So our fears about this port are being shot down one by one. Good to hear! I'm not counting on GFWL being removed, but it would be icing on the cake.
That is still the biggest problem here.
So our fears about this port are being shot down one by one. Good to hear! I'm not counting on GFWL being removed, but it would be icing on the cake.
That's pretty cool. They should at least brand it.Also:
"My feedback from the devs is that the game will work fine with keyboard mouse. We are doing a bundle with EB games where you get a free mouse and pad with purchase."
Out of the two I would choose GFWL over 30fps. GFWL is bad but it doesn't make me physically ill like bad framerates do.That is still the biggest problem here.
RockPaperShotgun, Steam's homepage, PC gamer, maybe Total Biscuit? The PC audience is so consolidated I don't think it'll require a ton of marketing. It'd be great if it was just on shelves.So what's the general feeling with PC gamers who've never played the Souls games? How's the word being put out to them?
Hard to say. I thought the game could eventually do more than fine on word of mouth alone, but they apparently worked hard to surround this port with the worst possible reputation before launch.So what's the general feeling with PC gamers who've never played the Souls games? How's the word being put out to them?
I'm really curious... Why do you care about it at all?The back and forth with this port is wearing down on my heart. Someone please add that new info the OP/title.
Hard to say. I thought the game could eventually do more than fine on word of mouth alone, but they apparently worked hard to surround this port with the worst possible reputation before launch.
While I originally expected sales to top by far those 90 thousands signing the petition (my guess: roughly half million sales in the first month) now I'm wondering if sales will even barely match the number of signatures.
Hard to say. I thought the game could eventually do more than fine on word of mouth alone, but they apparently worked hard to surround this port with the worst possible reputation before launch.
While I originally expected sales to top by far those 90 thousands signing the petition (my guess: roughly half million sales in the first month) now I'm wondering if sales will even barely match the number of signatures.
Yaah, half a million. What's your problem with it? It isn't really an impossible number on PC these days.Half a million wut
Saw this posted this on another forum:
http://forums.whirlpool.net.au/forum-replies.cfm?t=1887710&p=9
Guy is legit I believe, judging by his posts in the original Whirlpool Demon's Souls thread.
I'm really curious... Why do you care about it at all?
Weren't you strongly against it before it was confirmed?
Yaah, half a million. What's your problem with it? It isn't really an impossible number on PC these days.
Never heard of a PC port being locked to a specific resolution so this seems pretty obvious.
No, not at all. Locked resolution or framerate would have reduced the actual in-game advantage of the PC version. GFWL is a minor inconvenience at most.That is still the biggest problem here.
A friend of mine who is a PC-only gamer is pretty hyped. He always referred to Demon's Souls as the only reason he would ever want a console.So what's the general feeling with PC gamers who've never played the Souls games? How's the word being put out to them?
Saw this posted this on another forum:
http://forums.whirlpool.net.au/forum-replies.cfm?t=1887710&p=9
Guy is legit I believe, judging by his posts in the original Whirlpool Demon's Souls thread.
My concerns about hearing about a choppy framerate on a GTX680 have been put to rest.The CPU on the system is a i7 930 @2.8gh and vid card was ATI 5700 series (not sure which one). A pretty average to low end system by today's standards. There we some frame rate issues but you tend to notice these when the game drops below 60fps.
Good to see that everything I expected to be a misunderstanding/overreaction actually was -- check out the original thread for a laugh. Looking forward to playing the game with great IQ at 120 FPS.
No, not at all. Locked resolution or framerate would have reduced the actual in-game advantage of the PC version. GFWL is a minor inconvenience at most.
A friend of mine who is a PC-only gamer is pretty hyped. He always referred to Demon's Souls as the only reason he would ever want a console.
Saw this posted this on another forum:
http://forums.whirlpool.net.au/forum-replies.cfm?t=1887710&p=9
Guy is legit I believe, judging by his posts in the original Whirlpool Demon's Souls thread.
Guys I can only give feedback on the build I have and whle that interview states it has problems, when I played it the game was silky smooth in most areas. The CPU on the system is a i7 930 @2.8gh and vid card was ATI 5700 series (not sure which one). A pretty average to low end system by today's standards. There we some frame rate issues but you tend to notice these when the game drops below 60fps.
I'll test it on a faster machine this week and let you know how it goes. I'll also run fraps on it to check rates.
Hopefully quick saves can me patched in.
Sounds excellent.This was apparently posted 8 hours ago on PC Gamer. Not sure if it counts as new news, because it's more of what we already know, basically, but here are some choice quotes:
http://www.pcgamer.com/2012/06/15/na...pc-experience/
Hopefully quick saves can me patched in.
Sweet, I'll get this.
Hopefully quick saves can me patched in.
please god no
Don't like it, then don't use it.
Uh, no.Half a million first month on PC is a mega impressive number, very few games do that. Like, Blizzard and Bethesda only (maybe Valve too). Maybe Civ.
what is with the title? pc games have been going beyond 1080p for MANY years
Uh, no.
Some of these games sold MILLIONS in the first days, not half a million in the first month.
Half a million is what can you expect from some solid but not exceedingly famous game, like The Witcher 2, which is exactly where I would put a decent port of Dark Souls in popularity.
We are talking about a game interesting enough to convince almost 100,000 peple to sign a petition for a port, and these kind of petitions usually barely reach a fraction of the actual, potential user base.
More than 93,000 sounds way closer to 100,000, to me.100,000?
I thought it was 10,000
Saw this posted this on another forum:
http://forums.whirlpool.net.au/forum-replies.cfm?t=1887710&p=9
Guy is legit I believe, judging by his posts in the original Whirlpool Demon's Souls thread.
Yaah, half a million. What's your problem with it? It isn't really an impossible number on PC these days.
Try to name me one game that's sold that well after a years release that was ported to the PC that did 500k numbers in a months time.
I frankly can't think of any, many games have come and never sold so well. Guys if your coming one year after, good luck.
Sweet, I'll get this.
Hopefully quick saves can me patched in.
Who cares when it came out on consoles? It's a popular genre on PC, and not an overcrowded one, too.Try to name me one game that's sold that well after a years release that was ported to the PC that did 500k numbers in a months time.