What about the RPG elements? What about the vast, diverse loot? The deep combat mechanics?
I'm not saying they should just shoehorn this elements into Metroid, and some of them would be challenging to adapt, but it baffles me that people really think Metroid and the Souls game share the same design to a T. The interconnectedness of the world in the Souls game isn't even that emphasized, it's much more subtle as you don't do nearly as much backtracking. It's purpose is much more to make the world feel cohesive, but there is not as much impact in the gameplay loop as in Metroid, since you can even fast travel from place to place.
FROM Software doing it, deep RPG elements, diverse loot that changes how you play, darker atmosphere, deep combat mechanics, focus on building up your character and honing your skills to overcome difficult enemies that can easily kill you...
Souls games don't even put that much emphasis on the interconnectedness of the world. The main gameplay loop of Metroid is getting new powers to reach previously inaccessible areas. Where do you find that in Souls games?
If you want "deep RPG mechanics" in a Metroid game you don't want a Metroid game. It's simple.
If you want "deep RPG mechanics" in a Metroid game you don't want a Metroid game. It's simple.
Aesthetically speaking, yes
Exploration and lore, yes
Difficulty wise, no
Samus is significantly stronger than 95% of the enemies she comes across. Either way i'd love to see this happen
I'm going to be honest about it, i've looked through the full walkthrough of dark souls 3 and this is what i've seen :
- it seems to be more a hack & slash game
(than anything that comes close to what zelda is.)
- It even hasn't real map/open world?
- Puzzle solving almost nothing. Not even close to what zelda is
- Environments are the same colours over and over again.
- Can you even ride a horse?
- Does it have special abilities?
- ...
We are talking now about metroid, but that connection is like comparing race game with platform game. It's maybe a hard game and it has some darker atmosphere (maybe it's because of that it's so popular). And i really can believe that it's one of the best hack & slash games out there.
Please correct me if i'm wrong, but if that's the case, please stop referring to this game.
I'm going to be honest about it, i've looked through the full walkthrough of dark souls 3 and this is what i've seen :
- it seems to be more a hack & slash game
(than anything that comes close to what zelda is.)
- It even hasn't real map/open world?
- Puzzle solving almost nothing. Not even close to what zelda is
- Environments are the same colours over and over again.
- Can you even ride a horse?
- Does it have special abilities?
- ...
We are talking now about metroid, but that connection is like comparing race game with platform game. It's maybe a hard game and it has some darker atmosphere (maybe it's because of that it's so popular). And i really can believe that it's one of the best hack & slash games out there.
Please correct me if i'm wrong, but if that's the case, please stop referring to this game.
I'm going to be honest about it, i've looked through the full walkthrough of dark souls 3 and this is what i've seen :
- it seems to be more a hack & slash game
(than anything that comes close to what zelda is.)
- It even hasn't real map/open world?
- Puzzle solving almost nothing. Not even close to what zelda is
- Environments are the same colours over and over again.
- Can you even ride a horse?
- Does it have special abilities?
- ...
We are talking now about metroid, but that connection is like comparing race game with platform game. It's maybe a hard game and it has some darker atmosphere (maybe it's because of that it's so popular). And i really can believe that it's one of the best hack & slash games out there.
Please correct me if i'm wrong, but if that's the case, please stop referring to this game.
If you want "deep RPG mechanics" in a Metroid game you don't want a Metroid game. It's simple.
Why are you talking about Zelda?
That's silly. It's like saying "if you want first person in a Metroid game you don't want a Metroid game" right before Metroid Prime being released.
RPG elements, a loot system and Souls combat (which I'll reiterate is just terrible for ranged combat) are things that Metroid does not need. Metroid already has a sense of progression through item/life upgrades that would be needlessly complicated by a stat system, and you already find new weapons to play with in the form of new beams, grappling hooks, etc. A lot of these things emphasize mobility where Souls is more grounded, others emphasize ranged combat where Souls is a lot about melee. I just don't see what they could gain from each other.
Or you could make a metriod game with them, or design rpg mechanics based on suit upgrades.
Metriod didn't used to be a first person shooter, but then it also became that.
That analogy doesn't work. The core game mechanics of the Metroid franchise were clearly established since the first game. There was never a third person Metroid game before a first person one so neither was ever established because the franchise was born with a 2D perspective like every game ever made at that time. People only exptected it to be third person because every other Nintendo game that transitioned into 3D was.
Besides the point, you don't want a Metroid that makes Metroid. There is a reason the term "Metroidvania" doesn't include Metroid games. People want a Metroid game because Metroid games as is the case with Metroid Prime do not exist in the current market.
You may as well develop a new western-focused IP or whatever out of this.
Yes please let them make a metroid souls game. Samus lost her power suit or it's heavily damaged she now has to resort to a weaker powerbeam/pistol and melee combat to survive.
From is amazing with world building if one can nail the metroid settings they can.
No, but Metroid and Souls have some decent overlap in gameplay philosophy:Jesus, GAF. Not every game has to be turned into a Souls game.
It even has a whip!Bloodborne is already pretty much Castlevania 3D.
Agreed. Check out the game I mentioned above btw, you might enjoy it.If it still had the same variety of fun (and unlockable) traversal skills, high standard of environmental puzzles, and genius backtracking, then sure, everything else is there on the table already.
