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Capcom wants to break records with Monster Hunter 4

One of few games that have made me think about getting a 3DS. I wish them all the best. Everyone that can should play Monster Hunter to see if they like it.
 
Will it actually surpass MH3U and MHFU in terms of content? If so, that would be insane. That would also mean MH4G would be even more insane.
Large Monsters:

MHP3: 28 unique, 12 sub-species
MH4: 28 unique, 0 sub-species (so far)

Kechawacha
Goa Magara
Nerusukyura
Tetsukabura
Garara Ajara
Zaboazagiru
Aruserutasu
Generu Serutasu
Rathian
Rathalos
Tigrex
Zingogre
Kirin
Yian Kat Ku
Kushala Daora
Teostra
Lagombi
Khezu
Great Jaggi
Velocidrome
Gendrome
Congalala
Gypceros
Gravios
Basarios
Iodrome
Unknown Giant Snake
Unknown Giant Whale

More to come, some won't even be officially revealed. Remember when they teased Lucent Nargacuga and the Tower map in one of the TV ads, lol.

By the way, there's a new official gameplay video, starts at 15 minutes, Kechawacha and Tigrex (VICIOUS).

http://www.youtube.com/watch?v=5ALZfb1cZ-8
 
Why am I getting that eerie feeling that this might be another one of those franchises put on ice for a while...

Multiple ports for the latest entries, slow release cycles for numbered titles on a platform that is largely unproven for the franchise. Inflated, possibly unrealistic sales goals...

Brace yourselves Monster Hunter fans. We may be getting an excellent game, but if this is the mentality Capcom is approaching it with, if they think this is their "saviour" that will make up for their mistakes this may end up being the next franchise that they put on ice.
 
I get the feeling there's little crossover between Pokemon and MH fans. Monster Hunter eats Pokemons breakfast and steals its lunch money.

This made me giggle. If you're talking about sales, Pokemon is going to absolutely destroy MH4 in Japan and beyond. It won't even be remotely close.
 
Why am I getting that eerie feeling that this might be another one of those franchises put on ice for a while...

Multiple ports for the latest entries, slow release cycles for numbered titles on a platform that is largely unproven for the franchise. Inflated, possibly unrealistic sales goals..
.

Brace yourselves Monster Hunter fans. We may be getting an excellent game, but if this is the mentality Capcom is approaching it with, if they think this is their "saviour" that will make up for their mistakes this may end up being the next franchise that they put on ice.

You're making stuff up there. First of all, Mon Han 3G isn't a port it's an update of Tri and updates isn't something new to this franchise at all as every generation of Monster Hunter has gotten one. Secondly, Mon Han 3G has sold pretty well on the 3DS and was key in creating a fan base on that console for Mon Han 4. That and the 3DS is in a pretty good position sales wise in the country of Japan. Last they haven't stated how much they hope this is to sell in any given time frame just that they want it to break records which is more than possible for this installment. Your inflated and possibly unrealistic sales goals point isn't based on anything other than "wanting to break records."
 
I get the feeling there's little crossover between Pokemon and MH fans. Monster Hunter eats Pokemons breakfast and steals its lunch money.

Um...

Well Pokemon bends Monster Hunter over the table and fucks her gently at first, then very rough, and takes pictures to embarrass her. She liked it though.
 
You're making stuff up there. First of all, Mon Han 3G isn't a port it's an update of Tri and updates isn't something new to this franchise at all as every generation of Monster Hunter has gotten one. Secondly, Mon Han 3G has sold pretty well on the 3DS and was key in creating a fan base on that console for Mon Han 4. That and the 3DS is in a pretty good position sales wise in the country of Japan. Last they haven't stated how much they hope this is to sell in any given time frame just that they want it to break records which is more than possible for this installment. Your inflated and possibly unrealistic sales goals point isn't based on anything other than "wanting to break records."
Actually, Capcom expects to sell 2.8M by March 2013.

http://www.neogaf.com/forum/showthread.php?t=555570

This thread is like the Dragon's Dogma guy predicting 10M copies, lolololololol.
 
Or more like Nintendo threw Capcom money first. People act like Capcom jumped on board with Nintendo after the Vita came out but the dead was in place long before.

According to Capcom, it was development costs. Sources for your claims? Feel free to share.
 
