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Capcom's 2016 line up seems very underwhelming so far

I need a good lost planet game .bsobhopefully that but :(
I wish they'd have localized E.X.Troopers. Would've probably done better commercially than LP3 did anyway.

They met sales expectations but they still didn't set world on fire. Remember that one was a handheld game with a late port to consoles and PC, and the other was an episodic budget game. Both sold around 1.5 million copies across all platforms, so those sales expectations weren't really that big (even Operation Raccoon City managed to sell 2.4 million copies :().
RER1 is probably close to 2.4m with the 3DS version btw. 1.5m is just consoles + PC.

None of them have been confirmed for the West though.And even though they may be good games and highly successful (in Japan) i don't really consider them big titles in terms of scope and budget.
Have you played MH4U? The game is huge and the production values off the charts. Don't get fooled by the platform, this series is treated with just as much reverence and significance by Capcom as Resident Evil is. MH4U almost certainly had a bigger budget than SFV does.
 
Street Fight 5 is going to be a huge game. Then there's the strong possibility we get either RE7 or RE2 Remake in late 16.
 
Capcom should have not spent their time and resources into developing Panta Rhei. They should have just used UE4 for their games this generation. It would have allowed them to put resources in to game development and not engine development. I do think Deep Down looks fantastic with the Panta Rhei engine but at what cost?
 
Hopefully they'll announce some big games next year since it's both 15th anniversary of DMC and 20th for RE.

But even if they did announce RE7 and DMC5, I don't think either of those would be release next year.
 
sörine;189881426 said:
RER1 is probably close to 2.4m with the 3DS version btw. 1.5m is just consoles + PC.

Yeah, I updated my post after realizing that.

I don't understand this thread. Since when is Capcom renown for having amazing yearly lineups?

I think most people rather complain about lack of new games. Majority of games released in the last two years are releases and/or remasters of older titles. Not that I'm complaining, because Capcom's remasters are usually great - they add a lot of new content to their games.

Capcom should have not spent their time and resources into developing Panta Rhei. They should have just used UE4 for their games this generation. It would have allowed them to put resources in to game development and not engine development. I do think Deep Down looks fantastic with the Panta Rhei engine but at what cost?

They probably wanted to repeat the success of MT Framework. Imagine if Capcom used UE3 instead of their own engine last gen. D:
 
Capcom should have not spent their time and resources into developing Panta Rhei. They should have just used UE4 for their games this generation. It would have allowed them to put resources in to game development and not engine development. I do think Deep Down looks fantastic with the Panta Rhei engine but at what cost?

Not really, developers of Capcom's size tend to do well with an engine plays to their strengths and provides something the competition doesn't have.
This worked for them with MT framework last gen and continues to be successful for other developers (CD Projekt, Bethesda, etc.).
 
Street Fighter V is colossal. There's also the Monster Hunter games.

RE7 is a lock. I wouldn't be surprised by a late 2016 or early 2017 release. DMC5 is likely in the works and maybe we'll get wind of an announcement next year.

Capcom has shied away from announcing games too early. They used to so this often and found that it would kill hype.
 
You are forgetting Street Fighter V and likely either DMC 5 or Resident Evil 7 OP :).

Capcom has a decent amount coming:
-Dragons Dogma Dark Arisen PC Port
-Remake: Resident Evil 0
-Likely localization of the 3DS Monster Hunter that came out in JP this year
-Phenoix Wright 7
-Street Fighter V
-Likely another big title: DMC5 or Resident Evil 7
-Resident Evil: Umbrella Corps

Quite a few games are coming out from them, even it seems like it isn't a lot.
 
Street Fight 5 is going to be a huge game. Then there's the strong possibility we get either RE7 or RE2 Remake in late 16.

I was just about to ask about those two RE games actually. Have they said anything about when the RE2 Remake might release (I'm not expecting RE7 so soon, but who knows)? Also, don't forget that Resident Evil 6 might also be coming to current consoles, going by that earlier leaked rating in Asia.

And what about Dead Rising and Lost Planet, are those IP's done for now or are there still (Western) studios/teams working on sequels for them? I'm also hoping they might work with the folks at Platinum again on things like a new Devil May Cry, Okami or Dino Crisis (like Kamiya and Mikami have expressed being interested in doing possibly).

