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Bob's game Kickstarter

$10,000 goal.

"bob's game" is a game about a puzzle game called 'bob's game,' developed within the game by the virtual "bob" character, the "final boss" of the game. It is a hybrid between Zelda, Pokemon, Harvest Moon, and Earthbound, with massively multiplayer elements.

The 'bob's game' puzzle game inside the "bob's game" RPG is a puzzle game in which you can build your own puzzle games, including all existing types! It is the greatest puzzle game ever made, and the only puzzle game objectively better than Tetris.

"bob's game," however, is far more than just a game. It is a living work of art, a decade-long art project that spans websites, consoles, videos, music, books, alternate realities, and real-life events. It is a product of the heart. It is a lifelong aspiration and a true tour de force masterpiece. (The work an apprentice makes to become a master.)

It is a game within a game about the development of itself in realtime, paralleled with a real life tournament to coincide with the virtual. "bob's game" blends the line between reality and simulation, and reality and extra-dimensional reality. "bob's game" breaks both the so-called "4th wall" and further yet- the "5th wall," unlocking the secrets of "the Matrix," or "the Womb" as it is referred to in some editions of the Bible.

"bob's game" reveals the nature of the universe for what it really is to a generation that needs it the most. "bob's game" is the most important thing to happen to mankind in hundreds, if not thousands of years.

He also details the story of the game's development at the link. It's pretty long.

https://www.kickstarter.com/projects/bobsgame/bobs-game
 
Oh wow this was a thing once. I guess Kickstarter is an obvious choice for the next chapter of this saga.

...Who's brave enough to pledge?
 
I remember following this when I was into DS homebrew. The demos the guy put out were nothing spectacular. It was basically an excuse to release a bunch of short mini-games based on famous games like super mario brothers.
 
The Dukem Nukem Forever of the indie scene. I'd put my money on the table if only to see for myself what the hell this thing's about. Fella treats it like an industry changer.
 
<$10,000 I will give up on "bob's game," go back to Michigan, get a job at Best Buy, get my GED at night school, and go to community college. I will work my way up to a degree in computer science and get a job at a video game studio, where I may someday work on my dream game idea: "bob's game."

$10,000 "Hack van" - Used cargo van rigged with solar panels and batteries. It will be cramped in there but better than working in a library or coffeeshop. This is the bare minimum for indefinite and sustainable (but slow) development of the Java RPG Client and Puzzle Game.

.
 
So, I am asking for a small amount of money in order to get a new laptop and to build a "hack van," a cargo van or shuttle van fitted with solar panels, extra batteries, and a bed and workstation inside. It is extremely sustainable, and turns out to be a pretty common practice in Silicon Valley! This way I can continue working on and releasing updates for my game for the foreseeable future, without having to worry about bills or a place to live.

I'd like to point out that this gentleman is a genius.
 
lmao this still exists

what ever happened to his handheld

In late 2010, stuck, confused, and frustrated, I had the desperate inspiration to make my own handheld console. I talked to the Dingoo company, a Chinese handheld maker, and got them to agree to a $25 price point on a rebranded device with Gamecube-like controls, which I called the "nD."

At first I thought I would only scream the idea out to the world with an outrageous video, my last "battle cry" before my dreams were crushed, but then I realized I was in Silicon Valley- the heart of the tech investment industry. It was worth a shot!

In 2011, With some models, a website with pledged games, a flashy custom game loader, and my game ported to a hacked up Wiz prototype, I got the attention of some former toy company executives and then sought venture capital. Unfortunately, although I did get one meeting with one of the "big guys," I didn't get funding in time. Somehow, they had torn me apart almost immediately, leaving me confused and with no confidence. The investment industry was even more criminal than the game industry! In retrospect, that should have been obvious- it's all about money. I had no idea what I was doing, and I had run out of money and had no place to live.

In 2012, I moved into my friends' spare bedroom and decided to try and make a "portal" application for the prototype nD to connect to, a sort of online "hub world" where people could walk around and play games against each other. I called it "nDworld" and decided to make it in Java, so it would run on Mac, Linux, and PC without much work.

After six months, I was so excited by what I had made that I decided to make it the full game client, and put the nD on hold. Android devices were getting so cheap that it would make more sense as an Android handheld anyway, and I could use the same Java code on both!

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I've spent the last 9 months sleeping in my car and running at the gym, building myself back up. I've had to humble myself and learn to accept life as it is, to live with almost nothing, to appreciate what I have, and to truly value existence itself and see the world around me as it actually is- an illusion. I slowly learned how we are tricked by desire and greed and kept weak and blinded by criminal syndicates. I realized that is what I had been fighting against the whole time, subconsciously! Even more incredible, I learned what humans are truly capable of- discovering that we are indeed magical creatures with psychic powers! It's the greatest trick in history- we are all great wizards, reduced to spending our lives so distracted, we never even realize our own power!

Read the whole story, it's worth it.
 
