Rapping Granny
Banned
Salacious Crumb said:Just like Crysis is a space marine shooter and nothing more. Can't you see how pathetic your initial argument was.
oh ok sorry. An open world space marine shooter.
Salacious Crumb said:Just like Crysis is a space marine shooter and nothing more. Can't you see how pathetic your initial argument was.
I hate this mentality. Sure none of it was strictly "needed" to beat the game, but that's what makes it great. It gives the player the choice to play the game how they want. If you want to play the game in a completely bland and repetitive way, well go right ahead, but for people that play games to have fun and not just to beat them, Crysis offers a huge variety of ways to complete tasks.Tom Penny said:Except none of that was needed.
Mr. B Natural said:Played Crysis not too long ago and all I have to say is that I should have saved my money and just looked at the screen shots. The game still looks better than anything I've ever seen, too bad that doesn't matter when the game itself is ironically not fleshed out at all.
Willing to give them a second shot? Probably not considering they're still whistling the same tune with Crysis 2 - "Hey, look, it's pretty!" What about your game? Remember, you're making a game not a slide show.
Rapping Granny said:oh ok sorry. An open world space marine shooter.
DennisK4 said:Judging from this thread, the inevitable 360 vs PS3 vs PC and Crysis 2 vs UC2 vs GoW3 vs Killzone 3 threads will be the stuff of legends.
I predict Crysis 2 will be the most divisive shooter since Killzone 2. I also predict many gifs.
Salacious Crumb said:I hate this mentality. Sure none of it was strictly "needed" to beat the game, but that's what makes it great. It gives the player the choice to play the game how they want. If you want to play the game in a completely bland and repetitive way, well go right ahead, but for people that play games to have fun and not just to beat them, Crysis offers a huge variety of ways to complete tasks.
Mr. B Natural said:Variety is not necessarily interesting... especially when it's the same variety you get everywhere else. The "variety" you speak of in crysis was so overdone and better done by other games. The game is completely bland and repetitive no matter how you slice it. It felt that way from start to finish. The crap narrative made sure I had no investment whatsoever in the actions I was doing throughout the game.
Combat was so bad in crysis that I found it necessary to just run past everybody. That's sad. It was unrewarding (literally), it was unexciting, it was random thanks to bad, unentertaining ai
The only thing differentiating crysis from the slew of other uninspiring "sandbox" games was the suit's powers - all of which were 1 dimensional ideas that weren't fleshed out at all. Very rarely did I get excited, feel badass or just plain laugh at the randomness while playing, unlike superior (and admittedly uglier) games like Saints Row II, Crackdown or even GTA.
These guys have talent and potential for sure. No doubt. But they can learn a thing from Bungie (and others) about the fine-line AI that's good AND fun to play against and outsmart. They can learn a thing from Volition or the guys that made crackdown about making sand box straight up entertaining. And of course they can learn a thing or two from rockstar about making a compelling sandbox space and a narrative that fits within it.
I <3 Memes said:Why would you compare a game with large levels that offer multiple ways to play with sandbox games. Crysis is not a sandbox game. It's a linear fps with giant levels.
What would you have improved in the Assault and Onslaught levels?
Mr. B Natural said:The only thing differentiating crysis from the slew of other uninspiring "sandbox" games was the suit's powers - all of which were 1 dimensional ideas that weren't fleshed out at all. Very rarely did I get excited, feel badass or just plain laugh at the randomness while playing, unlike superior (and admittedly uglier) games like Saints Row II, Crackdown or even GTA.
Mr. B Natural said:The "variety" you speak of in crysis was so overdone and better done by other games. The game is completely bland and repetitive no matter how you slice it.
I <3 Memes said:Why would you compare a game with large levels that offer multiple ways to play with sandbox games. Crysis is not a sandbox game. It's a linear fps with giant levels.
What would you have improved in the Assault and Onslaught levels?
There is something deeply disturbed about this. I can't pinpoint exactly what happened in your life that led to such an opinion, but something truly troubling must've happened. I don't mean to get personal, but was your dad an abusive alcoholic? Did your mother not show you love?Mr. B Natural said:Variety is not necessarily interesting... especially when it's the same variety you get everywhere else. The "variety" you speak of in crysis was so overdone and better done by other games. The game is completely bland and repetitive no matter how you slice it. It felt that way from start to finish. The crap narrative made sure I had no investment whatsoever in the actions I was doing throughout the game.
