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Dark Souls PC 1080p. Confirmed, like, for real.

This is true. I appreciate too now that I think about it, butt it's still not an excuse to release anything that is sloppy. If anything, delay it until its ready. I signed the petition to have this come to PC but I won't just buy what's given to me as sloppy seconds. I've waited long enough for a port, I can wait a few extra months to ensure it's done right.

Release it in a playable, same-as-console but 1080p experience. Continue to work on it and support it with patches.
 
I just hope everyone respects that From are NOT experienced at PC development, like, at all.

Try to give them the benefit of the doubt.
Why? This is a commercial product and the.PC isn't exactly starved of content. Namco should have never let From develop the port, there's plenty of other developers that could have done a much better job.
 
But it's not so bad since they're telling us how shitty it is in advance!
Actually, being that frank gives me the impression they're making as serious an effort as they can. Helps they're the original developers and they didn't just outsource it to another company's C team or whatever. Still, I'm going to play it safe until I have a better idea of how it'll end up running.
 
Having never played this...why does the place called "Blighttown" have such a bad framerate?

complex collide-able geometry, long view distance, lots of breakable physics objects, lots of enemy AI needing to path around said geometry and objects.
 
joke question?
considering the game runs sub-HD on PS3/360, this is GREAT news.

No thats a serious question in 2012 1080p on PC is the lowest resolution playable(unless you have a laptop thats at lower res).
Port or not 1080p isnt something that people should show off, its expected, games from 200X can do 1080 anything released in the 2010s that has to list 1080 as a feature should be destroyed.

The standard is 2560 x 1600 16:10 and 2560 x 1440 16:9
 
Oh... I forgot to mention it was running on some small form factor Origin PC. No idea what the specs were, but I imagine it was something Origin would be proud enough of to promote at E3.

:|

on their facebook page they said it's their high-Performance Desktop
We will be featuring our new EON11-S and our High-Performance Desktops will be running NAMCOBANDAI Games' highly anticipated games, Star Trek and Dark Souls: Prepare to Die Edition for PC.

and from what I can see on that page they use latest Nvidia (GTX 6xx even)and AMD cards on their PCs.

so this sound like a completely non optimized and a disaster of a port.
 
:|

on their facebook page they said it's their high-Performance Desktop


and from what I can see on that page they use latest GTX and AMD cards on their PCs.

so this sound like a completely non optimized and a disaster of a port.

Holy shit if true. Shouldn't have bothered at all.
 
No thats a serious question in 2012 1080p on PC is the lowest resolution playable(unless you have a laptop thats at lower res).
Port or not 1080p isnt something that people should show off, its expected, games from 200X can do 1080 anything released in the 2010s that has to list 1080 as a feature should be destroyed.

The standard is 2560 x 1600 16:10 and 2560 x 1440 16:9

No the standard is 1080p and this is fine.
 
:|

on their facebook page they said it's their high-Performance Desktop


and from what I can see on that page they use latest Nvidia (GTX 6xx even)and AMD cards on their PCs.

so this sound like a completely non optimized and a disaster of a port.
From their custom page, it seems the bare minimum they would show there is a 2120 and a 550Ti/7770.

That should pull more than 30FPS at 720 for sure.
 
So the people who were panicking about "locked 720p" are now panicking about low frame rates. I assume this will be as hilarious when the game is released as the 720p thing is now.
 
I've never played Demons' Souls. Do I have to if I'm planning on getting this game?

And for those who played both, which one is better?

thanks
 
1080p confirmed for PC? LOL

Yeah, that's kind of expected if it's on PC :P


From Software "having a tough time" porting Dark Souls to PC, frame rate issues remain


http://www.eurogamer.net/articles/20...-issues-remain

Producer Daisuke Uchiyama told Eurogamer that it had underestimated how tough it would be to port the game across.

"To be completely honest, we're having a tough time doing it due to our lack of experience and knowledge in terms of porting to PC. First we thought it would be a breeze, but it's turned out not to be the case. We're still developing right now - we're crunching right now.
"In Japan there's not much of a PC market and we haven't really taken into consideration that audience before. That's one of the reasons why we haven't been able to step up on the PC platform until now."

