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Capcom wants to break records with Monster Hunter 4

From now on, when we read a publisher talking of "wanting" more sales or breaking sales records, read "desperately need" more sales or broken sales records.
 
I'm excited. Just got back into the Wii U version and it's consuming my very soul. Will probably get the 3DS version just to get so more in. I was planning on getting a lot of other games but may have to carve out the next few months for this. This gonna be gud.
 
Mhp3 broke records because is was cutting edge in graphics, multiplayer, and freshness. MH4 has none of that. In fact graphically it looks worse than previous entries. An HD WiiU (or Vita) version would help, but it would still be that same old mh with a new cost of paint. When they drop the loading zones and go full open world, when they up the team size, and when they drop the scripted animations, I'll get excited for this franchise again.
 
Hasn't MonHun evolved quite a bit since its PS2 days?

Only one I've played is Tri, though, so maybe I'm wrong.

Well combat was tweaked to be more balanced and monster's Hitboxes and Animation were vastly improved compared to second gen MH game.

But he's not talking about gameplay anyway, he's talking about graphics (which have vastly improved though but people seem to forget how ugly MH/MH Dos were).
 
Hasn't MonHun evolved quite a bit since its PS2 days?

Only one I've played is Tri, though, so maybe I'm wrong.

You're not. These people are talking about graphics. Some are of the train of thought that the game needs to have the highest possible visual quality in order to be playable.

The third generation refined a lot of the game. Notifications for gathering spots and interaction spots, monster movements were much more fluid and lifelike, weapon dynamics were changed as well as a new weapon class be added (Switch Axe).
 
Hasn't MonHun evolved quite a bit since its PS2 days?

Only one I've played is Tri, though, so maybe I'm wrong.

I rather mean I'm disgusted by their refusal to bring it onto a home console. Why not use a more powerful machine for a arguable bigger profit? Because they are lazy and don't want to dabble into anything beyond ps2 graphics.
 
I rather mean I'm disgusted by their refusal to bring it onto a home console. Why not use a more powerful machine for a arguable bigger profit? Because they are lazy and don't want to dabble into anything beyond ps2 graphics.
Is it laziness or is it incompetence?
 
I rather mean I'm disgusted by their refusal to bring it onto a home console. Why not use a more powerful machine for a arguable bigger profit? Because they are lazy and don't want to dabble into anything beyond ps2 graphics.

I don't know why you think making a HD game (because I'm assuming you don't count the Wii as a home console) would be more profitable than a handheld game... Especially in Japan, the biggest game on the PS3 sold 1.9M or something like that. Meanwhile MHP3rd (which was much cheaper to make) sold close to 5M...
 
I rather mean I'm disgusted by their refusal to bring it onto a home console. Why not use a more powerful machine for a arguable bigger profit? Because they are lazy and don't want to dabble into anything beyond ps2 graphics.

because it sells in Japan and they like handhelds. The downside to this is it won't ever get big on handhelds in the US (the market for hardcore action games is on console/PC, this is undeniable) so I guess they're content with it being a one-country pony type franchise. Sucks for us Americans, good for the Japanese and cheap ass Capcom.
 
I rather mean I'm disgusted by their refusal to bring it onto a home console. Why not use a more powerful machine for a arguable bigger profit? Because they are lazy and don't want to dabble into anything beyond ps2 graphics.

It almost certainly wouldn't be for a bigger profit.
 
I rather mean I'm disgusted by their refusal to bring it onto a home console. Why not use a more powerful machine for a arguable bigger profit? Because they are lazy and don't want to dabble into anything beyond ps2 graphics.

How does having to make a game look good enough for HD consoles guarantee more profit? MHP3rd did better being released in just Japan than most multiplatform games can achieve worldwide.
 
How does having to make a game look good enough for HD consoles guarantee more profit? MHP3rd did better being released in just Japan than most multiplatform games can achieve worldwide.

While the DS might be sufficient for RPGs, in the case of Monster Hunter, More Power = Better Game (if done right). Monster Hunter is a great game, but it's severely limited by the hardware it is on. It's not purely about graphics, but better animations, much bigger, more dense worlds, better physics, more detailed and smarter monsters, more details on armor and weapons, better multiplier experience etc etc

With XBL / PSN or PC you could make a more interesting world and experience.

I just hope they bring a new Monster Hunter (not a crappy HD port) for the next-gen consoles a few years down the line. Maybe name it not MH 5, tho.
 
It makes sense. Still sell the same amount, less development resources, occupy a unique market. Shouldn't we be celebrating them instead of asking for them to continue a march into insanity (HD mushrooms!!!)?

No, because this series will never grow outside Japan when it's being tethered to a crappy one analog handheld. That may be ok with them, but we like our action games on big screens and with good controls. All we can do is accept reality, but I'm sure as fuck not celebrating Capcom's cheap ass.
 
