It reduces the elevation increments from 12m a step to 6m and 3m a step. It basically takes the mod Fine Road Heights and puts it in the base game.
ok what was the default "as before"? When the button is at full? (12m I guess) ??
It reduces the elevation increments from 12m a step to 6m and 3m a step. It basically takes the mod Fine Road Heights and puts it in the base game.
ok what was the default "as before"? When the button is at full? (12m I guess) ??
Quays/Canals plus a little bit of modding should make sunken highways really easy to create, right"?
yessss...
the only downside to this update is now I have to take full advantage of all these new features..... by starting a new city from scratch
That's what I'm doing too. Last night I played around in a few of my current cities just to see what the new stuff was, and I'm liking this patch! The canal and quay interface is done wonderfully, but the new placeable rocks and water walls are great too. I'm thinking of making a poop canal in my new city that carries the waste far away from the population and empties it way out to sea!
I'll go even further and create "Poop Lake" !
I wonder if the lake would fill up completely at some point.
The answer is yes it does!
I put all of my waste into a large far off lake in my one city, the water turned a horrible color but things went fine for awhile, but eventually the water level did slowly creep up and spill over, allowing waste to flood all over my industrial sector. It was not a pretty sight, turns out the citizens do not love swimming in raw sewage....
What happens when you hit the max number of simulated cims? not cars (which, if you're not careful, would grind all your cities services to a halt), but like actual cims... I think the number is ~600k or something like that? Your city would have to be around 1 million in population.
What happens when you hit the max number of simulated cims? not cars (which, if you're not careful, would grind all your cities services to a halt), but like actual cims... I think the number is ~600k or something like that? Your city would have to be around 1 million in population.
The update motivated me to play this again. Was in the process of building a tourist district when I noticed that the sun sets almost right behind the cathedral.
There is something nice about planned cities. Usually I try to build more organic cities and hide all big roads underground.
Beautiful. All my cities end up being organically grown chaotic clusterfucks.
mine's organically grown too really. the secret imo is that you have to be not scared to bulldoze a couple of blocks to build a roundabout or highway junction if you need to. it started on the far side of the river (pearl hills) and has spread down and to the right over time.
the two roundabouts just above the highway, to the right of the centre, for instance, took me literally hours of trial and error to get right. i had to knock down about five blocks and completely redo the roads in that area to get the traffic from tailing back all the way down the big highway in the centre.
We got the proofread localization files and managed to fix some other bugs last week. QA also had the time to go through the patch and verified the fixes. This means the patch is going live today! See the full notes below.
The team continues their normal work this week, except for Karoliina who is attending Quo Vadis conference in Berlin as a speaker and on Thursday I will be attending the Finnish Game Awards where Cities: Skylines is nominated in two categories. It's rather exciting!
Just to be sure I ordered cakes for next week so we can either celebrate the win or drown our sorrow in delicious and unhealthy sweets. I think that's only fair, right?
Cheers,
Mariina
1.4.1-f2
Fixed: Assets editor ignores vertex colours when a mesh is imported
Fixed: Buses can enter and exit bus stations located at highways with sound barriers
Fixed: Rocks, Trees, and Shrubs can clip through elevated roads and paths when terrain is elevated with Shift Tool
Fixed: Building a Cargo Hub also add weekly Train expenses
Fixed: Expansion 1: Text: The default names of the Souvenir Shops have the word "Souvenirs" misspelled.
Fixed: Text overlap in New Game panel when using Polish language
Fixed: Text goes out of bounds in Load Game panel in several languages
Fixed: Road maintenance pickup has misplaced headlights
Fixed: Placing a Six-Lane Road to the edge of a Train Track cause it to clip through it
Fixed: Map Editor: Environment props could be sorted in different tabs.
Fixed: Asset Editor: UI: Map Editor Environment assets could be sorted in a different tab of the Building Asset Importer.
Fixed: custom water normalmap issue
Added newly proof read and fixed strings
Fixed: localization issues
Fixed: Hovering / floating cars going across map
Fixed: Changing elevated pedestrian path to ground level near elevated road causes visible path level issue
Improvement: Added confirmation window when unsubscribing Steam Workshop items from Content Manager
Anyone playing this game on a laptop with i5 6200u with 940m? How's the performance?
Thanks
Is the game easy to get into? Really tempted to try it.
I bought snowfall and never had any snow hit my city. I tried different maps to see which ones would have the mechanic and came up dry every time.
Also does everyone play with money mechanics on or just sandbox it? I like the cash restraint to make situations interesting but it really limits the strategy game of building effective routes.
Just bought After Dark for £6 on Humble Bundle store but apparently this Snowfall is a bit of a let down?
Anyone playing this game on a laptop with i5 6200u with 940m? How's the performance?
Thanks
I should get around to playing this... how's the economic bit? I tend to get a bit bored by city builders that gives you heaps of cash and it's more playing with models than trying to manage the city.
I should get around to playing this... how's the economic bit? I tend to get a bit bored by city builders that gives you heaps of cash and it's more playing with models than trying to manage the city.
I can't build anything anymore, how can i fix this?
I didn't know there was a limit to build?
I know there's a trees limit easily reachable but what limit are you hitting? roads? terrains? prebuild stuff like parks and such?
I can't build anything.
92k peeps
That shouldn't be hitting any limits. try downloading this mod and see if you're hitting any limits.
So you know last week when I said that we'll take our time with the next expansion, but would try to push a small patch out before we go on summer vacation? Well it's all true. We'll be focusing our efforts to bringing you something massive later on and have started to work with the modders on a new tool today. I'm so excited about this one! However there's much work to be done and not yet any news to share, so I'll stop teasing you about it for the time being.
Luckily there's a small patch coming out soon that will not only include bugfixes but nice content for everyone to enjoy. There will be more news about the content shortly as we plan to get this patch out by the end of next week!
What I can tell you is that the patch will mostly have localization bugs fixed (so nothing major) and the full patch notes will be revealed when the patch is ready. However since the game has done so well we felt that it's time to give something back to you guys. So we are adding the pre-order content to the base game, which means that everyone can have a dog park or a carousel in their city! Those are my favourites, but there's also a basketball court, botanical garden and a bouncy castle available.
While we wait for the patch to be ready to go out, please take a look at the devs behind the game
i'm kind of tired of the same type of buildings on my map, if i download new buildings, can i replace the old ones on a existing save file? or i will have to start new game?
how the hell do I connect electricity? I have power lines near my homes and a windmill near those powerlines
The game is absolutely awful at teaching a new player
Hey this game has really caught my eye but not sure if it will run properly on a laptop? and dont want to waste the money. Is there any news on the Xbone release?