Combat was so bad in crysis that I found it necessary to just run past everybody. That's sad. It was unrewarding (literally), it was unexciting, it was random thanks to bad, unentertaining ai
The only thing differentiating crysis from the slew of other uninspiring "sandbox" games was the suit's powers - all of which were 1 dimensional ideas that weren't fleshed out at all. Very rarely did I get excited, feel badass or just plain laugh at the randomness while playing, unlike superior (and admittedly uglier) games like Saints Row II, Crackdown or even GTA.
These guys have talent and potential for sure. No doubt. But they can learn a thing from Bungie (and others) about the fine-line AI that's good AND fun to play against and outsmart. They can learn a thing from Volition or the guys that made crackdown about making sand box straight up entertaining. And of course they can learn a thing or two from rockstar about making a compelling sandbox space and a narrative that fits within and amongst it.
Well yeah, but lets be honest you would probably be making those gifs anyway.DennisK4 said:Judging from this thread, the inevitable 360 vs PS3 vs PC and Crysis 2 vs UC2 vs GoW3 vs Killzone 3 threads will be the stuff of legends.
I predict Crysis 2 will be the most divisive shooter since Killzone 2. I also predict many gifs.
It is a linear, story-driven, sandbox FPS. It is all of those things, most of the time.GHG said:Lets just agree to disagree and say its a Story driven FPS with sandbox elements.
Each level in itslef can be considered a mini sandbox. Linear is one thing Crysis is not.
Linkzg said:Crysis is a shooter where the player needs to invest themselves and define their own play style. If you played it like a regular shooter, you're probably just a boring person. The same argument works for Just Cause 2. Two (interesting) people playing these games would have radically difference sessions.
But I do understand if people don't like engaging gameplay anymore. I mean, people liked Prince of Persia 2008 for the visuals and extremely low impact gameplay. Same for the Splinter Cell Conviction demo. Some people just play video games to relax.
BobsRevenge said:It is a linear, story-driven, sandbox FPS. It is all of those things, most of the time.
Tom Penny said:Nah. Your just a a boring person who didn't know how to play the game. If you played it correctly you would see the endless possibilities and the astounding innovations of the Nano suit.
Mr. B Natural said:Engaging!? :lol Oh lord. Ok well, you guys have fun.
Linkzg said:despite trying to use sarcasm to mask your own insecurities, that is completely true!
Tom Penny said:wrong
Mudkips said:wronger
Mr B Natural said:wrongest
That's true that Bioshock has more potential variety, but Crysis allowed you to access the variety with an incredible fluidity and ease. Bioshock requires too many button presses to get what you're planning done. Crysis is genius from a human factors perspective for how it let you access the variety mechanics. Switching suit powers is a matter of press-shove mouse in direction-unpress. Changing weapon stuff was a matter of pressing one button, then selecting what you wanted to change with precision (mouse pointer and click) or haste (press the number that applies to what you want to change to cycle through the options for it). And the specific options are limited enough to not ever overwhelm, but so widely applicable to any variety of situations and environments that there is more of an exponential aspect to Crysis's variety, whereas Bioshock's seemed more linear due to the more deliberate and gamey design.Tom Penny said:A game like Bioshock which is incredibly linear had more insteresting ways to dispose of enemies then Crysis and wasn't even a big fan of Bioshock which make Crysis pretty much Meh in the gameplay department.
He is right though. BFBC2 MP looks much much better than Crysis Wars (the MP component) and I can max BFBC2 MP @ 60fps whereas Crysis Wars takes huges dives below 30fps.BobsRevenge said:Crysis Wars and BF:BC2 run at similar framerates on my computer with 4xAA. BF:BC2 is a fucking beast with everything turned on.
For some reason Crysis Wars wasn't doing motion blur for me last night. Not sure what is up with that, but its not like BF:BC2 does it.
Both run at around 30fps most of the time.
DennisK4 said:Judging from this thread, the inevitable 360 vs PS3 vs PC and Crysis 2 vs UC2 vs GoW3 vs Killzone 3 threads will be the stuff of legends.
I predict Crysis 2 will be the most divisive shooter since Killzone 2. I also predict many gifs.
