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Damn, I wasn't here to join :(

I am really hoping I start getting better at this game, but I don't think it's happening. I sometimes get hands that I don't know what to do with, and it kills me. Or about a third of the way in, I see an opponent doing something that will make him win, and can't figure out a way to stop him, and I just have to suffer for the rest of the game...
 
platypotamus said:
Damn, I wasn't here to join :(

I am really hoping I start getting better at this game, but I don't think it's happening. I sometimes get hands that I don't know what to do with, and it kills me. Or about a third of the way in, I see an opponent doing something that will make him win, and can't figure out a way to stop him, and I just have to suffer for the rest of the game...

Yeah. I missed too.

I'm not sure if there IS a way to stop people. If you time things right you can make people consume stuff they meant to trade -- but, that's about it.

This is one of those games where you're really playing against yourself. Which I can dig.
 
platypotamus said:
Damn, I wasn't here to join :(

I am really hoping I start getting better at this game, but I don't think it's happening. I sometimes get hands that I don't know what to do with, and it kills me. Or about a third of the way in, I see an opponent doing something that will make him win, and can't figure out a way to stop him, and I just have to suffer for the rest of the game...
For me, the key to any hand is figuring out a way I can get card-flow from it. Sometimes that means dumping some nice synergistic stuff just to get a tradable good on the table. Sometimes it means a quick explore or two to get the card-flow started. But the key is to get it started early.
 
Heh, totally. Man, I really screwed up those last two turns. Anticipated moves incorrectly. :/

If there'd been a settle on the second to last turn, I think I would've taken that game. Ah well.
 
Fragamemnon said:
Oh sweet god. Isn't the book-keeping in that game nuts (it is on the PC, not sure about the board game version).

That being said, the maps in that game are soooo nice. And you get seven of them!
So awesome. :D

pic191996.jpg
 
Cyan said:
For me, the key to any hand is figuring out a way I can get card-flow from it. Sometimes that means dumping some nice synergistic stuff just to get a tradable good on the table. Sometimes it means a quick explore or two to get the card-flow started. But the key is to get it started early.

Yeah. Sometimes I'll get a machine I like set up, but much too late in the game. The best situations are were you've got thing set up so that everyone else is picking all the actions you need and you just sit there collecting the double VPs.

EDIT: Also, War in Pacific*

*Ladder not included
 
Haha, the ladder. Now there's a real incentive to finish the Aleutians Campaign early. :lol

I couldn't resist downloading the PDF rulebook from Decision to read this afternoon during lulls in work.
 
I just barely lost a 2P game without ever having a single card with a consume rule on it. I thought I was actually going to win it, but he got me by a couple points in the end. Military strat + New Galactic Order can be pretty awesome.
 
AstroLad said:
Laser hit=shot.

Yea that makes sense, I wonder what would happen if someone's robot dies?

I'm thinking that a separate thread could be created for all the online RftG gaming discussion/meet-up stuff.
 
aphoushole said:
Yea that makes sense, I wonder what would happen if someone's robot dies?

I'm thinking that a separate thread could be created for all the online RftG gaming discussion/meet-up stuff.
No, I suggest a separate thread for all drinking-game related stuff. Seriously speaking, there's like six people on all of GAF interested in board games of any sort outside of Scrabble and Risk, I don't mind having it all in one place and this is one of the few threads I look forward to seeing new posts in. Even if it's about one of frag's crazy wargames. Or someone asking for the same kind of recommendations that have literally been asked for like ten times before in here.

As far as your robot dying, I guess you could take two shots if that happens. But don't forget you have two more lives. In a game with 4 or more people with some close flags, people would be getting pretty annihilated just with those rules.
 
Well, Astrolad.

One thing we COULD do is create an Official online board gaming thread. We could put together a big first post with links to all the good online board gaming sites, links to instructions, then maintain an ongoing list of NeoGAF usernames so people could friend up and whatnot.

That might be a could way of bring people over to the fold.
 
