I don't think I've ever seen anyone say loot boxes shouldn't disclose their drop rates like trading cards do.
I'm not sure if they legally have to reveal those drop rates or not though. I haven't been able to find anything online if that's required by law or not.
Well, there was some decent amounts of
celebrating for them not getting called gambling.
At worst gambling regulation would just be rated 18 with drop rates known. So if people weren't opposed to drop rates being displayed, was it simply a game they like being rated 18? I'm simply trying to fish to understand why there has been soo much hostility from gamers for
anything to be done about loot boxes and RNG based cash purchases? We're still seeing many "don't like it don't buy it" posts. What is it that is getting bees in people's bonnets around loot boxes and paid for spin the wheel opportunities being criticised/regulated better?
If trading cards do not have a legal requirement, they're at least taking better care of their own house. Instead, gamers have companies like Blizzard that hostile to transparency they rework their whole game in China. I've found one dev, who is ironically F2P, who display their odds -
https://www.pathofexile.com/forum/view-thread/1844310
That's not the argument.
It is if they should be classed as gambling or not.
having the odds displayed is good for everyone.
Games like overwatchalready has a kinda system, at least. you're guaranteed at least one rare item or above in a box.
People primarily roll the dice for legendary skins, not rare. The trading cards display their odds for the actual rarest drops because that is primarily what people want to know. Rare isn't the rarest for Overwatch, it's legendary. I don't think I've really seen one person spend $20+ on Overwatch and finish with "fuck yes, I got a rare, some emotes and dupes". Blizzard wants the legendary drop rates hidden, as that is what
everyone is chasing when they spend money.
Quite honestly Blizzards actions in China should not only have more journalists approaching them for comment, but gamers thinking twice about rewarding a company behaving like that with $20/40/60/100+ transactions. It's ultimately your money, do as you please, but if this industry never proceeds further than self-regulation, reward the devs like the Path of Exile guys and gals. At least bring them up in conversation with positive words about what they're doing if you have no desire to play their game/spend money on it. They're leading by example by self-regulating transparency. Blizzard is looking for ways to dodge actual transparency
laws. I do not expect to see the above image on a Blizzard blog anytime soon, or EA, or MS, or Ubisoft, or Sony, or WB/etc.