Very small snipet of the "full story" on bobsgame.com:
We are being tricked! The word "government" means "control mind."
There are what are essentially magic symbols on paper talismans
We have been trained from birth to lust, desire, and covet. To break the rules by default!
To "Chase" after the paper, like the bank says.
To voluntarily give up your magic power without ever realizing you had it.
To simply live your lives as slaves, desiring nothing more than to work yourselves to death and respawn.

The spirit of Satan is simply the spirit of temptation. It is desire!

The rules outlined in the Old Testament are actually "protection spells." Religion is mind magic.
The Old Testament is an Almanac.
It has a bunch of history, a lot of traditional folklore about the makings of the universe, some songs, and a collection of King's wisdom.

It is an ancient book of wisdom, or protection, talking about the matters of the heart, mind control, and the rules of the game.
Mind control works because we are all part of one being. Our subconscious is collective. Our imaginations are connected, and that's where our thoughts come from. The stream of information from the heart.

We are a giant dog pack

These tactics are used around you, every day, to steal your identity (soul) and make you into a slave. If you desire anything, you can be enslaved. If you get addicted to anything you will be enslaved.
If you make it through, you become a wizard

Yep. Gonna give this man all my money.
 
Isn't the whole bob thing and bobs game and the handheld and the livestream of him 'coding' and the break in and aliens and crazy all just like, not real. Like, fake/attention grabbing/'performance art' stuff?
 
Isn't the whole bob thing and bobs game and the handheld and the livestream of him 'coding' and the break in and aliens and crazy all just like, not real. Like, fake/attention grabbing/'performance art' stuff?

There's video game demos that actually exist. But yes, a lot of bullshit surrounding them.
 
Isn't this the one who had a breakdown because Nintendo wouldn't let him self-publish for DS?
 
During 2010, I met up with some game industry people who said they would try to help me. They introduced me to the heads of GDC and several companies, but unfortunately, it didn't help me get published. I only learned that the "game industry" (like most other industries) was a criminal cult, and I was being brainwashed!
We have a leak. Operatives, whiskey niner three, execute action.
 
Oh shit. The indie scene just came full circle. Bob's Game on Kickstarter. . . This is the Jormungandr, the Ouroboros of game development. It's all over folks.

Best of luck to you Bob. Anyone who has enough passion to live in a van making computer games deserves a chance.
 
Honestly, he should just restart over using Unity. It will give him something to release damn fast.

And I'm very interested in what he can do if he's not so bothered down with all the details. These people can make some real in-depth games, despite how they seem like.
 
Isn't this the one who had a breakdown because Nintendo wouldn't let him self-publish for DS?

Yup. Here's a snippet from Wikipedia:

http://en.wikipedia.org/wiki/Bob's_Game

According to an article from The Escapist, Pelloni was directed by Nintendo to talk to the WarioWorld division, where they directed him to marketing; marketing directed him back to the WarioWorld division. Nintendo told him that they would inform him of their decision to grant him an SDK for the game between six and eight weeks. No response came from Nintendo. After 17 weeks of trying and failing to get Nintendo to provide Pelloni with the SDK, on December 11, 2008, he decided to publicly protest to Nintendo by locking himself in his room for 100 days or until they provided him with the SDK, whichever came first. According to Owen Good from Kotaku, he staged the protest in an effort to gain publicity by making Nintendo look like a corporate bully beating down on an indie game developer. His room had no Internet access (save for broadcasting a live feed of him in his room via a webcam) or television and had only a mobile phone in which he could make calls and send emails and the materials he needed to work on the game.

On January 6, he sent another message, declaring that he was better than Shigeru Miyamoto, Hiroyuki Ito, Hideo Kojima, Adrian Carmack, and Will Wright combined, slamming all of them and saying that he "bested them all by far". Though he apologized for his comment two days later, he made another threat, which, according to Andy Chalk in an Escapist article, he would "exact a horrific vengeance if the company continued to deny him the SDK". At this point, he started to complain about paranoia and having persistent headaches.
 
I have been waiting for this game now for 5 years , had it came out on the DS as planned and delivered what was promised - seen in the demos it could have been one of the best RPGs on that system.

I still remember passing tetrid which was a genius mod to tetris and falling in love with the game and whole the idea of it - action rpg set in a living city with food and mood bars , tons of minigames based on nintendo classics like mario but made harder and responsibilities like going to school , using the toilet etc all ending in you as a child having to beat a future version of yourself at the end on a game you created .

I hope he doesn't abandon it if ks fails and uses steam greenlight as well as supplying his backers with steam keys.
 
I got a kitten, named it Mew, and accidentally killed it the first night I had it. I was stoned, and it woke me up somehow. I got angry and put it in a big plastic bucket in the closet, half asleep and confused. In the morning, it was dead- it had suffocated. I panicked and told my roommate I had stepped on it. I felt absolutely horrible about it and pushed it out of my mind, trying to forget what a monster I was. It shoved me further into a haze.

Holy chit I really want this game to get funded
 
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