SatelliteOfLove
Member
From now on, when we read a publisher talking of "wanting" more sales or breaking sales records, read "desperately need" more sales or broken sales records.
Not interested in PS2 games anymore, sorry Capcom.
Hasn't MonHun evolved quite a bit since its PS2 days?
Only one I've played is Tri, though, so maybe I'm wrong.
Hasn't MonHun evolved quite a bit since its PS2 days?
Only one I've played is Tri, though, so maybe I'm wrong.
Hasn't MonHun evolved quite a bit since its PS2 days?
Only one I've played is Tri, though, so maybe I'm wrong.
Is it laziness or is it incompetence?I rather mean I'm disgusted by their refusal to bring it onto a home console. Why not use a more powerful machine for a arguable bigger profit? Because they are lazy and don't want to dabble into anything beyond ps2 graphics.
I rather mean I'm disgusted by their refusal to bring it onto a home console. Why not use a more powerful machine for a arguable bigger profit? Because they are lazy and don't want to dabble into anything beyond ps2 graphics.
I rather mean I'm disgusted by their refusal to bring it onto a home console. Why not use a more powerful machine for a arguable bigger profit? Because they are lazy and don't want to dabble into anything beyond ps2 graphics.
I rather mean I'm disgusted by their refusal to bring it onto a home console. Why not use a more powerful machine for a arguable bigger profit? Because they are lazy and don't want to dabble into anything beyond ps2 graphics.
I rather mean I'm disgusted by their refusal to bring it onto a home console. Why not use a more powerful machine for a arguable bigger profit? Because they are lazy and don't want to dabble into anything beyond ps2 graphics.
No. It's market reality.Is it laziness or is it incompetence?
How does having to make a game look good enough for HD consoles guarantee more profit? MHP3rd did better being released in just Japan than most multiplatform games can achieve worldwide.
No. It's market reality.
It makes sense. Still sell the same amount, less development resources, occupy a unique market. Shouldn't we be celebrating them instead of asking for them to continue a march into insanity (HD mushrooms!!!)?
What you want =/ what is going to make more money.While the DS might be sufficient for RPGs, in the case of Monster Hunter, More Power = Better Game (if done right). Monster Hunter is a great game, but it's severely limited by the hardware it is on. It's not purely about graphics, but better animations, much bigger, more dense worlds, better physics, more detailed monsters, more details on armor and weapons etc etc
With XBL / PSN or PC you could make a more interesting world and experience.
I just hope they bring a new Monster Hunter (not a crappy HD port) for the next-gen consoles a few years down the line. Maybe name it not MH 5, tho.
No, because this series will never grow outside Japan when it's being tethered to a crappy one analog handheld. That may be ok with them, but we like our action games on big screens and with good controls. All we can do is accept reality, but I'm sure as fuck not celebrating Capcom's cheap ass.
This sounds more like what you want to happen to be honest...
While the DS might be sufficient for RPGs, in the case of Monster Hunter, More Power = Better Game (if done right). Monster Hunter is a great game, but it's severely limited by the hardware it is on. It's not purely about graphics, but better animations, much bigger, more dense worlds, better physics, more detailed and smarter monsters, more details on armor and weapons, better multiplier experience etc etc
With XBL / PSN or PC you could make a more interesting world and experience.
I just hope they bring a new Monster Hunter (not a crappy HD port) for the next-gen consoles a few years down the line. Maybe name it not MH 5, tho.
I'm a big fan of Phantasy Star Online, and during these "dry years" of good instalments in the series Monster Hunter filled the void left by PSO and I played two of the entries of the portable series.
I'd hate to see it go away but these unrealistic financial expectations of eastern developers have ruined or undermined the success, quality and future of some of the games I enjoyed the most during this console life cycle. And I see these demanding publishers using the IPs their developers nurtured with care and hard-work into slightly compromised versions for the mobile market, and Capcom is no different in this regard with all their ports and spinoffs.
I feel concerned about the franchise's future, that's all.
What you just described costs a lot of money to do properly, which is why I'm taking issue with you saying that it would be more profitable on HD systems.
Just curious, but weren't you called TurkishEmperor or something like that before?
Hence my previous statement.
Capcom doesn't care about the franchise, only about the profit. Sad truth about one of my former most beloved companies. They do that to almost all their franchises. =/
Hence my previous statement.
Capcom doesn't care about the franchise, only about the profit. Sad truth about one of my former most beloved companies.
Unless they turn MoHun in to something like Skyrim, the franchise isn't going to grow in the west.
lol, i'm very interested in how you think 20 million is even a remote possibility
Keep telling yourself that.
Or, the market is not on handhelds in the west. Didn't MH3 on Wii do over a million? What about the MH3U sales on 3DS? Oh sittin right about 150k![]()
Well done 3DS owners.
The Wii U version did better, though, didn't it?
It's a Wii U third party game, it wouldn't sell if it was the best game of all time.
The Wii U version did better, though, didn't it?
Keep telling yourself that.
Or, the market is not on handhelds in the west. Didn't MH3 on Wii do over a million? What about the MH3U sales on 3DS? Oh sittin right about 150k![]()
Well done 3DS owners.
Why not use a more powerful machine for a arguable bigger profit?
I'm actually surprised Nintendo of America didn't advertise Ultimate MORE. Seemed like the perfect title to drum up some hardcore support for the U.
No. It's market reality.
Tri shipped 1.1 million between the US and Europe. It also received a huge marketing push from Nintendo when it launched. It also took a long-ass time to amass those sales, on a much larger userbase.Keep telling yourself that.
Or, the market is not on handhelds in the west. Didn't MH3 on Wii do over a million? What about the MH3U sales on 3DS? Oh sittin right about 150k![]()
Well done 3DS owners.
It's not purely about graphics
but better animations, much bigger, more dense worlds, better physics, more detailed and smarter monsters, more details on armor and weapons, better multiplier experience etc etc
Nah, MH Tri did shipped about 790k-800k in the west. (1.1 mil in Japan). Took a little while to get there too. MH3U is like at 200k in the US (afaik? don't remember exactly) and we have absolutely no idea about Europe because Sell and GFK hate us ;_;
Mind you, Tri got a lot more promotion than 3U did and the Wii wasn't struggling at the time.
I'm actually surprised Nintendo of America didn't advertise Ultimate MORE.
I own both versions digitally. (Part of the problem)Definitive version is boosting MH3U above 200k. 3DS version is at ~150k. Not all that impressive considering the amount of 3DS out there compared to Wii Us. But uhhh 3DSlay master race something something ramen noodles.
Half of what you want is related to graphics.
I own both versions digitally. (Part of the problem)
Then why isn't every single game on 3ds? It's because of demographics. MH is a hard core franchise. The last time it did really well was on PSP, which at the time was the hardcore portable platform. Nintendo has a bigger install base, but demographically there are more people who like hardcore games on Sony platforms. Every MH on Nintendo platforms has underperformed mhp3. Even the worldwide release of Tri on the huge Wii install base underperformed it.
The reality is the MH team is either lazy, incompetent, or handcuffed by management too scared to invest in next gen. In guessing it's a combination of all three. My enthusiasm for the franchise and Capcom is greatly soured due to this, clearly.
which makes "nor purely about graphics" pretty much accurate.
Also, bigger more dense worlds is not a graphical issue. Having more stuff on screen (like more monsters, bigger monster or more terrain you have to plan your strategy around) isn't graphical as well (although it will look nicer on top).
I don't see your problem here.
... probably because Nintendo of America wasn't involved with 3 Ultimate in North America?
which makes "nor purely about graphics" pretty much accurate.
Having more stuff on screen (like more monsters