So much
(badly)
veiled port begging in this thread... I didn't even need to scroll down much.. :~~~


I've not played many Monster Hunter games, but this entry looks like is "fixing" a lot of things and there is also a considerable amount of hype surrounding this game. Nintendo seems to be helping with marketing, so I guess it might have a chance?
 
Why am I getting that eerie feeling that this might be another one of those franchises put on ice for a while...

Multiple ports for the latest entries, slow release cycles for numbered titles on a platform that is largely unproven for the franchise. Inflated, possibly unrealistic sales goals...

Brace yourselves Monster Hunter fans. We may be getting an excellent game, but if this is the mentality Capcom is approaching it with, if they think this is their "saviour" that will make up for their mistakes this may end up being the next franchise that they put on ice.
Well if it isn't going to perform well on the 3DS in Japan it wouldn't perform at all, so I see where their congidence comes from. 3G sold absolute gangbusters, it being the third rerelease of an old wii game on a platform that didn't host it's massively successful predecessors. I'd go out on a limb to say that only on the PSP might they be able to do even bigger numbers.

If they don't meet their projections however, I hope they at least bring a port to the west. I simply don't want to wait so long for a MH4 localization.
 
I feel like Nintendo messed up on this one. They should have given Capcom money to have MH4 come out in NA/EU at the same time as Japan. And I don't think MH4 will break records of any kind unless it has a long sales tail... I think that honor will most likely go to a Nintendo title. Most likely the next Pokemon that's coming.
 
I feel like Nintendo messed up on this one. They should have given Capcom money to have MH4 come out in NA/EU at the same time as Japan. And I don't think MH4 will break records of any kind unless it has a long sales tail... I think that honor will most likely go to a Nintendo title. Most likely the next Pokemon that's coming.

I think it will be the best-selling version of MH in Japan, easily. But, you're right: this should be a global launch.
 
I stand corrected.

That's perfectly doable, 3G sold nearly 2 million copies in Japan and it's an update of gen 3. Hardly inflated or unrealistic

I think 3M+ is a realistic expectation for this game, not counting future budget releases that will add a few hundred thousand more sales. I just doubt they will hit the heights of Portable 3.
 
Why not release it on everything?

People gotta fight over something on the internet.

I feel like Nintendo messed up on this one. They should have given Capcom money to have MH4 come out in NA/EU at the same time as Japan. And I don't think MH4 will break records of any kind unless it has a long sales tail... I think that honor will most likely go to a Nintendo title. Most likely the next Pokemon that's coming.

Haven't Nintendo published MH3U on the west? I guess a similar agreement is probably in place for this title as well.
 
I think 3M+ is a realistic expectation for this game, not counting future budget releases that will add a few hundred thousand more sales. I just doubt they will hit the heights of Portable 3.

I think this will have longer legs than portable 3rd. I doubt it will beat it comparing week 1/first month sales but I do believe in the long run it will beat it.
 
I think the sales would be bigger than that. Monster Hunter Portable 3rd HD for PS3 sold over 400k, and Monster Hunter 3 Ultimate for WiiU sold a few hundred thousand as well. Releasing it on more than one platform is not really a bad idea if they want to break sales record for a game (well, it on if Capcom about a record for one version only or the game in general though). It doesnt have to be released at the same time of course (in that case, the Vita version would have sold much more than 100k).

this point can be made for every game developed under the sun, yet this multi platform 'benevolence' msgboard gamers seem to preach, only comes up when they're taking about games exclusive to nintendo platforms...

and in particular, a nintendo system that is outselling everything else on the market with a robust library of 1st & 3rd party titles, and a very healthy ecosystem. By their logic, EVERY game should be developed for 3ds as well, then? i mean, games should be multi platform, right?

lets not be stupid here. these 'multi platform' requests are simply made by 'playstation generation' gamers who think all games should come to sony platforms first and foremost, regardless of the health of the platform and the wiiU-level fuck ups sony has made with their handheld, market wise.
 
Why am I getting that eerie feeling that this might be another one of those franchises put on ice for a while...

Multiple ports for the latest entries, slow release cycles for numbered titles on a platform that is largely unproven for the franchise. Inflated, possibly unrealistic sales goals...

Brace yourselves Monster Hunter fans. We may be getting an excellent game, but if this is the mentality Capcom is approaching it with, if they think this is their "saviour" that will make up for their mistakes this may end up being the next franchise that they put on ice.

This sounds more like what you want to happen to be honest...
 