While the DS might be sufficient for RPGs, in the case of Monster Hunter, More Power = Better Game (if done right). Monster Hunter is a great game, but it's severely limited by the hardware it is on. It's not purely about graphics, but better animations, much bigger, more dense worlds, better physics, more detailed monsters, more details on armor and weapons etc etc

With XBL / PSN or PC you could make a more interesting world and experience.

I just hope they bring a new Monster Hunter (not a crappy HD port) for the next-gen consoles a few years down the line. Maybe name it not MH 5, tho.
What you want =/ what is going to make more money.

The west will never be a large market for Monster Hunter, and everything you've spelled out (barring animations, which got a huge overhaul in Tri) are aspects the west cares about...Not Japan, the market where MoHun is actually relevant.

No, because this series will never grow outside Japan when it's being tethered to a crappy one analog handheld. That may be ok with them, but we like our action games on big screens and with good controls. All we can do is accept reality, but I'm sure as fuck not celebrating Capcom's cheap ass.

Unless they turn MoHun in to something like Skyrim, the franchise isn't going to grow in the west.
 
This sounds more like what you want to happen to be honest...

I'm a big fan of Phantasy Star Online, and during these "dry years" of good instalments in the series Monster Hunter filled the void left by PSO and I played two of the entries of the portable series.

I'd hate to see it go away but these unrealistic financial expectations of eastern developers have ruined or undermined the success, quality and future of some of the games I enjoyed the most during this console life cycle. And I see these demanding publishers using the IPs their developers nurtured with care and hard-work into slightly compromised versions for the mobile market, and Capcom is no different in this regard with all their ports and spinoffs.

I feel concerned about the franchise's future, that's all.
 
While the DS might be sufficient for RPGs, in the case of Monster Hunter, More Power = Better Game (if done right). Monster Hunter is a great game, but it's severely limited by the hardware it is on. It's not purely about graphics, but better animations, much bigger, more dense worlds, better physics, more detailed and smarter monsters, more details on armor and weapons, better multiplier experience etc etc

With XBL / PSN or PC you could make a more interesting world and experience.

I just hope they bring a new Monster Hunter (not a crappy HD port) for the next-gen consoles a few years down the line. Maybe name it not MH 5, tho.

What you just described costs a lot of money to do properly, which is why I'm taking issue with you saying that it would be more profitable on HD systems.
 
I'm a big fan of Phantasy Star Online, and during these "dry years" of good instalments in the series Monster Hunter filled the void left by PSO and I played two of the entries of the portable series.

I'd hate to see it go away but these unrealistic financial expectations of eastern developers have ruined or undermined the success, quality and future of some of the games I enjoyed the most during this console life cycle. And I see these demanding publishers using the IPs their developers nurtured with care and hard-work into slightly compromised versions for the mobile market, and Capcom is no different in this regard with all their ports and spinoffs.

I feel concerned about the franchise's future, that's all.

Just curious, but weren't you called TurkishEmperor or something like that before?
 
People talk about this hypothetical AAA next-gen Monster Hunter the same way as the fabled Pokemon MMO. Nearly all the assumptions behind why it would supposedly be so amazing are based on misunderstandings of either game's underlying design decisions and why those series do so well with their current arrangements.
 
What you just described costs a lot of money to do properly, which is why I'm taking issue with you saying that it would be more profitable on HD systems.

Hence my previous statement.

Capcom doesn't care about the franchise, only about the profit. Sad truth about one of my former most beloved companies. They do that to almost all their franchises. =/
 
Just curious, but weren't you called TurkishEmperor or something like that before?

No, and I have no idea who you are referring to. I had an account accepted here before with the name "Griffith" but I missed the activation e-mail and when I found out I had been accepted the account had already been closed, so this is my first active account on NeoGAF.
 
Hence my previous statement.

Capcom doesn't care about the franchise, only about the profit. Sad truth about one of my former most beloved companies. They do that to almost all their franchises. =/

They obviously do care about the franchise, since they're still releasing great games.
 
Hence my previous statement.

Capcom doesn't care about the franchise, only about the profit. Sad truth about one of my former most beloved companies.

Yeah, maybe, but they care about profits, so they care about the franchise that brings in the big profits.
 
Unless they turn MoHun in to something like Skyrim, the franchise isn't going to grow in the west.

Keep telling yourself that.


Or, the market is not on handhelds in the west. Didn't MH3 on Wii do over a million? What about the MH3U sales on 3DS? Oh sittin right about 150k
61JNvSv.png


Well done 3DS owners.
 
Keep telling yourself that.


Or, the market is not on handhelds in the west. Didn't MH3 on Wii do over a million? What about the MH3U sales on 3DS? Oh sittin right about 150k
61JNvSv.png


Well done 3DS owners.

