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Capcom: Buy our latest test game - Biohazard ~Dark Side Chronicles

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Segata Sanshiro said:
Say what you will about Umbrella Chronicles, but it is not fucking half-assed. Rail shooter fans have fucking *starved* for the last ten or twelve years, and now the faucet's open again, and everyone's bitching.

Too bad, that's all I can say. It makes me happy to see a genre I thought was dead revived and healthy and getting strong efforts from major third parties again. It's like a fucking miracle. You want RE5, RE5's over that way on PS360. Nothing's stopping you.

I'm not saying it's a half-assed game, it is in his production, it reused a lot of assets, heck most of the enemies and caracter models came from other RE games, like part of the backgrounds which came from outbreak games.

I always thought Rail shooter games fits way better in arcades rather than in consoles, there were never as popular in home consoles, like arcade racers, fighting games or other proper arcade genres, but I'm glad Rail Shooter fans can have another chance, but not at cost of two potentially awesome survival horror games, like Dead Space or Resident Evil, because yes, I want RE5, but I want too a traditional survival horror game, which genre in this gen is suffering clearly, even more at Wii, a console that can bring new life to this genre as well. Capcom has a fuckton of more proper IP's for a Rail Shooter than rather using RE, IMO.
 
oh, i wish they'd do it, and i think properly marketed it'd sell great. but i'm not holding my breath, as i do think it would have some risk and some expense; creating the new art assets alone for a re4-style remake of 2 would be pretty costly.
 
Dark Side Chronicles? Since the first one was playing the game through Umbrella's "perspective" so to speak, does this mean we get to play as a zombie and hunt down STARS members? Now that's a concept!

Also, total rip off:

51dtShJm9JL._SL500_AA280_.jpg


Dark Side Box, totally been done
 
DeaconKnowledge said:
:lol Are you serious? Read my post history friend.

C'mon, Deacon! Admit it: You love the HD graphics and hates the Wii amirite?? Stop playing the politician and just fess up already! It's exhausting to watch you sit there and lie to yourself. ;)

And seriously, people ... relax.
 
I'm not sad for the game per se, I'm sad this pretty much seals that we won't get a RE2make, or at lease, not a RE2make with the original tank gameplay. Tch.
 
why should people relax, let them vent if they want too.

no sale from me anyways, didn't buy the first one and won't buy the second one either.
 
Umbrella Chronicles

+ It's Resident Evil

- It's Rail Shooter


=(

I want to be able to move my characters in the pace I feel is appropriate, and in a direction i wanna go, so for me rail shooter number 2 is nothing that make me as an Resident Evil fan "very happy", it makes me "very sad".
 
Mamesj said:
Guys, this is a test. You NEED to buy this game to get the good games.
Well, I guess I'll fail this test, then.

Honestly, the whole "test" thing was bullshit. What did the last test prove? Over a million customers bought a rail shooter, and people are surprised that we get another rail shooter? Buy this "test game", and all you'll get is a third Chronicles game, and fourth, fifth and so on. If you want a Resident Evil on Wii that isn't a rail shooter, don't buy DSC.
 
DeaconKnowledge said:
:lol Are you serious? Read my post history friend.

I'm not really researching GAF celebrities so I'll pass :-D Seriously, no matter how great RE5 will be, without Wii controls I'm just not going to play it, and there are quite a few people like me. I couldn't bother with RE4 GC version either, and I imported that when it was released :-/ It's not just "slightly" better for me...I'd play it with Doom graphics if it had Wiimote controls but don't give a shit about it this way, HD or not. It's a good enough reason for quite a few people.
 
I guess we'll be getting a trailer of this tomorrow? I hope they improve on the original. As mentioned, online co-op would be lovely.

Anyway, are there any PC TPS games that support the Wiimote through bluetooth (through a hack, I guess)?
 
HylianTom said:
Yes, that's right.. let me financially reward Capcom for snubbing my console/control method of choice. Great idea.

that's an awfully twisted way to look at buying a game you obviously want :lol
 
beelzebozo said:
i would postulate it's more difficult than you'd imagine. but that's just a guess.

if they dropped UC's maps and enemies into RE4, what would need to change? Even with the spawn points and linear path intact it'd work. The main problem would be you can't have the same enemies spawning in the same specific order every time, and if they just copied Mercenaries spawn system it'd be fine.

The shooting mechanic is already the same. You have to stay still and line up the laser pointer with the enemy or it's weak spot for bonus damage. Only difference is you have the character's shoulder and arm on the screen rather than just a crosshair.
 
