TheIkariWarrior
Member
D-X said:Yep Propeller Arena and Half Life were finished but never released
I forgot, I also have Dreamcast Half Life.
D-X said:Yep Propeller Arena and Half Life were finished but never released
jarrod said:-The King of Fighters '95 (SEGA)
jarrod said:...notable Saturn canceled localizations....
-Dead or Alive (Tecmo)
-Devil Summoner (Atlus)
-Grandia (SEGA)
-Lunar: Silver Star Story (Working Designs)
-Policenauts (Konami)
-Project X2 (Capcom)
-Steamgear Mash (Atlus)
-The King of Fighters '95 (SEGA)
-Thunder Force V (Working Designs)
-Thunder Force Gold Collection (Working Designs)
-X-Men Vs. Street Fighter (Capcom)
....ah... what could've been.![]()
jarrod said:Notable Saturn cancellations...
-Blood Omen: Legacy of Kain (port canceled near completion)
-Bubsy 3D (port canceled)
-Criticom II (moved to N64, becomes Dark Rift)
-Cybersled (port killed)
-D&D Tower of Doom (folded into D&D Collection)
-Dragon Knight 4 (port canceled)
-Dragon Quest VII (moved to PlayStation)
-Dynamite Cop (port moved to Dreamcast)
-Ecco the Dolphin 3 (moved to Dreamcast)
-Eternal Champions 3 (never moved past planning stage)
-Exector (moved to PlayStation)
-Guilty Gear (moved to PlayStation)
-Heart of Darkness (moved to PC/PlayStation)
-Metal Gear Solid (port killed)
-Metal Slug 2: Super Vehicle 001/II (port killed)
-Psychic Force S (port canceled)
-Rayman 2 (2D version, port canceled)
-Real Sound 2 (moved to Dreamcast)
-Resident Evil 2 (port moved to Dreamcast, new promised content cut)
-Ridge Racer (port killed)
-Shenmue (moved to Dreamcast)
-Sonic the Fighters (port killed)
-Sonic RPG (moved to Dreamcast, becomes Sonic Adventure)
-Sonic Xtreme (killed due to internal politics)
-Street Fighter III: New Generation (port moved to Dreamcast, became part of SF3 W Impact)
-Super Buster Bros. Collection (port canceled)
-Tenka (port canceled)
-Tomb Raider II (expansion cart killed, SCEA exclusivity deal)
-Tomcat Alley (port canceled)
-Virtua Fighter 3 (expansion cart killed, moved to Dreamcast & outsourced to Genki)
-Virtua Striker (port canceled)
...notable Saturn canceled localizations....
-Dead or Alive (Tecmo)
-Devil Summoner (Atlus)
-Grandia (SEGA)
-Lunar: Silver Star Story (Working Designs)
-Policenauts (Konami)
-Project X2 (Capcom)
-Steamgear Mash (Atlus)
-The King of Fighters '95 (SEGA)
-Thunder Force V (Working Designs)
-Thunder Force Gold Collection (Working Designs)
-X-Men Vs. Street Fighter (Capcom)
....ah... what could've been.![]()
CurseoftheGods said:Wow. Did Enix have a good relationship with Sega?
Teknopathetic said:
To correct you there - KOF95 had a special ROM cart that held all of its background information (and maybe more, not entirely sure) that could only be used with KOF95 and nothing else. It didn't use the 1 Meg RAM cart though, 96 and 97 did.sonic4ever said:-The King of Fighters '95 (SEGA) was this really coming out. i think if it didn't was because of the 1 meg ran cart.. I guess it was considered because europe got a version.
Actually, Atlus USA cut Saturn support in late 1996 because it was floundering. They had also announced Lunacy, which SOA picked up after Atlus backed out.sonic4ever said:-Devil Summoner (Atlus)..this was cut becuase of religous stuff near the end
-Steamgear Mash (Atlus) Never heard this was even considered for America.
It was formally announced by SOE (no word from SOA though). They'd even gone through the trouble of licensing it from Game Arts, but there was a management turnover before things even got started... would've been a holiday 1998 release.sonic4ever said:-Grandia (SEGA)..Now I NEVER heard this game was truly coming out..Saturnworld.com suggested that it was either Grandia or Panzer Dragoon Saga, but no real proof that Sega of america was truly going to bring this game out.
No, it was actually planned to be Saturn exclusive from the start (following Snatcher on SegaCD)... like Atlus USA, Konami USA just backed out of Saturn publishing quietly before it was finished.sonic4ever said:-Policenauts (Konami)..didn't bring it out becuase Sony wouldn't allow a version for PS1.
Pre-rendered 2D shooter by Team 17. Capcom was planning on NA/JP releases (someone else released it in EU iirc).sonic4ever said:-Project X2 (Capcom) What is this game?? Never heard of it.
Never officially announced, but I believe SCEA's SNK deal included some level of exclusivity... which killed any potential Saturn release.sonic4ever said:-The King of Fighters '95 (SEGA) was this really coming out. i think if it didn't was because of the 1 meg ran cart.. I guess it was considered because europe got a version.
Agreed an Deep Fear, I've no idea why SOA didn't release it when it was 100% in english already (thanks to SOE). Ditto for games like WipEout XL, Z, DOA, etc... SOA should've stepped up and released some 3rd party content, it's not like going 1.5 years without console software releases really helped the company or anything. Hell, if they'd have just helped Capcom USA subsidize the 4MB RAM cart, we'd have probably gotten steady Capcom games through 1998.sonic4ever said:Sad so many more games could have come out in the USA. Europe got The King of Fighters '95, Deep Fear in English, Paridous, Keo Flying squadron 2, and Wipe out 2. I don't see why Sega didn't aleast bring out Deep Fear to America. It would have solf 10,000 copies like the other Saturn games that were released that last year.
No idea... it evidently went from 64DD to SS to PS.AdmiralViscen said:Wow, DQ7 was gonna be on Saturn? How much development was actually done?
distantmantra said:Unless you know something I don't, development on Skies 2 was never actually started.
(Source Kikizo IV 2003)Noriyoshi Oba: I don't think it's such a violent game! [laughs] The Skies of Arcadia sequel is in the planning stages at the moment.
Mr_Furious said:Dee Dee Planet - DC
http://www.youtube.com/watch?v=Vv5qGfl-b9s&mode=related&search=
D-X said:Deep Fear is home to some of the most hilarious voice acting I've ever heard - it was like they were trying to top Resident Evil and they succeeded.