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Confirmed: Megaman 9 is a WiiWare Exlcusive

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Eh. I have a Wii. That works.

With the 8-bit graphic retro-style, it's not like we're losing out on visual clarity or something.

Besides, the exciting part of the whole thing is that it feels like there's some rare NES cartridge out there that you have never played or something. So the Nintendo connection is already there.

Also - how the fuck do you read GAF for longer than a month and still not get the Capcom=Konami meme? It's in every other thread. Pay attention!
 
HUELEN10 said:
Second of all, I am part of a Boycott. I KNEW there was gonna be a game that would tempt me, but I stand firm. I demand a storage solution.


Why? I will not buy it, but if the boycott should take longer than the game's release, I am sure I can call upon a Shop Channel IOU from my friend. He owes me a game.

How many people are in with the boycott? :lol

But see, you getting MM9 from a friend would defeat the purpose of the boycott! Nintendo doesn't care whether you got the game from your great aunt Sally or your best friend Timmy. It's still money spent going into Nintendo's evil, anti storage space pockets.

The only thing you're doing is denying yourself a possibly great game AND lowering the possibilities of further MM games down the line. You and your boycott are never going to make Nintendo come out with a storage solution if it's not already in their plans. Which it is, BELIEVE in E3.
 
pulga said:
How many people are in with the boycott? :lol
32. It is local, as it is me and a couple of my old HS friends and college buddies.

pulga said:
See, you getting MM9 from a friend would defeat the purpose of the boycott!
No it won't. he has like 4000 points saved up from about 6 months ago. Nintendo will not be getting a cent from that, as that happened before the boycott.

pulga said:
The only thing you're doing is denying yourself a possibly great game AND lowering the possibilities of further MM games down the line.
I WILL get the game somehow, but I am not paying for it.

pulga said:
You and your boycott are never going to make Nintendo come out with a storage solution if it's not already in their plans. Which it is, BELIEVE in E3.
Well we can't do much else and it won't make a difference, but we gotta do something!
 
I never understand the idea behind boycotting something. You want Nintendo to announce a product by not buying their other products? Isn't that the same as I won't eat my mom's food because she didn't buy me a new toy?

Perhaps I am mistaken, enlighten me.
 
HUELEN10 said:
32. It is local, as it is me and a couple of my old HS friends and college buddies.


No it won't. he has like 4000 points saved up from about 6 months ago. Nintendo will not be getting a cent from that, as that happened before the boycott.


I WILL get the game somehow, but I am not paying for it.


Well we can't do much else and it won't make a difference, but we gotta do something!

Freakin pirate.
 
Dragona Akehi said:
Capcom... exclusive?


AHUAHUAHUAHUAHUAHAUAHAUAHU

I was having faith in Capcom keeping SOMETHING exclusive.

Then they ported RE0 to Wii. What the hell.

Although, they do deserve credit for the first two DMCs and the 2nd and 4th Onimusha games. I guess.
 
I love how a retro MM suddenly needs an HD treatment :lol . Judging by that NP snippet PS3, 360 folks wouldn't have bought this since they expect more graphical fidelity. VC has shown that old school graphics and gameplay work with the Wii audience - putting this out on Wii makes sense.

That being said I can absolutely see Capcom making another MM project for PSN/Live.

HUELEN10 said:
I WILL get the game somehow, but I am not paying for it.
A GAF all time low.
 
Gaborn said:
Freakin pirate.

Chill guys, he already explained in the previous page that apparently he's got a friend who owes him a game.

But crucify him anway for participating in a useless boycott.
 
Dragona Akehi said:
Capcom... exclusive?


AHUAHUAHUAHUAHUAHAUAHAUAHU

The funny thing is that when I read the second line, I found myself reading it as lyrics to Hard Man's song.

"A-hua-hua-hua, hua hua hua..."
 
I definitely think we'll see Megaman on XBLA/PSN. Whether or not it's MM9 is a different matter.

MM9 suits WiiWare best, I think this decision is fine. It wouldn't gain anything from being on 360/PS3.
 
_Alkaline_ said:
I definitely think we'll see Megaman on XBLA/PSN. Whether or not it's MM9 is a different matter.

MM9 suits WiiWare best, I think this decision is fine. It wouldn't gain anything from being on 360/PS3.

but tehh achievemnts! hd 8 bit sprites!
 
I'll buy it. Especially since North America has been deprived of all the old Mega Man games on VC.
 
