Yeah I guess the most popular choice on BGG is Medium Light. Just not a gateway game really is all I'm saying. Unless folks are into fantasy which almost no one I know is.XiaNaphryz said:I dunno if I'd categorize Catacombs as medium-weight.
Yeah I guess the most popular choice on BGG is Medium Light. Just not a gateway game really is all I'm saying. Unless folks are into fantasy which almost no one I know is.XiaNaphryz said:I dunno if I'd categorize Catacombs as medium-weight.
AstroLad said:Let me know how it goes. I got mine a couple weeks ago and applied them last week but haven't had a chance to play yet. Need to get together a group of 5 that is amenable to the theme and a mediumweight game, which isn't quite the easiest right now.
hoverX said:OK, need another recommendation. What game can i play that allows up to 7 or 8 players? I'd prefer something Fantasy or Sci-Fi or WW2 themed.
Both support 8 but only with expansions, 7 normally. And indeed they are great for a big group.platypotamus said:My favorite 2 games for 7 are Citadels (kinda almost Fantasy themed, a bit more with the expansion) and Bang! (Cowboy themed).
I don't think either of them support 8 (maybe with expansion?)
Chances are you don't! Game needs a very knowledgeable dungeonmaster so that you don't have to worry about all the fiddliness of the rules and just focus on the story aspect.Chorazin said:I played Arkham Horror for the second time last night, and I swear I still don't grasp all the rules. It feels way more complicated than it should be.
Chorazin said:I played Arkham Horror for the second time last night, and I swear I still don't grasp all the rules. It feels way more complicated than it should be.
Shoulda just played Chaos in the Old World again! :lol
ToddG15 said:Any thoughts/impressions of Descent: Jouneys in the Dark? I've been seeing some discussion on it lately online and curious what other people think of it. If it matters, my game group is usually 2-5, with occasionally 6 players.
ultron87 said:Am I correct in thinking that if I already play DnD I will absolutely hate Descent, since it has annoying stuff like hard and fast rules?
Sweet, thanks. About how long do most games take? And I read that the base game's difficulty is skewed more to the heroes, than the overlord. Does that get better balanced in expansions?Captain_Spanky said:It's brilliant. It's like Diablo as a boardgame. Kill monsters, get loot, avoid traps. One player gets to play all the monsters and try his hardest to kill everyone. So if you have one play that tends to dominate games then it's a good one because everyone gets to gang up against them. The base set is slightly skewered in the heroes favour in terms of difficulty(at least if you have a full set of players) but the add-on packs let the Overlord (the bad guy) customise his monsters and traps. It takes a while to play but it's damn fun.
This write up got me in to it.
http://www.aintitcool.com/node/39250
On a side note: I've never seen what is so difficult about Arkham Horror. The rules are fairly simple. Doesn't matter if you change them though, the creator fully endorses (and even suggests a few) house rules if it makes the experience more fun/atmospheric/hard/whatever.
ultron87 said:Am I correct in thinking that if I already play DnD I will absolutely hate Descent, since it has annoying stuff like hard and fast rules?
ToddG15 said:Sweet, thanks. About how long do most games take? And I read that the base game's difficulty is skewed more to the heroes, than the overlord. Does that get better balanced in expansions?
BattleMonkey said:Well it's much simpler than DnD. Have had players not like it because they love DnD and prefer the roleplay aspects and the more complex rules. Descent is much more streamlined game of dungeon hacking fun, not meant to have a ton of rulebooks and options. You have a premade character, a preset dungeon along with random monster spawning enemies and traps etc due to cards.
platypotamus said:This is the first time in the history of the universe that Descent has ever been described as streamlined.
Seriously, I enjoyed the hell out of my plays of Descent, but it takes about an hour for the Overlord to set up, and the rules/box brazenly lie about the game's playtime. It takes ages. Also, more fiddly bits than any other game.
Totally bummed that the Overlord moved to Boston before we got too far in the campaign we were playing though.
Thanks for the info, specifically about the 2 expansions being campaigns, as I had no clue. My friends and I are going to try to demo Descent at GenCon next week. Assuming we like it, what expansion(s) would you recommend starting with? And do most people just mix in all expansions they have with the base game or only play an expansion or two at a time?BattleMonkey said:'Road to Legend' & 'Sea of Blood' are not stand alone expansions and you should only get those sets if your interested in doing a campaign as they are meant to take weeks to months of multiple connected dungeon runs in a RPG like set up. Instead of a single dungeon you have multiples and gain xp and build up characters while you travel the world and fight against the one evil player whose trying to destroy the kingdom.
