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Capcom wants to break records with Monster Hunter 4

4) Graphical nitpicks.

This is not about graphical nitpicks. The Wii game looks fantastic as it is and was refit to the 3DS while still looking really nice! However the port to WiiU only made the game look worse, worse than the 3DS and worse than the Wii!

That's very embarrassing to think that the standard definition Monster Hunter Tri looks better than it's Ultimate HD counter part.

I'm all for gameplay over graphics but this was just crap
com
.
 
The Wii game is the best selling console version of any Monster Hunter by a large amount. The Wii U version considering the small userbase has done well for itself. Your entire premises seems to come down to Nintendo is kiddie without actually saying it and just sticking to a demographic claim

I don't know why you keep humoring him with serious answers, he's been posting the same kind of uninformed posts in quite a bunch of MH thread.
 
Then why isn't every single game on 3ds? It's because of demographics. MH is a hard core franchise. The last time it did really well was on PSP, which at the time was the hardcore portable platform. Nintendo has a bigger install base, but demographically there are more people who like hardcore games on Sony platforms. Every MH on Nintendo platforms has underperformed mhp3. Even the worldwide release of Tri on the huge Wii install base underperformed it.

The reality is the MH team is either lazy, incompetent, or handcuffed by management too scared to invest in next gen. In guessing it's a combination of all three. My enthusiasm for the franchise and Capcom is greatly soured due to this, clearly.

Monster Hunter Tri G has outsold the Vita itself(although it has probably caught up now) and has outsold the best selling Vita game five times over. Vita has barely got a demographic at all.
 
MH4 isn't beating out the number one spot. That was a perfect storm. Hopefully, sales from Frontier G will make Capcom more open to bringing future MH titles to other platforms outside of Nintendo.

Tell me, do you even care about the franchise? It seems you don't have an ounce of knowledge about it.
 
This is not about graphical nitpicks. The Wii game looks fantastic as it is and was refit to the 3DS while still looking really nice! However the port to WiiU only made the game look worse, worse than the 3DS and worse than the Wii!

That's very embarrassing to think that the standard definition Monster Hunter Tri looks better than it's Ultimate HD counter part.

I'm all for gameplay over graphics but this was just crap
com
.
To each their own I guess. The wii game on an HDTV looks like someone smeared vasoline on the screen. I played tri quite a bit just before 3U came out, and boy was I happy for the added sharpness. I'll take that picture clarity any day of the week, even if it exposes how shit some of the textures are.
But yeah, I do believe that capcom has been slacking, and I'd love a game with actually competent visuals (together with the series strong artstyle). I'd also like a new monster hunter game that's not limited to a small, incremental step forward, but that aint happening.

That being said, I still believe 3U is the best monster hunter game made so far, by a vast margin. Online+bigscreen+controllers+1080

If you feel the game is embarrassing because textures suck and the wooden plank clips the boat in tanzia, all the more power to you, but we just don't have anywhere near the same priorities.

But, back to port begging OT, if capcom really wants to break sales records, they might want to launch the game on 3DS, PSP (forget Vita), and PS360.
 
I bet Wynnebeck is scratching his head right with the question "How did they come to that conclusion after my well informed posts!?".

MH fans are so underestimated.

So the vast majority of people (in the west) who bought Tri didn't have enough interest to pick up Tri U.

I doubt that MH4 will do better than Tri in the west.
I have a 3DS and no Wii U. I played every PSP entry online by tunneling through the computer. I played Tri online. 3DS cannot be tunneled and I don't have the cash for Wii U. So if I buy MH3U for 3DS it's a downgrade in experience for me.
 
There's been a Wii game and a WiiU game too.

Anyways, I think my point stands. But the real proof will be mh4 sales. If it can't outsell mhp3 (in japan only) then my point about demographics is pretty well proven. I know for a fact Capcom has lost at least 1 MH fan because of choosing the easiest/weakest platform for the last few games.

Again, there's the install base to consider. The PSP was a very mature system that had been out in Japan for SIX YEARS when MHP3rd was released. When MH4 hits, the 3DS will be about two and a half years old.

It's like saying that the Xbox One and PS4 clearly aren't right for the CoD series when the Xbox 360 and PS3 versions of Black Ops 2 outsell the next-gen versions of CoD: Ghosts.
 
Tell me, do you even care about the franchise? It seems you don't have an ounce of knowledge about it.