_Alkaline_ said:
MM9 suits WiiWare best, I think this decision is fine. It wouldn't gain anything from being on 360/PS3.
It'll be a good way to scout out where the fans are by the sales (if they release it simultaneously).
 
I have a Wii and I would buy the WiiWare version anyway so this news doesn't bother me at all :-) It suits WiiWare well, and the service is becoming really fucking awesome I must say.
 
Tristam said:
I'm tired and I'm slightly inebriated -- and the following question may reflect both conditions -- but doesn't that present a concern for gameplay? Mega Man ain't Contra, but even still enemies and obstacles often take you by surprise because of the limited screen real estate. In the widescreen mockup you posted, the player is at a distinct comparative advantage. Obviously Capcom could take that into consideration when designing a widescreen Mega Man game, but as it stands the formula would be shaken up.

Now I do kind of wish there were a slightly different graphical style -- I think it was drohne who mentioned something chic like Pac Man CE, which is what I would've preferred. Still, I prefer the old NES style to something like Mega Man 7 because Mega Man's sprite doesn't take up half the fucking screen.
Actually, no. The player really isn't at an advantage in the mockup, because those flamey guys target you and lob fireballs. Now you'd be under a double-assault. More power + More enemies = More action. Although after you took both enemies out it would slow down and you'd be able to take later enemies out one at a time as they come into range, just like before, but at an increased distance.

I think widescreen is just what Megaman needs to freshen things up a bit and make things a bit more modern without sacrificing anything that made the little 8-bit guy who he was. Yeah, it would shake things up, and you'd have to tweak some things like the three-shots-onscreen-at-one-time limit, but the introduction of the charge shot probably changed things just as much. And it just seems like a better thing to do with the excess resolution of even the Wii than simply throwing it away on a 2x filter.

And if you think about it, Megaman has always been about the distance attacks. After looking at the widescreen mockup, doesn't it seem cramped in the 4:3 screenshot? It almost seems pointless to give him a Buster instead of a Z-Saber in those tight conditions.

Of course, this is just me dreaming. But I want to convince people that it's a nice dream.
 
DavidDayton said:
The franchise holds little weight these days. Plus it's a digital release so the number of potential customers is capped quite low compared to a retail release.

The game takes no advantage of the Wii's specific features, so it could run on most devices on sale today. My guess is that Nintendo moneyhatted Capcom for this.
 
This makes me sad :(.

I want a change...like few platformers and no more fucking twin stick top down shooters.

Eh.

Anyway, congrats Wii owners!
 
Visualante said:
The franchise holds little weight these days. Plus it's a digital release so the number of potential customers is capped quite low compared to a retail release.

The game takes no advantage of the Wii's specific features, so it could run on most devices on sale today. My guess is that Nintendo moneyhatted Capcom for this.
Couldn't have anything to do with it being a console geared to retro gaming, could it? Or that maybe they wanted to the mainline series to NOT be on a handheld?

Nah, it's because Nintendo threw money at them.

Once again: Keiji Inafune, 2006 interview, spelled it out in black and white that we were gonna get Mega Man on Wii. No one paid attention because it was a dead franchise at the time, just because it didn't sell on the PSP.

And now here we are, with people finally realizing how relevant people might still find it and fighting over it again.
 
Xeke said:
Do people really need to endlessly bitch every time the Wii gets an exclusive?:lol
I don't think people are bitching, there are clearly a few people who want to play this and don't have Wiis, but nobody is crying or trolling. I'm simply questioning the logic of it.

It is a stupid move by Capcom in the business sense. There must be something else at work here.
Terrell said:
Couldn't have anything to do with it being a console geared to retro gaming, could it? Or that maybe they wanted to the mainline series to NOT be on a handheld?
Nope on both counts. A sale is a sale, irrespective of platform from Capcom's point of view. This is a game that will not transcend any platform.
 
Visualante said:
Nope on both counts. A sale is a sale, irrespective of platform from Capcom's point of view. This is a game that will not transcend any platform.
OK, then where was my N64 port of Dragon Quest VII? DQVII sure as hell wasn't pushing anything on the PlayStation, and since all things should be considered equal in both these scenarios according to you, do you believe Enix was moneyhatted, too? Or did they just simply want to work on the popular platform and not waste time porting it for platforms with less potential for success?
I await your answer.

EDIT: Thanks for being a wise-ass, drohne.
 
Wow. I was expecting more epic salty tears in this thread! GAF am surprising let down tonight.

Metal Gear?! said:
If they want to charge more than $5 for it, it should look better than a NES game on the VC.

