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Crytek: "For 300,000 signatures we might release TimeSplitters HD collection"

Crytek is a developer not a publisher. They can't waive their hands and poof NEW TIMESPLITTERS GAME FUCK YES, they have to secure funds from a publisher first.
They don't need to do that. They didn't for Crysis 1-2-3 or Warface. They're like Valve. They can easily do so themselves, they just need the distribution channels of a publisher, and EA Partners (who they already work with) doesn't care if a game has an audience or not. They even did Shadows of the Damned. I
 
Crytek is a developer not a publisher. They can't waive their hands and poof NEW TIMESPLITTERS GAME FUCK YES, they have to secure funds from a publisher first. The best way to do that in a current market is to show there's actually still interest in the games, which a petition would give a rough estimate to show that there's at least 300k people who even still remember wtf Timesplitters even is.


I know some of you think Crytek is some evil monstrosity holding your precious, under-performing 6th gen shooter down, but this is reality. And the reality is that a new timesplitters game is a pretty hard sell to publishers. Hence no new timesplitters game. 300k people saying they'd want one makes an impossible sell much less so.
1 -- They're not making a new game, so the costs wouldn't be prohibitive.
2 -- I say again, kickstart it. They should get more than enough to cover port costs.

Jerking people around with a maybe instead? They can fuck the right off.
 
I dont want to spam or anything but everyone needs to post it in all the gaming youtube videos in the comment section. All the Crysis 1-3 videos, ZombiU videos, etc. Most people have already covered the basic Timesplitters videos.

TS2 still remains top 5 best FPS on consoles. Anyone who disagrees is a terrorist. How can Killzone 1 get an HD remaster but not Timesplitters? What? cmon now
 
I dont want to spam or anything but everyone needs to post it in all the gaming youtube videos in the comment section. All the Crysis 1-3 videos, ZombiU videos, etc. Most people have already covered the basic Timesplitters videos.

TS2 still remains top 5 best FPS on consoles. Anyone who disagrees is a terrorist. How can Killzone 1 get an HD remaster but not Timesplitters? What? cmon now

This made me laugh
 
Looking good boys! According to this, we should be at million signatures by tomorrow night! (estimates)

Oo1v4.jpg
 
My friends and I played Future Perfect almost every weekend for five years. It's the ultimate party game for us. Go ahead. Just try to walk across that subway railÂ…


Edit 2 : Fuck, i just realized this probably won't come out for Wii U or PC. Fuck.

Wii U and PC (well, actually also the Wii) are the only platforms that would allow for a decent MapMaker. I'm done with navigating a mouse pointer with an analog stick.



Convince me GAF. Never played a Timesplitters game.

It's a first person shooter. If you don't like those on a fundamental level, then this game is not for you. However, here is a list of ways in which this game differs from conventional first person shooters:

* Because it is a time travel (and a humour) game, it has a phenomenally diverse assortment of weapons, including: A brick that you throw at enemies, a harpoon gun, a flare gun, a heat-seeking missile launcher, a dart gun whose poisonous ammunition causes victims to inflate then violently explode, a ray gun that bounces off walls, a gun that views and shoots through walls, a flamethrower, a long-distance electrocution device, a baseball bat, grenades that slow time where they detonate, a gun that siphons an opponent's life and adds it to your own health bar.
* The game has a "mapmaker", which allows you to arbitrarily create and share your own playfields. It is very comprehensive and allows the creator to lay death traps, set player spawn points, place weapons and items, set a visual theme for the area, and in some modes allow for scripted actions (sadly, that last part not in deathmatch!).
* The game is made by the folks who made GoldenEye and Perfect Dark. These developers have a particular strength when it comes to level design, and this shows in the multiplayer part of this game.
* There's also a single-player mode. It is too linear (like modern shooters), but it's pretty challenging and tends to be rather fun due to the comical nature of the game
* You can dual-wield weapons
* You don't have weird regenerative powers that trigger when you hide behind a rock
* In the third game, there's a scene in one of the games where you are helped by a future version of yourself in a task. Then you step through a crack in time and find yourself in a moment mere minutes earlier, where you help a past version of yourself in a task.
* Schoolgirl with huge boobs
* You fight an giant undead deer

That's all I got at the moment. Other elements (like difficulty being mission-based or the availability of proximity mines) about it that I like are likely shared with other current shooters. Overall, this game series just happens to hit most of the particular marks that I look for in a multiplayer game.
 
