Pocket Bomberman? is that the game where Bomberman is dressed up in some Indiana Jones outfit on the cartridge, and one of his items is a whip? And the music in the first stage is all foreboding? I had that game back when I was a kid, but I wish I finished it.
No, the Indiana Jones-themed Bomberman is Bomberman GB, aka Bomberman GB 2 in Japan because Wario Blast didn't have Wario in it in Japan and was just called "Bomberman GB". The games' great, and it's second on my list for a reason... well, nostalgia value for one since it was the first Bomberman game I owned, but also the gameplay. I really do think that it's a better game than any of the SNES ones. The multiplayer's great too, though it's very disappointing that the game has Super Game Boy only multiplayer, and doesn't support the link cable... ah well. It is my favorite SNES Bomberman game for 3-4 players, though.
As I said, Pocket Bomberman is a side-scrolling Bomberman platformer game. It's single player only, as well, but does have a fun (if shortlived, just like the main game) Jump mode as a second option.
Anyway, Generations and Jetters were circular bomb blast games,
Generation and Jetters have circular bombs in the single player game only. The multiplayer mode is classic 2d-style Bomberman only -- the 3d arenas of the Bomberman 64 ("Baku Bomberman " in Japan) games, and the circular bomb blasts of the original Bomberman 64, are all gone. So they have it, but not only. Ideally there'd be a game which had both the 3d arenas and 2d ones, and circular or cross bombs as an option, but no such game was made...
but I agree that there's something that wasn't all that appealing about those games. I think the puzzles were weaker, but I also much preferred the speed from 64+second attack. Plus, the addition of Charabom abilities and bomb elements weren't handled well in those games; minimal as it was in second attack I preferred the handling of elemental bomb puzzles at least in that title. The other thing about Generations and Jetters as I remember them is that the designers were content to make the maps just big as fuck, while second attack featured long levels but felt more guided and had some decent pacing to it (a boss about halfway, a new bomb type, the generators at the end.)
Of course, second attack isn't all that great, but I enjoyed it a little more than Bomberman Hero even if I generally appreciate the hardcore long levels that the game had. Bomberman Hero unfortunately featured extremely annoying segments like the Marine or Snowboarding segments, but it often featured fun challenges, diverging paths, and the ranking system. It also lacks multiplayer like 64+second attack. But I agree with you that of the ones I've played, 64 is one of the best ever.
I haven't played Second Attack much, so I can't really rate it... it's one of those few N64 games I don't have yet. Pricey one. As for Hero, I discounted it back during the N64's life because it had no multiplayer, but it is a good game. I wish that they'd stuck with the original plan and released it as a Bonk game though, I don't think it fits Bomberman all that well and it'd have been great to see Bonk get another game... plus then you wouldn't have the "where's the multiplayer" question. Ah well, as it is it is good, though a downgrade from the first Bomberman 64. I mean, the graphics aren't much improved? Hero's from late 1998, come on Hudson... and while the game is tough, and can be fun, I like Bomberman 64's more open levels more than Hero's linear ones, I think. Hero's a good game though, and I definitely like it more than the GC/PS2 ones.
One last thing...I didn't care much Bomberman Tournament. Five dungeons, win the game, boring charabom battles. old style Zelda Bomberman didn't work for me. Only thing I liked about the game was the boss theme for the first four of the five bad bombers.
I like it... but yeah, Quest is good too. I said Tournament was better, but I'd have to play Quest again to say for sure which one I like more, it's been a long time since I tried that game. That's another thing they should have made more of, adventure-style Bomberman games. A console one might have been cool too, though I don't know if Hudson could have afforded such a thing...
Let's see...
Generations vs Jetters: I like Generations for being less directly anime-influenced, but I enjoyed Jetters as a game a little more. Just cant use those non-bomberman characters in multiplayer.
Bomberman World (PSX): liked it growing up, but it sucks
64 games: 64 > TSA > Hero
SNES: 2 > 1 >>>> 3 > 4 > 5. Didn't play the multiplayer for 3-5. 3 was the first game to just be another Bomberman game after coming up with the awesome first two. 4 introduces another group of bad bombers who are a lot less interesting and the game isn't particularly memorable anyway. Somewhat interesting concept with the time traveling, but there are too few zones for the concept to have any sort of real impact. With SNES 5, I love ambition but I don't have nearly enough patience for what 5 was asking for.
Bomberman World is alright... it's definitely not great, but I do like it more than the other PS1 Bomberman game, Bomberman Party Edition; that games' single player mode is a remake of the original NES Bomberman game, which means it's quite boring compared to the later titles. At least World is a new game, and the prerendered graphics are okay.
As for the SNES ones, I have 1 and 4, and don't like either one very much. I don't know why, I just don't like the graphical design nearly as much. Give me the GB or TG16 games instead anytime.
Bomberman Hero is definitely my favorite from the series. Very fun levels with insanely weird creatures, lots of variety, and great gameplay. Bomberman himself transforms into a water vehicle for some levels, and you can ride blue kangaroos. It's an experience.
Weird? Maybe that was some of that Bonk style surviving in the finished Bomberman game... Bonk games were often very weird.
As a kid I had Bonk for Gameboy and was surprised to see it at E3 2010. The game didn't control that well from what I remember and the jumping felt really off, but I only tried it for a few minutes
The new Adventure Island game they published on WiiWare wasn't that great, but we'll never know if the Bonk game would have been better had it been finished...
Bomberman Generation surpassed 64 in nearly every way IMO.
Generation is pretty cool. The single player is something along the lines of 64. It's sort of slow-moving, but I had plenty of fun with it. The multiplayer is based on the classic games, instead of the 3D stuff that 64 did.
Yeah... no. Bomberman 64 has better multiplayer (more original, while Generation/Jetters is just the 2d games again, same as it is everywhere else, except with a perhaps too cute visual/aural theme), and much, much better single player. The levels in 64 are much more complex. In Generation/Jetters, you just go from point A to point B, basically. The puzzles are lame and it's nowhere near as fun or interesting. 64 is the only Bomberman game constructed sort of like Mario 64 -- it's not just a linear-path game, you have to explore and do missions and such within each level. The game has mediocre at best graphics, but the gameplay's great... Generation, though, really disappointed me from the start. It's slow, not much fun, completely linear, loses most of what made 64 so good...
Jetters's multiplayer has several playable characters with different abilities, but the single-player is basically a watered-down (and even slower) Generation.
I didn't play Jetters much, but it seems like a clone of Generation, pretty much. In the US the game released several years after Generation, but it makes more sense when you look at the Japanese release dates and realize that there both games released in the same year... Jetters was clearly a quick rehash. It's pretty sad that it also ended up being the last 3d Bomberman game.
You can't really do much with Bomberman. It's like Worms. They can only release the same game so many times.
Despite my criticisms of the GC/PS2 ones particularly, Bomberman probably does have better 3d games than Worms does, so there is that... but yeah, both are things where the basic formula is set. Every 2d Worms game clones Worms 2, and most Bomberman games cloned the first Bomberman, or at least the first TG16 one (since the first NES game had no multiplayer!).