SFV is indeed a big game with hopefully long legs and strong community support. Just because it's a fighting game, one shouldn't discount it as being an important release.
 
A new mainline Street Fighter (which happens once every 5 years if lucky) and some RE re-releases are out. I mean what the hell else could you possibly want?
 
I'm fine with Biohazard 0, though it isn't the remake we deserve. So we'll buy it, it's our silent guardian. Our watchful protector. Our dark remake... until Biohazard 3 HD. >_>

Ace Attorney is whatever until Edgeworth 2 is localized.
 
as long as they keep making fighting games and monster hunter I don't care what else they do.

Of course I would like very much for RE7 to be good, would be really strange if we haven't seen anything of it by E3.
 
I'm also hoping they might work with the folks at Platinum again on things like a new Devil May Cry, Okami or Dino Crisis (like Kamiya and Mikami have expressed being interested in doing possibly).

If they team with Platinum for anything, it's for Viewtiful Joe 3. The trilogy must be completed.
 
What else can you expect with their funds? If it wasn't for Sony SFV wouldn't be a thing either. They have like a single AAA's worth of cash around plus some spare change and they don't own controlling stock of their own company anymore. They got the IP to turn it around but they're gonna need to barter them to get folks to invest like SFV to turn it around IMO.

If it was me...I'd look to partner with Microsoft, Sony or Nintendo by offering them exclusives to help get them to pay to get stuff built since they can't afford to go big on budget on their own to rebuild their names on franchises. Maybe Pander Monster Hunter or Megaman to Nintendo, more fighters to Sony since its what they're all over, and possibly DMC or RE to Microsoft or something. To be fair they have a solid mobile division, but no real talent on how to design actual enticing games with it. They might want to pander the amount of manpower on that side in and of itself to microsoft and nintendo as just an outsourceable mobile division they can hire.
 
Which game is that?
I assume he is talking about this

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I don't really agree with him though.
 
They certainly have more time to announce new games so we can't judge their 2016 lineup right now.
But Capcom seems to be stucked in a vicious cycle where they don't want or simply can't invest in big projects and new IPs but at the same time without new big hits they can't make enough profits and their financial situation is stagnant, they're just staying afloat.
Maybe they need to make more 2nd party deals to try to break this situation.
 
Panta Rhei seems to have kicked their plans for this gen straight in the ass.

It certainly comes across that way.

Why is this a surprise? You do realize Capcom proper hasn't actually released a single current gen console game? They've just ported some PS360 fare and (partially) funded a western developed Dead Rising in partnership with MS. They're for all intents and purposes as dead as Konami.

Nothing, and I mean NOTHING, in this industry can be as dead as Konami.

Aren't they broke? Not like, "we're shutting down broke", but like--last time people looked at their cash flow it was shockingly low, and in general everything we've been seeing from them lately indicates to me they're not exactly on top of the world. Everything from asking Sony to help with one of/their biggest franchise to having a year in which some of their major releases include a PC port of a by then 4 year old game and some F2P stuff.

They're either having a slow year and 2017 will be the recovery, or they're broke lol.

There's been some debate as to how financially secure Capcom is, but their share price has gone up, at the very least, almost entirely on the back of strong performance from the Monster Hunter IP.

That being said, their market cap has rebounded to $2 billion (up from $1.35 billion in June, which put them lower than Koei Tecmo), so they're not quite financially in the shitter, but given the volatility with Capcom's investors and their prospects for next year, that might not last very long.

They're turning into Konami/SEGA did last gen, downsizing, downsizing some more and then the inevitable fate will be mobile phone games and nothing else. Disappointing but at least other Japanese publishers like Bandai-Namco, Koei-Tecmo and Square-Enix are all picking up the slack from the likes of SEGA, Capcom and Konami...

Their mobile game division is one of the longest-running among Japanese publishers and they haven't seen the kind of success they have been hoping for, so going almost entirely mobile-focused is kinda not in the cards for them.

And the downsizing was to be expected, considering that they had been on a downward slide for the better part of 10 years. Mind you, the talent bleed they experienced basically took care of most of that for them.

