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COD Xbox one will cloud for hosting dedicated servers

So COD: Ghost on Xbox One will have dedicated servers and early DLC access, Definitve console version confirmed! Seriously, lagless online multiplayer on a Console COD game is fuckin awesome!
 
ITT: People quickly assume XBONE is the definite version and PS4 has no dedicated servers.

Agreed. I'll be surprised if Activision doesn't ensure dedicated servers on PS4 also. It's tough to split your user base THAT much to the point where one version performs significantly poorer than another version.

There have also been rumors that Sony is looking for a server-hosting partner to help third-parties have dedicated servers IIRC, so that could play a hand as well...
 
I am certainly surprised by it as well. They must be building out their infrastructure to handle this stuff. BO2 consistently has 350,000 people playing at the same time on the 360, the amount of server resources needed to handle 30,000 simultaneous games is not trivial and not cheap.

Didn't MS spend literally billions to improve Azure infrastructure earlier this year? Some of that is obviously being set aside for Xbox.
 
Agreed. I'll be surprised if Activision doesn't ensure dedicated servers on PS4 also. It's tough to split your user base THAT much to the point where one version performs significantly poorer than another version.

There have also been rumors that Sony is looking for a server-hosting partner to help third-parties have dedicated servers IIRC, so that could play a hand as well...

Yea, now that I think about it, it's entirely possible that Microsoft paid Activision to not talk about dedicated servers on PS4 (or any other consoles) until after the game launches.
 
Agreed. I'll be surprised if Activision doesn't ensure dedicated servers on PS4 also. It's tough to split your user base THAT much to the point where one version performs significantly poorer than another version.

There have also been rumors that Sony is looking for a server-hosting partner to help third-parties have dedicated servers IIRC, so that could play a hand as well...

Probably also played a hand in them now charging for multiplayer.
 
So here's my prediction: activision won't rent enough server space to keep up with demand, players will be allowed to connect to games nowhere near their region and the matches will be filled with lag. There will be zero preventivite measures so as long as people can connect and the game 'looks' ok nobody will complain
 
the XBO version will be the definitive version for the competitive community , which is enough for me to play it on that platform dispite having an elite PC

looking forward to seeing shadowfall mp today to see if i'll get some competitive MP out of my ps4
 
But what about the 360/ps3 versions? They don't cloud
Activision could still provide dedicated servers for current gen versions....if they felt like it. But seeing as each cod game performs better than the last sales wise why would they? Consumers have spoken with their wallets and they are fine with p2p
 
ITT: People quickly assume XBONE is the definite version and PS4 has no dedicated servers.

it's not a bad assumption though. MS has heavily invested in dedicated server infrastructure. everyone made fun of "cloud cloud cloud", but this is part of that infrastructure in action.

Sony could have it too...they might, but they haven't talked much about it.
 
Sony never even hinted at having dedicated servers for all games, yet you think all of sudden it will happen lol. Oh man MS was already the only system i was gaming online anyway so i will reap the benefits.

The idea of even paying Sony to play online was crazy knowing that MS is and will always be better at online play.
 
ITT: People quickly assume XBONE is the definite version and PS4 has no dedicated servers.

We will see at Today's Sony Gamescon conference if they will also announce dedicated servers for their COD version, but highly doubt it.

Didn't MS spend literally billions to improve Azure infrastructure earlier this year? Some of that is obviously being set aside for Xbox.

Dedicated server future on a console is a dream come true for gamers, COD: Ghost on the Xbox one leading the way!
 
Yea, now that I think about it, it's entirely possible that Microsoft paid Activision to not talk about dedicated servers on PS4 (or any other consoles) until after the game launches.

lol that is a waste of money. The idea of that is idiotic.They don't have to say exclusive because only the xbox one is using the cloud for dedicated servers. Sony never announced being able to do such a thing, and right now is far behind MS in terms of infrastructure.
 
Sony never even hinted at having dedicated servers for all games, yet you think all of sudden it will happen lol.

No one ever said PS4 would have dedicated servers for all games. It's just possible, even likely, that Call of Duty will have dedicated servers on PS4.

Xbox One won't have dedicated servers for all games either, believe it or not.

lol that is a waste of money. The idea of that is idiotic.They don't have to say exclusive because only the xbox one is using the cloud for dedicated servers. Sony never announced being able to do such a thing, and right now is far behind MS in terms of infrastructure.

You don't need a massive cloud infrastructure to run dedicated servers for a game. Sony has been running dedicated servers for many of their 1st-party PS3 games since 2006. Dedicated servers aren't some new, magical thing that only Microsoft can do.
 
