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Crysis 2 PS3 Will Hit Graphical Ceiling

I <3 Memes said:
Fixed. The talk of all graphics and no gameplay is from the haters who never played Crysis. Crysis has some of the best gameplay ever seen in an FPS.
Let me edit your last statement a bit: Crysis has the best gameplay ever seen in an FPS.
 
Deepack said:
The environnements are breathtaking. No question. But I found the Aliens and suit to be kinda dumb. Space ship looked brilliant though. It's a bixed bag in my opinion.

Still, we already know PS3 is hard to develop for but is "technologically advanced". I'm pretty sure Crytek will not hit the graphical ceiling...
I think the naked aliens were held back by the graphics. The art behind them was probably fine. I think the alien ships and shit looked awesome. Their armor looked cool. All of the big alien walking things looked cool. The art design wasn't lacking, certainly. Crytek has got some very talented artists. Did you see that one thread of Crytek concept art for canceled games? It was amazing.

And what isn't to like about the suit? It looks fucking badass. The dude looking awesome on the cover was half the reason I bought the game.

The new suit looks a little weird at first though. Like an oddly buff version of the old one. It looked great on Profit in the facial animation clip thing though.

Anyways, they aren't the top dogs of art design, but they are better than most.
 
It seems strange to me people are doubting the technical prowess of CryTek. I've yet to see a game surpass the visuals of the original Crysis and it came out in 2008. Though I have read claims that Metro 2033 gives it a run for it's money I lack the specs to check it out first hand.

Despite this I'll almost definitely get Crysis 2 on PC as I have vowed to ensure I have a new one before the Witcher 2 comes out.
 
SenorDingDong said:
It seems strange to me people are doubting the technical prowess of CryTek. I've yet to see a game surpass the visuals of the original Crysis and it came out in 2008. Though I have read claims that Metro 2033 gives it a run for it's money I lack the specs to check it out first hand.

Despite this I'll almost definitely get Crysis 2 on PC as I have vowed to ensure I have a new one before the Witcher 2 comes out.
Nobody doubts what they can do technically. Most people like myself just don't believe they can do much better than a first party if better at all. I mean Crytek are great devs but they are no more skilled than somebody like ND or SSM.
 
Dexvex said:
Nobody doubts what they can do technically. Most people like myself just don't believe they can do much better than a first party if better at all. I mean Crytek are great devs but they are no more skilled than somebody like ND or SSM.
I'm guessing you haven't played Crysis 1.
 
I'm all about developers having a pissing contest.

I'll take a golden shower from CryTek or any of the other Sony 1st party devs. Whip out your tech gentlemen.
 
All I want is for this to come out because if shit will run and look fine on consoles it will run and look AWESOME in my uber-elite PC woohoooooooooo!!!!!

FirewalkR
Elite Smug Master Race Yadda Gamer
 
darkpaladinmfc said:
I'm guessing you haven't played Crysis 1.
It isn't avalaible for PS3. And that's the problem. We don't know (yet) how good they are with this architecture.
But I don't doubt that Crysis 2 will look great on 360, PS3 and PC.
 
mescalineeyes said:
I would love to think that there exists a bond of mutual respect between these teams, not a LOL-athon.

I'd like to think the same. Gentlemen..laughing over message boards....well except CliffyB because he called out Naughty Dog on Twitter :lol
 
darkpaladinmfc said:
I'm guessing you haven't played Crysis 1.

Crysis 1 was on PC, an open platform. As a 3rd party developer on the PS3, Crytek doesn't have access to Sony's 1st party internal dev tools and code sharing community. Its pretty well known that ND, SSM, GG and Insomniac occasionally share code with each other.
 
sensi97 said:
It isn't avalaible for PS3. And that's the problem. We don't know how good they are with this architecture.
But I don't doubt that Crysis 2 will look great on 360, PS3 and PC.
I think they've been working with the PS3 for a long time now. I mean, their last engine did run on it allegedly. So hopefully across two engine releases they've really gotten down into the hardware with it. We'll see.

Naughty Dog will probably beat it with Uncharted 3 though, whenever that is released. I mean, Uncharted and Uncharted 2 both seemed kind of impossible when they released, but they ran smooth. What I've seen of God of War 3... holy fuck.

