I wonder if this is gonna be a Destiny 1 situation in which everything will be fix via an expansion.
you don't need silver to buy shaders? just dismantle ghosts, ships, sparrows or armor you get from the bright engrams. i probably have had at least 4000+ bright dust without paying a cent.
I like how they just gave an example of a broad request and a specific request and people took it as a priority list...
yep for sure, I almost certainly would have impulse bought it if it released at the same time as the console versions. So I'm happy it didn't.
I'm confident they can turn the endgame stuff around. It truly doesn't seem that hard. The gameplay itself is fun as hell already.
Add a method to mass delete shaders.
People are asking for this?
This is right on.The game is awesome.
These complaints are mostly from people who play 100s of hours.
I'm happy enough to play a 100 odd hours then maybe casually the odd time til the next dlc drops.
The echo chamber of negativity regarding D2 on here is nuts. D2 has improved on D1 in every conceivable way but now we have these extremely vocal sperglords and streamers who've burned through the content at an absurd rate complaining about the lack of endgame and asking for the godawful random stats on weapon/armor drops back so they can have some shitty reasons to grind instead just playing the game like a normal person. I don't get it.
I'm confident they can turn the endgame stuff around. It truly doesn't seem that hard. The gameplay itself is fun as hell already.
The game is awesome.
These complaints are mostly from people who play 100s of hours.
I'm happy enough to play a 100 odd hours then maybe casually the odd time til the next dlc drops.
This is right on.
End game...Maybe a huge step back from Destiny 1 in AoT/RoI era, but no way it's a step back from Destiny 1 at the same time after launch...just the campaign by itself gave me more enjoyment than the whole of D1 at launch (sans Loot Cave 1.0, that was good times lol).
If we see the same amount of improvement from expansion to expansion with D2 as we did D1, D2 will be a juggernaut again pretty darn soon IMO.
I played a bit over 20 hours and Im already stuck at end game bored nothing to do...This is right on.
The Taken King is where they started the changes that give birth to Destiny 2.Cant wait to see what changes they make for The Taking King 2 😴
And there's one last game in the trilogy. Having to restructure Destiny 1 definitely screwed the whole franchise in my eyes.
End game...
Destiny 2 end game is basically The Division bad.
Destiny vanilla end of game was great.
By all accounts, having to ship (and thus restructure Destiny 1) is the only reason we got a Destiny at all. Yeah they're behind and always seem to be playing catch up, but the alternative is development hell and political infighting while they chase creating the perfect game.
Comparing it to a hypothetical unreleased game is pointless, imo.
What revisionist history is this? Vanilla had Vault of Glass and chasing a couple random drops. Thats it. How is that ”great"?
The point is to have fun? I've got a 305 Titan and still haven't explored most of the lost sectors or done all the adventure sidequests.I barely play and I'm at around 256 light IIRC. I haven't done much but mess around on the map hitting community events.
I stopped playing about two weeks ago because I don't see much point.
I wonder if this is gonna be a Destiny 1 situation in which everything will be fix via an expansion.
By all accounts, having to ship (and thus restructure Destiny 1) is the only reason we got a Destiny at all. Yeah they're behind and always seem to be playing catch up, but the alternative is development hell and political infighting while they chase creating the perfect game.
Comparing it to a hypothetical unreleased game is pointless, imo.
I think the problem is that people are drawn to different things for the endgame. There were people that liked chasing god rolls. That's mostly gone (you can coordinate your armor mods with your loadouts, but that's about as close to optimizing gear as it gets).The game is awesome.
These complaints are mostly from people who play 100s of hours.
I'm happy enough to play a 100 odd hours then maybe casually the odd time til the next dlc drops.
Have they said how the PC launch is gonna work? Still staggered content?
All future content will be in sync with consoles, no more staggering.
They also most likely sync PC to event schedule that is used for consoles so all three platforms are in full sync.
The point is to have fun? I've got a 305 Titan and still haven't explored most of the lost sectors or done all the adventure sidequests.
I hope the events for like first week or two won't be in sync. I want a proper launch
Add a method to mass delete shaders.
People are asking for this?
