It is very much dated, and since graphically it looks on par with Dark Souls 2 (maybe worse considering the pre-downgrade footage), the progress they've made since then is really impressive. You can even see from camera footage how more detailed it is now
Did you play Demon's Souls?
The only thing that bothers me is... Wasn't this fast-paced offensive/dodge based play style possible in Demon/Dark Souls already?
Which is to say by getting rid of shields they aren't really making the game better, they're just diminishing options?
I guess I just have to trust Miyazaki.
hmm?
The backdash propels you backward much farther now.The only thing that bothers me is... Wasn't this fast-paced offensive/dodge based play style possible in Demon/Dark Souls already?
Which is to say by getting rid of shields they aren't really making the game better, they're just diminishing options?
I guess I just have to trust Miyazaki.
Yeah, and even the better looking areas of DS2 didn't really capture the Souls look like this game does, IMO, and the bad looking areas stood out much more than the great looking ones.mmm.. DS2 is a pretty uneven graphical experience, some parts look great and others like ass, but I would say that this old BB trailer looks much better than DS2 overall, there is a considerable increase of detail in the world imo.
good godThe entire game is inspired by Tower of Latria's tone.
The whole thing.
Tower Of Latria never really wowed me visually. The sound design was fucking incredible though, when I think of that level I think of the sounds.
The only thing that bothers me is... Wasn't this fast-paced offensive/dodge based play style possible in Demon/Dark Souls already?
Which is to say by getting rid of shields they aren't really making the game better, they're just diminishing options?
I guess I just have to trust Miyazaki.
The only thing that bothers me is... Wasn't this fast-paced offensive/dodge based play style possible in Demon/Dark Souls already?
Which is to say by getting rid of shields they aren't really making the game better, they're just diminishing options?
I guess I just have to trust Miyazaki.
I didn't no... my PS3 died before I could. I take it that game is different then?
The only thing that bothers me is... Wasn't this fast-paced offensive/dodge based play style possible in Demon/Dark Souls already?
Which is to say by getting rid of shields they aren't really making the game better, they're just diminishing options?
I guess I just have to trust Miyazaki.
It contains a level called Tower of Latria, which brings the game damn close to being nervewracking survival horror. The feelings of oppression and isolation in that level are fucking immense. And it's been said that it's a core influence for Bloodborne.
Please be excited.
Lightning still disappointing compared to what they cut out of Dark Souls 2...
the off-screen footage shows the enemy holding a plank shield. you can still probably use a shield but I bet if you try to block a lot, you get stunned and killed easily.
we'll have to wait and see how it plays.
lord_rydell_screaming_for_help.wav
It contains a level called Tower of Latria, which brings the game damn close to being nervewracking survival horror. The feelings of oppression and isolation in that level are fucking immense. And it's been said that it's a core influence for Bloodborne.
Please be excited.
Rydell calling for help
The anguished screams of other prisoners
The Mindflayer bells
The beating heart in 3-2
Gonna have some nightmares tonight.
Wait... No shield? (Sorry havent paie much attention). Is it confirmed?
This game seems much faster.
the off-screen footage shows the enemy holding a plank shield. you can still probably use a shield but I bet if you try to block a lot, you get stunned and killed easily.
we'll have to wait and see how it plays.
To be honest I was thinking the same. I wonder if there is still shields, it's just nowhere near as effective this time. The blocking doesn't look amazingly effective.
Latria, particularly in 3-2, had some sort of constant humming noise too. Can't really describe it but I'm sure you know what I'm talking about. That was cool.
Also Jesus Statute Arrow Shooting thing never forget.
No shields, according to somebody that was in the closed doors demo at e3:
http://5by5.tv/dlc/24
Here:
http://d.5by5.net/redirect.mp3/cdn.5by5.tv/audio/broadcasts/dlc/2014/dlc-024.mp3
At 41:24
..."No, there are no shields in the game"...
Take that as you want, seems quite definitive, but it may change of course.
To be honest I was thinking the same. I wonder if there is still shields, it's just nowhere near as effective this time. The blocking doesn't look amazingly effective.
One time I was playing Latria with open-back headphones when my window was open. It was windy out.
.Never fucking again
God, Bloodborne...
...Bloodborne.
Rydell calling for help
The anguished screams of other prisoners
The Mindflayer bells
The beating heart in 3-2
Gonna have some nightmares tonight.
Best gif right here. RIP bad hitboxes and hello iframes ( ≖‿≖
Best gif right here. RIP bad hitboxes and hello iframes ( ≖‿≖
Dashing instead of rolling? Uhm... i don' know how i feel about that, especially since he seems to cover ver little ground.
But this is a super early build o no sense in discussing finer details.
https://www.youtube.com/watch?v=1P3i4bFJbCI&t=1m15s
Here's the noise thing. I don't even know what it's supposed to be but it's good.
you forgot the crazy merchant lady's creepy singing. scared me more than rydell!