JareBear: Remastered
Banned
I can’t help but wonder what it says that a system like the Pro is required to just run this game at 1080p/60. This generation has been interesting
No you don’t the 2018 Samsung’s have freesync 2 with FRC
Capcom is incompetent(Besides Cacpcom) now? If you say so.
Quotes me talking about Koei and Tecmo, says I'm talking about Capcom.
yeah ok.
No they didn't. They said the resolution is dynamic to maintain 60fps.If it's 1080p on ps4 pro, I wonder if the base ps4 is like 900p...
Also, they admitted that it's not a full 60 fps on XBX. A fighting game like this should be 60 fps. I would check out the 4K, but I would prefer the "action" over graphics mode.
It's native 4k or dynamic 4k on X ?
"It’s impossible to maintain 60fps at all times with 4K resolution, but you’ll enjoy beautiful graphics."No they didn't. They said the resolution is dynamic to maintain 60fps.
"It’s impossible to maintain 60fps at all times with 4K resolution, but you’ll enjoy beautiful graphics."
They said you will enjoy the beautiful graphics in 4k but not 60fps all the time.
I guess I read that as it meaning the resolution will be dynamic because it is impossible to maintain 60 at 4k. Could go either way."It’s impossible to maintain 60fps at all times with 4K resolution, but you’ll enjoy beautiful graphics."
They said you will enjoy the beautiful graphics in 4k but not 60fps all the time.
Doesnt sound right that the pro can only run at 1080. I've seen games that look better and have higher resolution, so not sure what happened here. Anyway, i just hope the games end up being good, and that they don't try to dry our wallets like with the previous game and it's hundreds of DLC
The X has a 1080p 60fps modeDamn PS4 Pro just gets 1080p and they bother with 4k on X1X when it's impossible to maintain the framerate..... In a fighting game?!
What Tecmo thinking.
Poor effort on Pro and fucked on X lol why would they do this.
PS. I hope you X1X owners can disable 4K Res, is that possible?
I mean Unreal didn't help Bamco with Tekken 7 and SoulCalibur VI (which I would rate below DOA6 graphics based on beta experience), which both did this same thing (worse actually on the base consoles), and Koei Tecmo aren't much better, so I doubt that would have helped much.I don't think Tecmo's developers are anything to write home about technical prowess wise. They really should just give up and use the Unreal engine. They can't do better themselves. Anyone else remember Ninja Gaiden 2 and its horrific slowdown?
Xbox supports VRR these days, no?
I haven't came across any comparison how that all turned out compared to locked or unlocked without VRR.
It's not even variable refresh rate that is the issue. It's that it's a competitive game that is VERY reliant on timing, and frame perfect inputs.
Input latency is the big issue.
So you mean to tell me, you rather play a fighter in Dynamic Rez up to 4K, with a variable framerate, when they say PRO is locked at 60fps? Yet they never said PRO does not have a high rez mode now did they, but even if it didn't, for a fighter framerate is king....
I just want 4K HDR Beach Volleyball. Is that too much to ask?
HDR is so dead in the water. A lot of people don't even like the way it looks when it's working properly.
They need to focus on 4k/120hz first. It's a way more obvious benefit.
No they are giving options for framerate or resolution. They are giving no choices for the Pro.
Damn PS4 Pro just gets 1080p and they bother with 4k on X1X when it's impossible to maintain the framerate..... In a fighting game?!
What Tecmo thinking.
Poor effort on Pro and fucked on X lol why would they do this.
PS. I hope you X1X owners can disable 4K Res, is that possible?
Power of the jiggle unlocks the fp16
Xbox supports VRR these days, no?
I haven't came across any comparison how that all turned out compared to locked or unlocked without VRR.
Okay..I'm putting on my tin foil hat here so please bear with me...the PS4 is going to be the competitive's scenes choice almost assuredly and having an option to have the game run at a fluctuating frame rate just adds another headache to the already long lists of headaches that a TO has.
Dude plz FP16 is so godly to a certain person who I shall not name that even DBZ can't chart it, get with the program you scrubWouldn’t it be that fp16 can not contain full resolution DOA assets?
Pretty obvious you don't have a high-end OLED 4K TV where HRD is GOD. Actually, HDR changes the image much more than better resolution, not even close.
But wait. Didn’t SonyGAF tell me, that PS4 pro runs games better than Xbox one x?
Ha, sounds like it "1080p - 4K" (yeesh). ......Yet, they did say, PRO is using better settings than vanilla PS4. Too bad I didn't get the chance to play the demo/beta some weeks back........Yet, 60fps takes pole position, I hope the 1080p mode has good AA at least, because the port of DOA5 had none on PS4 and IQ was less than ideal.....You can't be boasting great looking girls with physics up the wazoo with aliasing all over the place.....I hope their texture work has improved from part 5 as well...This sound more like the PS4 Pro is just using boost mode
What you exactly mean with that? Is there a Sony section here, or is GAF mostly crowded by sony fans?
VRR is awesome but fighting games require frame timing and are almost always built around specific frames. I can’t see how they’ll balance the game for 60fps and then for ~55fps unless they lower the input latency to the lowest common denominator (SFV?).
The x1x version of DOA6 could just have a “tournament” selection in the main menu that forces prefer frame rate.
yeah that would be nice, but with crappy censor sony ...I just want 4K HDR Beach Volleyball. Is that too much to ask?
I still prefer the vibrancy and color of these old games......DOA1, 2, DOA3 and 4.......DOA4 had great IQ on XB360 btw...And then you remember how Dead or Alive 2 was an absolute marvel on Dreamcast better than the overhyped Soul Calibur.
Yep emulator screenshots.