I mean, I doubt it'll be able to really hit the graphical high points of God of War 3. The nature of the camera and shit had to allow them to optimize and tune their graphics to a greater degree than a game like Crysis 2... or really any FPS/TPS, ever could.

edit:
Dexvex said:
Crysis min sys req:
OS - Windows XP or Windows Vista
Processor - 2.8 GHz or faster (XP) or 3.2 GHz or faster* (Vista)
Memory - 1.0 GB RAM (XP) or 1.5 GB RAM (Vista)
Video Card -256 MB**

PS3:
Cell
7800GTX
512mb of ram

Even on similar spec crysis looks nothing like UC2.
That doesn't really mean anything.
 
darkpaladinmfc said:
I'm guessing you haven't played Crysis 1.
Crysis min sys req:
OS - Windows XP or Windows Vista
Processor - 2.8 GHz or faster (XP) or 3.2 GHz or faster* (Vista)
Memory - 1.0 GB RAM (XP) or 1.5 GB RAM (Vista)
Video Card -256 MB**

PS3:
Cell
7800GTX
512mb of ram

Even on similar spec crysis looks nothing like UC2. Although my comparison is flawed(open vs console) you get the idea, ND or SSM could come up with a game that looks just as good as crysis if they were on pc.
 
"Graphical ceiling" is speaking purely in terms of the capability of the PS3 or perhaps consoles in general, right?

Surely he's not taking PC into account.
 
DangerStepp said:
"Graphical ceiling" is speaking purely in terms of the capability of the PS3 or perhaps consoles in general, right?

Surely he's not taking PC into account.
Including PC would not make any sense; as it is an open/upgradable platform - it has no ceiling
 
mescalineeyes said:
I would love to think that there exists a bond of mutual respect between these teams, not a LOL-athon.

I've little doubt that you're absolutely correct. These are elite coders whom have much more insight into the actual technical accomplishments of each others games than the typical game enthusiast. It's not unusual to see coders from developer X tweeting "Wow, developer Y's game is really excellent" - even when the game is question is exclusive to another platform. These guys know good work when they see it.
 
BobsRevenge said:
I think the naked aliens were held back by the graphics. The art behind them was probably fine. I think the alien ships and shit looked awesome. Their armor looked cool. All of the big alien walking things looked cool. The art design wasn't lacking, certainly. Crytek has got some very talented artists. Did you see that one thread of Crytek concept art for canceled games? It was amazing.

And what isn't to like about the suit? It looks fucking badass. The dude looking awesome on the cover was half the reason I bought the game.

The new suit looks a little weird at first though. Like an oddly buff version of the old one. It looked great on Profit in the facial animation clip thing though.

Anyways, they aren't the top dogs of art design, but they are better than most.

Again, it comes down to opinions and preferences.
 
Just a weird OT aside; I see the lead in Crysis being called Profit a lot and I always assumed he was Prophet from the voice-overs. Does anyone know what he's actually called?
 
Deepack said:
Again, it comes down to opinions and preferences.
You're right. For instance, I'm not a fan of TF2's art. Definitely not the most widely held opinion on that. :lol

Crysis's is in no way bad or incompetent though. Crytek obviously employs some very skilled artists. TF2's art is very well designed and skillfully developed, which I can admit even if it isn't to my preference.
 
Dynoro said:
Including PC would not make any sense; as it is an open/upgradable platform - it has no ceiling

Good point, my man.


snap0212 said:
jade_raymond.jpg

You're right!

I wouldn't say she's a "developer"...

Producer? Figurehead? Pretty face? Yes. But "developer", no.
 
Rengoku said:
Crysis 1 was on PC, an open platform. As a 3rd party developer on the PS3, Crytek doesn't have access to Sony's 1st party internal dev tools and code sharing community. Its pretty well known that ND, SSM, GG and Insomniac occasionally share code with each other.

I don't believe that these developers guard their secrets quite as jealously as you're suggesting. Insomniac in particular share code with anyone that might want it via the Nocturnal Initiative (for example, you can simply download and use the source code for their Resistance 2 water tech if you wish). I believe that the PS3's SDKs and other tools have benefitted greatly from input from many of these studios, and that all goes to help 3rd parties get to grips with the Cell.
 
DangerStepp said:
Good point, my man.




I wouldn't say she's a "developer"...

Producer? Figurehead? Pretty face? Yes. But "developer", no.


She was a developer for a long time before stepping into the role of producer.
 
DangerStepp said:
Good point, my man.




I wouldn't say she's a "developer"...

Producer? Figurehead? Pretty face? Yes. But "developer", no.
The producer is an important part of every development team.
She is a developer.
 
DangerStepp said:
I wouldn't say she's a "developer"...

Producer? Figurehead? Pretty face? Yes. But "developer", no.

Producers are developers, too. Well, sometimes they're a link between developers and publishers, but they can get deeply involved in the development process.
 
I'm really not terribly impressed with anything they've shown of this game so far. From what I saw, it looks like a bit blander version of the first game, which I already wasn't all that impressed with, other than on technical renderer level. They should be trying to sell this game on interesting stuff that happens in it, there must be some intrigue there beyond technically good engine for people to get more interested.
 