Also 'FREE' should be prominently displayed in the thread title. Gaffers are nothing if not cheap and always in pursuit of free entertainment.
 
Flynn said:
Well, Astrolad.

One thing we COULD do is create an Official online board gaming thread. We could put together a big first post with links to all the good online board gaming sites, links to instructions, then maintain an ongoing list of NeoGAF usernames so people could friend up and whatnot.

That might be a could way of bring people over to the fold.

This was what I was thinking. I only suggested it because to me reading through the past few pages it feels disorganized with board game discussion and then online board game meet up posts. I actually don't care what happens I just thought I would let you guys know what I thought.

AstroLad said:
As far as your robot dying, I guess you could take two shots if that happens. But don't forget you have two more lives. In a game with 4 or more people with some close flags, people would be getting pretty annihilated just with those rules.

What got me thinking of making a drinking game out of Robo Rally was that planning ahead would be impossible after a few drinks and the results would be interesting.
 
Drunken Robo Rally would be funny, for the integrity of the game though you'd have to have at least one person making sure things are running properly. I could see a lot of people mixing up right and left turns, especially with the robots pointing down.
 
I guess the first step would be to start the planning stages then. How about we start of list of the premier places to play board games online:

I'll keep the list updated in this post:

Tigris & Euphrates at Board Game Geek

Race For the Galaxy at Game Genie

Multiple games at BSW

Multiple games at Mabiweb

Multiple games at Yucata

Multiple games at Spiel By Web

Multiple games at Michael Schacht

Multiple games at Ludagora

Post your suggestions and I'll add them. I'm thinking we separate stuff that requires downloads into a seperate category/listing.
 
AstroLad said:

I think you are predicting the future of my game... Except I started with Alpha Centauri. Got those same first two cards next to it right now though.

Edit: Flynn, only other one that's free that I know of is BSW, which is here: http://www.brettspielwelt.de/Spiele/

but.... look what I just found, this might be awesome:

http://boardgamingonlinetheindex.wordpress.com/

EDIT again: Oddly, it doesn't have either our RftG or T&E, though it has other versions. Also seems to link to less than ideal implementations. Also not everything on there is free. So many it's not awesome.
 
platypotamus said:
I think you are predicting the future of my game... Except I started with Alpha Centauri. Got those same first two cards next to it right now though.

Edit: Flynn, only other one that's free that I know of is BSW, which is here: http://www.brettspielwelt.de/Spiele/

but.... look what I just found, this might be awesome:

http://boardgamingonlinetheindex.wordpress.com/

EDIT again: Oddly, it doesn't have either our RftG or T&E, though it has other versions. Also seems to link to less than ideal implementations. Also not everything on there is free. So many it's not awesome.

Thanks for the tip. I'll dig through that site and pick out the highlights.
 
That thread is just going to wind up being the three or four of us playing each other. But I look forward to it!

Wow, that Zun Tzu place has a ton of games.
 
Holy crap I had the most awesome card synnergy ever in this last game:

2wf62hd.png


I got my card flow entirely from consumption/production draws at a certain point, not even bothering with trade or explore. My last turn I had to discard 5 cards, because I wasn't able to spend them fast enough during my turn.

EDIT: I started with doomed world, and had to essentially waste it to get the most out of an opponent chose production early in the game. No regrets though.
 
By my count, if I did a full production now (game is over, so I can't), I'd draw 12 cards from just production. So ridiculous.

(BTW, I think that's the first time I've ever played Merchant Guild, and only the second time I've seen it in the online version)
 
In 10m? I can probably make it.

edit: ugh i hate how some of these freaks sign up for like ten games at once so it takes them 3 minutes to take every turn.

gah we coulda totally finished this game if these fools weren't taking four minutes a turn when we were all there
 
OK, ConSimWorld can come back alive any day now. :( I swear, half the comments over the table last night were "I wanted to ask so-and-so this but ConSimWorld's been down!".
 
