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Capcom wants to break records with Monster Hunter 4

I dunno I'm optimistic about MH4, but P3rd came out at a time where EVERYONE and even their grandma had a PSP already

3DS has shown it can support something on the level of Monster Hunter in Japan with both Animal Crossing and the first MH port. It'll also have steady momentum for the holiday season with the 1-2 punch of it and Pokemon.

I don't have up to date hardware numbers, but the 3DS is north of 10mil. It'll be close to 15mil by the end of the year.
 
just so happens to also be the best Monster Hunter

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I'm confused. Are the people blasting Capcom in this thread big Monster Hunter fans who will buy the game on their 3DS but just lament the potential lost sales, or are you blasting Capcom because you will never be caught dead buying a Nintendo system (or just a 3DS) but there's no other way to play this game?
 
3DS has shown it can support something on the level of Monster Hunter in Japan with both Animal Crossing and the first MH port. It'll also have steady momentum for the holiday season with the 1-2 punch of it and Pokemon.

I don't have up to date hardware numbers, but the 3DS is north of 10mil. It'll be close to 15mil by the end of the year.

AC was always much bigger than MH worldwide and the first MH port sold much less than the first port on the PSP.
 
See? Missing potential.
What missing potential? MH4 is going to release on a system in Japan with a userbase of 12m versus one on a system with <2m. They've build a solid base on the 3DS already and it would be foolhardy to release a Vita MH anywhere near MH4's release. Maybe after, but not at the moment. There's not much to lose because MH4 is going to be big on the 3DS.

I'm afraid your concern for seeing the Vita pull better hardware sales is clouding you from the overall reality of the franchise. A MH for Vita would benefit Sony far more than it would Capcom at this point. It's up to Sony to secure it, is my point.
 
Can't have a single Monster Hunter thread without people shitting it up with port-begging.

MH4 probably won't surpass P3rd, which was an absolute beast, but it should pass 2nd G, becoming the second best selling entry. Now BEST and reprints are a different matter and I don't know how Nintendo's policies on that are.
 
According to this article from IGN it was nearly 9 million around december 2012
http://www.ign.com/articles/2012/12/14/3ds-surpasses-ps3-lifetime-sales-in-japan

It could be quite a bit higher than that considering how much time has passed since then.

The last Media Create number we got put the 3DS nearly at 12 million LTD. It would be a tall order for MH4 to do MHP3rd numbers on a userbase that is 3 million shy of where the PSP was at that point, but with the 3DS continuing to be red hot in Japan, I would imagine it would get a lot closer in the long run. If for nothing else, MonHun is definitely a franchise with legs.
 
Wrong, Assassin's Creed: Liberation was last said to be near 600,000 copies. I'm pretty sure it's sold more than that now.

http://www.pushsquare.com/news/2013/02/assassins_creed_iii_liberations_sales_near_600000_units



And as I said, I'm sure it's something Sony have discussed with them. I would imagine it would be beneficial to both companies, the new Monster Hunter is going to go worldwide at some point and then you're reaching a bigger market and the market for Vita worldwide can only get bigger. Given it's usability with PlayStation 4 and also software coming out, it'd be a shame to miss that opportunity, especially when Vita has a pretty solid software attachment rate compared to it's install base.

Liberation sold purely on the fact it was a packin. same way COD sold because it was a packin.
 
Can't have a single Monster Hunter thread without people shitting it up with port-begging.

MH4 probably won't surpass P3rd, which was an absolute beast, but it should pass 2nd G, becoming the second best selling entry. Now BEST and reprints are a different matter and I don't know how Nintendo's policies on that are.

Nintendo lets third parties do their own budget releases for games. I'm pretty sure that the budget re-release of MH3G added a nice chunk to the game's overall total.
 
And as I said, I'm sure it's something Sony have discussed with them. I would imagine it would be beneficial to both companies, the new Monster Hunter is going to go worldwide at some point and then you're reaching a bigger market and the market for Vita worldwide can only get bigger. Given it's usability with PlayStation 4 and also software coming out, it'd be a shame to miss that opportunity, especially when Vita has a pretty solid software attachment rate compared to it's install base.
I can't see it happening. Capcom have been frosty on Vita at best, and this game would need a lot of work before it would look at home on the Vita. Seems like too much effort for too little reward.
 
Hahaha, I love the pretentiousness of some of you guys posting here. Port begging, like third party developers should need reasons for getting their product out on as many consoles as possible. My favourite comments being:



and:



Correct me if I'm wrong, but hardware sales come around from both first and third party software. I'm not talking about saving the Vita at all, as far as I'm concerned, the best is yet to come there. But the point remains, at E3 you saw lots of big third party companies at the platform holders conferences to advertise their products and hopefully sell more of them.