If a person doesn't want to sound completely clueless, they should learn about the subject before they click that "Post" button. Just saying. The whole POINT is to look, sound, and play, like a NES game. The director of the project is calling it a "New NES game" for pete's sake!

HUELEN10 said:
No it won't. he has like 4000 points saved up from about 6 months ago. Nintendo will not be getting a cent from that, as that happened before the boycott.

LOL! If he has "like 4000 points saved up from about 6 months ago" they already have his money, there's a reason those things are non-refundable. Even if he managed to scrape them together without paying for them himself (like you did), Nintendo still got the cheddar from it, you can believe that! That's like buying a crack rock from a dealer and saying "Hey, I don't like you selling drugs on this corner, so I'm not going to smoke this rock until you move off!" He's already counted your money, stuck it in his back pocket, and is ignoring you in favor of that ho looking looking to turn a trick for her next fix.
 
Terrell said:
OK, then where was my N64 port of Dragon Quest VI? DQVI sure as hell wasn't pushing anything on the PlayStation, and since all things should be considered equal in both these scenarios according to you, do you believe Enix was moneyhatted, too? Or did they just simply want to work on the popular platform and not waste time porting it for platforms with less potential for success?
I await your answer.
I'm not willing to discuss scenarios from 10 years ago. As far as I'm concerned they hold little relevance to today's console market, each platform has digital distribution.

e. Anyway I'm going to get my ass banned by EviLore for speculative port talk so I'm bailing out now.
 
Wow. I was expecting more epic salty tears in this thread! GAF am surprising let down tonight.

Metal Gear?! said:
If they want to charge more than $5 for it, it should look better than a NES game on the VC.

If a person doesn't want to sound completely clueless, they should learn about the subject before they click that "Post" button. Just saying. The whole POINT is to look, sound, and play, like a NES game. The director of the project is calling it a "New NES game" for pete's sake!

HUELEN10 said:
No it won't. he has like 4000 points saved up from about 6 months ago. Nintendo will not be getting a cent from that, as that happened before the boycott.

LOL! If he has "like 4000 points saved up from about 6 months ago" they already have the money, there's a reason those things are non-refundable. Even if he managed to scrape the points together without paying for them himself (like you did), Nintendo still got the cheddar from it, you can believe that! Boycotting like that is like buying a crack rock from a street hustler and saying "Hey, I don't like you selling drugs on this corner, so I'm not going to smoke this rock until you move off!" He's already counted your money, stuck it in his back pocket, and is ignoring you in favor of that ho who's looking to turn a trick to pay for her next fix.
 
TOKYO - Capcom held a press conference in Tokyo today and announced that it will release the Biohazard (Resident Evil in North America) series exclusively for the Nintendo GameCube. The company will first release a remake version of Biohazard [released on the PlayStation in 1996] on March 22 of next year. It will be followed by the release of Biohazard 0, and then remake versions of Biohazard 2, Biohazard 3, Biohazard Code:Veronica, and finally leading up to the anticipated Biohazard 4.

Shinji Mikami, creator of the series, appeared on stage and said that he will take helm as director [first time in 5 years] for the remake version of Biohazard. He then proceeded to show different scenes from the game. Though he did not elaborate, it's at least known that scenes such as the forest and the room with the fan [using light and shadows like Doom 3] uses a prerendered CG as background, while the characters are displayed on-screen in real-time 3D polygons. Mikami mentioned that the forest scene was made possible with the help of Nintendo. He then commented on the exclusivity. "We have released the series across different platforms, and it felt a bit unfair to the consumers, so we decided to focus the release on one console," Mikami said.

Shigeru Miyamoto also made a surprise appearance supporting Mikami, saying they both share the same ideals in viewing game development as an evolving and challenging craft. He added that porting games onto other consoles have hampered the time and effort in improving development skills for future titles, thus companies should concentrate its development on one console.

The Biohazard series will now be released exclusively on the GameCube console, and will not make appearances on other consoles. Gamespot will keep you posted with the latest.

WAT
 
Visualante said:
I'm not willing to discuss scenarios from 10 years ago. As far as I'm concerned they hold little relevance to today's console market, each platform has digital distribution.

e. Anyway I'm going to get my ass banned by EviLore for speculative port talk so I'm bailing out now.
Well, you said it yourself, a sale is a sale... so when technical limitations aren't in question, is EVERYTHING moneyhats? Cuz I'm pretty sure Nintendo didn't have the necessary amount of money to give away for all the exclusives they had in the SNES days, even if it was their heyday. But hey, whatever you say. Your argument sure worked out for those of us who questioned the judgment of Disgaea 3 on PS3. Just saying.

