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Call of Duty 2017 going "back to its roots" [Up: Gameplay roots, maybe setting too]

Yu Furealdo

Member
Whatever the era it takes place in is, I want the killstreak, perk, and attachment systems to be similar to MW1 and WaW.

Make all the guns good enough without attachments and don't have an attachment for every little thing such as laser sights, stocks, etc. Keep it simple.
 

RionaaM

Unconfirmed Member
Oh no :(

I loved Infinite Warfare.
Me too, it's the first CoD I've played in a very long time and thought it was great. Looks like I'll have no reason to get the new one then.

Though to be honest, it's been a while since I last played a WW2 game. Maybe it could be interesting.
 

DAHGAMING

Gold Member
I get the feeling they will try adding and promoting a "revelutionary new multiplayer experiance" a class or hero system, with the succsess of Rainbow 6 and Overwatch i feel they might add somthing similar, as they changed the gameplay similar to Titanfall when AW come out.
 
Sounds like BF1 had an impact

Battlefield 1 had nothing to do with this. And they aren't actually reacting to the lackluster sales of Infinite Warfare for their 2017 title, either. That would be impossible. 2017's Call of Duty has probably been in development for well over 2 years at this point. Whatever it is that's coming out this year was decided on years ago, not a couple months ago.
 
I would like if it went even further down the road of realism. Still to this day i see modern military weapons and outfits of soldiers and wish they had made a game like that. But then i realize that we had like 8 years of games giving us that style of fps. I guess they just never really captured actual modern warfare with any fps. I would be fine with a MW4 to be honest. 3 went too far down the realm of GiJoe, so i would like it if they scaled it back a bit.
 

Fury451

Banned
If roots means a return to boots on the ground game play finally, then I'm all for it.

BO3 was fairly good fun, but that's as far evolved as I want to see the concept taken at this point. They've overplayed it and need to do something tight and enjoyable again.
 

BrunoM

Member
Just go back damn it .. give us 3 cod games that are back in the roots and then we will complain and you can go back to "modern" and slowly take us to where no one will want but we will deal with it for 3 years then complain and back at the roots we go ...

You guys just have pushed us to Far with these circle of life (cod)
Can't take running on walls and another 32 things at the same time. .


Cod roots older setting normal game play I'm in
 

Chobel

Member
I don't think it will be WW1/2 era, Harker said that next CoD will have the "expected" setting, which why I think it will be in modern era.
 
Whatever the era it takes place in is, I want the killstreak, perk, and attachment systems to be similar to MW1 and WaW.

Make all the guns good enough without attachments and don't have an attachment for every little thing such as laser sights, stocks, etc. Keep it simple.

This. WaW's system is by far my favorite. Loved the gun/perk progression and the kill-streaks in that game. It's still the only CoD I've ever prestiged in, and I took that one to prestige 10.
 
Modern Warfare > COD 2 > COD 1 >rest of them, so this is good news if they make it...less micro transactiony

Disclaimer: I only play Multiplayer.
 
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I'd say this bodes well.
 

NHale

Member
I wonder when the production started for the game. At the beginning they must have had AW2 on mind.

Activision have said in the past that they usually greenlit Call of Duty games almost 3 years before they launch. So this one was most likely greenlit 2 years ago.

For example, David Vonderhaar have been working on the multiplayer of the next Treyarch game since at least early last year by looking at his tweets.
 

Chris1

Member
I wonder when the production started for the game. At the beginning they must have had AW2 on mind.

Yea I don't think this is a traditional 3 year cycle. Maybe like 2.5. People actually like AW at first so I have no doubts AW2 was greenlit off the bat, but it wasn't until like April/May people started hating it & hoping Bo3 wasn't futuristic. My guess is that's probably when they started working on it & scrapped whatever they had for AW2.

The hints started coming about a year after launch (Edit: Maybe a few month :p) (Condrey saying he'd love to do a WW2 game, then coming out tweeting saying he's really excited to share what they're working on, then visiting berlin etc..).
 
Yea I don't think this is a traditional 3 year cycle. Maybe like 2.5. People actually like AW at first so I have no doubts AW2 was greenlit off the bat, but it wasn't until like April/May people started hating it & hoping Bo3 wasn't futuristic. My guess is that's probably when they started working on it & scrapped whatever they had for AW2.

The hints started coming about a year after launch (Condrey saying he'd love to do a WW2 game, then coming out tweeting saying he's really excited to share what they're working on, then visiting berlin etc..).

Condrey said that?
 

NHale

Member
Yea I don't think this is a traditional 3 year cycle. Maybe like 2.5. People actually like AW at first so I have no doubts AW2 was greenlit off the bat, but it wasn't until like April/May people started hating it & hoping Bo3 wasn't futuristic. My guess is that's probably when they started working on it & scrapped whatever they had for AW2.

The hints started coming about a year after launch (Condrey saying he'd love to do a WW2 game, then coming out tweeting saying he's really excited to share what they're working on, then visiting berlin etc..).

I doubt this was the case. Activision was going after Titanfall and all the hype that surrounded that game since June 2013. The game launched early 2014 (AW release late 2014) and it wasn't the mega success that everyone thought it was going to be aka the gamechanger of FPS shooters/COD4 of this generation.

