Microsoft is kinda already doing that with their tittles, so yeah.
Microsoft is kinda already doing that with their tittles, so yeah.
As already pointed out this isn't too different from your last thread many of the same answers apply.
Sure they can but there is zero incentive to do so when they are pushing Windows store atm.
Emulation is legal and they won't be selling it on their store. People can add shortcuts, like people can add pirated games to the steam interface through shortcuts.
Read above about the previous thread.
Piracy isn't the reason they wouldn't do it. Steam would be.If people install infested pirated games, that's on them, just like it is on Windows.
Piracy isn't the reason they wouldn't do it. Steam would be.
Only if games will be converted to UWP. But even if they add desktop functionality to Xbox - what is the point?
Microsoft still distributes win32 Office, they don't plan a UWP version. So you'll get a PC that can't even run the most basic apps.
Why would they have to be UWP?
Because majority of people drop Xbox Live and switch to Steam where games are cheaper. If they allow win32 app then it means only one thing - they are not in control anymore.
If that is the case why haven't they made any moves to signal this? I mean you only have to look at Windows mobile and see when I company is pushing sometimes potential benefits from other things don't matter. There is a reason they continue to push Windows Store despite it's unpopularity.Their windows store is far behind Steam and their Xbox far behind Sony. That's a big incentive as would the possible growth of their other hardware lines as a result.
Many of the answers were supportive of the idea too. It got heated because I essentially said it would be very difficult to compete against in the title.
What's with all the thread policing?
If that is the case why haven't they made any moves to signal this? I mean you only have to look at Windows mobile and see when I company is pushing sometimes potential benefits from other things don't matter. There is a reason they continue to push Windows Store despite it's unpopularity.
I just feel this thread is redundant.
They just announced Xbox purchased games will be free on PC.
Windows mobile doesn't have much over the competition.
An xbox with a PC library of games, among other windows functionality has a great deal over the competition.
Your post is redundant.
That's just a PC so you just want a "Surface Box".
They just announced Xbox purchased games will be free on PC.
Windows mobile doesn't have much over the competition.
An xbox with a PC library of games, among other windows functionality has a great deal over the competition.
Your post is redundant.
First you say the xbox already does this, now you say a PC is already an xbox.
Neither are the combination of the two, as has been explained many times, even in reply specifically to you.
This only works to push the hardware, something I believe only make a tiny profit for Microsoft per sale. Letting loose the PC library could hurt console sales in so many ways. Some ideas off the top of my head:
1) It adds competition to XB1 software sales that Microsoft won't get any cut from, especially with how sales come quicker and steeper on PC. You think Valve/EA/Ubi/GOG is going to give MS a cut of any sales sold through a XB1-Windows environment?
2) Remasters from previous gens become less valuable as PC doesn't deal in generations. Scorpio would work in the PC's favour here (more on this in point 4).
3) Money can go a long way further on PC than it can on consoles and the sheer size of the (quality) PC library and variety dwarfs anything the XB1 could do. Add in how Valve is trying to ease discovery on Steam and that's a major risk of driving money away from you.
4) With what Scorpio is being touted to be power-wise, every XB1 game would need to be patched with better graphics and performance, otherwise a Windows run game would likely outdo it. It's not guaranteed, but if Microsoft did introduce a Windows mode, I'd imagine they'd want it performing well and this would only benefit the PC side for older games that haven't been patched or simply people wanting higher performance over graphics.
There's are doubtlessly more, especially when you get into emulation and piracy, but those four alone seem to me to be nothing but potential cuts from Microsoft's pie. They would need to be dominate in the PC marketplace (lol) before they dared to bring PC to the console for the average consumer. I don't see how adding the Windows software library without major limitations would benefit them when you get down to overall profits. At which point, the topic of conversation becomes moot. Again, it would be awesome as a consumer, but potentially disastrous for Microsoft, especially with how it would be expected for all future instalments. If they took the gamble and it didn't pay off, there would be hell to pay with any option they chose to "correct" it.
If people install infested pirated games, that's on them, just like it is on Windows.
1 - that requires people to use a different store, which wouldn't be integrated in xbox mode. The game exes should be (through shortcuts). You can use it with steam's big-picture mode but that's not the same as what I'm talking about which is kind of like a dual boot, one of which goes into xbox mode, the other windows. If you want to run other windows software and use it as a PC you can. A lot will want to do both, with many just sticking to what's there by default.
And if the xbox mode is good, it could pull traditional pc users away from steam with the convenience/possible performance gains. Especially if the store is decent (which they need to work on to get it to be like steam - or buy steam).
2 - that's a good thing, and they wouldn't need those titles to fill out gaps, also a small price to pay to get a cut on every other game and use of their os/other hardware to go up and control hardware sales. Even more so if they can provide a good couch interface for windows that communicates to other (possibly microsoft) devices - not just gaming, but that too - ie streaming pc games to other ms devices.
3 - another good thing - it provides a lot of value. They'd also be in-charge of selling hardware upgrades to the xbox, which many users like to do with pc (and consoles eg ps4pro)
4 - I don't imagine this would happen alongside the scorpio but sometime after it
Piracy doesn't seem to matter much to Steam and all the publishers releasing on PC, who are doing just fine.
They also wouldn't be selling emulators through their store.
Ohh you want an Xbox that super expensive.
