All three have.Nintendo and Playstation have had plenty success with 1st party and 3rd party exclusives. Especially last gen.
It gives a unique selling point for the console
All three have.Nintendo and Playstation have had plenty success with 1st party and 3rd party exclusives. Especially last gen.
It gives a unique selling point for the console
I also love how people think xbox being the least popular of the big three somehow means they were losing money.I love how people ignore the fact that the Xbox division of Microsoft was bleeding money until not to long ago. 4th generation of said console they are finally turning a marginal profit "oh they are doing great"
TLOU II was optimized specifically for the PS4 which is weaker than a 1060. If naughty dog could make a game that good looking on a PS4 they can most certainly do better on a 1060. And if you think that Naughty Dog is top notch world class... you haven't seen what 3dmark and nvidia are capable ofBecause it takes the quality away from PlayStation exclusives IMO and most PC gamers have GTX 1060s according to Steam… TLOU II only looked so good because of closed specs and optimizations to the metal by the top notch world class team at Naughty Dog…imagine if PlayStation exclusives target weak PC hardware…
So all the articles and earnings of MS losing money quarter after quarter in past generations are lying?I also love how people think xbox being the least popular of the big three somehow means they were losing money.
Assembly is neither outdated nor cryptic. It is still the go to for any low level driver/OS/compiler implementation as well as many small embedded systems ( like f.e. many household appliances nowadays).since assembly is an outdated, extremely cryptic, hard to use language
The main difference between a specific platform product and a more platform agnostic product on similar/same architectures is usually the use of special functions (like the hints in DB development). Those can make a tremendous difference in performance though if you design your process structure to suit them.STOP WITH THIS CODING TO THE METAL SHIT. GAMES HAVEN'T BEEN 'CODED TO THE METAL' SINCE WE DROPPED ASM IN FAVOR OF C AND DEVELOPERS STARTED USING COMPILERS FOR THEIR GAMES TO TURN HUMAN READABLE CODE INTO MACHINE CODE.
Of course they are buying them.Pc gamers don’t buy them. Ask Sony about that.
Thanks to pc providing tech. And why should anyone care about most budget PCs? I care about mine.And yet, flagship consoles are delivering better visuals and performance of most budget PCs these days.
What is so difficult about putting the pc besides the TV in whatever room? Mine is there.Not everyone has their gaming PC right beside their living room TVs.
That would be profitable only if they downgrade the console-specific version to a multiplatform from the get go.Don’t forget Sony can earn more money by releasing Playstation games on PC, and they can use those additional money to fund future bigger Playstation 5/PC games
We´re in the 2nd gen of X86 machines and people still act as if we`d be looking at custom abominations like the CELL for the sake of talking shit.That would be profitable only if they downgrade the console-specific version to a multiplatform from the get go.
Othewise a porting process can be pretty long and demanding.
"X86 machine" has nothing to do with API used. Not to mention specific API quirks.We´re in the 2nd gen of X86 machines and people still go around talking such utter nonsense.
The work required to switch between APIs on similar architectures is absolutely incomparable to adapting code that is tailored to custom metal."X86 machine" has nothing to do with API used. Not to mention specific API quirks.
Yeah for sure during the 360 era, there 1st party games and exclusives did alot better like Halo 3 was only on the Xbox not on PC at the timeAll three have.
Thanks to pc providing tech. And why should anyone care about most budget PCs? I care about mine.
What is so difficult about putting the pc besides the TV in whatever room? Mine is there.
What is so difficult about putting the pc besides the TV in whatever room? Mine is there.
Do you think people have GTX 1060 since 1993? People upgrade when they need. And Playstation exclusives like TLOU II target weak pc hardware, Potato AMD Jaguar + potato 1.8TF Radeon.Because it takes the quality away from PlayStation exclusives IMO and most PC gamers have GTX 1060s according to Steam… TLOU II only looked so good because of closed specs and optimizations to the metal by the top notch world class team at Naughty Dog…imagine if PlayStation exclusives target weak PC hardware…
Without Sony's money nobodoy would ever know about From Software. They were making their trash games for 15 years before making DS that became a cult.
I don't think you understand how easy it is to target a specific hardware with a specific API.The work required to switch between APIs on similar architectures is absolutely incomparable to adapting code that is tailored to custom metal.
Your opinion is and has been outdated since 2013. Considering that most if not all games were ports before that point, too, without studios going under, even longer probably.
And who is forbidding them to upgrade to a more powerful pc?because they're more powerful than the budget PCs they own"
Wasn't even remotely so popular as DemSouls.Kings Field
And who is forbidding them to upgrade to a more powerful pc?
I´m a dev at architect level.....and you have no fucking clue what you are talking about.I don't think you understand how easy it is to target a specific hardware with a specific API.
You can hardcode a lot of stuff: resolution of every map/texture, memory regions, latencies, synchronization, etc.
You can manually optimize every sub-performing shader.
You can trade RAM for CPU/GPU computations.
If you do all of that, making a PC port would become a nightmare.
That would be profitable only if they downgrade the console-specific version to a multiplatform from the get go.
Othewise a porting process can be pretty long and demanding.
That's kind of funny since few cared about Demon's Souls when it released. It wasn't until Dark Souls had its (awful) pc port that the series exploded in popularity.Without Sony's money nobodoy would ever know about From Software. They were making their trash games for 15 years before making DS that became a cult.
And how is that relevant for those who can afford? Not everyone can afford a new console and are still playing PS2 or Polystation 2.There's this thing called 'money' and 'budget'. Not everyone can afford more powerful PC hardware.
And how is that relevant for those who can afford? Not everyone can afford a new console and are still playing PS2 or Polystation 2.
Sure. But it has nothing to do with the HDMI ports you would spend hours on based on your first comment.Yah but many people has a lot of difficulty when it comes to PC you see.
I suggest you reread again to understand that someone's PC being weaker than PS5/XBS can still provide a more desirable experience because pc gaming is not only about powerful hardware.I suggest you reread the conversation from start so you can help comprehend what's being discussed.
Because none of your responses make sense when you consider the premise was "many people will continue to buy consoles because they're more powerful than the budget PC gaming setup they can afford".
Cheers
Cannot see any logical arguments here, except "trust me bro".I´m a dev at architect level.....and you have no fucking clue what you are talking about.
NO project nowadays that doesn`t exist in a total vacuum does this. You construct fantasy situations with developers who hate themselves and everyone else to have arguments for a situation that hasn`t been a reality for more than a decade......
Not true. It had a lot of word of mouth and enormous cult status.That's kind of funny since few cared about Demon's Souls when it released.
But no, consoles just turn on when you press the button and everything works. You don't really have to learn how to operate it other than moving the D-pad around to select a game to play.No reason to buy consoles, less consoles sold, less games on consoles, in the end no console
Majority of people who buy console buy them because they are cheap and easy. Exclusives are just a bonus, most played games are third party ones.No reason to buy consoles, less consoles sold, less games on consoles, in the end no console
Of course they are buying them.
HZD sold 2,5+ mil. copies on PC. Despite the fact that it came on PC several years later and with pretty bad port at release.
You literally can't ask for anything more. That 2,5 mil. copies would not be sold without PC port. Because on PS4 that game was selling for 9,99€ so literally if owner of PS4 wanted it, he already played it.
Says the guy using fantasy "shoot yourself in the foot"-scenarios as arguments.....Cannot see any logical arguments here, except "trust me bro".
If only professional devs were half as competent as you.....Anybody who doesn't tailor a console game to the hardware config is leaving a lot of performance on the table.
Which kind of emphasizes the sad state of gamedev these days...
What "all articles"? I hope you're not mistaking it for those articles saying that console sales don't turn up a profitSo all the articles and earnings of MS losing money quarter after quarter in past generations are lying?
You don’t get the optimization part do you? When you have closed hardware you can optimize wayyyy better then with thousands of different PC setups and configurations.Do you think people have GTX 1060 since 1993? People upgrade when they need. And Playstation exclusives like TLOU II target weak pc hardware, Potato AMD Jaguar + potato 1.8TF Radeon.
Lol. Oh yeah the armchair gamer theory of Trojan Horse ports. Amazing since not even execs think this way.In fact releasing console exclusives on PC help spurs console sales from PC players.
It wasn’t until a few years into the PS4 era that Sony started making good money on PS too. It was probably around 2016 or 2017 when digital sales and mtx really caught fire from the console crowd making Sony earn lots of gaming division profits.I love how people ignore the fact that the Xbox division of Microsoft was bleeding money until not to long ago. 4th generation of said console they are finally turning a marginal profit "oh they are doing great"
Wasn't even remotely so popular as DemSouls.
Devs can optimize to the console version way better despite the existing PC version.You don’t get the optimization part do you? When you have closed hardware you can optimize wayyyy better then with thousands of different PC setups and configurations.
It devaluates the system. Which is kinda the point of having that say system.
Nothing I said is not true.Not true. It had a lot of word of mouth and enormous cult status.
That's how Dark Souls got these amounts of preorders it had.