HylianTom said:
Yes, that's right.. let me financially reward Capcom for snubbing my console/control method of choice. Great idea.

If you want to play their game, you play it where it's at. Capcom is under no obligation to give you exactly what you want where you want it and when. They produce a game in the manner they deem the most appropriate to its content and purpose, and put it where they feel it belongs. They obviously felt RE5 belonged on the HD twins. They have that right.

You have the right to reject that offering based on whatever you're basing your opinion on, but there's no need to dismiss the company when they offer you the game you say you want on the systems they feel it's best on.

I'm a Wii fan too, and would love to see another RE4 style game on it, but they're not required to appease me.
 
People are seriously mad that this isn't an RE5 Wii port? :lol

If you guys wanted the next-gen/this-gen Resident Evil, you would have gotten one of the other systems instead. Common sense. Sorry. I doubt Wii owners are going to get the next God of War either. Just saying.
 
Dascu said:
I guess we'll be getting a trailer of this tomorrow? I hope they improve on the original. As mentioned, online co-op would be lovely.

Anyway, are there any PC TPS games that support the Wiimote through bluetooth (through a hack, I guess)?
Yes, RE4. But I'm not even going to link to it because for whatever reason, it uses motion control instead of IR.

Not sure if that's fixed now though.

brandonh83 said:
People are seriously mad that this isn't an RE5 Wii port? :lol
Er..no, not really. Nobody in their right mind expected this announcement to be RE5. Especially considering the clues we were given.
 
brandonh83 said:
People are seriously mad that this isn't an RE5 Wii port? :lol

If you guys wanted the next-gen/this-gen Resident Evil, you would have gotten one of the other systems instead. Sorry.
That's not why people are mad, at least not from what I can tell.

Its that Capcom has decided to follow the pack and not create a fully fleshed out non-rails experience for a console that desperately needs it.
 
Vinci said:
If you want to play their game, you play it where it's at. Capcom is under no obligation to give you exactly what you want where you want it and when. They produce a game in the manner they deem the most appropriate to its content and purpose, and put it where they feel it belongs. They obviously felt RE5 belonged on the HD twins. They have that right.

You have the right to reject that offering based on whatever you're basing your opinion on, but there's no need to dismiss the company when they offer you the game you say you want on the systems they feel it's best on.

I'm a Wii fan too, and would love to see another RE4 style game on it, but they're not required to appease me.

Which is exactly why what he wrote might make sense? If you want an RE4 style game, buying DSC makes no sense and that's the only way you can give feedback to Capcom. Of course they're free to misinterpret it, but that's how markets work.
 
brandonh83 said:
People are seriously mad that this isn't an RE5 Wii port? :lol

If you guys wanted the next-gen/this-gen Resident Evil, you would have gotten one of the other systems instead. Sorry.
This isn't about not having RE5 on the Wii, it's about not having a new game with those lovely RE4Wii controls. I'd prefer a ground-up new Wii RE, but fuck it, I'd take anything, even a downgraded RE5 port at this point.

Yes, RE4. But I'm not even going to link to it because for whatever reason, it uses motion control instead of IR.
Well woopity fucking do.
 
Dascu said:
This isn't about not having RE5 on the Wii, it's about not having a new game with those lovely RE4Wii controls. I'd prefer a ground-up new Wii RE, but fuck it, I'd take anything, even a downgraded RE5 port at this point.

Like I said, in my eyes it's still pretty much the same complaint.
 
again, bear with me because these are just guesses, but i imagine there's a difference between the environments built for a light-gun game (even a very interactive one) and the environments for a game like re4. wouldn't there also be some big differences in enemy a.i. as well, presuming those environments are different on a fundamental level?

i'm thinking the environments in umbrella chronicles are divided into two parts: the path along which you move, and the part that's there for window-dressing that may include interactive, destructible elements (a chandelier that can be shot, or what have you). i guess it's true that enemies move through those parts of the level, but i guess some part of me is just reticent to believe the environments are 100% interchangeable between a light gun game and a free-roaming re4 style game.

fully admit i could be wrong though.
 
TheKingsCrown said:
I can see the argument that they have limited resources...but its 2 years after the launch of a console which has consistently sold ridiculous amounts / month. How can one not fix a resource problem in that time frame, considering its half of the average console cycle?

I already know the answer: its because corporate sucks.