Eventually Xbox and Windows 10 will merge, and will run the same files, BUT it'll only be sold from the Windows Store and will require UWP, Win32 won't work on Xbox as it doesn't now.
If they wanted to add Steam, they would require Valve to use the UWP format and also hand over control over to MS so that they can it on their Store, while also taking a smaller cut.
1 - that requires people to use a different store, which wouldn't be integrated in xbox mode. The game exes should be (through shortcuts). You can use it with steam's big-picture mode but that's not the same as what I'm talking about which is kind of like a dual boot, one of which goes into xbox mode, the other windows. If you want to run other windows software and use it as a PC you can. A lot will want to do both, with many just sticking to what's there by default.
And if the xbox mode is good, it could pull traditional pc users away from steam with the convenience/possible performance gains. Especially if the store is decent (which they need to work on to get it to be like steam - or buy steam).
2 - that's a good thing, and they wouldn't need those titles to fill out gaps, also a small price to pay to get a cut on every other game and use of their os/other hardware to go up and control hardware sales. Even more so if they can provide a good couch interface for windows that communicates to other (possibly microsoft) devices - not just gaming, but that too - ie streaming pc games to other ms devices.
3 - another good thing - it provides a lot of value. They'd also be in-charge of selling hardware upgrades to the xbox, which many users like to do with pc (and consoles eg ps4pro)
4 - I don't imagine this would happen alongside the scorpio but sometime after it
Piracy doesn't seem to matter much to Steam and all the publishers releasing on PC, who are doing just fine.
They also wouldn't be selling emulators through their store.
Not all games (who said all pc games? :S) would work (without a keyboard and mouse setup for the Xbox or a specialised controller), but a hella of a lot would. And I imagine even more newly released ones would focus on having a good controller interface than they are now.
PC designed games wouldnt work , other games already releasing on xbox
This is pretty much their best shot at competing with Steam and I'm not sure how Sony would compete tbh, unless MS couldn't get the price down to a reasonable amount.
How exactly? Considering their crappy store can't even download a game without fucking up multiple times in a row causing you to massacre your bandwidth, How will they compete with Steam? Let alone Sony even Nintendo for that matter?
Their store front isn't designed for anything over a gb.
Fix the bug, do everything else mentioned in the thread.
They'd be introducing their pc store to the living room.
Not all games (who said all pc games? :S) would work (without a keyboard and mouse setup for the Xbox or a specialised controller), but a hella of a lot would. And I imagine even more newly released ones would focus on having a good controller interface than they are now.
It's been a year at least. It's beyond fix the bug. The store is fundamentally incapable. Their store is already in the living room on every Windows device and they clearly don't give a crap.
I think this would lead to a lot of confusion, tbh.
Say someone bought a new Xbox and wanted to play Overwatch. Well they wouldn't want the "PC" version of Overwatch because you'd be going up against m/kb players so you'd have to make sure you bought the "Xbox" version. This same issue would plague virtually every multiplayer first person game. And this is but one example of where users could get confused/run into issues/etc.
The idea of a video game console is you plug it in and it just works. No worries about getting the right version, downloading the right game client, etc.
They'd give a crap if they were doing this. They have years to do it and are already working to merge xbox and pc games. Making them free if you buy on xbox. While also improving gaming on windows.
They know how to make a good store - see the xbox. This is about adding an xbox environment to PC that will be similar to previous consoles, not just using what they have on pc already.
You have to be kidding yourself if you think store functionality for Xbox is priority over store functionality for Windows. How do they make them free though as well? What developer will retroactively sign away money?
Entirely possible. I imagine it won't be long until Microsoft just releases a Windows 10 PC that is branded as Xbox, with a controller-friendly front end and limited installation access (ie, Windows 10 apps only).
Make what free? Third-party games purchased through xbox but also on PC?
They can't. It's why I asked if they would have to lose backwards compatibility like this.
I know they're making their own games free on windows if you've purchased them on xbox. I'm not sure if they could also run previous xbox games on PC with MS making it.
They'd have a big incentive to make it happen and have those games available for purchase on PC.
No. Not all at least. At most they might expand on Microsoft Markerplace crossbuys/crossplays. But everything else? Nope.
Because Microsoft doesn't get a dime from PC games sold outside their own store. So if Xbox would run all PC games then publishers would be able to completely bypass having to pay Microsoft and just release their Xbox games as PC titles with specifically designed settings for console
Microsoft is introducing a new version of Windows 10 today: Windows 10 S. It's essentially Microsoft's answer to Chrome OS, to simplify Windows for low-end hardware and in particular, the education market. ”Everything that runs on Windows 10 S is downloaded from the Windows Store," says Microsoft's Windows chief Terry Myerson. That doesn't mean that desktop apps won't run on this version of Windows 10, but they'll need to be specially packaged and listed in the Windows Store.
Microsoft has also tweaked how the login process works on Windows 10 S. Windows 10 S will take around 15 seconds to be ready for a student to log in and use for the first time, a faster process than what's currently available on Windows 10 Pro, says Microsoft.
So it seems they aren't afraid of having a Windows store only machine. [OP updated]
Doesn't seem like great news for a future xbox running windows with access to steam games etc.
Makes me a lot less interested with a large steam library on pc already but there would still be a whole lot of games that could be sold on their store to a console market.
--Also, about a possible special fast booting with this system: