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CVG interviews Rockstar on GTA V: New details

shinobi602

Member
Sep 28, 2010
33,557
6
0
www.twitter.com
Decent interview by CVG here guys, will add more as I go along. Some new details:
  • Gas tanks from cars can be shot and leak and cause a gas trail that can be ignited (useful against enemies like rolling them into a group and blowing it up)
  • Sticky bomb cars with TNT into enemies
  • Of the over 1000 car customization options, include bulletproof tires, engine tuning, roll cages, armor, turbos, strange sounding horns etc
  • These modifications can change the flow of a mission (bulletproof tires protects against bullets, more powerful armor against gangs/cops, etc)
  • Customized cars can end up impounded if left on the street; pay a fine to retrieve it
  • Less static melee fights, more of a free flowing system, lots of ways to approach enemies (behind, front, sides, etc) ,don't need to lock on
  • Hits are much more satisfying using melee weapons, great crunch to them
  • Destruction has been improved a lot
  • Much more advanced enemy AI, won't remain idle but will be dynamic and navigate the environment in combat to flank you
  • SWAT is very organized, focused, aggressive, gang members would be more gung ho
  • Your guns stay with you throughout the whole game, if you run out of ammo you don't lose it
  • Spent a lot of time on improving cover mechanics, much more responsive, jump over cover, move around, blind fire, much smoother

You can watch it here:

http://www.youtube.com/watch?feature=player_embedded&v=vBpTePVmdmg
 

Nibel

Member
Oct 18, 2011
27,700
0
0
twitter.com
I respect Rockstar's abilities, but somehow this game seems to be way too ambitious for the current generation of consoles

Nonetheless, I'm pretty certain that they will deliver - sounds like GTA on steroids
 

Zep

Banned
Sep 28, 2004
19,623
0
0
I respect Rockstar's abilities, but somehow this game seems to be way too ambitious for the current generation of consoles

Nonetheless, I'm pretty certain that they will deliver - sounds like GTA on steroids

So did San Andreas, but they pulled it off. I think SA might have been too much for people at the time and they didn't see it through to the end.
 

sappyday

Member
Dec 28, 2012
10,002
1
590
Los Angeles
I respect Rockstar's abilities, but somehow this game seems to be way too ambitious for the current generation of consoles

Nonetheless, I'm pretty certain that they will deliver - sounds like GTA on steroids

People probably thought SA was too ambitious especially after VC and 3.
 

BigDug13

Member
Dec 20, 2006
20,190
1
0
Finally the car impounding features we have always wanted

Well this is their way of not making your custom cars disappear. Before, if you had to leave your vehicle for awhile and maybe you got into another couple vehicles, once you try to go back for your car it would be gone. Like gone gone.
 

NullPointer

Member
May 4, 2006
44,304
3
0
San Francisco
I wonder if we'll be able to do the mini-games in co-op now.

This game will only be complete when I can jack a nice car, crank up the stereo, pick my buddy up and engage in high speed jumps and escapes as smoke billows from the windows.
 

Guevara

Member
Jul 27, 2009
24,814
3
0
I was pretty down on GTA4 but it seems like they are focused on gameplay this time and that's a good thing.
 

Sethos

Banned
Apr 9, 2009
18,139
0
0
Denmark
Well this is their way of not making your custom cars disappear. Before, if you had to leave your vehicle for awhile and maybe you got into another couple vehicles, once you try to go back for your car it would be gone. Like gone gone.

That annoyed me so much in San Andreas. I think I customized a car like 2-3 times despite being a big lover of car customization. If you did customize a car and saved it, you wouldn't really use it for missions because a lot of missions meant running away from the vehicle you came in, riding another vehicle etc. So it would just be sitting in a garage taking up a spot and you could use it once and awhile when free-roaming.
 

SirIgbyCeaser

Banned
Aug 9, 2009
3,589
0
0
To imagine this game has been in full development at rockstar north since GTA 4 shipped reminds me of how much this game can do.
 