I'm sure Activision reacted as soon as Advanced Warfare early sales failed to match Black Ops/MW level and also knowing that Titanfall didn't had the lasting appeal that some people were predicting before launch.
 

Chris1

Member
Condrey said that?

Yep, the wanting to go back to WW2 was just before AW launch I think but the tweet about being excited to share what they're working on next came a few month later.

I doubt this was the case. Activision was going after Titanfall and all the hype that surrounded that game since June 2013. The game launched early 2014 (AW release late 2014) and it wasn't the mega success that everyone thought it was going to be aka the gamechanger of FPS shooters/COD4 of this generation.

I'm sure Activision reacted as soon as Advanced Warfare early sales failed to match Black Ops level and also knowing that Titanfall didn't had the lasting appeal that some people were predicting before launch.
Ehh Titanfall sold a lot (more than 7M), that's a pretty big success. Unless you mean content/longevity wise, but CoD is a different beast and is always jam packed with content so I doubt that was on Activision's mind. I mean Titanfall's longevity problems wasn't that the game wasn't good on a technical gameplay level, it was that there simply.. wasn't enough content. Gameplay wise everyone praised the hell out of Titanfall. I honestly think the change of heart was when people started to despise AW.

As for it being a gamechanger.. Honestly I'd say it did considering the past 3 CoD's have been futuristic lol and if CoD did the movement right, it probably would continue throughout this entire gen but they kinda fucked it up & it wasn't fun to play but that's a CoD problem. I know that's just CoD but what other MP shooters have came out since? BF1 is too late and Star Wars/Halo was already futuristic.

BO level is a high level to reach, AW sold more than Ghosts.

A lot of people were hyped for AW, pre release reaction was good, it had good worth of mouth for a few month post launch, futuristic shooters looked like the new hot.. I have a hard time believing Activision didn't go to them and say "Make AW2." because that's where it looked like the market was going. I mean, this is the company that has a 3 year dev cycle and all 3 are making the same type of game.
 

Ensoul

Member
I am not even opposed to jet packs and wall running ( I did like AW and I still play BO3 to this day) but the online aspect of IW was just beyond awful and I am happy it is going back to it roots; I just don't want the game to be too far in the future.

The reality is IW needs to stop making COD games. Ghosts and Infinite warfare were not well received and appear to be one and done title.
 
While I love infinite warfare. I am happy with boot on ground as well. Team Tactical in IW is fun! Keep the specialist/traits/payloads + boots on grounf and I'm happy.
 

Ganhyun

Member
Interesting to hear they plan to go back to their roots. But, I wonder how much it will help. I don't know if actual numbers were ever given anywhere else, but an article I found on this gave numbers on the sales of IW vs BLOPS 3 and mentioned that BF1 outsold IW. Also, if that number for IW is accurate, that might be the lowest units sold for a COD on a console since COD 3!

http://www.comingsoon.net/games/new...ll-of-duty-will-bring-back-traditional-combat

So while they made a ton of money from the supply drops, it pissed off lots of people. Add in that alot of people disliked the futuristic moves they kept making and I can see why IW did so badly.

I wonder if thats why supply drops got added to MWR. As a way to try to recoup some of that lost revenue.


Also, I will say that I did not buy AW (tried it out with a friend and did not like the MP). I did buy BLOPS 3 but the supply drop stuff soured me on the game and I did not buy or play IW beyond the beta for it. I had wanted MWR as a standalone buy but since they added supply drops and stuff to it I have no interest in buying it. As far as this new COD is concerned, I'll take a wait and see approach, with no plans to buy it initially.
 
Just give me a modern/current setting with tons of weapons and customization (no fucking RNG crates for fucks sake) and keep the "advanced movement" to sprinting... i'll be happy.

Basically COD 4... just more weapons, customization, gear and maps.

Playing the Remake back to back with IW... well i uninstalled IW immediately. COD was amazing back then.
 
Honestly I'm becoming more the opposite. The more I play IW the more I think MWR is just taking space up. Not as good as people remember.

To each his/her own. I just know i couldnt stomach IW at all and it pisses me off to no end that i must keep the disc just to play MWR.
 

haozz

Member
I get the feeling they will try adding and promoting a "revelutionary new multiplayer experiance" a class or hero system, with the succsess of Rainbow 6 and Overwatch i feel they might add somthing similar, as they changed the gameplay similar to Titanfall when AW come out.

That'd be disgusting. Specialist powers (and not jetpacks) are the worst thing to come out of the two recent games.
 

Jezbollah

Member
It would make sense given that the sequel to Battlefield 1 will likely be in WW2 - so beat Dice to it is their strategy probably.
 

bastardly

Member
I don't even know how the hell they even allowed ALL 3 teams to make JUMP HAPPY EXO SUITS shooters. It all became so samey. I'd welcome a WW2 or modern day era with open arms. Anyone thinking they arent going down the bullshit loot crate train is kidding themselves though, they make way too much money.
 

GodofWine

Member
Any pre-modern warfare era is fine with me, Nam or earlier. And I hope the pace of play is taken down to realistic. Its insane of twitchy this shit has gotten. Rainbow 6 proves that people WILL PLAY and DO LIKE a more tactical experience.
 

tuco11

Member
Will be interesting to see if it is WW2 era. I would think Treyarch would do WW2 next year if they are not doing BLOPS 4..uggh .
 
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