And forget DA2 ever happened.
If they don't.....one less franchise to care about.
Shrinnan said:They are definitely putting a ton of resources into that game and a lot of their best people are there. James Ohlen in particular is probably my favorite developer from BioWare and he's been working on TOR for a while now, I think.
Likewise, Drew Karpyshyn is probably my favorite writer from them as well and he was brought onto the TOR team sometime after or during the development of ME2, I believe. He was not the main writer for ME2, which is why there is a discrepancy between how the story is told in the first game and how the story is told in the second.
But DA:O sold great!inky said:I agree with you. Problem is -concerning the bolded- they won't. They truly see DA2 as a stepping stone for the series, they feel that with DA2 they are "half way there" and that shows in this posts. His points seem reasonable of course, but they knew all of that before the game shipped.
Bioware, as one of EAs Biggest studios, will never compromise potential sales in order to please the hardcore that want that "Baldur's Gate spiritual succesor" that was once promised. They want 5 million copies per game, that's why EA paid top dollar for a studio with a history of releasing 90+ metacritic games.
They've moved on and after Mass Effect 3 so will I.
From the quick look it seems like the same problems are in the DLC.Nirolak said:They were still heavily tweaking it in January, so I'm guessing they never actually played it enough to realize this until it was too late.
What a depressing thought.Zzoram said:I seriously wonder how DAO sold compared to DA2. I think DA2 probably made more money even if it sold less, due to the lack of content and polish.
Nirolak said:They were still heavily tweaking it in January, so I'm guessing they never actually played it enough to realize this until it was too late.
DennisK4 said:But DA:O sold great!
They have said how surprised they were with the sales. And then they release a turd like DA2....good job on nuking a new multi-million dollar franchise Bioware...
Guerrillas in the Mist said:Something on DA:O's scale and level of polish that isn't afraid to take some risks with story and structure would be cool.