Corsick

Member
Mar 6, 2013
842
0
0
Will you be able to have bodyguards with your property like Vice City, or take allies around with you in cars like SA? Curious if you can move around in groups with AI and such.
 

Salsa

Member
Aug 29, 2009
72,241
1
0
Montevideo, Uruguay
steamcommunity.com
Gas tanks from cars can be shot and leak and cause a gas trail that can be ignited

 

ViewtifulJC

Banned
Oct 14, 2010
66,821
1
0
Beaumont, TX
www.neogaf.com
That annoyed me so much in San Andreas. I think I customized a car like 2-3 times despite being a big lover of car customization. If you did customize a car and saved it, you wouldn't really use it for missions because a lot of missions meant running away from the vehicle you came in, riding another vehicle etc. So it would just be sitting in a garage taking up a spot and you could use it once and awhile when free-roaming.

That's always bugged me in these kinds of open world games like GTA or Saints Row. I have this custom car, I'll drive it around a bit, but then I'll drive to a mission, do the mission, and most of the time end up somewhere else completely, or I'm in a helicopter or some shit so screw the car. Or sometimes shit just breaks out in public like street gangs or cops show up and I gotta escape, I'll pull a grand theft auto and just choose any random car I see on the street. 2-3 missions/activities/free-roaming sessions later, that custom car is long gone.

Car customization is neat, but with the nature of the open-world game's missions and it's availability of free vehicles, keeping up your own personal ride is kinda a hassle. At least I'll be able to take it out of the impound when I want it.

I'm more concerned with the general driving mechanics and if they're still sailboats on wheels ala GTAIV, although the trailer doesn't seem to indicate that(although those might be because of his tricked-out custom car...hey, maybe I might wanna keep with my custom car this time around!)
 

Jb

Member
Oct 2, 2009
8,350
1
0
Man, this might indeed completely overshadow the release of the XB1/PS4. Even Watch DOgs and AC4, which I'm psyched for, are going to have a hard time following this act.
 

SavagePlanet

Member
Jun 29, 2011
87
0
510
Seattle
I hope that cars having gas in them means that it will be an actual resource mechanic. I still think it would be cool if every car had a fuel gauge and could potentially run out of gas. It would give you yet another way to spend money and give purpose to gas stations in the world. I doubt it will be in, but you never know.
 

zma1013

Member
Apr 11, 2013
9,815
2
400
West Virginia
So what happens when we easily flip our car and it explodes. Do we lose it forever and have to re-customize everything or what? My gripe with San Andreas was that there was no point to tricking out your car when it had the lifespan of a fruit fly.
 

Spring-Loaded

Member
Apr 16, 2012
28,436
11
0
I need to hear more about the blimps. I plan to hold knife-fight competitions on top of explosive covered blimps where after 2 minutes, I detonate the bombs, no matter what.
 

Mr Swine

Banned
Nov 30, 2011
9,772
0
0
Sweden
So what happens when we easily flip our car and it explodes. Do we lose it forever and have to re-customize everything or what? My gripe with San Andreas was that there was no point to tricking out your car when it had the lifespan of a fruit fly.

I guess you will save the customizations and each time you destroy the car you have to find the exact same model and rebuy everything in one fellow swoop
 

sunnz

Member
Jan 30, 2013
3,868
32
380
So what happens when we easily flip our car and it explodes. Do we lose it forever and have to re-customize everything or what? My gripe with San Andreas was that there was no point to tricking out your car when it had the lifespan of a fruit fly.

In GTA IV a car going upside down won't make it explode, ever. It will just stay upside down.

This means you can get out of the car, get into a nearby car and juts ram your car until it is in the correct position.

...but did they fix the driving?

You mean make the driving more easier and capable for people like you, who didn't understand the concept of breaking or turning properly? or didn't expect cars to have weight to them?