Fragamemnon said:
OK, ConSimWorld can come back alive any day now. :( I swear, half the comments over the table last night were "I wanted to ask so-and-so this but ConSimWorld's been down!".
Related to GenCon maybe?
 
XiaNaphryz said:
Related to GenCon maybe?

I think it's just due to their old-ass software going kerplunk. Seriously, I like the format bit the whole thing looks like it's fresh out of 1997's internet.

Hopefully they should be back somewhat soon, and with all of the forum information intact. It's a really great place to be able to ask questions of the game designers/developers directly about a game. Also, I <3 Rodger's history banners and my mornings haven't been the same without them.
 
Went a little crazy at the store the other night. I picked up Cities and Knights (Catan Expansion), Mr. Jack, and Vegas Showdown.

Cities and Knights is Godly. I don't think we will ever play regular Catan again. I'm sure you all know this already so I'll keep it short, there is just a ton of different strategic elements that really clicked with us. The added tension of the Barbarian Invasion is a nice touch and the event cards really put more of a screw you neighbor twist to the game. Just fun stuff all around.

Mr. Jack is a pretty neat quick two player game. Jack won both times in the games we played last night but I think it was due to trying to gather a good strategy for the inspector than anything else. I'm looking forward to playing this some more.

My girlfriend and I just did a test run of Vegas Showdown last night just so we can teach others to play. Interesting bidding mechanic that seems like it can get hectic with more people.

Just a question, do you guys find it hard to get people to play co-operative games? My group seems a little hesitant to play co-op games and I would like to try some out. What are good "gateway" co-op games?
 
Fragamemnon said:
I think it's just due to their old-ass software going kerplunk. Seriously, I like the format bit the whole thing looks like it's fresh out of 1997's internet.
I meant perhaps GenCon happening soon caused a spike in their traffic that finally killed their server software. So what you said, basically.
 
joeyjoejoeshabadoo said:
I don't think we will ever play regular Catan again.

Amen.

joeyjoejoeshabadoo said:
Just a question, do you guys find it hard to get people to play co-operative games? My group seems a little hesitant to play co-op games and I would like to try some out. What are good "gateway" co-op games?

Should I field this one guys? :D
 
Neverfade said:
Should I field this one guys? :D
I wouldn't necessarily classify BSG as a gateway coop title. You could move on to it pretty easily, but the theme isn't necessarily universally appealing - you'll bound to get more than one "oh, I've never seen it, I don't think I want to try it" type of comments, which isn't what you'd want for a true gateway game.
 
XiaNaphryz said:
I meant perhaps GenCon happening soon caused a spike in their traffic that finally killed their server software. So what you said, basically.

I dunno man, a "spike" in ConSimWorld traffic would probably be like 100 people using it at a time instead of 80. :lol
 
So, this is my first post in Boardgame-Age. I just got Settlers of Catan (and from the instructions, it seems pretty easy to learn). Looking forward to playing it.

My main question is about Power Grid. Where does PG rank on the difficulty scale? Is it worth the effort to learn the intricacies and set up the board? My wife and I got it as a wedding gift (hey, it's better than another set of tupperware) and it's been a bit tough to learn so far.
 
Definitely on the heavy end when it comes to euros. Also not very good with two, which might make things even more cumbersome.
 
AstroLad said:
Definitely on the heavy end when it comes to euros. Also not very good with two, which might make things even more cumbersome.
I knew I needed more nerdy friends. :(

What would you say is the ideal number of players? The more the merrier?
 
XiaNaphryz said:
I wouldn't necessarily classify BSG as a gateway coop title. You could move on to it pretty easily, but the theme isn't necessarily universally appealing - you'll bound to get more than one "oh, I've never seen it, I don't think I want to try it" type of comments, which isn't what you'd want for a true gateway game.

That excuse is about on par with saying "Well I know nothing about medicine" for Pandemic or "I've never raised sheep!" for Catan. It just doesn't work, and seeing the show isn't exclusive to enjoying it. I'll concede the sci-fi theme might not be for everyone, but most gamers as seemingly new to the world are a bit more open.