Of course it's underwhelming, but as a serious development house Capcom are more or less dead. Their deranged behaviour last gen cost them a fortune and now they don't have the talent or money to develop any truly AAA titles with the regularity they did during the PS2 era. Most of their titles are outsourced and if they aren't, they're probably on the 3DS.

If they didn't have Monster Hunter they would probably have gone bust by now.

I can't exactly disagree with this sentiment, though it's tough to predict the outcome of a "what-if" scenario when there's a pretty big "if" involved.

We're taking about a company that was used to regularly release quality console games across multiple series and genres. Now they are restricted to handhelds mostly and their console titles are outsourced.

They've been making a concerted effort to bring development back in-house, but it may be a "too little, too late" scenario. Only time will tell at this point, but I agree, doesn't look good.

Capcom should have not spent their time and resources into developing Panta Rhei. They should have just used UE4 for their games this generation. It would have allowed them to put resources in to game development and not engine development. I do think Deep Down looks fantastic with the Panta Rhei engine but at what cost?

I can understand the motivation to make Panta Rhei a thing that exists and hindsight on that situation is definitely 20/20 (srsly, no one could have predicted how the UE situation would have so dramatically changed for Japanese developers almost overnight), so we can't exactly fault them for trying or consider it a poorly-considered decision, just merely one that didn't work out.

But considering the hiccups that Panta Rhei seems to have hit and that we're 2 years into the PS4/XBO lifespan without a single game that uses it? Perhaps it's time to cut the losses. UE4 looks incredibly versatile and easier to use for Japanese developers, so I think it's about time to give up the ghost.
 
They usually start announcing their lineup in January/February.
They have Monster Hunter Stories coming up as well. And of course lots of remakes/remasters like you said, but how is this a surprise after they said, that's their focus for now? I actually expect more like Biohazard 6. I don't think Deep Down is dead yet.
 
I'd be happy enough with Ace Attorney and confirmed localisation of MHX and Stories for 2017. I used to love the main Resident Evil games, but recently I much preferred Revelations 2 to RE6 despite its flaws. If they strip back RE7 to something a bit more focused than the throw-in-everything approach of RE6, maybe it would grab me again.
 
It's pretty likely MHX G becomes their end of year tentpole, with an earlier release of MHS and AA6 to go along with SF V and who knows what else on PS4/XBONE.
 
Next year is Resident Evil's 20th anniversary, and Capcom said they have releases throughout the year for it and many things unnanounced on that front, so there's that at the very least.

On RE7's front, we also know the game has been in development since late 2012, and over three years now. If it followed RE6's/Revelations 2's release cycle, they'll announce it 4-6 months before release, then release it.
 
I think Deep Down has been a huge blunder for them. Other than that, SFV is going to be a big release for fans, and I expect we will see footage of the new mainline RE and perhaps another console game announcement or two early next year from Capcom.
 
It's possible they haven't announced everything. We still have to see what NX is launching with. Some other publishers (WB) haven't even announced anything on their 2016 slate.
 
Street Fighter V is game of the generation for me. The fact that they will continue to support it with DLC is another big thing for me.
 
Like Namco Bandai, Konami, Square Enix, Koei Tecmo and others, the market is dying. Capcom is just another former shell of itself. The best of it left with Shinji and Inafune. Just like what happened with Koei Tecmo and Itagaki and Igarashi.

Koji represents one of the last games in japan to ever be made with such a large budget. FFXV will come close simply because of its troubled development, but this is in passing.



The only thing that is left is Platinium games. It's the only positive thing that has happened over the last generation. And FFXIV. Besides that I think it's safe to say that Japan has gone very downhill with video games, outside mobile gaming. It's a shadow of its former self.
 
Deep down I'm hoping that DMC5 and Dragon's Dogma 2 will be announced in 2016.
Year of dreams part 2.

Those you wish for DmC2, please leave the planet, immediatley!!!
 
I would also expect a launch title for the NX from them.

Megaman 11 exclusive to NX
Destroy Mighty No. 9 for good
Maybe they could even bring back Inafune, just ensure he doesn't get to screw with the artstyle.

Boom Capcom wins Nintendo wins we win.
 
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