Do you think they only turn up after the platform makers first party titles have sold enough consoles to deem them worthy of development? What is this, Wii-U? (Okay, too low, I'm just playing.)

I don't see why Capcom wouldn't want to bring Monster Hunter to Vita. It's got a great following on PSP and the brand is somewhat synonymous with handheld gaming, Nintendo isn't the only company in this space and both Sony and Capcom could profit on this. Ubisoft posted positive sales on Vita with Rayman and Assassin's Creed. The potential is there, nobody seems to use it and the more Capcom ingnore it, the more some fans become indifferent to it and like me, I'll stop caring and just give it amiss. Soul Sacrifice was just as good a game as Monster Hunter, even if it is a clone. I'll just buy future Soul Sacrifice installments when they're released and Monster Hunter if it comes to Vita when it's cheap. Sony profit on those sales and Capcom, less so.

See? Missing potential.

Yet, people will say "If you want to play Monster Hunter, buy a 3DS." PFFFT! It's not Capcom's job to sell 3DS', thats on Nintendo. ;)


Just to be clear:

You're complaining about port begging...by port begging?
 
What missing potential? MH4 is going to release on a system in Japan with a userbase of 12m versus one on a system with <2m. They've build a solid base on the 3DS already and it would be foolhardy to release a Vita MH anywhere near MH4's release. Maybe after, but not at the moment. There's not much to lose because MH4 is going to be big on the 3DS.

I'm afraid your concern for seeing the Vita pull better hardware sales is clouding you from the overall reality of the franchise. A MH for Vita would benefit Sony far more than it would Capcom at this point. It's up to Sony to secure it, is my point.

I haven't been exactly port begging, but I believe that releasing it across multiple handhelds would still end up being worthwhile. If I recall correctly, the Vita is somewhat easy to develop for. I have no clue if the amount gained from Vita sales would be worth more than whatever deal Capcom and Nintendo(if any) have worked out for MH exclusivity. I want every Capcom game sold on dedicated gaming consoles to turn as big of a profit as possible, to hopefully prevent or delay the inevitable focus on mobile. Capcom, Sega, and Square are my 3 favorite third party IP holders, and the other 2 have been showing an increasing desire for mobile games versus other platforms, and I feel that maximum profits might help dissuade them, though probably not. Breath of Fire 6 is a big step in the wrong direction IMO.

I can't see it happening. Capcom have been frosty on Vita at best, and this game would need a lot of work before it would look at home on the Vita. Seems like too much effort for too little reward.

If that ends up the case, then by all means they should skip the Vita.
 
Its tough. We don't have digital sales (on either platform) to truly give an accurate number.

Monster Hunter portable sold ~700k and another ~300k from the lower price release. Back then digital was pretty much a non factor in Japan.

Monster Hunter 3G sold ~1,5 mil and another 300-400k from the lower priced re-release. The digital version came much later and the sales are probably minuscule.

Edit: We're, of course, talking about Japanese sales here. Because that's what the guy in the OP is talking about.
 
And as I said, I'm sure it's something Sony have discussed with them. I would imagine it would be beneficial to both companies, the new Monster Hunter is going to go worldwide at some point and then you're reaching a bigger market and the market for Vita worldwide can only get bigger. Given it's usability with PlayStation 4 and also software coming out, it'd be a shame to miss that opportunity, especially when Vita has a pretty solid software attachment rate compared to it's install base.

It would only be beneficial to Capcom if Sony provides the right kind of incentives. As it is, Capcom can simply do a MH4G and even a MH5 with the userbase they've created on the 3DS and sell millions more with much less effort than would be required to start from scratch on Vita.
 
Nintendo lets third parties do their own budget releases for games. I'm pretty sure that the budget re-release of MH3G added a nice chunk to the game's overall total.

Good. BEST releases of 2nd G added another 1.7m to the sales. I don't know how much they would do for 4 but it can't hurt to try.
 
Oh jeez, with the falling sales over the industry as a whole, this kind of wishful thinking is a recipe for disaster.

I hope the best for the title, but software sales expectations are just too high these days. With a title like LP3 getting zero hype and an almost surefire failure before even getting released, I hope they aren't bankrolling too much off of it...
 
Never could get into these games... got bored after a few hours :(.

Then why are you here?

Can't have a single Monster Hunter thread without people shitting it up with port-begging.

MH4 probably won't surpass P3rd, which was an absolute beast, but it should pass 2nd G, becoming the second best selling entry. Now BEST and reprints are a different matter and I don't know how Nintendo's policies on that are.

Agreed. I put it at 3.5 to 3.8mil, which is close enough. The Best rerelease will push it further though, I forgot about those. So maybe it will beat 2nd G after all.

@Sammy: Do those LTDs on page 1 include those The Best, reduced-price reprints?
 