Uchiyama went on to confirm that it hasn't fixed the frame rate problems that had hobbled certain parts of the game on consoles.

"In terms of the frame rate for say, Blighttown, From Software sincerely apologises for that happening [in the console version]," he said.

"In terms of the PC version, the quick answer is no, [we won't be fixing the frame rate problems]. Because we wanted to get the PC version out as soon as possible, it's more strictly a port from the console version. We haven't been able to step up into doing any specific optimisation for PC.

"However, in exchange for that, we have prioritised adding new content for both original players and new players."

Oh shit...
 
Why is anyone assuming that 1080p is the maximum? They have a resolution selector, I'd be very surprised if it wouldn't just allow you to select any resolution your hardware supports.
 
Why is anyone assuming that 1080p is the maximum? They have a resolution selector, I'd be very surprised if it wouldn't just allow you to select any resolution your hardware supports.

But it will probably be upscaling and not native resolutions of the textures. Thats a problem.
 
But it will probably be upscaling and not native resolutions of the textures. Thats a problem.
You have no idea what you're talking about.

There is no "upscaling" on PC (in 99% of all games -- you would have to deliberately implement it), there's only the native rendering resolution. And no game features textures designed for more than 1080p, that doesn't mean that the game doesn't look massively better and cleaner at higher resolutions.
 
I've never played Demons' Souls. Do I have to if I'm planning on getting this game?

And for those who played both, which one is better?

thanks

No requirement to play it, they are only linked in style and gameplay.

You can have long arguments about which is better. This probably means both are well worth playing.

Personally I found Demons Souls to be the better game, but it came first and hence had the surprise/magic factor. I still think it is the tighter, more focused experience. Dark Souls has improvements, but I feel it is more up and down, with the last 1/3 of the game being particularly bad.
 
You have no idea what you're talking about.

There is no "upscaling" on PC (in 99% of all games -- you would have to deliberately implement it), there's only the native rendering resolution. And no game features textures designed for more than 1080p, that doesn't mean that the game doesn't look massively better and cleaner at higher resolutions.

Recent drivers for cards have allowed upscaling on most games in terms of resolutions. I'm aware of this because I used to run my PC only on a TV which supports up to 1080p. Some games used to not have the option to go any higher. Got a driver update for my ATI card and BAM, I could suddenly pick higher resolutions. All it really did was stretch the image and make it look all shitty. The question is; Will you have to use hardware acceleration (which looks nasty) or will the assets already be in the game?
 
The standard is 2560 x 1600 16:10 and 2560 x 1440 16:9
You're out of your mind. These should be supported but definitely aren't the standard.

edit:

According to Steam Survey:

1920 x 1080 25.15%
920 x 1200 3.64%
2048 x 1152 0.12%
2560 x 1440 0.72%
2560 x 1600 0.18%
Factor in any inaccuracy you'd like but this definitely screams there are way more people on 1080p than on your so-called standards.

edit: hah, beaten while I was editing. :)
 
Why is anyone assuming that 1080p is the maximum? They have a resolution selector, I'd be very surprised if it wouldn't just allow you to select any resolution your hardware supports.

Some mediocre ports like Halo 2 and Prototype only have preset resolutions to select and don't pay attention to resolutions read from the driver.
 
No requirement to play it, they are only linked in style and gameplay.

You can have long arguments about which is better. This probably means both are well worth playing.

Personally I found Demons Souls to be the better game, but it came first and hence had the surprise/magic factor. I still think it is the tighter, more focused experience. Dark Souls has improvements, but I feel it is more up and down, with the last 1/3 of the game being particularly bad.

Eh, I played Dark Souls first and then Demon's Souls, and I really liked both in different ways. Dark Souls' huge, expansive world was just as awesome to me as the hub world and "levels" of Demon's Souls. I really hope for the third installment they make (if they do make one) that they'll change things up again in a huge way like that, but keep that same, core gameplay.
 