Spare me please. I've played MH since the original PS2 version and currently own MH3U for 3DS. That doesn't necessarily mean that I agree with Capcom's decisions or buy into this narrative of "you want to play MH? Buy a 3DS/Wii U or shut up." The first chance I get to play the Tencent MHO, I will.

I bet Wynnebeck is scratching his head right with the question "How did they come to that conclusion after my well informed posts!?".

It would be more helpful if you actually addressed me instead of putting words in my mouth broseph.
 
If you played any sort of MH at all you should pretty much know that trying to gauge the future of the franchise based upon the Frontier series of all things is a laughable idea. The mainline series and the Frontier series are essentially two separate entities at this point, and the former is the one that actually drives the franchise forward while the latter lives within the shadow of Dos.
 
Spare me please. I've played MH since the original PS2 version and currently own MH3U for 3DS. That doesn't necessarily mean that I agree with Capcom's decisions or buy into this narrative of "you want to play MH? Buy a 3DS/Wii U or shut up." The first chance I get to play the Tencent MHO, I will.

Then you have absolutely no knowledge of the sales history of the series. Counting on MHF performance to show Capcom should port other games in the series is ridiculous.

MHF is a F2P game (the retail version just gives you some in-game swag, like the PSO2 retail release on vita), it's also been out of ages on other platform and the Wii U/PS3 version are obvious quick cash grab port. Also the game was on 360 and was considered a success by Capcom... Yet they didn't port any other MH to the platform.

Oh and have fun playing MHO, it's based on the MHF engine, aka it'll have very outdated animation, hitboxes and weapon balance. Just hidden behind "pretty" graphics.
 
Spare me please. I've played MH since the original PS2 version and currently own MH3U for 3DS. That doesn't necessarily mean that I agree with Capcom's decisions or buy into this narrative of "you want to play MH? Buy a 3DS/Wii U or shut up." The first chance I get to play the Tencent MHO, I will.
Then you will realize it's not good, and will go back to MH4 on the 3DS.
 
That's kinda my feeling too. Regardless of how the franchise ended up on 3DS, Sony are fucking mugs for not making Capcom an offer they couldn't refuse. Assuming they didn't try, that is.

We'll never know. I wouldn't be surprised if Capcom received a deal they couldn't refuse from Nintendo. Cash money + no pub fees combined with Sony's lack of cash and probable exit from dedicated handheld market = 3ds only game.

Having said that, a AAA mobile MH game truly could be record breaking if they could crack the control scheme barrier.
 
Then you have absolutely no knowledge of the sales history of the series. Counting on MHF performance to show Capcom should port other games in the series is ridiculous.

Then you misunderstood from the beginning and really need to stop throwing around this phrase. I was referring to Capcom's decision to possibly localize Frontier which could in turn entice Capcom to try more console based MH titles in the future. Nobody is counting on Frontier to usurp your precious MH4 from its spot on Nintendo platforms so you can sleep easy tonight.
 
There's been a Wii game and a WiiU game too.

Anyways, I think my point stands. But the real proof will be mh4 sales. If it can't outsell mhp3 (in japan only) then my point about demographics is pretty well proven. I know for a fact Capcom has lost at least 1 MH fan because of choosing the easiest/weakest platform for the last few games.
So basically, Capcom should put it on PSP? Unless you mean it'd sell better on Vita. But you don't mean that, do you?
 
Then you misunderstood from the beginning and really need to stop throwing around this phrase. I was referring to Capcom's decision to possibly localize Frontier which could in turn entice Capcom to try more console based MH titles in the future. Nobody is counting on Frontier to usurp your precious MH4 from its spot on Nintendo platforms so you can sleep easy tonight.

They're almost certainly not localizing Frontier, but I don't think you really want them to. Frontier sucks; it's dramatically more grindy than any normal MH game, it's running on a very slightly upgraded version of the Monster Hunter 2 engine, and most of its assets are positively ancient and lifted directly from the PS2 and PSP games.

Monster Hunter Online, on the other hand, has a pretty good shot at localization.
 
Keep telling yourself that.


Or, the market is not on handhelds in the west. Didn't MH3 on Wii do over a million? What about the MH3U sales on 3DS? Oh sittin right about 150k
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Well done 3DS owners.