What? Nope. Blops2 on pc has dedicated servers but the netcode is so fucking bad (lag comp) it barely makes a difference. MW2 was the PC version that was p2p.

Black Ops 1 has dedicated servers on PC, but not Black Ops 2. Otherwise I would probably have played the game a bit more then 10 hours in mp the lag compensation was aggravating to say the least.

Now that i look into it blops2 did have dedicated server. Wow that is some bad netcode right there.
 
We will see at Today's Sony Gamescon conference if they will also announce dedicated servers for their COD version, but highly doubt it.



Dedicated server future on a console is a dream come true for gamers, COD: Ghost on the Xbox one leading the way!

Sony isn't permitted to demo CoD footage at events, Activision has an agreement with Microsoft. There's no chance you will ever see anything CoD related at a Sony event aside from an exclusive (like declassified on vita) or CoD gameplay in a sizzle trailer.
 
Great news! Now I'm really tempted to pick up COD as well. Haven't played it in years.

You really should thank yourself that you missed out on the past couple entries of COD. The series has seemingly gotten worse on a technical basis every year. The horrible lag compensation algorithm ruins the gameplay experience for many people; not even dedicated servers will solve that problem.
 
PS4 needs to match or this is an actual game-changer for many.

I would expect it to, since giving one version of the game completely different netcode than the others would mean more work on the part of the developers.

Also, I really doubt that access to dedicated servers is so difficult on PC and PS4 that they'd be forced to go P2P.
 
I would expect it to, since giving one version of the game completely different netcode than the others would mean more work on the part of the developers.

Also, I really doubt that access to dedicated servers is so difficult on PC and PS4 that they'd be forced to go P2P.

I really doubt the PS360U versions will have dedicated servers. What would be the point at this stage?
 
So here's my prediction: activision won't rent enough server space to keep up with demand, players will be allowed to connect to games nowhere near their region and the matches will be filled with lag. There will be zero preventivite measures so as long as people can connect and the game 'looks' ok nobody will complain

That's the beauty of Azure it automatically scales up and demand due to demand, devs only get charged for what they use and for XB1 games they get it at a discount as well.
 
That's the beauty of Azure it automatically scales up and demand due to demand, devs only get charged for what they use and for XB1 games they get it at a discount as well.

That's a beautiful thing, MS thoughtfully made the Azure system just for developers to take advantage of and gamers to enjoy.
 
so what's the difference between cloud servers and the regular servers we've been using for decades?

Normally dedicated servers are just that, Activision would have to set up servers all over the world, some which may get hammered some not used at all. If a game becomes too popular the servers get overloaded.

The Cloud servers MS uses for Skydrive etc can automatically add and reduce resources on the fly and they are already based in all the major regions, if a game pans in Japan then devs dont need to pay for any server time, if the game becomes popular devs dont need to worry about not having enough servers Azure should cope.
 
No one ever said PS4 would have dedicated servers for all games. It's just possible, even likely, that Call of Duty will have dedicated servers on PS4.

Xbox One won't have dedicated servers for all games either, believe it or not.



You don't need a massive cloud infrastructure to run dedicated servers for a game. Sony has been running dedicated servers for many of their 1st-party PS3 games since 2006. Dedicated servers aren't some new, magical thing that only Microsoft can do.

No, what I am trying to say is people can't assume Sony can match this because there is nothing to back that up. Nor can they assume because MS didn't say exclusive that it means something. People just can't stand the thought of MS having good news, and somewhat putting the PS4 in a negative light.


PS4 could possibly get dedicated servers if Activision does it, but that remains to be seen.


MS is allowing every game to have dedicated servers up to the third parties to use it.
 
is it a leap to assume all MP titles will use dedi's on xbox one? BF4?
 
That's the beauty of Azure it automatically scales up and demand due to demand, devs only get charged for what they use and for XB1 games they get it at a discount as well.

Activision's too cheap to not set a hard upper limit on how much bandwidth they use (i.e., putting a cap on how much money will come out of their pocket).

is it a leap to assume all MP titles will use dedi's on xbox one? BF4?

Battlefield has been using dedicated servers on consoles for over 8 years now. Since the early days of Xbox 360/PS3.
 
Megaton for FPS players, seriously

It is, millions of COD fans will rejoice at this news and will flock to the Xbox one version because of it. No host migrations or lag for a console COD game is just great news, lol at people to spin it in a negative way.
 
Activision's too cheap to not set a hard upper limit on how much bandwidth they use (i.e., putting a cap on how much money will come out of their pocket).

Activision(or MS for that matter) will ensure that there are no issues where players cannot find games. To think otherwise is just silly.
 