Ehh, hard to say but it seems like you are in luck, the driving does seem to be more simple and arcade like.

( Yes, I do love the IV physics and how they changed an open world game, sad to see them not be improved on, just dumbed down)
 

Sean

Banned
Jun 14, 2004
14,673
2
0
Sounds cool but who knows whether these will actually make the final release.

There was an enormous amount of features cut from GTAIV. I remember previews saying K-9 dogs would chase you, and Niko could climb up telephone poles, ride on the bus, call limos. And that Niko would have an MP3 player and you could buy new music from a record store in the game, and probably dozens of other things I'm forgetting.
 

Spring-Loaded

Member
Apr 16, 2012
28,436
11
0
Sounds cool but who knows whether these will actually make the final release.

There was an enormous amount of features cut from GTAIV. I remember previews saying K-9 dogs would chase you, and Niko could climb up telephone poles, ride on the bus, call limos. And that Niko would have an MP3 player and you could buy new music from a record store in the game, and probably dozens of other things I'm forgetting.

How long before release were those details mentioned? Even if they were meant to be in the game at some point, we're two months out from V's release.
 

Creaking

He touched the black heart of a mod
May 17, 2013
16,495
2
0
So the gun system is like Red Dead Redemption? I dearly hope so; that was an excellent system.
 

Andrew.

Banned
Apr 11, 2011
13,173
0
0
I need to hear more about the blimps. I plan to hold knife-fight competitions on top of explosive covered blimps where after 2 minutes, I detonate the bombs, no matter what.

I wil fight you wearing a parachute obviously =P

*slash* JUMP!
 

fader

Member
Oct 19, 2012
7,539
0
485
its like they took away when they went to San Andreas -> GTA4 and are putting stuff back into GTA5 and adding more.. *sniff*
 

UrbanRats

Member
Jun 25, 2009
40,855
2
830
That's always bugged me in these kinds of open world games like GTA or Saints Row. I have this custom car, I'll drive it around a bit, but then I'll drive to a mission, do the mission, and most of the time end up somewhere else completely, or I'm in a helicopter or some shit so screw the car. Or sometimes shit just breaks out in public like street gangs or cops show up and I gotta escape, I'll pull a grand theft auto and just choose any random car I see on the street. 2-3 missions/activities/free-roaming sessions later, that custom car is long gone.

Car customization is neat, but with the nature of the open-world game's missions and it's availability of free vehicles, keeping up your own personal ride is kinda a hassle. At least I'll be able to take it out of the impound when I want it.

I'm more concerned with the general driving mechanics and if they're still sailboats on wheels ala GTAIV, although the trailer doesn't seem to indicate that(although those might be because of his tricked-out custom car...hey, maybe I might wanna keep with my custom car this time around!)
In Saint's Row you always have ALL your custom vehicles in your garage, at all times, even if you blow up a thousand of them.
 

ampere

Member
Mar 30, 2007
17,429
0
0
ATL
Well this is their way of not making your custom cars disappear. Before, if you had to leave your vehicle for awhile and maybe you got into another couple vehicles, once you try to go back for your car it would be gone. Like gone gone.

Yeah it might sound like a mean feature, but it's a way to get cars back when there was no way previously.

Sounds awesome.

Is there any information on which is the lead platform for GTA V?

No mention of lead platform that I have seen. They did say the gameplay trailer yesterday was from the PS3 version.
 

Brick

Member
Jan 26, 2012
1,348
0
0
You mean make the driving more easier and capable for people like you, who didn't understand the concept of breaking or turning properly? or didn't expect cars to have weight to them?

Ehh, hard to say but it seems like you are in luck, the driving does seem to be more simple and arcade like.

Why, in a series that treats most everything from combat to its characters with such levity and absurdity, should the driving model be closer to Gran Turismo than it is to Rockstars own Midnight Club?

I'm mainly complaining because I want another Midnight Club.