Dexvex said:
How so if you dont mind me askin.

They made Crysis, which is an amazing game.

:bow PC gaming :bow2
:bow Jesus Crysis :bow2

Lord Error said:
I'm really not terribly impressed with anything they've shown of this game so far. From what I saw, it looks like a bit blander version of the first game, which I already wasn't all that impressed with, other than on technical renderer level. They should be trying to sell this game on interesting stuff that happens in it, there must be some intrigue there beyond technically good engine for people to get more interested.

Well Crysis 1 some of the best FPS gameplay of the entire generation, so there's that. Completely shocked that you don't like them and think it's all just graphics, by the way. Stunned.
 
Fersis said:
The producer is an important part of every development team.
She is a developer.

I stand corrected; I was thinking "developer" strictly in terms of programming, art, etc.

Speaking in terms of the thread's topic, of course.
 
mescalineeyes said:
I would love to think that there exists a bond of mutual respect between these teams, not a LOL-athon.
good post.

Nimyh said:
I hope this is not their way of saying "the PS3 version is so-so but we did all we could".
Where did you see any hint of that in the paragraph? If they actually utilize cell the way Sony devs do then they will have to scale back to not out do the other. Yes we can frown on this statement but graphics don't lie.
Violater said:
I have a feeling the framerate is going to be hurl inducing.
But I am more than willing to be proven wrong.
Well don't look for 60fps and you'll be fine. Now the question is if Carmack can do it for Rage why can't they eh.
 
I don't care, call me when you make something other than an FPS with the engine, you know something interesting like Uncharted or God Of War or Wipeout other than another space marine shooter, I have enough of those.
 
I don't care which system is the best run on, hell even this article didn't mention it but only talking about whole PS3 graphics.

I do only care which multi-platform engine is better for all. I hope cry engine 2 can great produce and optimized well on each system. We do need more new engines if it's boost for developers.
 
Dexvex said:
Crysis? surely thats not all you could come up with.
Well they are also able to make games that work on a massive range of hardware and to exceptional levels; rather than being limited to just one set of parameters (ie a PS3 or 360).

For some people to call Crysis just a shooter also shows a total lack of understanding of the game
 
People are really talking about which will look better, PS3 or 360?
It's like arguing over who the tallest midget is. Who ever wins, they both lose to the PC.
By an enormous margin.:lol
 
iceatcs said:
I do only care which multi-platform engine is better for all. I hope cry engine 2 can great produce and optimized well on each system. We do need more new engines if it's boost for developers.

Well, what we really need is moar sparks.
 
Dynoro said:
Well they are also able to make games that work on a massive range of hardware and to exceptional levels; rather than being limited to just one set of parameters (ie a PS3 or 360).

For some people to call Crysis just a shooter also shows a total lack of understanding of the game

So you don't thing ND are skilled could create an engine that scales? Hell if I spent the whole day I could create an engine today that scales depending on which hardware you have.
 
Rapping Granny said:
I don't care, call me when you make something other than an FPS with the engine, you know something interesting like Uncharted or God Of War or Wipeout other than another space marine shooter, I have enough of those.

Yeah, something interesting like a cover shooter, a button masher, or a racing game.
 
DennisK4 said:
By laughing you mean quaking with fear, right?


Sure :lol :lol Sony's first parties will make every multiplatform game look like shit this gen, no matter the developer!
 
DangerStepp said:
I stand corrected; I was thinking "developer" strictly in terms of programming, art, etc.

Speaking in terms of the thread's topic, of course.
I think she was a programmer before becoming a producer. :3

Rapping Granny said:
I don't care, call me when you make something other than an FPS with the engine, you know something interesting like Uncharted or God Of War or Wipeout other than another space marine shooter, I have enough of those.
Messing around with Sandbox i made some test with third person shooter cameras and stuff.
 
RavenFox said:
Well don't look for 60fps and you'll be fine. Now the question is if Carmack can do it for Rage why can't they eh.

A stable 30fps with visual parity across the consoles would be the ideal situation, but doubtful.

As for Rage IIRC they are using some pre-baked lighting, while CE3 allows for full day/night cycles.
2010 year of the shooter
again
 
EmCeeGramr said:
Well Crysis 1 some of the best FPS gameplay of the entire generation, so there's that. Completely shocked that you don't like them and think it's all just graphics, by the way. Stunned.
No need to sound angry, people look for different things from their games, but if that's something you want to be stunned about, so be it. In any case, they did a much better job showcasing awesomeness for the first Crysis. That night scene ship/alien demonstration was so much better than anything they've shown so far here. It's like every time they've shown the game, they're more advertising their engine for devs to license.
 
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