Huh? People don't care for Lords of the Fallen because despite the Souls inspiration it's rather mediocre -- not because of the Souls-like aspects, but in spite of them. Haven't played The Surge but I wasn't interested because I found the character, art style and environments to be drab and uninspired, not because it has Souls inspiration.Souls fans: Demand that every game becomes a Souls game while at the same time hating on games that are like Souls games (Lords of the Fallen, The Surge, Nioh)
Schrödinger's Souls.
What the hell are you even talking about. PvP has never been the "main focus" on Souls games (if anything it's often an afterthought, just look at Bloodborne and how invasions are suddenly exceedingly rare), and "save stations" (bonfires) already do recover health and there's plenty of "OP" weapons/spells/etc... what a nonsensical, ignorant post.Imagine it now...
Health orbs would be considered OP so remove them.
Missiles from enemies would be OP so remove them.
Save stations recover health? lol NOPE!
Super missiles removed from game or do trash damage.
Super Bomb? doesn't exist (removed)
PvP would be main focus so ruin everything that made metroid fun like screw attack etc.
Yeah no.
Keep souls Faaaaaaaaaar away from Metroid.
It needs sales not more nails in to build the coffin.
But then it's also not Metroid. You are treating Metroid only in terms of it's gameplay, but it's more than that. If you only care about that, there are Metroid like games out there too.
And it's not about "what I want", since I would actually prefer Metroid Prime 4 by Retro, but that doesn't stop me from contemplating other ideas.
But the "die and repeat" gameplay that's one of the fundamentals of the souls games wouldn't work well with Metroid imo.
They did the bold in Other M, it killed what little gameplay that game had.Imagine it now...
Health orbs would be considered OP so remove them.
Missiles from enemies would be OP so remove them.
Save stations recover health? lol NOPE!
Super missiles removed from game or do trash damage.
Super Bomb? doesn't exist (removed)
PvP would be main focus so ruin everything that made metroid fun like screw attack etc.
Yeah no.
Keep souls Faaaaaaaaaar away from Metroid.
It needs sales not more nails in to build the coffin.
Where are these games with Metroid Prime mechanics? Even in 2D the Metroid-likes are the outlier.
Nintendo also contemplated other ideas like Metroid Prime: Federation Force. Doesn't mean it's a good idea. There are already more than enough games out there that cover the mechanics you want to implement into Metroid. This isn't the case the other way around.
Huh? People don't care for Lords of the Fallen because despite the Souls inspiration it's rather mediocre -- not because of the Souls-like aspects, but in spite of them. Haven't played The Surge but I wasn't interested because I found the character, art style and environments to be drab and uninspired, not because it has Souls inspiration.
Nioh is awesome and an excellent evolution on the combat formula.
.
I would argue that Metroid 1 is exactly like that in the "hard" way it is.
I don't mean that Metroid gameplay loop is "die and repeat" but that it's a substantially harder game than most of Nintendo's catalog.
Ah, I see. Well the Nioh inclusion did throw me off, because I do think many, maybe most, Souls fans love it. lolGuess my post needed a /s
I was making fun of the poster painting all Souls fans as die hards who want every game to be Souls like despite Souls fans clearly not liking Souls like games. Nioh I just added in for the hell of it
I am honestly confused as to why these two series are linked so much on GAF. Is it the nonlinear structure of the games?
And the feeling of isolation, the exploration of a disappeared civilization, the slow reveal of story through interaction with the world as you progress.
How are they irreconcilable? Salt & Sanctuary features both and is a great game.Metroid to me involves an unlockable permanent toolkit that lets you traverse new areas, solve new puzzles and destroy new enemies until you have "mastered" the world.
Souls to me involves selecting a limited number of tools that you like from a limited unlockable toolkit and being able to progress no matter what you choose.
The two series have a lot in common (progression especially) but they are kind of irreconcilable imo.
No! Metroid, at least for me, is about fast paced exploration. And definitely not something I want sluggish controls for.
So 2D rather than Prime.
I'm ok with either as long as it's a real Metroid.
Yes, games during the NES era were harder than what we have now yes.
But "difficulty" and "Metroid" are not associated at all, it feels like you are reaching to me, even the save stations just feel like tradition in Metroid, in the rare case you die the only thing you will lose is your time, save stations work as time wasters more than anything. There is a difference between "shit if i die i have to do this again" and "if i die i may lose my souls" and thats not taking into account that the majority lf enemies in Metroid are mere annoyances whose purpose is to refill your life and missiles.
That's what everyone wants - but it seems to mean different things to different people.
For me, it'd be something akin to Metroid Prime 2 Echoes - for others, it may be Super Metroid.
For some people... it may even mean something like Metroid Other M or Federation Force.
Damn, next thing will be a MarioSouls game petition?
I'm really, really, really tired of Souls fans. Enjoy your beloved games and let the rest of us have fun with ours.
A Mario souls games would be interesting.
can't really complain I got my colorful shooter from Nintendo already.
Childish is comparing every game to Souls games or asking every game to be a Souls game or populating every other action RPG thread with Souls evangelists."Your games", "our games". This is really childish, c'mon. Nobody is taking your "beloved" games from yout. It's just a discussion. Don't worry, Nintendo won't look at this thread and think "yep, that's what we're going to do now, thanks Neogaf".