Honestly, I thought they turned Destiny 1 around great....which is how I'm confused about Destiny 2. I love it still, but I thought Bungie had learned their lesson better after part 1.You could have said the exact same thing after Destiny 1 launched yet here we are 3 years later with slightly different issues with the same result of a sub par endgame.
I feel that PC crowd will be lucky if stuff like raid and its difficulties are staggered even by few weeks, like they are for consoles. I expect to see Trials on PC, on PC release week and so on.
Will Bungie even do proper marketing push for PC version or just slip it out?
Honestly, I thought they turned Destiny 1 around great....which is how I'm confused about Destiny 2. I love it still, but I thought Bungie had learned their lesson better after part 1.
I dont really have much complaints with Destiny 2, tbh. Some things can be improved but for the most part I do love how I can log on without feelijg constantly stressed to grind.
This is basically why I and many others stopped bothering with customization there's always the good shader you'll come across and go "it looks good, but I don't want to apply it yet because it's limited and my armor pieces or weapon could change, might as well not use it at all"I'm not wearing my best shaders because I don't want to spend them. I'd like to have a full set with Frumious Blue but then I'd run out and if I had to add a new piece to the armour I wouldn't be able to shade it properly. the new shaders are beautiful and the fact that you can shade a single piece of armor is awesome, but I'll never buy a single silver coin to buy a shader (also because it's not like they're all on sale every week) because I've already shelled out a pile of pounds for the game + expansion pass - it should be more than enough.
The echo chamber of negativity regarding D2 on here is nuts. D2 has improved on D1 in every conceivable way but now we have these extremely vocal sperglords and streamers who've burned through the content at an absurd rate complaining about the lack of endgame and asking for the godawful random stats on weapon/armor drops back so they can have some shitty reasons to grind instead just playing the game like a normal person. I don't get it.
I would like a shader that covers all your armor and have unlimited uses after you unlock it, sounds crazy but it can work, trust me
Yeah...A good point, and you're probably right. I would think that means the bar is really high for them then with the first DLC.By the time the Taken King came out Destiny 2 was probably too far into development to implement all of the changes they made with the first one. They had like what 1000+ people working on Destiny 2? Pushing those changes would be difficult.
"Add a method to mass delete shaders"
Here's an idea, take away the consumable nature of the shaders and just have rare ones in the world. Maybe people will start giving a shit about what they look like in the game this way rather than right now where I see folks either just throwing on random shaders for the heck of it, or not bothering with it at all.
Barely anyone is hunting for specific shaders like you intended them to with this change. And overall, having one more thing to manage has made the game worse rather than better.
Well rumor is there's no new Raid so thats a good start. Would love to eat crow on that one.Yeah...A good point, and you're probably right. I would think that means the bar is really high for them then with the first DLC.
By the time the Taken King came out Destiny 2 was probably too far into development to implement all of the changes they made with the first one. They had like what 1000+ people working on Destiny 2? Pushing those changes would be difficult.
Aztechnology said:My assertion is that publishers have become more reactionary over time. To limit risk in terms of development because of increasing cost, and make up for those "losses" They push out framework, or foundational games at a $60 price tag with an additional cost for Season Pass. In the next year they then release DLC to fill out or round out the content, culminating in a Year one or Definitive edition that amounts to a complete title. This allows pubs/devs to adjust their resources and focus as they see fit over the last year of development depending on sales numbers of both the game and season pass. This is both a good and bad thing IMO. It can prompt developers to listen to community suggestions and then change/re-work parts of the game. However it can also be abused by causing publishers to reduce funding and change goals post release depending on how much value they see in it. I believe many AAA publishers think their "full" games should cost significantly more than $60 but simply don't believe people will be willing to pay the cost upfront for a completed title, thus resulting in a work in progress model of games.
But how we can monetize this to generate steady flow of dough?
There are certain shader that changes patterns of the armor which can be further monetized also I am surprised Bungie didnt add up cosmetic armor sets like the one you can get from Ever Vest , we got several cosmetic armor sets from Destiny 1 Year 3, even seasonal cosmetic helmets without counting seasonal shaders.
There is a lot of cosmetic improvement if Bungie (and Activision) in form of Ghosts, Sparrows, Ships, Alt Weapon skins and PVP/PVE auras they could suck on Destiny