Snkfanatic
Banned
Bah...oh well. Guess I will hold off and see how it runs from other impressions.
Sonic 4 - Episode 2 was limited to 1280x720 by default and cannot be modified from within the game itself.I can't believe this was ever in question. I can't think of a 3D PC game in the last 15 years that didn't let you set the resolution.
Is that really of value in this context? As a gamer, even the fastest local dimming LCDs I've seen are unusable in terms of input lag.So, from an AV enthusiast, I find that PC monitors capable of higher resolution simply aren't all their cracked up to be. At least high-end LCD TVs support high-density LED arrays that can be dynamically adjusted. PC monitors just can't reach the same levels of black reproduction or motion resolution.
Well, I'm talking image quality not input lag, but you're not wrong there.Is that really of value in this context? As a gamer, even the fastest local dimming LCDs I've seen are unusable in terms of input lag.
http://www.eurogamer.net/articles/2...ing-dark-souls-to-pc-frame-rate-issues-remain
You guys probably don't want to be reading that interview, because it's going to cause a real shitstorm when people do.
Well, at least they are honest. First time Ive seen a dev say they dont really know what they are doing and it will not be a good port.
Actually I would say that is totally down to your screen's native resolution.Optimal display resolution is totally down to viewing distance.
Of course, one could argue that if you sit far enough you won't notice that much, but then again if you sit even further you won't see shit. Magic!
I guess there's a language barrier between a Japanese and a Finnish developer
Actually I would say that is totally down to your screen's native resolution.
Everything that doesn't run at native resolution tends to look just bad.
I would easily pick a 1680x1050 on a native monitor over a 1920x1080 on a 2560x1440 panel.
Of course, one could argue that if you sit far enough you won't notice that much, but then again if you sit even further you won't see shit. Magic!
lmao.Well, at least they are honest. First time Ive seen a dev say they dont really know what they are doing and it will not be a good port.
1. Giftwrap source code
2. Send to Nitro with a Google Translated message asking that they port it to the PC
3. ???
4.ProfitEverybody wins
I guess there's a language barrier between a Japanese and a Finnish developer
Oh god, this is hilarious: http://www.dsogaming.com/news/dark-...-with-nvidia-gtx-6xx-cards/#comment-550082497
Oh god, this is hilarious: http://www.dsogaming.com/news/dark-...-with-nvidia-gtx-6xx-cards/#comment-550082497
Hah. They call Geek/Michael McWhertor, the guy who first reported the story, a "fucking nobody." Amazing.
Did i miss something? Is a changable resolution for a PC game now a feature?
Why didn't they let someone else handle the port? Or at least have some with more experience help out....
People DO know there will be a steam version,right? Not just a GFWL version...so don't worry
Err what about 1920x1200?
1080 ain't touching my 24" monitor.
:lol at the framerate comments.
We're in the same boat. *Crosses fingers for windowed mode*
Err what about 1920x1200?
1080 ain't touching my 24" monitor.
:lol at the framerate comments.
Dark souls at 1080? GOTY
Do you realize that the problem never was if the game was making its appearance on Steam, but exactly how it's going to use GFWL regardless of where you buy it, right?People DO know there will be a steam version,right? Not just a GFWL version...so don't worry
Isnt the gameplay more important to defining a GOTY though ?
...Saguchi suggests that the severity of the port problems will vary depending on the power of the players machine. While the game hasnt been tweaked itself, because its very difficult to tweak, but for people who play on the PC, which is arguably a lot more stronger format to work off of, it does improve the framerate issues, he said.
I think its really inherent on the persons setup in terms of what kind of power the game can use. So its a little bit more difficult to determine, it really kind of shifts along with the processor that youre selling.
Its definitely going to be better than the console version, he added later. Its just that in terms of what PC gamers are maybe looking at in terms of what they usually play, it may not match up.
Isnt the gameplay more important to defining a GOTY though ?
I have no idea why people are so fixated on resolution when the framerate for this sort of game is a million times more important.
I ain't even going near this until it's been thoroughly checked out by others. At least we can set the resolution to 1080p......jesus.
Oh god, this is hilarious: http://www.dsogaming.com/news/dark-...-with-nvidia-gtx-6xx-cards/#comment-550082497
I think it's still because of that mistranslated interview that made everyone think it would be fixed at 720p.
And I don't know how common it is, but my monitor is pretty crappy at handling non-native resolutions, so I'd be willing to sacrifice some framerate to play it at native res.