PedroLumpy
Member
OldJadedGamer said:It's like when you were a kid and had to eat at the kiddie table for Thanksgiving and then all of a sudden you got to eat with the rest of the adults at the big table... it's that feeling.
It's the joke with my friends when someone suggests to play regular TDM we will say "do you guys want to eat at the kiddie table"?
Not this shit AGAIN man. It's fine that you don't like Normal mode, but don't fucking start trash talking everyone else.
The arguments have been laid plenty of times before for both, don't be lame.
As for the rules.... C4? Really? I mean the guy has to set the fucking thing off at the right time. It's not brainless like the grenade spam or claymores. Proximity mines are generally bad design, but as other's have said, bomb squad is there to help you. And perk slot 1 aren't exactly 'power' perks anyway.
Martyrdom isn't too bad, but is just ass backwards from a promoting fun perspective. I'm surprised they wouldn't remove that just because it has no redeeming value.
Probably most surprising is not removing Kill cams. Probably the most unfair thing about COD I can think of. If that sniper has a great spot, no reason he should be revealed every time he kills someone. I should say though the kill cam is great for checking your lag. But that shouldn't be a concern in tournament play, as you have to finish the match regardless.
And finally. JUGG'S is not rigged. The reason everyone flips out on it is because the red cross appears when you hit someone with it. Prompting people to blame it when someone who has it kills them. If stopping power had some sort of bullet icon that popped up when you were shot by someone with it, everyone would complain about stopping power too. But since it doesn't, no one really pays it much attention.