Guys, read all the tweets. She is NOT saying that Zelda is NOT launching alongside Switch. She is merely pointing out that Mario could launch just as soon since Miyamoto implied we'd only get a first glimpse at E3 next year which would suggest a later release.
Stop panicking.
Pretty sure every tweet is. We can't always panic, can we? We probably can.Sorry but this tweet is an undeniable evidence that Nintendo is doomed.
GODDAMMIT!!!!!!!
Well, 3D Mario games are among my favorite videogames ever so I'm peeeerfectly OK if a new 3D Mario is Switch's major launch game instead of BOTW but my god it's like BOTW will never come out!
Well my potential solution would be that you could eat, say 5 food items and then Link becomes "full" and unable to eat more, or maybe his speed decreases. Then, after, say, 30 seconds of in-game time the "full" status is gone and you can once again pause to eat more.
Those kind of limitations will just piss people off, a "one step forward, two steps back" sort of thing.
The best thing is for people to manage items on their own. You want the game to be hard? Don't pick up food or don't cook it so you can only refill in small increments.
Want it to be easy? Stock up on cooked food. But definitely don't disable my ability to eat whenever I want.
Another thing people are not taking into account is that the world will not be as full with food as the great plateau. Expect segments (like a desert) where there will be no food around. If you want to survive it, you'll have to gather food from other places. So that huge inventory of food will run out pretty quickly as you spend hours exploring the world or a dungeon.
I haven't seen people even picking up much food on the snowy mountain part of the Great Plateau. A dedicated winter region will probably be even worse.
I haven't seen people even picking up much food on the snowy mountain part of the Great Plateau. A dedicated winter region will probably be even worse.
This is a good point. If the developers are willing to put enemies that can one shot you in the introductory region and allow you to leave the plateau from any direction, presumably into territory with high level mobs then they've probably considered food scarcity and balanced accordingly.
Moving away from combat. I think people understate the paraglider in terms of movement. I think it ties Link's moveset all together in a nice bow. Particularly when you know it can be combined with Shield surfing. I've noticed that in most of the demos, Shield Surfing has a tendency to end just a bit too abruptly, that I think were the player able to glide could easily continue to move with speed.
so Zelda is pretty cool, huh
so Zelda is pretty cool, huh
I doubt we'll see anything until January when the Switch is further revealed, although I wouldn't be angry if they revealed something in the next few months. I hope they give us a teaser of some of the stuff we haven't seen, like towns or dungeons.I'm betting on a BotW Direct either in this month, November, or mid-December.
I doubt we'll see anything until January when the Switch is further revealed, although I wouldn't be angry if they revealed something in the next few months. I hope they give us a teaser of some of the stuff we haven't seen, like towns or dungeons.
I doubt we'll see anything until January when the Switch is further revealed, although I wouldn't be angry if they revealed something in the next few months. I hope they give us a teaser of some of the stuff we haven't seen, like towns or dungeons.
I'm betting on a BotW Direct either in this month, November, or mid-December.
Totally forgot about the Game Awards, it's very possible that they would release a new trailer while all the attention is on Zelda rather then the Switch.I think you're right. There's a chance we could get a new trailer or tease at the Game Awards, but that would only happen if they could further hype up the January 12th Switch event. Since I'm sure Nintendo will want to use the Game Awards to advertise the event, Zelda could be the way they do that. Perhaps they could announce something on the scale of Cranky Kong.
I'm just imagining Geoff glaring at Reggie while he makes the grand announcement that Beedle is a returning character, lol.
Confirms the gamecenter vid was from a newer build, which I didn't know. That misc section is particularly interesting, perhaps evidence of NPC schedules like Majora's Mask (omg omg).
I definitely prefer the old game over style though.
I'm betting on a BotW Direct either in this month, November, or mid-December.
Dang are they delaying it again? That would be super weird... I'm more inclined to think Emily is wrong on this one, even if she's pretty much reliable. I mean, even Miyamoto can't be that misleading in his comments... can he? He said new Mario would be ready in a year or two... (I sure hope they don't rush it)
Confirms the gamecenter vid was from a newer build, which I didn't know. That misc section is particularly interesting, perhaps evidence of NPC schedules like Majora's Mask (omg omg).
I definitely prefer the old game over style though.
The part about expandable inventory is interesting to me. I wonder what the limit is for stacking materials though.
Moving away from combat. I think people understate the paraglider in terms of movement. I think it ties Link's moveset all together in a nice bow. Particularly when you know it can be combined with Shield surfing. I've noticed that in most of the demos, Shield Surfing has a tendency to end just a bit too abruptly, that I think were the player able to glide could easily continue to move with speed.
It's gonna be a really big deal. Zelda hasn't had this kind of mobility boost since... forever? I mean, you kinda had some with Majora's Mask, but even then those were limited to the mask you wore and didn't connect with anything else.
This is like a Mario 64 style revolution for movement in Zelda.
Skyward Sword's dashing.
But yah, being able to dashh, jump, climb, glide, and slide at almost any time is a pretty big jump in movement options.
Looking at some gameplay videos of Skyward Sword after a while, it's insane how large and ugly the HUD is, like ugh.
I love the game to death but really, BoTW looks like such a massive step up in so many ways.
Even in the smallest details like removing the black bars when Z-targeting, it really feels like they've listened to our criticisms, big and small.
It's gonna be a long wait.
I love the depth-of-field effect that takes over when Z-targetting, and haven't seen it get a lot of mentions around here. It looks really good to me.Looking at some gameplay videos of Skyward Sword after a while, it's insane how large and ugly the HUD is, like ugh.
I love the game to death but really, BoTW looks like such a massive step up in so many ways.
Even in the smallest details like removing the black bars when Z-targeting, it really feels like they've listened to our criticisms, big and small.
It's gonna be a long wait.
Looking at some gameplay videos of Skyward Sword after a while, it's insane how large and ugly the HUD is, like ugh.
.
Not sure if old but, I got an email from Amazon saying they got a new release date from the publisher. It lists the date as April 6th 2017.
You can turn off the ugly controller HUD thing, it makes it look much better.
Not sure if old but, I got an email from Amazon saying they got a new release date from the publisher. It lists the date as April 6th 2017.
It seems Nintendo is finally appeasing the DeviantArt crowd.I told the producer Aonuma and the director Fujibayashi, "Just going to Ganon with nakedness" as a joke, but I have been able to do so many ways of playing.
Has Nintendo or any of the leaks mentioned if they're keeping parity between the Wii U and Switch or giving the switch version more graphical bells & whistles (with the exception of resolution) etc?