Man, you are pissed! But the MHTri, I believe, sold a great amount across North America and Europe, but didn't get to a million. Capcom's site has it at 1.9mil worldwide, we know it sold at least 1.1mil in Japan alone. So the numbers don't add up.
 
I'm not so sure about that. I think porting it to Wii U leaves it as a possible "gap filler" that Nintendo could push for them to localize.

Capcom has said time and time again that Frontier is tied into the infrastructure they have for online games in Japan. Localizing it would require them to set up all that stuff in a market where it would have very little chance of really taking off.

...Unless of course it was done through a partner, which is exactly what's happening with Monster Hunter Online. (Which is coincidentally a new game.)

We'll never know. I wouldn't be surprised if Capcom received a deal they couldn't refuse from Nintendo. Cash money + no pub fees combined with Sony's lack of cash and probable exit from dedicated handheld market = 3ds only game.

Having said that, a AAA mobile MH game truly could be record breaking if they could crack the control scheme barrier.

It'd be neat if Capcom designed it around the assumption of the user having physical controls, then used it as a vehicle to make some sweet, sweet peripheral money on their own dual analog phone controller. I'd buy it.
 
MH Frontier in its current form would be DOA outside of Japan. Discussing its "sales potential" and what it can do for the franchise in the West is pointless.
 
Capcom has said time and time again that Frontier is tied into the infrastructure they have for online games in Japan. Localizing it would require them to set up all that stuff in a market where it would have very little chance of really taking off.

...Unless of course it was done through a partner, which is exactly what's happening with Monster Hunter Online. (Which is coincidentally a new game.)

My point still stands. The partner: Nintendo.
 
Then you misunderstood from the beginning and really need to stop throwing around this phrase. I was referring to Capcom's decision to possibly localize Frontier which could in turn entice Capcom to try more console based MH titles in the future. Nobody is counting on Frontier to usurp your precious MH4 from its spot on Nintendo platforms so you can sleep easy tonight.

Oh please, I'm not that petty. And I really really hope MHF is never localized and advertised in the west. There would be no better way to kill the series.

Also Tri was their most successful MH game in the west and the most successful console entry ever, they still decided to go with handheld for the main platform. I don't think Capcom is going to change its strategy anytime soon.
 
My point still stands. The partner: Nintendo.

Except not, because the PS3 and Wii U versions hardly use any resources from either Sony or Nintendo. They're quick and dirty MMO ports that connect to what Capcom already has in place, like the various ports of PSO, PSU, and FFXI.
 
They're almost certainly not localizing Frontier, but I don't think you really want them to. Frontier sucks; it's dramatically more grindy than any normal MH game, it's running on a very slightly upgraded version of the Monster Hunter 2 engine, and most of its assets are positively ancient and lifted directly from the PS2 and PSP games.

Monster Hunter Online, on the other hand, has a pretty good shot at localization.

This is what I'm hoping. I don't care about it being grindy, I just want the game to reach it's potential at least visually for the time being.

Oh please, I'm not that petty. And I really really hope MHF is never localized and advertised in the west. There would be no better way to kill the series.

Also Tri was their most successful MH game in the west and the most successful console entry ever, they still decided to go with handheld for the main platform. I don't think Capcom is going to change its strategy anytime soon.

I think the recent port of MH3U to WIi U shows their willingness to try to branch out to consoles. I wouldn't be surprised if Wii U got a MH4G in the future.
 
It'd be neat if Capcom designed it around the assumption of the user having physical controls, then used it as a vehicle to make some sweet, sweet peripheral money on their own dual analog phone controller. I'd buy it.

Never even thought of that, but yeah even if they just licensed an 'Official MH iPhone/android' MH controler, they could cash in on some good licensing fees.
 
I doubt any of you guys asking for frontier will like it and I have a strong suspicion that none of you will like a version of that made by tencent. Discussing possible western sales of those games are pointless because they don't exist in western markets yet and may never will
 
Except not, because the PS3 and Wii U versions hardly use any resources from either Sony or Nintendo. They're quick and dirty MMO ports that connect to what Capcom already has in place, like the various ports of PSO, PSU, and FFXI.

Ah, never mind then.
 
No it didn't. It was the best selling CONSOLE Monster Hunter game ever and Capcom was very pleased.

(I can't find the direct quote of Capcom saying they were pleased by sales of MHtri, but they did say it.)