It is, millions of COD fans will rejoice at this news and will flock to the Xbox one version because of it. No host migrations or lag for a console COD game is just great news, lol at people to spin it in a negative way.
Dedicated servers isn't a negative in and of itself. The negative is if (and it's a big if) for whatever reason the PC and/or PS4 versions don't get the same treatment, and a huge chunk of the fanbase gets the shaft.
 
Dedicated servers isn't a negative in and of itself. The negative is if (and it's a big if) for whatever reason the PC and/or PS4 versions don't get the same treatment, and a huge chunk of the fanbase gets the shaft.

But it's hardly activision's fault if Sony dont offer the same service and support as MS do.

For activision to set up dedicated servers for the biggest selling shooter COD for sony platforms would cost an absolute fortune.
 
Dedicated servers isn't a negative in and of itself. The negative is if (and it's a big if) for whatever reason the PC and/or PS4 versions don't get the same treatment, and a huge chunk of the fanbase gets the shaft.

If Microsoft is pushing to have them use these in their versions of the games and giving them free access to the Azure platform to do it, I think it far within the realm of possibility that we won't see dedicated servers on PC or PS3/PS4.
 
Important things about MS Azure "Cloud":

  • It was not made just for XB1, it's been around for a while and was made to compete with Google and Amazon's cloud solutions.
  • It was not made just for gaming, many forture 500 businesses use it.
  • It is usable by anyone who pays for it (PS4/PC/iOS/etc.. devs included)
  • It is not free for XB1 games, but XB1 devs get discount.
  • XB1 games are not required/guaranteed to use it.
 
Important things about MS Azure "Cloud":

  • It was not made just for XB1, it's been around for a while and was made to compete with Google and Amazon's cloud solutions.
  • It was not made just for gaming, many forture 500 businesses use it.
  • It is usable by anyone who pays for it (PS4/PC/iOS/etc.. devs included)
    [*]It is not free for XB1 games, but XB1 devs get discount.
  • XB1 games are not required/guaranteed to use it.

This is the biggest part here. Renting out servers is stupidly expensive and sometimes not even worth it. If Microsoft is making this affordable and a viable option to all devs, then I think we could see a lot of games taking this route for the Xbox One.
 
Important things about MS Azure "Cloud":

  • It was not made just for XB1, it's been around for a while and was made to compete with Google and Amazon's cloud solutions.
  • It was not made just for gaming, many forture 500 businesses use it.
  • It is usable by anyone who pays for it (PS4/PC/iOS/etc.. devs included)
  • It is not free for XB1 games, but XB1 devs get discount.
  • XB1 games are not required/guaranteed to use it.

You've missed out that MS are helping devs configure their games to work on it and are building it into their XB1 support
 
Important things about MS Azure "Cloud":

  • It was not made just for XB1, it's been around for a while and was made to compete with Google and Amazon's cloud solutions.
  • It was not made just for gaming, many forture 500 businesses use it.
  • It is usable by anyone who pays for it (PS4/PC/iOS/etc.. devs included)
  • It is not free for XB1 games, but XB1 devs get discount.
  • XB1 games are not required/guaranteed to use it.
Can't we just be happy about dedicated servers or does this have to be a fanboy war?
 
ITT: People quickly assume XBONE is the definite version and PS4 has no dedicated servers.

It's already the definite version for competitive players and casual players. Call of Duty championships (1 million$$$ in prizes) is sponsored by Xbox. Xbox gets DLC early. Xbox has dedicated servers.

It's looking like PS4 just has CoD :l
 
It's already the definite version for competitive players and casual players. Call of Duty championships (1 million$$$ in prizes) is sponsored by Xbox. Xbox gets DLC early. Xbox has dedicated servers.

It's looking like PS4 just has CoD :l

COD on PS4 will be fine. Yes, the COD Championships are sponsored by Xbox, but nothing stops Sony from sponsoring tournaments (like they did with Black Ops 1). Regardless, there will be LAN events, big and small, for both platforms.

And everyone is jumping the gun on the dedicated servers for Xbox One as an exclusive. Thus far, there has been zero confirmation that dedicated servers will be exclusive to Xbox One... not even from Infinity Ward or Activision.
 
Dedicated servers isn't a negative in and of itself. The negative is if (and it's a big if) for whatever reason the PC and/or PS4 versions don't get the same treatment, and a huge chunk of the fanbase gets the shaft.
But it's hardly activision's fault if Sony dont offer the same service and support as MS do.
Pretty much, MS spent the money and had the forsight for Azure/cloud and will reap the benefits, don't see how it's a negative. It's business.
 
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