I think what's disappointing is their original Wii support has been worse than their Gamecube support so far. By this point in the Gamecube's lifespan we had REMake, RE 0, and Viewtiful Joe, among a few others.
 
brandonh83 said:
I don't see the difference.
There's a huge difference. Many of us don't even want RE5. We just wanted another Resident Evil, a game that works around the limitations from the ground up and makes the most of the Wii's unique capabilities. A port wouldn't fit that description.
 
Opiate said:
This is a different point than you originally made, Duckroll. You specifically referred to "big budget" projects as the prestige ones: I just reread to confirm that's what you said, and it was.

I absolutely agree that director driven works will always exist in every medium, not just film and gaming. The point of contention is that these artist driven works will never be the "big budget" ones. In fact, you even go so far as to suggest that the low budget films are the schlock that keep the industry running: again, it is the exact opposite. It is the big budget films that are the schlock keeping the film industry going, and it is the small budget films that are the director's personal pet projects.

If you want to change that discussion from a big budget/low budget frame of reference, that's fine, but your original explanation was misdirected. I absolutely agree that there will continue to be "arthouse" games -- just expect those games to have smaller budgets in the ico/rez bracket, and not budgets in the killzone/halo/GTA bracket.

Also, this whole movies/games analogy is wobbly to begin with as films, regardless of budget, almost always make money. Not necessarily at the box office, but there are just so many revenue streams and cost-sharing opportunities in film. Films can disappoint, and once in a while you get a legitimate bomb (I think "City of Ember" made a fraction of its budget back last year), but generally there is much less profit risk in film than there is in the game industry.
 
wsippel said:
There's a huge difference. Many of us don't even want RE5. We just wanted another Resident Evil

That's fine and all and I'm saying that if Wii owners wanted another Resident Evil they wouldn't have been expecting it to come out on the Wii.
 
brandonh83 said:
I doubt Wii owners are going to get the next God of War either. Just saying.
.............................................................................................Yeeeeessss.....that's entirely the same situation.
 
Flachmatuch said:
Which is exactly why what he wrote might make sense? If you want an RE4 style game, buying DSC makes no sense and that's the only way you can give feedback to Capcom. Of course they're free to misinterpret it, but that's how markets work.

But he's free to buy the game on another system, if he's wanting a RE4 experience. Now if he's stating that he only wants a RE4 Wii experience, that's different. RE4, however, was a fantastic game before the Wii though; there's no reason RE5 shouldn't be amazing too, unless Capcom completely dropped the ball. The 360 is an easy purchase now.

Will buying this show Capcom the 'error' of their ways? No. Will not buying it? Of course not. There's no solution here, is what I'm saying, so everyone should just be happy with what the Wii does have and understand that most developers are going to keep their expensive games on the PS360PC because ... well ... HD is definitely the future. Even Nintendo will jump to it next gen. Wii controls? I think they're going to have an impact, but there's an outside chance they might not. Using Wii 'tests' to help better afford this tough transitional period towards HD might be what these companies consider prudent.

I don't, but hey, I can see the reasoning even if I don't like it.
 
brandonh83 said:
That's fine and all and I'm saying that if Wii owners wanted another Resident Evil they wouldn't have been expecting it to come out on the Wii.

Well I myself would prefer if a RE game with Wiimote controls came out on a HD console, but honestly, the probability of that is pretty low, isn't it?

Vdragoon did nail it, didn't he
 
If you want another game that uses RE4's controls, there's one that was recently released on the Wii. It didn't get too high reviews, but I still plan on picking it up (for the controls) after a couple of price drops. :)

Dead Rising Wii
 
brandonh83 said:
You nailed it.



It's obviously a successor to a rail game though. I'm not sure why it wouldn't be.
because wii owners are supposed to be happy

and some are made happy with this announcement, but if I had to take, oh, you know, just a random guess...the majority will not be
 
donny2112 said:
If you want another game that uses RE4's controls, there's one that was recently released on the Wii. It didn't get too high reviews, but I still plan on picking it up (for the controls) after a couple of price drops. :)

Dead Rising Wii
Donny, I blame you for this. Some of your posts in this thread before the announcement got me excited and hyped.

Thanks for breaking my heart~
 
and some are made happy with this announcement, but if I had to take, oh, you know, just a random guess...the majority will not be

I'm a Wii owner myself and being happy about it isn't something I'm used to.

Well I myself would prefer if a RE game with Wiimote controls came out on a HD console, but honestly, the probability of that is pretty low, isn't it?

I'm about to address my comments below.

