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Castlevania: Lords of Shadow (PS3/360) Comparison Thread

RavenFox said:
This has to be a joke post.

I don't want to derail more this thread so why don't you instead go play Reach and discuss if this is a joke post or if you are just a joke account in a future thread?

Back on topic the DF face-off was quite good proving that we have an almost identical game on both platforms with the PS3 having a small frame-rate advantage in certain areas, wondering if the review builds are any different than the retail versions like Cox said...of course Cox also said that 360 owners won't have to swap discs if they have both dvd's installed - I just checked the manual of the game and there is no mention of such feature, either way that's kinda disappointing...kudos though to Mercury Steam/Konami for going with 2 dvd's on the 360 version to keep the quality of the cinematics on par with the PS3 version.
 
I finally played the demo on ps3 since it was available for non+ members. I thought the game looked gorgeous and played pretty well (I enjoy GoW just fine), but wowwww the framerate was absolutely horrid. It felt like playing a broken game.

I'm sad to hear the retail version is just the same. Might play it eventually and just get used to the framerate, but uh....couldn't they have just lowered the graphic quality a bit and hit 30fps?
 
Kagari said:
Return it and get the version you want instead? It's not that difficult.

Kinda difficult when I live in Finland and I ordered the game from Zavvi (UK). The postage hassle is not worth it.

Oh well, now I have to live with 1-3 fps gameplay difference.
 
Bebpo said:
I finally played the demo on ps3 since it was available for non+ members. I thought the game looked gorgeous and played pretty well (I enjoy GoW just fine), but wowwww the framerate was absolutely horrid. It felt like playing a broken game.

I'm sad to hear the retail version is just the same. Might play it eventually and just get used to the framerate, but uh....couldn't they have just lowered the graphic quality a bit and hit 30fps?
Yeah I'm pretty shocked myself. I turned it off even before leaving the first area, thought it was due to the shadows and lighting they used and maybe it would get better later on. But man, if it stays that way, wow. I haven't played a game with a shitty framerate like that in a looooooooooong time. Not counting the PS3 demo for Blacksite, which ran better than that first area in LoS, but at least it looked worse.

It's absolutely pathetic that they'd release a game in such a state in 2010. 2010!

Just to confirm... the rest of the game is that bad (like the demo) right? I mean I'm almost convinced that it is... but it's still hard for me to believe.
 
Danne-Danger said:
Yeah I'm pretty shocked myself. I turned it off even before leaving the first area, thought it was due to the shadows and lighting they used and maybe it would get better later on. But man, if it stays that way, wow. I haven't played a game with a shitty framerate like that in a looooooooooong time. Not counting the PS3 demo for Blacksite, which ran better than that first area in LoS, but at least it looked worse.

It's absolutely pathetic that they'd release a game in such a state in 2010. 2010!

Just to confirm... the rest of the game is that bad (like the demo) right? I mean I'm almost convinced that it is... but it's still hard for me to believe.

It never gets any better. Dealwithit.gif

I like to walk around slowly between battles taking in the beautiful sights, the game is a cornucopia of nice environments. This is the only time the framerate is bearable, and it feels good. As soon as you start running, even if there is nothing happening, it's a choppy slideshow. Such a shame.
 
Danne-Danger said:
Just to confirm... the rest of the game is that bad (like the demo) right? I mean I'm almost convinced that it is... but it's still hard for me to believe.
no, it gets worse. the demo area covers up the framerate issues pretty well (the lightning flashes, darkness, heavy rain effects, motion blur). but the area right after the demo is horrible (visual downgrade, aliasing, low res bitmap background) and runs even worse.

will return the game tomorrow, cant take it. the framerate really makes me angry because there is no reason for the game to run like shit.
 
revolverjgw said:
It never gets any better. Dealwithit.gif

Actually, it does. Most of chapter 4 and a few later areas run at a higher average framerate due to the type of environments and even hit 60 at times.
 
Feindflug said:
I don't want to derail more this thread so why don't you instead go play Reach and discuss if this is a joke post or if you are just a joke account in a future thread?

Back on topic the DF face-off was quite good proving that we have an almost identical game on both platforms with the PS3 having a small frame-rate advantage in certain areas, wondering if the review builds are any different than the retail versions like Cox said...of course Cox also said that 360 owners won't have to swap discs if they have both dvd's installed - I just checked the manual of the game and there is no mention of such feature, either way that's kinda disappointing...kudos though to Mercury Steam/Konami for going with 2 dvd's on the 360 version to keep the quality of the cinematics on par with the PS3 version.

Of course they're not. People trot out the exact same line each and every time a console game is released with a shitty framerate and the end result is always the same. Nothing's changing.

I honestly can't fathom why so many have such blind faith that things will just magically get better, there's absolutely no precedent for it at all.
 
brain_stew said:
Of course they're not. People trot out the exact same line each and every time a console game is released with a shitty framerate and the end result is always the same. Nothing's changing.

I honestly can't fathom why so many have such blind faith that things will just magically get better, there's absolutely no precedent for it at all.