I don't even understand. Crysis has the juiciest combat. You can do so much with it. The game really opens itself up to your creativity in such an accessible way. I think its approach to player creativity in the gameplay is unmatched in the genre. That's why it's my favorite FPS. I always have fun with it when I play it, and it's the only game that I can say I've beaten multiple (like, 8 or some shit by now) times and still say that I could load it up right now, start from where I left off, and immediately start having a fucking blast.zoukka said:Yeah the combat in Crysis was pretty soulless. I prefer a more Japanese approach to shooters.
iamaustrian said:I wish I would get 100 euros for everytime a dev says that.
I would be millionare by now
BobsRevenge said:I don't even understand. Crysis has the juiciest combat. You can do so much with it. The game really opens itself up to your creativity in such an accessible way. I think its approach to player creativity in the gameplay is unmatched in the genre. That's why it's my favorite FPS. I always have fun with it when I play it, and it's the only game that I can say I've beaten multiple (like, 8 or some shit by now) times and still say that I could load it up right now, start from where I left off, and immediately start having a fucking blast.
That's because of the variety that you guys seemed to have missed. Not sure how so many of you missed it, but it is unfortunate that you guys haven't known the fun I have. Maybe someday you will. I hope so.
your joking right?zoukka said:Yeah the combat in Crysis was pretty soulless. I prefer a more Japanese approach to shooters.
Maybe my cpu is bottlenecking me for BC2, but I get a pretty consistent 30fps at 4xAA when v-syncing it. Crysis Wars runs similarly for me, but with occasional minor dips. Generally, BC2 is more pleasing to look at, though Wars beats it in some ways as well.godhandiscen said:He is right though. BFBC2 MP looks much much better than Crysis Wars (the MP component) and I can max BFBC2 MP @ 60fps whereas Crysis Wars takes huges dives below 30fps.
It also has to do with the fact that AA is wonky in Crysis and BFBC2 employs CSAAx8 which costs the same as MSAA x4 but it looks much better. I use CSAAx8 AFx18 and everything maxed.
$10 says you haven't played the game.Firewire said:When I think about Crysis, I can't help but think about Adam Sessler's review of it. You can hype the graphics but the rest of the game not so much.
Forward to about 1:45 to see the broken AI, physics and some weird glitches.
http://g4tv.com/videos/19156/crysis-review/
The japanese approach is "do the same shit over and over with unnecessarily bad controls and out-of-place cutscenes". In my opinion, Crysis is better than that.zoukka said:Yeah the combat in Crysis was pretty soulless. I prefer a more Japanese approach to shooters.
esc said:$10 says you haven't played the game.
Edit: I shoulda wagered more. Anyone who defers to a review to make an opinion about a game is full of shit.
Salz01 said:I was hyped for Crysis 2. Then lost interest when they said it was to take place in New York. Farcry/ Crysis was good out in the Islands, and can totally tell the sandbox gameplay there. But in a New York setting with a bunch of streets that go up and down in a city, it just seems boring to me.
Every shot of a blown up city street just seems boring to me because I know I wont have too much interaction with the environment.
esc said:$10 says you haven't played the game.
Edit: I shoulda wagered more. Anyone who defers to a review to make an opinion about a game is full of shit.
Firewire said:I never said I played it.
Anyone who can't see the complaints stated by Adam Sessler in that video I linked to, with their own two eyes is full of shit.
Enemy AI that doesn't realize where its being shot from and doesn't take appropriate cover is apparently great! Oh, and he shoots the lockers! Lockers are so deadly. And dude a tank that can move its turret when upside down is such an advancement in gaming, and shit the turret can go through walls and even fire at you while upside down!
All I'm saying is that you can hype Crysis for its graphics, that perfectly reasonable. But in allot of ways it suffers from allot of things that plagues allot of other games out there today. No need to get all defensive about it.
Different strokes, I guess.Mr. B Natural said:Played Crysis not too long ago and all I have to say is that I should have saved my money and just looked at the screen shots. The game still looks better than anything I've ever seen, too bad that doesn't matter when the game itself is ironically not fleshed out at all.
Willing to give them a second shot? Probably not considering they're still whistling the same tune with Crysis 2 - "Hey, look, it's pretty!" What about your game? Remember, you're making a game not a slide show.
zoukka said:Yeah the combat in Crysis was pretty soulless. I prefer a more Japanese approach to shooters.