Jaded Alyx said:
.............................................................................................Yeeeeessss.....that's entirely the same situation.

I suppose I'm just not on the same mind frame as Wii owners who expected another Resident Evil that's not an on-rails shooter. I don't have the same desire as I also own a 360 and PS3 so I'm not forced into praying on a loose, pathetic hope that Capcom is going to make a fully fleshed out Resident Evil game for the Wii.

Sorry, this argument is clearly not for me. I made the foolish mistake into thinking that it was, and I finely admit defeat with no hard feelings.
 
IGN has details:

Famitsu got a bit of commentary on the title from producer Masachika Kawata at Capcom and producer Kentaro Noguchi at Cavia, the game's development house.

The reason the game is not called Umbrella Chronicles 2, the two revealed, is that the enemy is no longer Umbrella Corporation. Additionally, the term "darkside" can be taken to mean that the game will provide a look at some of the unexplored areas of the RE story, along with the darker passages of the characters' histories . The game will also have more of a horror taste than the first.

While the two wouldn't state the specific titles that will be covered in the game, they did confirm that scenarios from games other than RE2 will definitely make the cut. Expect to see a variety of characters, including RE2's Shelly [lol] Birkin.

The general concept may be similar to Umbrella Chronicles, but the two producers stressed that the feel will be like that of a new game. One point of note is the "feeling of being there" that the game promises to offer, thanks to skilled camera work, some nice visual effects, and the fact that you can see your partner character on the screen in front of you. The game will also make use of the Havoc engine for realistic physics.

On the gameplay side of things, the two producers explained that replayablity is one of the focuses. However, they're also aiming to make the game more accessible as far as difficulty is concerned. Expert shooters needn't worry, though, as plans call for the dynamic difficulty system of RE4 and RE5 to be implemented here, meaning better players will end up with a tougher experience.

Your in-game partner character, who, as detailed above, will now be shown on the screen in front of you, is a key to playing the game. It appears that you'll only see the partner character on the screen during single player mode, though. Two player mode will leave nothing but glass between you and your undead foes.

RE: Darkside Chronicles is currently 35% complete and is without a final release date. Expect to hear more on the game from Capcom in the near future.



Overall though, this is a
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The reason people are saying your comment makes no sense is because ...

brandonh83 said:
If you guys wanted the next-gen/this-gen Resident Evil, you would have gotten one of the other systems instead. Common sense. Sorry. I doubt Wii owners are going to get the next God of War either. Just saying.

... no one expects a Sony property to be on the Wii. Capcom's RE franchise is not a Sony property. So they are entirely different circumstances.
 
Vinci: I realize that. I was just saying that I'm not sure why everyone expected a fully fleshed out Resident Evil game for the Wii considering that Capcom has other systems that better suit the technical needs for a Resident Evil game (visuals, certain gameplay elements). They're not going to do one on the Wii while they have the 360 and PS3 to work with.

The God of War comparison was a bad one, I made a mistake, it happens.
 
Vinci said:
But he's free to buy the game on another system, if he's wanting a RE4 experience. Now if he's stating that he only wants a RE4 Wii experience, that's different. RE4, however, was a fantastic game before the Wii though; there's no reason RE5 shouldn't be amazing too, unless Capcom completely dropped the ball. The 360 is an easy purchase now.

He seems to be wanting the RE4 Wii experience, and so am I and a lot of people. 360, (without a Wiimote ripoff) is a no-go. This might not be easy to believe for real RE fans, but that's how it is.

Will buying this show Capcom the 'error' of their ways? No. Will not buying it? Of course not. There's no solution here, is what I'm saying, so everyone should just be happy with what the Wii does have and understand that most developers are going to keep their expensive games on the PS360PC because ... well ... HD is definitely the future. Even Nintendo will jump to it next gen. Wii controls? I think they're going to have an impact, but there's an outside chance they might not. Using Wii 'tests' to help better afford this tough transitional period towards HD might be what these companies consider prudent.

I don't, but hey, I can see the reasoning even if I don't like it.

Errr...what? Companies make money on consumers, they're not gods dishing out presents ffs :-D Of course markets don't work perfectly in themselves, but not buying the game is a pretty fucking logical choice...especially seeing that he might not even enjoy it. I certainly didn't enjoy UC even though I bought it on release day because of how awesome RE4 was.

As for HD being "the future" - it's an obvious technological evolution but the market didn't really want it this soon if you actually care to take a look, and it's no reason not to give feedback you only way you can ("vote with your wallet") and just be happy about what you get.
 
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