I appreciate their honesty, but I won't buy a half baked product.

- 60fps
- 1080p
- no GFWL.

Only one of these is confirmed so far, so, no buy from me.
 
If I can't run this thing at 1080p, 60fps with my 3570k/GTX670 due to their shitty optimization then yeah, pass.

Might as well get the $15 console dlc if that's the case.
 
I raised this question in the announcement thread - we are not aware of any awesome From Software ports to PC (at least from this team) so we should have always been cautious with this.
 
I raised this question in the announcement thread - we are aware of any awesome From Software ports to PC, so we should have always been cautious with this.
People weren't just "cautious" about this, they were ridiculously negative. How else can you believe that it's locked to 720p? And a lot of posters actually bought that.
 
People weren't just "cautious" about this, they were ridiculously negative. How else can you believe that it's locked to 720p? And a lot of posters actually bought that.

Specifically, my point was about optimization and stability. People were thinking "woo hoo stable frame-rate", but neither Demons Souls nor Dark Souls had stable code, so it would have been impressive for a typically console dev to optimize this game really well for PC when they couldn't do that for a console.

EDIT: typing errors ahoy!
 
People weren't just "cautious" about this, they were ridiculously negative. How else can you believe that it's locked to 720p? And a lot of posters actually bought that.

Because they originally demoed it locked at 720p and their messaging on the game has been ridiculously ineffective.

I understand that they're a Japanese console developer and don't really understand what they're getting into with a PC game but they should have gotten someone who knows the platform and the audience to explain the facts of life to them.
 
No thats a serious question in 2012 1080p on PC is the lowest resolution playable(unless you have a laptop thats at lower res).
Port or not 1080p isnt something that people should show off, its expected, games from 200X can do 1080 anything released in the 2010s that has to list 1080 as a feature should be destroyed.

The standard is 2560 x 1600 16:10 and 2560 x 1440 16:9

Are you mad? Most PCs struggle to have good performance at 1900x1080, many of them don't even have monitors that support it, and 2560 x 1600 is absolutely overkill.
 
Well I guess I'm back in the wait-and-see bandwagon again. Bamco/From can't be this dumb can they? If they can't properly port it themselves why didn't they go after someone who could. I already have Dark Souls, this really isn't any reason at all for me to be interested in double dipping, if the game will be the same.

Honestly I'd rather them delay the game than release it like that.
 
Does a super-high end CRT exist that supports resolution of that magnitude?
Absolutely. The Sony FW900, for instance, handles resolutions higher than 1080p and is widescreen. Beautiful display but not really practical.

For serious gaming I use my Pioneer Elite plasma. I have a 27" 2560x1440 LCD as well, but it simply can't match the picture quality of the plasma. Not even close, really, aside from extra clarity.

Also, 2560x1440 is difficult to drive. There are a lot of games where I simply have to drop down to 1920x1080 in order to maintain a completely consistent framerate on a GTX580. Also, downscaling 1440p to 1080p (on the plasma) produces a stupidly clean image comparatively.

So, from an AV enthusiast, I find that PC monitors capable of higher resolution simply aren't all their cracked up to be. At least high-end LCD TVs support high-density LED arrays that can be dynamically adjusted. PC monitors just can't reach the same levels of black reproduction or motion resolution.

There is a time and a place for LCDs, but don't act like owning a 1440p or 1600p LCD is somehow superior to specific 1080p displays simply because of the higher resolution.

Are you mad? Most PCs struggle to have good performance at 1900x1080, many of them don't even have monitors that support it, and 2560 x 1600 is absolutely overkill.
That's really the main complaint. 1440/1600p are quite demanding and not really worth the hit yet.
 
I can't believe this was ever in question. I can't think of a 3D PC game in the last 15 years that didn't let you set the resolution.
 
Yeah going to have to just wait and see on this. At first I was super hyped but I own a PC so I can play my games at my native resolution at ~60FPS. If the engine isn't optimized to handle this then the game became a lot less awesome for me personally. It will be interesting to see how it turns out though, I have some faint ray of hope in all this dark news.
 
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