Underperform might have been the wrong word. It didn't sell as well as portable MH releases in the same timeframe because–surprise, surprise–Japan likes MH better as a portable series.
 
Tri in Japan was vastly overshipped and I doubt Capcom was all that thrilled about the sales in that region. They went on record to say they were happy about the sales in the West though.

This is what I'm hoping. I don't care about it being grindy, I just want the game to reach it's potential at least visually for the time being.

But Monster Hunter Frontier looks absolutely awful.

Also the late port of the portable games to console are done as quick cash grab after the main version of the game is done selling its bulk, they don't show any sign of Capcom willingness to branch out to console. They'll never release a mainline game made from the ground up on console again. It's not worth the cost for them.
 
I doubt any of you guys asking for frontier will like it and I have a strong suspicion that none of you will like a version of that made by tencent. Discussing possible western sales of those games are pointless because they don't exist in western markets yet and may never will

Seriously, since the news of MHO and the Frontier ports I've seen a lot of people who don't seem to understand exactly what Frontier is. It's nothing like the MH you're used to, it's BEYOND grindy, pay to win, completely outdated and the original monsters are awful. But it doesn't matter anyways, if it was going to come out over here it would have back when they ported it to 360. Capcom's said time and again why they won't waste money setting up the needed infrastructure for it.

The Tencent game could come over, but I just watched a beta gameplay video of it and after I saw damage numbers popping up I had an involuntary muscle spasm that caused me to instantly close the window.
 
Just so that I am clear on your stance, are you saying that MH4 would outsell MHP3 if MH4 were coming out next month for Vita instead of 3DS?

I think that if Capcom invested in next gen platforms it would make more money for them in the long run. They do it for all their other franchises, but not MH. I think a Vita MH made from scratch to take full advantage of the hardware would definitely outsell MH4 on 3DS. But we will never know. If Vita gets anything it will be a port of MH4, not a true next gen iteration.

Too bad. Too bad.
 
this point can be made for every game developed under the sun, yet this multi platform 'benevolence' msgboard gamers seem to preach, only comes up when they're taking about games exclusive to nintendo platforms...

and in particular, a nintendo system that is outselling everything else on the market with a robust library of 1st & 3rd party titles, and a very healthy ecosystem. By their logic, EVERY game should be developed for 3ds as well, then? i mean, games should be multi platform, right?

lets not be stupid here. these 'multi platform' requests are simply made by 'playstation generation' gamers who think all games should come to sony platforms first and foremost, regardless of the health of the platform and the wiiU-level fuck ups sony has made with their handheld, market wise.
The point can be made for every game indeed, but it does not apply for every game, far from it. The most recent example is Yakuza 1 and 2 HD for WiiU. That game might end up selling less than 5k copies. Sure it adds to the total amount of copies that the game sold overall, but its so little that it isnt really worth it (maybe they even lose money on it).

A game that might sell 20k in total because of its limited appeal is most likely very unlikely to sell a lot more copies just because its being ported to another system. Porting a game over can cost a fair amount of money, so it doesnt always make sense to port a game to every platform. We're not talking about any game here though, we are talking about a huge franchise. We also have hard evidence that MHP3rdHD and MH3U WiiU have sold fair big amounts, so its not about fanboys or being stupid, at least not with my point. My point was just that a port of Monster Hunter 4 being done at a later time has the potential to sell more than 100k copies. Of course we dont know this for sure, but seeing that Monster Hunter is a huge franchise, and also seeing how MHP3rdHD and MH3U WiiU sold, i think it has a good chance of selling more than 100k on another platform at a later time. At least a much bigger chance than any other smaller titled game :)

By the way, it doesnt only apply to Nintendo exclusives either. I have seen request for WiiU versions of games as well, particulary Call of Duty. I've also seen posts that people hope Monster Hunter 4 comes to WiiU as well. Its also natural that if people want a game, but dont own the system(s) its originally coming out for, that they wish for that game to come to a system that they own, so that they dont have to buy a brand new system just to play that game.
 
I think that if Capcom invested in next gen platforms it would make more money for them in the long run. They do it for all their other franchises, but not MH. I think a Vita MH made from scratch to take full advantage of the hardware would definitely outsell MH4 on 3DS. But we will never know. If Vita gets anything it will be a port of MH4, not a true next gen iteration.

Too bad. Too bad.

That's absolutely absurd.
 