Well there are a few like MS and GOW3 still most games stay the same.
 
luka said:
Actually, it does. Most of chapter 4 and a few later areas run at a higher average framerate due to the type of environments and even hit 60 at times.


This is very true. If only the whole game was like that.
 
luka said:
Actually, it does. Most of chapter 4 and a few later areas run at a higher average framerate due to the type of environments and even hit 60 at times.

There is one spot in Ch. 3 where the camera show just you and the tip top of the tower you're on and the framerate is crazy high! :lol
 
Been sitting on the 360 version unopened...thinking about switching.

I hate the the developers claims about the disc swapping not being necessary if installed was wrong.

How annoying (frequent) is the disc-swapping?
 
brain_stew said:
MS?

There was over a year between the GOW3 demo and the actual release, its a completely different scenario.

Well this was suppose to be the E3 demo or part of it which would make it a few months old unless i read wrong.
MS= Motorstorm
 
2&2 said:
Been sitting on the 360 version unopened...thinking about switching.

I hate the the developers claims about the disc swapping not being necessary if installed was wrong.

How annoying (frequent) is the disc-swapping?

Once between levels 6 and 7, and then every time you are on chapters 7-end and want to replay a chapter from 1-6 or vice versa.
 
Genesis Knight said:
Once between levels 6 and 7, and then every time you are on chapters 7-end and want to replay a chapter from 1-6 or vice versa.

Glad I went with the PS3 version.
 
revolverjgw said:
It never gets any better. Dealwithit.gif

I like to walk around slowly between battles taking in the beautiful sights, the game is a cornucopia of nice environments. This is the only time the framerate is bearable, and it feels good. As soon as you start running, even if there is nothing happening, it's a choppy slideshow. Such a shame.
S1kkZ said:
no, it gets worse. the demo area covers up the framerate issues pretty well (the lightning flashes, darkness, heavy rain effects, motion blur). but the area right after the demo is horrible (visual downgrade, aliasing, low res bitmap background) and runs even worse.

will return the game tomorrow, cant take it. the framerate really makes me angry because there is no reason for the game to run like shit.
luka said:
Actually, it does. Most of chapter 4 and a few later areas run at a higher average framerate due to the type of environments and even hit 60 at times.
So it is true. Well, the people in the OT seems to be enjoying it, good for them. But I can't see myself playing this game on any of the currently available platforms (fingers crossed for PC).

But still, I'm so confused. I almost couldn't believe my eyes when I played the demo. I mean really, this isn't and hasn't been an acceptable standard since the early days of PSX and N64 3D games, I usually scoff at people that say that, but in this case it's true. Somehow people manage to look past that in 2010, in an action game no less. With PS3 Bayonetta a lot of people (myself included) skipped it because it barely stayed over 30FPS, that was playable, but having the 360 version run smooth and look better made it worse. This game doesn't seem to have a lead platform, to me it seems like it's not aimed to run at any platform. Maybe devs are better off giving everyone an equally shitty version? Just baffling.

I've now told you how I really feel.
 
I played a good 4 hours last night on 360 and the framerate problems are blatantly obvious. The drops were continuous through my entire session.
 
WickedLaharl said:
he still should have come out and said that the situation had changed. instead he opted to keep his mouth shut and mislead people. what a classy guy.

i'm not really surprised though. going by his twitter posts he seems like the type that would lie point blank to your face for an extra sale.
i hate this guy. he always blames others (ign, microsoft), lies about game features and seems like a guy that will say everything to stand in a good light (first he bashed the old castlevania games which created a pretty big backlash. after that, he said that he always loved the old games).
 
Genesis Knight said:
Once between levels 6 and 7, and then every time you are on chapters 7-end and want to replay a chapter from 1-6 or vice versa.

Gah. I 'm a big fan of replaying levels a la newgame+ so this is the deal breaker for me. I'm gonna return the 360 one for the ps3 version and take a hit on return shipping.

I wish the developer comments weren't BS, or I would have pre-ordered the PS3 version while amazon still had the $20 bonus.
 
Genesis Knight said:
Once between levels 6 and 7, and then every time you are on chapters 7-end and want to replay a chapter from 1-6 or vice versa.


Wow so there is disc swapping. well the game is still good
 
Feindflug said:
I don't want to derail more this thread so why don't you instead go play Reach and discuss if this is a joke post or if you are just a joke account in a future thread?

Back on topic the DF face-off was quite good proving that we have an almost identical game on both platforms with the PS3 having a small frame-rate advantage in certain areas, wondering if the review builds are any different than the retail versions like Cox said...of course Cox also said that 360 owners won't have to swap discs if they have both dvd's installed - I just checked the manual of the game and there is no mention of such feature, either way that's kinda disappointing...kudos though to Mercury Steam/Konami for going with 2 dvd's on the 360 version to keep the quality of the cinematics on par with the PS3 version.

You mean that 3-page leaflet that came packed inside the game box?
 