AstroLad said:Anyone ever played Dixit? Going to see family for a couple of days during our vacation and there'll be about 6 of us, so looking for new party games to bring in. Only problem is I don't really have anything to round out a $100 order until Prosperity, Gric+, and the like come out :/.
ToddG15 said:Thanks for the info, specifically about the 2 expansions being campaigns, as I had no clue. My friends and I are going to try to demo Descent at GenCon next week. Assuming we like it, what expansion(s) would you recommend starting with? And do most people just mix in all expansions they have with the base game or only play an expansion or two at a time?
Neverfade said:Two weeks until Prosperity is released an no leaked cards yet?
You're fucking slipping, internet!
hoverX said:Had our first game of Battlestar Galactica last night. It was lots of fun even though we only got halfway through the game. We really need to start reading the instructions beforehand. lol combat rules were a little confusing but overall a really fun game. We figured out who the cylon was real early but hopefully that won't happen every time.
Who you play with makes much more of a difference than in other games. I think you really need to get into the idea of your characters and not just try to massage the system. I've only had a chance to play twice, once with family and once with game group. Family was more fun, but I think that also had to do with only 4 people playing at the game group.hoverX said:Had our first game of Battlestar Galactica last night. It was lots of fun even though we only got halfway through the game. We really need to start reading the instructions beforehand. lol combat rules were a little confusing but overall a really fun game. We figured out who the cylon was real early but hopefully that won't happen every time.
MichaelBD said:I also picked up the Pegasus Expansion, but I'm wary of trying to introduce it with just the second play, even though I think it will add some interesting elements.
I have Age of Empires, but I only played it one night. All in all, I thought it was fairly enjoyable, but it seemed somewhat derivative of various Euro style "Victory Point" games, and it doesn't come out of the box with good packaging for division of components. But all in all, I had a good enough time with it.AstroLad said:Anyone have thoughts on Age of Empires or Carson City? Considering getting one of those two for our next game night.
Ugh. Really?Neverfade said:Do yourself a favor: Steal the plastic basestars out of the box and just sell it on ebay.
Horrible expansion to a game I'm nuts over. Over complicates everything and even worse, flat out changes the rules instead of building on them. It's a bookkeeping nightmare and I regret the purchase.
The new characters aren't horrible. The problem with a few of them is their special abilities use or refer to some of the new rules, which gets tricky, since it can be a slippery slope. I.e. John picks x character which refers to y rule which needs z component to work. It even goes so far to change the cyclon icons on the crisis cards and when they activate in certain phases. Gah, it's a hot mess and it hurts my brain tryin to explain.MichaelBD said:Ugh. Really?
Not even the new characters are worth it? At least I'm glad it was only $25 off of amazon.
I thought the Pegasus board looked interesting too. And though I'm not thrilled at the idea of extending the game in any way, I have to admit the New Caprica phase sparked my curiosity.
But let's be honest, I doubt it will ever get to the table enough to warrant introducing the expansion anyway. I'm probably better off just dealing with my expansion-addiction.
I haven't played Stone Age but Carson City is awesome. Take my opinion for what you will, you know my style.AstroLad said:Thanks, worth it to me since most of the people I play with aren't hardcore boardgamers either. Carson City seems to be a bit on the lighter side which is possibly a plus. My only concern is that it's not different enough from stuff like Stone Age.
Yes, traders is the best expansion. Makes the game a touch more complex a just a little fiddly but I can no longer play Carc without Inns and Traders (except on iPhone).Porthos said:First post in this thread but I have been playing Carc recently (mostly with wife but sometimes with friends). We have the River II and Inns expansion. Is it worth picking up Traders? Any other expansions worth getting? Half the time we just play the base game to keep it quick.
Lots of games fit the bill but aren't truly casual. San Juan is a quick and 2-4p card game. TTR is an excellent casual 3-4p game but basic TTR I don't find too fun with just 2.Also what games are good for 2 players but also work well for 4? Looking for casual games that last an hour or less. I've seen Ticket to Ride mentioned in this thread so thinking of picking it up.
Porthos said:First post in this thread but I have been playing Carc recently (mostly with wife but sometimes with friends). We have the River II and Inns expansion. Is it worth picking up Traders? Any other expansions worth getting? Half the time we just play the base game to keep it quick.
Neverfade said:The new characters aren't horrible. The problem with a few of them is their special abilities use or refer to some of the new rules, which gets tricky, since it can be a slippery slope. I.e. John picks x character which refers to y rule which needs z component to work. It even goes so far to change the cyclon icons on the crisis cards and when they activate in certain phases. Gah, it's a hot mess and it hurts my brain tryin to explain.
Using the characters, the Pegasus board and the new skill cards ONLY is somewhat passable, but I still prefer the base game.