There is no potential for Frontier in the west, mainly being the game is so goddamned hard compared to the easier versions that have been out folks are going to run away from it.

Its on the same level as Dos online with difficulty. No idea how its balanced now, but the early days the games entry bar was set real high which made point of entry mainly for veterans.

Seeing how people already have trouble playing the easier versions on the PSP / Wii / 3DS I seriously can see the numbers going down even further if Frontier ever made it to the west. Just trying to keep the game profitable in an enviro without home court advantage when it comes to a userbase is just a bad business idea and one obviously understood by the team, which is why there has not been any sort of announcement for the west ever since it was launched.

I keep hearing people say that its free to play, but originally the game isnt exactly free to play. There is a trial mode but that limits what you can do in the game itself. Basically your hunter and skill ranks are capped and a lot of other features are restricted. So with that being said, I do believe there might be some false information going around.

Seems like they still did keep the system of a "monthly" fee with the 30, 60, 90 day play tickets.

Payment info (JP only)
http://cog-members.mh-frontier.jp/sp/payment/basic.html

Trial vs. Hunter Life (paid) accounts with available features.
http://cog-members.mh-frontier.jp/sp/payment/course.html

From the time when my friends and I used to play, I wouldnt call the game pay to win. Since its not like there really was much of that going on. And even the special items you get from promotional campaigns and whatnots were not all that great either, unless you were just starting up. Basically you will still die if you suck at the game and you still need to do everything required and more so as in other titles. Game was still very much all about skill. Drop percentages were changed greatly too vs. what folks would be used to in the console / handheld versions.
 
I think that if Capcom invested in next gen platforms it would make more money for them in the long run. They do it for all their other franchises, but not MH. I think a Vita MH made from scratch to take full advantage of the hardware would definitely outsell MH4 on 3DS. But we will never know. If Vita gets anything it will be a port of MH4, not a true next gen iteration.

Too bad. Too bad.

This is hilarious.
 
I don't care about it being grindy, I just want the game to reach it's potential at least visually for the time being.

Why?

I try to ask this during every MH discussion that goes down this course. You just said you don't mind Frontier levels of grinding (which is absurd even by Monster Hunter standards) if it means the graphics are better. Which is quite a statement if you know just how bad the grind was in Frontier.

What is so wrong with the games as they are that would be fixed by higher graphical quality?

And lets say they do go all out on visuals, would that suddenly make western gamers accept the established polarizing gameplay?
 
Other part bout frontier as others have mentioned, getting it working in the west would be a redesign of the payment system, which in terms if it did go true F2P would require a bunch of rebalancing and other things for a potentially small payout. Since as we all know in the west the monthly fee type of subscription models just do not work with how folks these days are so used to F2P. That and data even shows from existing games which have either died off of forced to switch to the F2P model.

Truthfully in the end the work required I doubt is something Capcom wants to bother with. Along with all of the localization work.

The market and its mentality is just too different along with how the game itself is quite dated by now graphically. Which will be another thing that the west would freak out over causing for further damage to potential users getting into the series.
 
Other part bout frontier as others have mentioned, getting it working in the west would be a redesign of the payment system, which in terms if it did go true F2P would require a bunch of rebalancing and other things for a potentially small payout. Since as we all know in the west the monthly fee type of subscription models just do not work with how folks these days are so used to F2P. That and data even shows from existing games which have either died off of forced to switch to the F2P model.

Truthfully in the end the work required I doubt is something Capcom wants to bother with. Along with all of the localization work.

The market and its mentality is just too different along with how the game itself is quite dated by now graphically. Which will be another thing that the west would freak out over causing for further damage to potential users getting into the series.

I think the Frontier desire is more in reference to that China-outsourced MMO MH that was shown off a few months ago.

Sure it looks nice, but I don't see it overcoming the main obstacle the franchise has outside of Japan... the gameplay. Top that off with MMO grind which we've already seen in Frontier and it's not a recipe for success.
 
I think the Frontier desire is more in reference to that China-outsourced MMO MH that was shown off a few months ago.

Sure it looks nice, but I don't see it overcoming the main obstacle the franchise has outside of Japan... the gameplay. Top that off with MMO grind which we've already seen in Frontier and it's not a recipe for success.

