The article says it expects that amount by the end of the year (fiscal?) so it's definitely a typoI think the one billion number is a projection of the lifetime sales of the amiibo line. Basically they're extrapolating off current popularity, which seems...unwise.
So $1,000,000,000 / $13 = ~77,000,000 units
77,000,000 / 3,300,000 (# Wii U's sold in the US source: wiki) = ~23 amiibos per Wii U owner. That seems a smidge unrealistic.
Imagine if they did a full Pokemon line..
Imagine if they did a full Pokemon line..
First Amiibos, next up Mobile games...then....
The Japanese game maker that lost 23.2 billion yen ($193 million) last year is on a surprising comeback with hit game titles like Super Smash Bros. and a new line of interactive figurines called Amiibo. At least eight analysts raised profit estimates or ratings since September, with the two most recent calling for profit to triple to 36.8 billion yen.
Pretty crazy that they still turn profits with poor hardware sales, Nintendo knows how to run a company.
Uh..Negative 23.2 tripled is negative 69.6. It's not positive 36.8. Can't even do math, who are these last two analysts, Michael and Pachter?
If there is one we learn is that you can make a profit and still sell the least. Look at the gamecube and Wii u made more than the ps4 last quarter I believe.Glad to hear them having success! They deserve it.
Unfortunately 3.6 consoles in a year is still abysmal so I'm not sure how much of a success this actually qualifies as, but it sounds like they'll take it.
Pretty crazy that they still turn profits with poor hardware sales, Nintendo knows how to run a company.
If there is one we learn is that you can make a profit and still sell the least. Look at the gamecube and Wii u made more than the ps4 last quarter I believe.
There is no bloat on Nintendo like the others.
Only was going to buy one then the best buy buy 2 get one free deal happen and now I am 9 more deep. The fuck man.I highly suspect that's 1b yen, but it's worth remembering that a large proportion of Amiibo buyers are buying more than one figure, sometimes several, sometimes ten, sometimes the whole lot.
It's obviously going to be a big source of income for Nintendo down the line, especially when more games start to utilise them.
Huh. Got a source?If there is one we learn is that you can make a profit and still sell the least. Look at the gamecube and Wii u made more than the ps4 last quarter I believe.
There is no bloat on Nintendo like the others.
I could be wrong but I could have sworn it was profit from Wii u vs profit from ps4. I am on mobile now tho.Huh. Got a source?
Does Nintendo ever split up the profit/earnings for each system?If there is one we learn is that you can make a profit and still sell the least. Look at the gamecube and Wii u made more than the ps4 last quarter I believe.
There is no bloat on Nintendo like the others.
Man and that is just the first wave of amiibos. God help us when the pokemon amiibos come.
Unlimited money.
Imagine if they did a full Pokemon line..
Technically we already had Pokemon Amiibos, right?
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And I don't remember if these sold nearly as well as Amiibos.
I believe those were just a test for amiibos. They will make real Pokemon amiibos.Technically we already had Pokemon Amiibos, right?
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And I don't remember if these sold nearly as well as Amiibos.
Technically we already had Pokemon Amiibos, right?
And I don't remember if these sold nearly as well as Amiibos.
The average figure isn't going to be anywhere near like 20 though, which is what would be required.I highly suspect that's 1b yen, but it's worth remembering that a large proportion of Amiibo buyers are buying more than one figure, sometimes several, sometimes ten, sometimes the whole lot.
So $1,000,000,000 / $13 = ~77,000,000 units
77,000,000 / 3,300,000 (# Wii U's sold in the US source: wiki) = ~23 amiibos per Wii U owner. That seems a smidge unrealistic.
Technically we already had Pokemon Amiibos, right?
![]()
And I don't remember if these sold nearly as well as Amiibos.
It's like how Sega predicted more people would purchase Shenmue than the amount of people who actually owned the Dreamcast.