Totobeni said:Well..Ninja Theory is a studio that release big budget shitty games that bombs but still get biggest publishers in the industry..SK at least made one good game long long time ago.
Has there ever been a second-party dev from Nintendo that has flourished once they parted ways?Mama Robotnik said:Blood Omen; Eternal Darkness and Twin Snakes were all superb.
Where oh where did it all go wrong? Parting ways with Nintendo, perhaps?
TAS said:8 million in funding grants? That's ridiculous.
Father_Brain said:Is it true that Destiny was in development for over two years (albeit originally sans X-license), despite looking like it was only in the works for half that time?
SatelliteOfLove said:Canadian voters found out just where their tax money was going.
Trojita said:Great investment Ontario.
Onion_Relish said:my tax dollars... my poor tax dollars...
bryehn said:I can't believe a business with an essentially failing/losing track record got that kind of scratch in the first place.
MrHicks said:whats with them getting repeated funding from canada???
Takao said:Welp, there goes a bunch of my parent's tax money.
UberTag said:I'm sure we'll continue to fund SK with Ontario taxpayer money when the staff is reduced to Dyack and two other people working out of his basement. Predicting a "10-year development cycle" for his next ambitious project.
If not UBI, I hope Capybara is able to rope in anyone with talent that was let go.
codhand said:Blood Omen? Superb?
[Nintex] said:Last time I checked Nintendo's financial report they still owned a small bit of SK for whatever reason.
IIRC, there's a few projects here and there that never made it. Remember the Sega deal? And the THQ one? It's not like they did nothing but Destiny for 6 years (or if they did... oh boy)...Mooreberg said:How does a developer without an additional revenue stream (engines, distribution platform, subscriptions, etc) go six years in between original projects? They were never officially "owned" by an publisher, so it seems like they would be responsible for their own operation costs.
Console space? Just them. Southern Ontario has a few more studios though, but nothing compared to the numbers in Quebec, and the amount of funding they get.Vamphuntr said:I agree that I find it quite horrible that some my tax money went to them but at the same time they were able to have people employed with that amount. I don't live in Ontario but how many dev studios are there in St-Catharines? Probably only Silicon Knights... Might be why the government tried helping the company to prosper.
There's been evidence that pointed to them helping out in some capacity on Darksiders. Outside of that, however, they had two games cancelled and I doubt that MS was returning their phone calls on doing another Too Human title.Mooreberg said:How does a developer without an additional revenue stream (engines, distribution platform, subscriptions, etc) go six years in between original projects? They were never officially "owned" by an publisher, so it seems like they would be responsible for their own operation costs.
cyber empires and fantasy empires were good as well. dark legions alsoOoccoo said:Not really surprising with such a poor history Only Eternal Darkness is decent in this list and Blood Omen: Legacy of Kain. GEX wasn't too bad.
:cryackjling84 said:Should have just gone from 97 to 96.
Mama Robotnik said:Surely recent events have taught us that we're respecting opinions as being subjective now?
Nuclear Muffin said:And the Curse of Nintendo continues!
Ridley327 said:There's been evidence that pointed to them helping out in some capacity on Darksiders. Outside of that, however, they had two games cancelled and I doubt that MS was returning their phone calls on doing another Too Human title.
Their Sega project, although I can't remember off the top of my head if The Box and The Crucible were one in the same.Shiggy said:What was the second game being cancelled?
And yes, they did work on Darksiders as THQ cancelled the title they were working on originally.
Epic should make it.volturnus said:What about Too Human 2? ):
Nintendo Curse doesn't work if you're actually fully owned by them!IdreamofHIME said:That's why Retro's helping out with Mario Kart3D, anything to keep Nintendo sweet and to avoid the curse.
This.AlphaTwo00 said:OK. You guys gotta chill out and actually look at what money is coming from where:
http://en.wikipedia.org/wiki/Silicon_Knights#Government_funding
- The OMDC funding was for creating a prototype, it does not guarantee a product completion.
- The Federal Grant is for hiring staff: If this news turns out true, I would think the government can get it's money back (if it has even been given out in the first place).
- The last one, 3 Million from Provincial, is the one that I haven't heard of, and I have to wonder exactly what was promised with "improve it's technology, create new products and become a self-publishing company". And more specifically, it still doesn't guarantee that they aren't cutting jobs.
GEX was pretty fun back in the day, but they did a fairly minor role in the game. The animations were pretty nice though from what I recall.Ooccoo said:Not really surprising with such a poor history
Only Eternal Darkness is decent in this list and Blood Omen: Legacy of Kain. GEX wasn't too bad.
Ubisoft kinda made Assassin's creed off of sweet sweet Canadian Taxpayer money.SlipperySlope said:Never, ever, EVER trust a government to spend your money properly.
Ridley327 said:Their Sega project, although I can't remember off the top of my head if The Box and The Crucible were one in the same.
Ridley327 said:Nintendo Curse doesn't work if you're actually fully owned by them!
Speaking of, have Armature Studio (the company Mark Pacini and a few other Retro staffers left for) actually announced anything outside of being an EA Partner?
Might as well put them down on the list now.Shiggy said:Halo Anniversary outsourcing stuff, cancelled Capcom game, now working on PSN/Vita titles.
Man I hate the police too. And firefighters. And medical care. And roads. AndSlipperySlope said:Never, ever, EVER trust a government to spend your money properly.
AAAARRGGHHHHH.Azih said:Ubisoft kinda made Assassin's creed off of sweet sweet Canadian Taxpayer money.
Hero_of_the_Day said:Kind of shocking to me. I mean, if they were able to stay afloat after Too Human, I can't believe X-Men is what sunk them. They had to know it was garbage and was going to sell two copies. Must have been a pretty shitty work enviroment knowing once this game was done there was a good chance you were going under.
AlphaTwo00 said:AAAARRGGHHHHH.
QUEBEC.
FEDERAL != PROVINCIAL.
Ubisoft, EA, THQ, Eidos, WB, and countless others have all setup shop in Quebec, and receive tax breaks (I'm not sure if there's direct funding). If you want to say AC is funded by taxpayer money, at least get your location straight!
When the government give out funding (or other branches, such as the OMDC as mentioned before), it's contingent on delivery of what was promised. It's not as simple as "get funding, keep hiring". Funding can be as limited as per project basis.
no shameGrecco said:This wouldnt suprise me at all. Xmen Destiny wasnt very good. A shame ive been a fan of SK for the longest time now.
You're not the only one. There are a few of us hidden around these parts. We even have a secret handshake.HollovVpo1nt said:I'm probably the only one who found Too Humand enjoyable?
Bpatrol said:Man I hate the police too. And firefighters. And medical care. And roads. And
like what the fuck are you even talking about