Frontier also changes up pretty much what folks know about the armor sets and other what nots. That and the grinding is bad for literally everything. I personally dont care since am used to it, but I can see most other "average" players freaking the fuck out literally if it went over to the West. Since pools of conversations on topics of the game already show that happening for the "easier" versions as is.

At least they didnt have to go through the mess when the devs were still balancing everything even after it went live making stuff even harder to obtain, switching out what was required, stats of equipment etc.

For those who want to run to the Chinese one I say let them really. I think the only reason why it was allowed to be made in the first place was to stop that knock off version from gaining a larger foothold in the market and having a chinese company doing it allows for them Tencent that is to go after any other knocks offs now legally on their own turf, which is required if you really want anything done legally in that country. They can take care of the market there then better off for capcom as they have a legit foothold and still get money for it.

But one thing that everyone whos a real fan of the series knows is the game really isnt about graphics and even then stuff does look nice as is. One is too busy trying not to get one shotted to care about how perfect the polygons / pixels look anyways for the most part. The animations are still very well done and thats what adds to the atmosphere more than shiny graphics.

Folks who seem more concerned with graphics really should go play something else I say. But then again Im an elitist asshole that doesnt put up with general mainstream bullshit. :)
 
I can't state how insanely stupid some of these replies are. The two absolute gems are that Frontier has any chance of coming here, or that a Vita version of MH4 could outsell the 3DS version. Are you guys stupid or ignorant?

If you've never played Frontier past HR100, then don't fucking comment on it. OK? This game has absolutely zero potential in the West. ZERO. It's built from the ground up for Eastern culture's sensibilities on subscriptions, micro-transactions, grinding, and difficulty. There would be more business potential in a Western release of a dating sim with panties as a pre-order bonus.

MH4 is only coming out on the 3DS because the vast majority of the market for MH4 are Japanese people who own a 3DS. It's not for the WiiU or Vita, because developing for either is a complete waste of time and money on Capcom's part due to their largest demographic owning a different system. If the majority of Japanese people used a Game Gear, the that's the system Capcom would release MH4 on. The reason the game isn't coming out on Vita is the same reason it isn't coming out on the Nokia N-gage.
 
Frontier also changes up pretty much what folks know about the armor sets and other what nots. That and the grinding is bad for literally everything. I personally dont care since am used to it, but I can see most other "average" players freaking the fuck out literally if it went over to the West. Since pools of conversations on topics of the game already show that happening for the "easier" versions as is.

At least they didnt have to go through the mess when the devs were still balancing everything even after it went live making stuff even harder to obtain, switching out what was required, stats of equipment etc.

For those who want to run to the Chinese one I say let them really. I think the only reason why it was allowed to be made in the first place was to stop that knock off version from gaining a larger foothold in the market and having a chinese company doing it allows for them Tencent that is to go after any other knocks offs now legally on their own turf, which is required if you really want anything done legally in that country. They can take care of the market there then better off for capcom as they have a legit foothold and still get money for it.

But one thing that everyone whos a real fan of the series knows is the game really isnt about graphics and even then stuff does look nice as is. One is too busy trying not to get one shotted to care about how perfect the polygons / pixels look anyways for the most part. The animations are still very well done and thats what adds to the atmosphere more than shiny graphics.

Folks who seem more concerned with graphics really should go play something else I say. But then again Im an elitist asshole that doesnt put up with general mainstream bullshit. :)

I think you're too pessimistic about MHO. We really know jack squat about it, people think its going to be bad just because Capcom isn't making it. In my mind that really isn't all that bad a thing. I enjoyed Frontier as well, but the game is dated as hell, even in the gameplay department.
 
As has been said before, I don't think Dragon's Dogma is very far removed from what a hypothetical Westernized HD MonHun would be like. And we all know how that one wound up selling.
 
I think you're too pessimistic about MHO. We really know jack squat about it, people think its going to be bad just because Capcom isn't making it. In my mind that really isn't all that bad a thing. I enjoyed Frontier as well, but the game is dated as hell, even in the gameplay department.

Thats actually incorrect, since Frontier added features that are still not present in the console / handheld versions of Monster Hunter. Which changes up the gameplay due to these new additions to the skills / weapon modes. Granted the game doesnt have the vast amount of weapons to select from with what we are seeing with 4. It does have gameplay mechanics of its own.

I really could care less about what the Chinese do in China since its not going to effect what I do and play here with the series.