If they want to break records they will need to release it on multiple systems.

edit: whoa, that video looks awful. good frame rate but it looks terrible graphically.

Because we all know DS sales of MHFreedom really helped it break records the first time around right? The salt is enough to to put anyone into hypernatremia.
 
All this talk of Pokemon and Monster Hunter makes me wish for a crossover.

original.jpg

this point can be made for every game developed under the sun, yet this multi platform 'benevolence' msgboard gamers seem to preach, only comes up when they're taking about games exclusive to nintendo platforms...

and in particular, a nintendo system that is outselling everything else on the market with a robust library of 1st & 3rd party titles, and a very healthy ecosystem. By their logic, EVERY game should be developed for 3ds as well, then? i mean, games should be multi platform, right?

lets not be stupid here. these 'multi platform' requests are simply made by 'playstation generation' gamers who think all games should come to sony platforms first and foremost, regardless of the health of the platform and the wiiU-level fuck ups sony has made with their handheld, market wise.
Stop asking for Dark Souls 2 on Wii U.
 
I find that unlikely till phones come with buttons and sticks/slidepads.
Your reasoning for it not going to cell phones is a poor control method? For Monster Hunter? The franchise that spawned claw gaming on PSP.

Capcom gives no fucks about controls. They care about sales, namely sales that don't cost them significant asset expenses. Before long that's going to fit pretty well on most smartphones.

Or maybe they wanted to go with a Nintendo handheld all along but the DS didn't have enough power to run Monster Hunter so they went with the PSP instead.
They chose the handheld that they could re-use PS2 assets on with the PSP. They've done the same with the 3DS. They chose the 3DS for development costs. That isn't to say the price to make MH Vita would be incredibly expensive, instead it's because a MH Vita would require them to make significantly higher res assets, which they have always been resistant to do.

Nintendo supposedly offered to help push the game outside Japan as part of the deal, but Capcom knew where they wanted to be all along and stalled just enough to get some free marketing out of Nintendo.

This is even more unrealistic than Mh4 out-selling MHP3rd....
I'd argue that it is incredibly realistic, just not in the near term. Sony clearly isn't giving up on the Vita, they aren't losing money on the Vita, and it keeps moving strong numbers for big releases, which also has a corresponding HW sales bump the weeks those titles release. As they bring MSRP on the system and cards down sales will improve and it'll likely trudge along to a 20M+ userbase all said and done. That will offer far too many sales for Capcom to not cash in at some point with a MH port over from 3DS/Wii U. It just isn't likely in the next 2 years and it'll be a lazy port job straight over, low res assets and all.
 
Geeze Capcom what are you doing putting the biggest series in Japan on the biggest platform in Japan? Are you mental?

If we're to consider that the platform decision was made before 3DS and Vita launched then we have to consider that the 3DS is the successor to the most successful platform ever in Japan and the fastest selling worldwide(PS2 is ahead but took a lot longer to get there) and that Vita is the successor to a platform that did strong in Japan but flatlined everywhere else. We must also consider that Sony put up roadblocks in regards to getting Monster Hunter to the west whilst Nintendo bent over backwards to make it happen. Nintendo didn't need to bribe Capcom to go 3DS.

As for the more on topic discussion: I think Monster Hunter 4 is going to have massive legs. I think it and Pokémon are going to stay in the charts for most of 2014 and I wouldn't be surprised if we see a similar phenomenon as "The Holy Trinity"(TriG, MK7 and 3D Land) where they all roughly sold the same and increased and decreased parallel with each other throughout the year.
 
iphone isn't a gaming console and isn't (right now) the user base you wanna sell a game like monster hunter too.

You keep telling yourself that. Japaneses are gaming (and spending money on games) on iPhone more than anything else right now. Smartphone userbase will be included into any gaming business decision from now on.
 
I'd imagine that they would update Dynamic Hunting long before trying to awkwardly shoehorn the main series onto iOS. Didn't they actually just release a new version of that, or something along those lines? That game actually got my brother into the main series, so I can't hate on it.

All this talk of Pokemon and Monster Hunter makes me wish for a crossover.

It reminds me of all the times I've run into people who thought MH was a Pokemon ripoff of some kind. Hasn't happened lately but it was very common in the PSP days. Maybe they confused it with Monster Rancher, or maybe it's easy to assume that anything super popular in Japan is an RPG like dragon quest or pokemon.
 