Nah, MH Tri did shipped about 790k-800k in the west. (1.1 mil in Japan). Took a little while to get there too. MH3U is like at 200k in the US (afaik? don't remember exactly) and we have absolutely no idea about Europe because Sell and GFK hate us ;_;

Mind you, Tri got a lot more promotion than 3U did and the Wii wasn't struggling at the time.
 
I'm actually surprised Nintendo of America didn't advertise Ultimate MORE. Seemed like the perfect title to drum up some hardcore support for the U.
 
No. It's market reality.

Then why isn't every single game on 3ds? It's because of demographics. MH is a hard core franchise. The last time it did really well was on PSP, which at the time was the hardcore portable platform. Nintendo has a bigger install base, but demographically there are more people who like hardcore games on Sony platforms. Every MH on Nintendo platforms has underperformed mhp3. Even the worldwide release of Tri on the huge Wii install base underperformed it.

The reality is the MH team is either lazy, incompetent, or handcuffed by management too scared to invest in next gen. In guessing it's a combination of all three. My enthusiasm for the franchise and Capcom is greatly soured due to this, clearly.
 
Keep telling yourself that.


Or, the market is not on handhelds in the west. Didn't MH3 on Wii do over a million? What about the MH3U sales on 3DS? Oh sittin right about 150k
61JNvSv.png


Well done 3DS owners.
Tri shipped 1.1 million between the US and Europe. It also received a huge marketing push from Nintendo when it launched. It also took a long-ass time to amass those sales, on a much larger userbase.

Apples, meet oranges.
 
Nah, MH Tri did shipped about 790k-800k in the west. (1.1 mil in Japan). Took a little while to get there too. MH3U is like at 200k in the US (afaik? don't remember exactly) and we have absolutely no idea about Europe because Sell and GFK hate us ;_;

Mind you, Tri got a lot more promotion than 3U did and the Wii wasn't struggling at the time.

Definitive version is boosting MH3U above 200k. 3DS version is at ~150k. Not all that impressive considering the amount of 3DS out there compared to Wii Us. But uhhh 3DSlay master race something something ramen noodles.
 
MH3U did well sales wise, good results all across Europe, pretty sure it gave Capcom the green light to localize MH4.
 
Half of what you want is related to graphics.

which makes "nor purely about graphics" pretty much accurate.

Also, bigger more dense worlds is not a graphical issue. Having more stuff on screen (like more monsters, bigger monster or more terrain you have to plan your strategy around) isn't graphical as well (although it will look nicer on top).

I don't see your problem here.
 
I own both versions digitally. (Part of the problem)

And you somehow can't see why myself (and millions of others) refuse to play this series on a single analog tiny handheld? Bollocks.

Wii U version is amaaaahzing. I don't like most games, so when I put 300+ hours into one I just need more. Capcom, you suck.
 
Then why isn't every single game on 3ds? It's because of demographics. MH is a hard core franchise. The last time it did really well was on PSP, which at the time was the hardcore portable platform. Nintendo has a bigger install base, but demographically there are more people who like hardcore games on Sony platforms. Every MH on Nintendo platforms has underperformed mhp3. Even the worldwide release of Tri on the huge Wii install base underperformed it.

The reality is the MH team is either lazy, incompetent, or handcuffed by management too scared to invest in next gen. In guessing it's a combination of all three. My enthusiasm for the franchise and Capcom is greatly soured due to this, clearly.

Tri underperforming on the Wii just drives home the point that Japan prefers MH on portables. Also, consider the maturity and install base of the PSP in 2010 before you start comparing the sales MHP3rd to the 3DS installment that came out when the system had been out for 10 months in Japan.

In the end, Capcom did move to the next generation of portables, they just bet on the right horse.

which makes "nor purely about graphics" pretty much accurate.

Also, bigger more dense worlds is not a graphical issue. Having more stuff on screen (like more monsters, bigger monster or more terrain you have to plan your strategy around) isn't graphical as well (although it will look nicer on top).

I don't see your problem here.

And I want Pokemon to be an in-depth tactical RPG with battles that take place on the world map instead of a separate battle screen. It's nice to want things.

The fact of the matter is that MH's relatively simple setup is part of what allowed it to transition onto portables as well as it did. Despite the fact that they might be able to pull it off, Capcom isn't obliged to spend massive amount of additional money to fix what isn't broken.
 
which makes "nor purely about graphics" pretty much accurate.
Having more stuff on screen (like more monsters

... uh, have you ever did a hunt with two monsters in one zone? Yeah, I don't think MH players would exactly be up for having 3+ large monsters in one area!

But anyway, the issues you mention there can happen on handhelds too, just not in the graphical quality you're looking for.
 
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