S1kkZ said:
i hate this guy. he always blames others (ign, microsoft), lies about game features and seems like a guy that will say everything to stand in a good light (first he bashed the old castlevania games which created a pretty big backlash. after that, he said that he always loved the old games).

Exactly my feelings.

How come there is no backlash against Kojima, though? Before the game released, everyone was making a big deal about how his involvement would have spelled certain success, and now with the end result, we don't see anyone calling him out for his involvement in this debacle. KojiPro should have gotten more involved and I'm sure if they had, we would have had a much better product, technically.
 
Played the demo.

Mechanics are solid, framerate and IQ are not good, but not game-breaking. Will buy probably. This or Enslaved? Or be lttp for Red Dead Redemption?
 
subversus said:
Played the demo.

Mechanics are solid, framerate and IQ are not good, but not game-breaking. Will buy probably. This or Enslaved? Or be lttp for Red Dead Redemption?

Honestly? RDR is pretty much GOTG for me so I'd go with that.
 
Holy fucking shit, dodged a bullet by not buying the 360 version. That disc-swap shit is star ocean 4 all over again, disgusting.
 
brain_stew said:
Yeah, keep on dreaming! :lol
I find it quite annoying that we heard an entire week ago that the Xbox version's early review code was faulty and the final version was supposed to be better, and then we had a week of people giving anecdotal impressions on different versions and demos and broken street dates and people saying "I just want to wait for the Digital Foundry comparison to see how the framerate is in the final version," and then Digital Foundry comes out and says that the Xbox version's frame rate is inferior and the multi-disc install doesn't work properly. "Perhaps it's an issue with the review code we had (highly unlikely)."

At least Cox came out (a little too late) and confirmed that, oh yeah, the multi-disc install was gimped for no reason. Blame Microsoft.

This Digital Foundry report is a non-event. This is a restating of the exact same info we heard before this thread was even started.


Edit: I just realized that if MercuryStream had a complete multi-disc install system ready to go for the Xbox, and Microsoft blocked them from using it because they don't want two friends to be able to play the same retail copy, then if we bitched hard enough, Microsoft might conceivably back down from their position and MercuryStream could release a patch that re-enabled it.
 
Well that was a waste of time. What I just read barely qualified as a traditional DF face off and was more reminiscent of a LOT article. He spent more time giving "developer tips" than on the analysis.
 
CaptYamato said:
You're going to be pissed once you realize you.missed out on one of the best games of the year.

I'm pretty sure I'll just be glad I didn't get a game where I'd be legitimately pissed the entire time because of the framerate. Waste of my money.
 
CaptYamato said:
You're going to be pissed once you realize you.missed out on one of the best games of the year.

Naw. Am has his reasons for not getting the game and you shouldn't blame him.
 
i'm definitely in the same boat as Amir0x
i wish i had the eyes of my friends who all played the demo and couldn't see anything wrong with the framerate
so sad to miss out a probably pretty amazing game
sad and pissed at mercurysteam/konami for releasing it as it is
but as can be seen by the reactions in this thread for many this is acceptable because "the game looks so gorgeous"
...

please excuse my technical stupidity but would "un-v-synching" (via patch?) help in any way?
i guess it would just replace the crappy framerate with constant tearing:lol
the 2 worst things in gaming, really =/
 
Amir0x said:
I'm pretty sure I'll just be glad I didn't get a game where I'd be legitimately pissed the entire time because of the framerate. Waste of my money.
No shit.:lol

I can barely even watch videos of the slowdown without getting nauseous.

Got tired of that shit on the N64.
 
Genesis Knight said:
Once between levels 6 and 7, and then every time you are on chapters 7-end and want to replay a chapter from 1-6 or vice versa.

Motherfuckingcocksuckingfucknugget

Fuck Microsoft. I could've lived with a few frames worse framerate but if I want to switch between levels in the endgame and I have to go through the same shit as in Star Ocean 4, fuck the Xbox version.

Let's see how the returns in Zavvi work. I'd rather take a few euro hit in the postage fees rather than swap discs multiple times.
 
Thunder Monkey said:
No shit.:lol

I can barely even watch videos of the slowdown without getting nauseous.

Got tired of that shit on the N64.

It's a shame. I really was excited for this game for a while. I love big, epic productions and this is a huge game too - it's real meaty with tons of content, which is rare for an action game. But something like this, which is so pervasive that it ruins all impact the visuals could have for me, just really is silly.

I mean, like I said, people are acting like this is about 60fps. It really isn't. Yes, in every case, 60fps is the best... but I am more than willing to accept and play games that are mostly consistently at or above 30fps. I am, that's just the way the world works. But man the comparison video... the dips... jesus christ it's SO BAD.
 
Its funny, I am probably as, or more, sensitive to aliasing as frame rate...first thing I thought when I turned this on was how jaggy it was...GoW3 devs need to start farming out their technique
 
Its not coming to PCs, ever. I too would love it, but Japanese publishers dont give a damn about PCs. I still can't believe that MGS Rising is coming to PCs.
 
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