I like ( used to be obsessed, until my breakdown in MHFU ) MH but I truely never understood how come this franchise is so big in Japan.

It's hard to get into.
It's not new people friendly.
Very "barebones" combat.

Yet, it's widely popular and mainstream.
Deserved success but kinda goes against all other games like that in Japan.
 
You keep telling yourself that. Japaneses are gaming (and spending money on games) on iPhone more than anything else right now. Smartphone userbase will be included into any gaming business decision from now on.

My post didn't imply that people don't purchase games for the iphone rather just an inconsistency between the post you quoted and yours. People buy iphones as a smart phone, gaming is an afterthought right now. I don't doubt that more and more Japanese 3rd party publishers will be looking into ways to entertain that user base with some games it's just that perhaps Mon Han 4 isn't that game as you seem to imply. Otherwise why not just put it on PC? That's sure to have have largest install base of them all, right?!

I like ( used to be obsessed, until my breakdown in MHFU ) MH but I truely never understood how come this franchise is so big in Japan.

It's hard to get into.
It's not new people friendly.
Very "barebones" combat.

Yet, it's widely popular and mainstream.
Deserved success but kinda goes against all other games like that in Japan.

I would argue that the portability and community aspect of the franchise is what made it a hit in that region. A feature like street pass is essentially made for it. Combine that with how addicting the games can be and how deep they can become.
 
You keep telling yourself that. Japaneses are gaming (and spending money on games) on iPhone more than anything else right now. Smartphone userbase will be included into any gaming business decision from now on.

You are mixing up IPhones with smartphones in general. But what are trying to say? No more console support?
 
Your reasoning for it not going to cell phones is a poor control method? For Monster Hunter? The franchise that spawned claw gaming on PSP.

Capcom gives no fucks about controls. They care about sales, namely sales that don't cost them significant asset expenses. Before long that's going to fit pretty well on most smartphones.


They chose the handheld that they could re-use PS2 assets on with the PSP. They've done the same with the 3DS. They chose the 3DS for development costs. That isn't to say the price to make MH Vita would be incredibly expensive, instead it's because a MH Vita would require them to make significantly higher res assets, which they have always been resistant to do.

Nintendo supposedly offered to help push the game outside Japan as part of the deal, but Capcom knew where they wanted to be all along and stalled just enough to get some free marketing out of Nintendo.


I'd argue that it is incredibly realistic, just not in the near term. Sony clearly isn't giving up on the Vita, they aren't losing money on the Vita, and it keeps moving strong numbers for big releases, which also has a corresponding HW sales bump the weeks those titles release. As they bring MSRP on the system and cards down sales will improve and it'll likely trudge along to a 20M+ userbase all said and done. That will offer far too many sales for Capcom to not cash in at some point with a MH port over from 3DS/Wii U. It just isn't likely in the next 2 years and it'll be a lazy port job straight over, low res assets and all.

lol, i'm very interested in how you think 20 million is even a remote possibility
 
Your reasoning for it not going to cell phones is a poor control method? For Monster Hunter? The franchise that spawned claw gaming on PSP.

Capcom gives no fucks about controls. They care about sales, namely sales that don't cost them significant asset expenses. Before long that's going to fit pretty well on most smartphones.

Yes, now imagine what one would have to do in order to play it on a smartphone without buttons? Insane to even think about it. If one thought PSP controls were crazy, imagine what buttonless smartphones would be like, especially when your hands are covering the screen.
 
I like ( used to be obsessed, until my breakdown in MHFU ) MH but I truely never understood how come this franchise is so big in Japan.

It's hard to get into.
It's not new people friendly.
Very "barebones" combat.

Yet, it's widely popular and mainstream.
Deserved success but kinda goes against all other games like that in Japan.

i think for some reason it just became the most convenient option for people in japan to game primarily on portable devices. monster hunter comes along and it takes full advantage of the mobile handheld device and it provides an experience with enough depth to replace a console experience.

sometimes things don't need to be immediately new people friendly to get really popular. they just need to reach a mass large enough that people are so pressured and intrigued by the game that they'll overcome those boundaries anyways. i think it is easier for things like this to happen in japan because it is a much smaller territory and has a higher population density in some areas. in US, i doubt many products like this will just take off without having to reduce the boundaries because the peer pressure to play will likely not reach that mass.
 
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