As has been said before, I don't think Dragon's Dogma is very far removed from what a hypothetical Westernized HD MonHun would be like. And we all know how that one wound up selling.

As Ive mentioned in other places, I still think that Dragons Dogma was a technical experiment to have a seamless outside world with massive monsters in it. But since they didnt want to sacrifice using the Monster Hunter franchise they went and made an original IP instead. Though obviously due to time issues, its why things like the story seem so broken and rushed. But the game play itself turned out to be solid on its own and has turned into its own fresh little IP. Though the technology that runs the game world itself has the potential to be used in if they ever decide to make a "next gen" monster hunter game which will remove things like the zone boundaries.

Also the whole being able to mount and attack the monsters too seems to have worked its way into MH4. Granted its different, the general idea has been melded into what works for the particular game design. Seeing how MH4 also is using more three dimensional space to fight in (in terms of uneven terrain and height differences) these are other aspects of the game which were brought out in Dragons Dogma. So slowly things tested out are being incorporated into the game itself evolving the gameplay style to match more modern standards. Granted slowly but it is making progress.

One thing you can see about the Dragons Dogma monster AI is that they still are bound to invisible areas, which in a sense even though the world is seamless these invisible areas is how they separate the players from the monsters if one needs to escape. Which what was done before was running through the zone boundary into the adjacent zones.

Anyways enough of that.
 
Thats actually incorrect, since Frontier added features that are still not present in the console / handheld versions of Monster Hunter. Which changes up the gameplay due to these new additions to the skills / weapon modes. Granted the game doesnt have the vast amount of weapons to select from with what we are seeing with 4. It does have gameplay mechanics of its own.

I really could care less about what the Chinese do in China since its not going to effect what I do and play here with the series.

The features that Frontier added that are good and are not in the console / handheld versions are because the only reason for a person to play both is if both version have unique and compelling mechanics. If people knew that either Frontier would eventually get all the console/handheld features, or that the console/handhelds would get the Frontier features, than they would just cannibalize each other's players instead of profiting off them twice.
 
The features that Frontier added that are good and are not in the console / handheld versions are because the only reason for a person to play both is if both version have unique and compelling mechanics. If people knew that either Frontier would eventually get all the console/handheld features, or that the console/handhelds would get the Frontier features, than they would just cannibalize each other's players instead of profiting off them twice.

This is the obvious understood point by anyone when it comes two versions of a same series in different markets.
 
Underperform might have been the wrong word. It didn't sell as well as portable MH releases in the same timeframe because–surprise, surprise–Japan likes MH better as a portable series.

Yup. The series never took off until it moved to PSP and became a phenomenon. Capcom went back to console with Tri and got a good result, but MH ultimately belongs on portables.
 
I think that if Capcom invested in next gen platforms it would make more money for them in the long run. They do it for all their other franchises, but not MH.
You're just assuming the dev costs would be exactly the same. To really take advantage of the Vita hardware, they'd have to put more funds into art assets and that costs money.

I think a Vita MH made from scratch to take full advantage of the hardware would definitely outsell MH4 on 3DS.
Dude, that's just fanboy delusional crazy talk right there.
 
I think that if Capcom invested in next gen platforms it would make more money for them in the long run. They do it for all their other franchises, but not MH. I think a Vita MH made from scratch to take full advantage of the hardware would definitely outsell MH4 on 3DS. But we will never know. If Vita gets anything it will be a port of MH4, not a true next gen iteration.

Too bad. Too bad.

http://www.neogaf.com/forum/showpost.php?p=76317815&postcount=1
 
You're just assuming the dev costs would be exactly the same. To really take advantage of the Vita hardware, they'd have to put more funds into art assets and that costs money.


Dude, that's just fanboy delusional crazy talk right there.

Roll back the clock to before mh4 was announced for 3ds, and announce it for Vita as a next gen mh. If that had happened, then yes I think that scenario outsells the current mh4, which somehow looks worse than the PSP games. If MH4 was for Vita from day 1, I really wonder how the 3ds would be doing today. I know it goes against Sonys Dev philosophy, but I think they should have money-hatted that one. In the case of portables, one or two games can act as umbrellas for the whole platform.

In any event, as a MH fan, I just want to see the franchise taken to the next level. I think they could do it on literally any platform except 3ds. Its not install base. If install base was the only thing that mattered, then every game would be on 3ds.
 
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