EDIT: And the example above just proves that Nintendo would be f'ing stupid to offer moneyhats to that company with the kind of track record they have on what is considered an exclusive.
 
Zoramon089 said:
Lol, NO. It's called wishful thinking, it makes you look pathetic...this is called Megaman NINE, not Megaman: subtitle because it's a spinoff, this is the next game in the main Megaman series. If XBL/PSN get a game it'll be a port, remake or spinoff (which usually suck)


I'm not "wishing" for anything. I'm ecstatic at MM9 for the Wii- I'm just guessing, based on Capcom's history of supporting XBL/PSN that there is something else in the works for those consoles. Grow up.
 
schuelma said:
I'm not "wishing" for anything. I'm ecstatic at MM9 for the Wii- I'm just guessing, based on Capcom's history of supporting XBL/PSN that there is something else in the works for those consoles. Grow up.

There is, it's called Bionic Commando. No need to tell the guy to grow up because you're upset. :lol
 
"Capcom pinged us to let us know that the game is currently slated "for WiiWare only" and that the information data indicating otherwise in the E3 roster was a mistake on its part."
If that was Capcom's exact words it could mean that it wont be an Wii exlucive game forever. But ah well, i think it kinda sux that a game like Mega Man 9 will currently be on Wii only (since i dont have that console :\). My sister has a Wii so it shouldnt be a problem to get to play it though, atleast i hope not hehe. I will just pay her to download Mega Man 9 and hopefully she will let me play it :)
 
Other than the Resident Evil 4 on the GCN incident, has there been any other cases at all of Capcom reneging on the exclusivity of a series or game? I'm interested in knowing if there is actually a worthwhile precedent behind this dead horse beating, or if people are just weaving fantasies for themselves using this isolated incident from a totally different set of situations while they go through the denial stage of grief (which seems to be the case).
 
Lonewolf_92 said:
Other than the Resident Evil 4 on the GCN incident, has there been any other cases at all of Capcom reneging on the exclusivity of a series or game? I'm interested in knowing if there is actually a worthwhile precedent behind this dead horse beating, or if people are just weaving fantasies for themselves using this isolated incident from a totally different set of situations while they go through the denial stage of grief (which seems to be the case).

Devil May Cry 4?


Before;

Capcom does not comment on rumors. Devil May Cry 4 is exclusive to PS3. No other announcements have been made.

After;

Capcom is committed to making its titles available to as wide an audience as possible, and has been building its technology base to meet that goal. This announcement means that PS3, Xbox 360 and PC owners worldwide will be able to experience the latest installment of one of Capcom's pillar franchises.

Lost Planet also

The answer is Dead Rising and Lost Planet: Extreme Condition are not slated to appear on Wii or PS3 as far as current plans go. The reasons for this are quite convoluted and I'm bound by NDAs on these matters so I can't divulge why this is the situation."

Technically Monster Hunter as well.

“Due to high development cost of titles for PS3, we have decided to switch the platform to which we release our Monster Hunter 3 title,” said Katsuhiko Ichii, Capcom’s managing corporate officer, according to Thompson Financial.

Man, Capcom have a terrible track record for excluisves :lol
 
FF_VIII said:
Devil May Cry 4?
Before;

After;
Is there ever a case for it when the game's already on the more popular format? The only one I can think of is maybe SF2 or RE1, but ports came like a year later in those cases amd it was a decade back. Big PS2 games however (like DMC1-3) never really got ports to the 2nd or 3rd placers.
 
Cynar said:
There is, it's called Bionic Commando. No need to tell the guy to grow up because you're upset. :lol


You don't get it- I'm not upset! I'm currently just a Wii owner! Why would I be upset?
 
Visualante said:
The franchise holds little weight these days. Plus it's a digital release so the number of potential customers is capped quite low compared to a retail release.

The game takes no advantage of the Wii's specific features, so it could run on most devices on sale today. My guess is that Nintendo moneyhatted Capcom for this.
So the franchise holds little weight, yet Nintendo decided to moneyhat it anyways? Sure, makes a lot of sense.

This is just a small game, distributed digitally the financial risk involved is small. If it sticks you can throw more of these games at the people. If not they'll just leave it at that.

Like I said before, the graphical style they're aiming for wouldn't jive well with the average 360/PS3 user.
 
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