It's a first person shooter. If you don't like those on a fundamental level, then this game is not for you. However, here is a list of ways in which this game differs from conventional first person shooters:

* Because it is a time travel (and a humour) game, it has a phenomenally diverse assortment of weapons, including: A brick that you throw at enemies, a harpoon gun, a flare gun, a heat-seeking missile launcher, a dart gun whose poisonous ammunition causes victims to inflate then violently explode, a ray gun that bounces off walls, a gun that views and shoots through walls, a flamethrower, a long-distance electrocution device, a baseball bat, grenades that slow time where they detonate, a gun that siphons an opponent's life and adds it to your own health bar.
* The game has a "mapmaker", which allows you to arbitrarily create and share your own playfields. It is very comprehensive and allows the creator to lay death traps, set player spawn points, place weapons and items, set a visual theme for the area, and in some modes allow for scripted actions (sadly, that last part not in deathmatch!).
* The game is made by the folks who made GoldenEye and Perfect Dark. These developers have a particular strength when it comes to level design, and this shows in the multiplayer part of this game.
* There's also a single-player mode. It is too linear (like modern shooters), but it's pretty challenging and tends to be rather fun due to the comical nature of the game
* You can dual-wield weapons
* You don't have weird regenerative powers that trigger when you hide behind a rock
* In the third game, there's a scene in one of the games where you are helped by a future version of yourself in a task. Then you step through a crack in time and find yourself in a moment mere minutes earlier, where you help a past version of yourself in a task.
* Schoolgirl with huge boobs
* You fight an giant undead deer

That's all I got at the moment. Other elements (like difficulty being mission-based or the availability of proximity mines) about it that I like are likely shared with other current shooters. Overall, this game series just happens to hit most of the particular marks that I look for in a multiplayer game.

any good YT vids demonstrating the things you mention? I too am unfamiliar with this franchise but I'm intrigued.
 
Someone hack the the website with the signatures from those who would like succession from the union, and paste them on the Crytech's website.
 
any good YT vids demonstrating the things you mention? I too am unfamiliar with this franchise but I'm intrigued.

There you go

Classic Game Room made a 3 part review of Future Perfect. THREE PART. This means Mark loved it more than anything else.

http://www.youtube.com/watch?v=Lv0uITvmepU

And now sign :P

Signed, but I really doubt we'll see this as there are only 42.000 so far. :/

Pah, it's now 5700. When I signed it was 5300.
I want my Timesplitters HD.

and that was yesterday 9:00 pm. If people wouldn't ask all sorts of questions, we would be already at 50.000. Let's go man, we got to boogie.
 
Someone modify the petition so it reads "Sign this petition to help earn an HD release of the Timesplitters franchise, PLUS get your name immediately entered into a draw for a date with a Supermodel!"

We'd be past 300K already. :p
 
100,000 strong for Timesplitters 4 topped out at 40K. Why would an HD collection require 3x as much? It's not gonna happen. What Crytek needs to do is figure out how to work with the fanbase to make a successful product, not these stupid signature rallies.
 
Are there any good HD Collections that failed to sell?

I don't actually know, just a minnow.

Still feels like there's a lot more hype around HD-remakes than people actually ending up buying and most of all playing them.

I consider Timesplitters is still a pretty niche series, which has for some reason lately gotten a good amount of nostalgia dust on it. Game originally got mediocre reviews and sold in that manner too I guess. Don't know what would make me wanna play it today.
 
Crytek said:
How generous of you kind Crytek.
Ok Crytek, I might sign.
Are you guys serious?

"We want Timesplitters HD Crytek."

"OK, I'll tell you what, you prove there is a demand, then we might do it."

"Wah, wah! What do you mean 'might'? Wah, wah!"

"Well we aren't going to lose money, just to appease a few thousand gamers."

"Wah, wah! But I want it Crytek! I want it NOW! Wah, wah!"

They're a business at the end of the day, they need to turn a profit. It's entirely unreasonable to expect them to just go, "oh, you want this huh? There you go. No problem."
 
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