Captain Tuttle
Member
I don't think that's true, do you have a source?There is no P2P at all on X1. Dedicated servers for every game, every match.
I don't think that's true, do you have a source?There is no P2P at all on X1. Dedicated servers for every game, every match.
I don't think that's true, do you have a source?
? I'm confused on what you're saying. PC had "dedicated servers" but not dedicated servers?
This is different. This means ghosts on xbone will be using the azure server network as their dedicated servers. This is much much better.
I'm now getting ghosts. Dedicated servers confirmation was all I needed
As in, I dont have server browsers to pick exactly which servers I want to join (USA only, less than 50 ping, nuketown only). It's matchmaking on 'dedicated servers + lag comp' without a region filter. What the hell is the point of having dedicated servers if I'm liable to join a server in brazil? (and yes it happens) Servers cant even have ping limitations on them so even if I do find a server that I have 30ping in....the next dude might have 150ping and can be in Canada.
PC community is STILL asking
So does the PC Version also have dedicated servers?
So does the PC Version also have dedicated servers?
There is no P2P at all on X1. Dedicated servers for every game, every match.
Microsoft is subsidizing cloud utility for developersessentially, it will cost developers nothing to build on/access the Azure platform. So while I dont believe its mandatory for a title to offer dedicated servers, there wouldnt be any investment on the dev side to do so, which means Yup, dedicated servers for everything. (Certainly for marquee MP experiences like BF3/4, COD, Titanfall, Destiny, etc). This is a huge part of why persistent online world was such a buzzphrase at E3 this year.
http://videogamesandnews.com/xbox-one-multiplayer-features-dedicated-servers-smart-match-trd/
Yeah, I want MS to explain it to me like I'm a Seven year old, nice and clear with no ambiguity.The source is a wired journalist. Not microsoft. I don't see why quoting it helps.
Probably, but they won't be hosted by MS.
Just go by your gut. Do you really think MS will bankroll EVERY SINGLE multiplayer XB1 game? 1st party and "selected value partners" of course (think Titanfall) but no way is every single getting free Azure VMs or any other "Cloud" benefits. If they pay up, sure.Yeah, I want MS to explain it to me like I'm a Seven year old, nice and clear with no ambiguity.
This COD business is only a good thing though and I doubt it'll be the only game that gets this treatment.
Lol I don't know what tier I am lolll but I only live thereSo You're Tier 3/4 ? I imagine bringing any machine to your coutry must cost a lot![]()
Boom...well there it is.
Xbox One will be my console of choice for online multiplayer gaming. I'm pretty sure Battlefield 4, Titanfall, and Halo 5 will follow suit.
This is not confirmed as far as i know.There is no P2P at all on X1. Dedicated servers for every game, every match.
This is not confirmed as far as i know.
Is this a PR thing or are they really going to use Dedi's on only one console? Probably not.
Boom...well there it is.
Xbox One will be my console of choice for online multiplayer gaming. I'm pretty sure Battlefield 4, Titanfall, and Halo 5 will follow suit.
True. I also think that they said "support for dedicated servers" regarding Call of Duty, that is mostly what i'm wondering about. It doesnt seem clear to me that every single COD online match will run on dedicated servers.It isn't. Besides, smaller scaled games do not need dedicated servers and would be silly.
I will honestly be salty if there's not something similar on PS4. That, or this will just push me over to Battlefield instead (assuming that still has dedis).
True. I also think that they said "support for dedicated servers" regarding Call of Duty, that is mostly what i'm wondering about. It doesnt seem clear to me that every single COD online match will run on dedicated servers.
With new co-op mode, exclusive multiplayer features and downloadable content, Call of Duty: Ghosts will be best on Xbox One:
The award-winning team from Infinity Ward unveiled a new co-op mode, Blitz, for Call of Duty: Ghosts. Mark Rubin, Executive Producer at Infinity Ward, took to the stage at the Xbox Showcase to announce Call of Duty: Ghosts on Xbox One will use Xbox Live Cloud hosting to provide dedicated servers for multiplayer matches, ensuring the best multiplayer experience will be on Xbox One. And, gamers will get all downloadable content for Call of Duty: Ghosts first on Xbox One and Xbox 360.
Depends where you live.
Not all countries like Australia have their own cloud servers. So I'm not sure how this will work.
They could obviously hire some infrastructure to fill the gaps...but so could Sony.
Is this a PR thing or are they really going to use Dedi's on only one console? Probably not.
Can we stop this please? Seriously. It doesn't even work in this context.But have you seen Titanfall?
Just go by your gut. Do you really think MS will bankroll EVERY SINGLE multiplayer XB1 game? 1st party and "selected value partners" of course (think Titanfall) but no way is every single getting free Azure VMs or any other "Cloud" benefits. If they pay up, sure.
Sony better address this and confirm they also have dedicated servers. If they omit any confirmation they probably won't have them. Similar to the way Xbox has never confirmed they have 8 gigs of inferior ram.
True. I also think that they said "support for dedicated servers" regarding Call of Duty, that is mostly what i'm wondering about. It doesnt seem clear to me that every single COD online match will run on dedicated servers.
This is not confirmed as far as i know.
Just go by your gut. Do you really think MS will bankroll EVERY SINGLE multiplayer XB1 game? 1st party and "selected value partners" of course (think Titanfall) but no way is every single getting free Azure VMs or any other "Cloud" benefits. If they pay up, sure.
This is making me think it's gotta have dedicated servers or they are at least still working on it. Otherwise, why not just outright deny it?
Well as i posted above, it seems MS slipped in the word exclusive either in confidence, or as an initial smokescreen. Its a loaded enough word that they have been using a lot in the xbox One reveal plans that i don't see them making such a mistake (assuming there will be dedicated servers on PS4 as well)
Maybe now I'll be able to get four bars in a game when playing with non-EU players.
In previous COD games, I would always have three bars when in a non-EU-hosted game. Giving players a slight advantage due to bullet lag.
Dedicated servers don't really help ping/latency. It won't speed up the time it takes your packets to cross oceans. Dedicated servers are more about consistency.