The reason I find Battlestar so easy to teach as a Co-op game is that the large portion of the mechanics need to be fully understood by only one person. Example, I always take care of the activating raiders and centurions etc etc. This lets you briefly explain to them what those icons mean, and then when the card comes up they know that icon means X, I move raiders, "Oh, its shooting at me!"

Simple.
 
KingGondo said:
I knew I needed more nerdy friends. :(

What would you say is the ideal number of players? The more the merrier?
Sweet spot for Power Grid is around 4 or 5.

Neverfade said:
That excuse is about on par with saying "Well I know nothing about medicine" for Pandemic or "I've never raised sheep!" for Catan.
Sorry, but that just doesn't happen with general newbies. People can easily grasp thematic concepts like curing disease or farming. But the minute you use a sci-fi licensed property, there's a good chance you'll get a skeptical initial assessment. I've run into it several times.

I wouldn't have gotten the same reaction for BSG if it was a different theme but the same mechanics. And I know other people who made these comments that aren't newbies and play stuff like Agricola with no problems, so it's not a complexity issue, it's a thematic one.

That's all I'm saying. ;)
 
Neverfade said:
It blew our fucking minds. It made a great game so much better.
Should I field this one guys? :D
:lol
BSG is actually one of the co-op games I would most like to play. Along with Pandemic and Arkham Horror.
If I'm not mistaken there is also a hint of competative gameplay with that one right? Cylons trying to thrwart the humans chance for survival and what not. I just have to get my group past it's theme. It may be seen as too geeky for them.
AstroLad said:
For gateway co-op, I'd say Pandemic. Red November is good too, but a bit more complex.
My girlfriend loves the theme of Pandemic but is a bit hesitant because of the co-op aspect and our roommate is not into the idea of co-op games at all and those are the main two I can get to play at a moments notice.

I think I'm going to try LNoE again with some other friends this weekend so hopefully that game will get their co-op juices flowing.

Thanks again for the recomendations guys.
 
KingGondo said:
I knew I needed more nerdy friends. :(
That's what I thought too but it really only takes one or two right games for your friends to be hooked as well. Catan was pretty much how I got my friends into it and that was only a few weeks ago. They love it now and are more willing to play what I throw at them. I think the big hurdle with Catan is the box art. It seems superficial but it's the truth. It looks like a really dry educational game that you would find in a school library. The good thing about it though, is once they get past the shitty art and realize how fun the game is they are more open to the other "weird" ass games you bring out.
 
XiaNaphryz said:
Sorry, but that just doesn't happen with general newbies. People can easily grasp thematic concepts like curing disease or farming. But the minute you use a sci-fi licensed property, there's a good chance you'll get a skeptical initial assessment. I've run into it several times.

I wouldn't have gotten the same reaction for BSG if it was a different theme but the same mechanics. And I know other people who made these comments that aren't newbies and play stuff like Agricola with no problems, so it's not a complexity issue, it's a thematic one.

That's all I'm saying. ;)

Of all the people I've taught BSG to, this hasn't even been remotely an issue. EVERY single one of them has been open to it and ended up loving the game despite having seen the show or not. That, to me, speaks volumes of the game's worth.

I guess you can just retort that this is anecdotal evidence, but then I could just do the same with your claim.

That's all I'm saying! :D

It looks as if Joeyjoe is interested anyways. That should render this back and forth null and void! :)

Buy it, Joey!
 
Got a surprise (to me anyway) game of Dominion (with Intrigue) in last night. I destroyed everyone (46? points, closest competitor was around 29?).

I saw the Torturer was out (sadface), so I went heavy with Minions/Shanty Towns (which both are +Actions, and draw potential, increased draw potential if you have small hands). Minions (if you don't draw) are +2 monies too. So I had a fair share of hands that started with 1 card (after a double torture), and ended up with like 8 actions in front of me, and enough to at least buy another minion, or a gold, and sometimes even a province. I had, I think 6 of the provinces in a 4 player game at the end.
 
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