Blowing up a game to a higher resolution than what it's internally rendered at is exactly what causes "lack of AA" as you put it
Yeah, but it's usually not this bad. I compared 'blown up' PSP and MH3U 3DS shots from respective videos with MH4 and MH4 actually does look worse, in this video. When it comes to YT compression, the lack of AA shouldn't be so clean - it would be more blurry, rather than incredibly sharp pixelation. That's why I said that.
 
I find it hard for MH4 to beat MHP3rd sales. P3rd was a monster. But I can see it beating every other MH game in terms of sales.
 
Tri-G on 3DS sold over 1.6 million copies by May 2012. When you consider the lackluster start the 3DS had and being on the market less than a year Tri-G was a massive success.
 
My only problem with MH4, is deciding whether or not I need to import it with a Jp 3DsXL. I don't know if I can wait for them to localize it!!!!
 
Hahaha, I love the pretentiousness of some of you guys posting here. Port begging, like third party developers should need reasons for getting their product out on as many consoles as possible. My favourite comments being:



and:



Correct me if I'm wrong, but hardware sales come around from both first and third party software. I'm not talking about saving the Vita at all, as far as I'm concerned, the best is yet to come there. But the point remains, at E3 you saw lots of big third party companies at the platform holders conferences to advertise their products and hopefully sell more of them.

Do you think they only turn up after the platform makers first party titles have sold enough consoles to deem them worthy of development? What is this, Wii-U? (Okay, too low, I'm just playing.)

I don't see why Capcom wouldn't want to bring Monster Hunter to Vita. It's got a great following on PSP and the brand is somewhat synonymous with handheld gaming, Nintendo isn't the only company in this space and both Sony and Capcom could profit on this. Ubisoft posted positive sales on Vita with Rayman and Assassin's Creed. The potential is there, nobody seems to use it and the more Capcom ingnore it, the more some fans become indifferent to it and like me, I'll stop caring and just give it amiss. Soul Sacrifice was just as good a game as Monster Hunter, even if it is a clone. I'll just buy future Soul Sacrifice installments when they're released and Monster Hunter if it comes to Vita when it's cheap. Sony profit on those sales and Capcom, less so.

See? Missing potential.

Yet, people will say "If you want to play Monster Hunter, buy a 3DS." PFFFT! It's not Capcom's job to sell 3DS', thats on Nintendo. ;)

I'm on my phone so I can't go in depth on how wrong you are in your thinking, but just know that you are wayyyy off. Nintendo did their job of making a system attractive enough for Capcom to put Monster Hunter on and probably also paid handsomely for the series. Sony failed to create an ecosystem viable enough to develop a huge franchise for. Vita has only sold a bit more than a million in Japan and would be more expensive to develop for. 3DS is cheaper to develop for and has a base 10x larger already, why waste resources on a lesser platform.

Nintendo is running into a similar problem with the WiiU, but they are trying their best to prevent it from devolving into a worse situation than it already is unlike Sony. We will see of they succeed or not, time will tell.
 
They're big brands with big names and even though Call of Duty was terrible on Vita, the Assassin's Creed game was really good I thought and so do a lot of other people.



I'm sure Sony Japan would be happy to collaborate on the project, wouldn't be the first time they'd done it. Hell, they've done a lot of collaborations. Plus a joint marketing deal means Capcom lose less money if the game doesn't perform as well as they hoped. Many games have been cancelled based on the fact that the marketing budget isn't there, so it could be done. Just a case of compromising. I have Soul Sacrifice as my Monster Hunter type game at the moment, so it's not too bad. Would be nice if it did come to the Vita though.

If Monster Hunter 4 were exclusive to the Vita, would you be in this thread port begging for the 3DS like your life depended on it?
 
Then why are you here?

Same reasons as the people who come in and say MH is worse than Dark Souls/Spul Sacrifice/Gods Eater/Ragnorok Odyssey, they just want to get it off their chest

It's all fine I guess but MH topics just seems to get more posts of that ilk than others
 
I'm not that familiar with the capabilities of the 3DS, but it doesn't seem very well suited for such games. The world, and especially the ground textures, in games with a slightly large world always seem to be blurry on the 3DS. Or is that somehow art related?

Anyways, as others have said before, I think Monster Hunter would be a great fit for the Vita - it can push the system further in terms of graphics and quality, the triggers, the screen, etc.
 
Alright - all the other PSP ports but the first one. But back when the first one released, it wasn't the phenomenon that it became with 2.

Portable 2 (not 2nd G, just the original 2) didn't outsell MH3G either. The difference isn't gigantic (probably around 150k) but MH3G still beat it.
 
I find it hard for MH4 to beat MHP3rd sales. P3rd was a monster. But I can see it beating every other MH game in terms of sales.


Sales for this won't be an issue going forward. They'll have every opportunity to break records when this series goes exclusively mobile.
 
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