Dead Space 3 |OT| Can I Play With Madness?

HYYYYYYYYYYYYYYYYPE

Slasher, I'm interested in how long it takes for you to get through the game. Are you exploring every nook and cranny, and listening to the logs? Or are you just plowing thorough. Or somewhere in between?

Can't wait.
 
Also the demo is vastly different then the final game (slight spoilers)
Isaacs helmet won't close, his suit is busted thus the hand shielding animation. You now have to find your way through the snow to light from fires due to the crash to stay warm or you DIE. Your waypoint marker doesn't work till you get yourself the snow suit. Also pretty much everything else in the demo is different after that short begining part. Will the demo stuff take place at a later point?, I'm guessing yes, but it's def not the same. I'm guessing they took segments and combined them.
Damn, that snow sequence sounds great. How old is the demo build?
 
HYYYYYYYYYYYYYYYYPE

Slasher, I'm going to be interested in how long it takes for you to get through the game. Are you exploring every nook and cranny, and listening to the logs? Or are you just plowing thorough. Or somewhere in between?

Can't wait.
I'd say in between. In no way am I rushing though. I am listening to the logs and reading them aloud on my walkthrough. Skimming sometimes but yeah. Def not rushing. :D Even though my time says 5 hours, I don't think it counts the time when you die and restart. So I think really I've been playing about 6 to 6.5 hours.

Damn, that snow sequence sounds great. How old is the demo build?
Not sure but again, it's all pretty different from the final game. I thought I knew what was coming, I had NO IDEA! ;)

I'm not going to lie, the last time I felt this way about a action horror game was RE4. What I mean by that is just a sense of really not knowing what they will throw at me next scenario wise. Yes It's DS and the wonder and WTf is going on is kinda gone, but the way this one is crafted and things constantly changing with variation in gameplay. I've just been constantly amazed.
 
What's the best deal on this game right now for PC? I've decided I'm going to get it but not sure whether to get the retail version from amazon or if greenmangaming/whomever has a deal on it. Didn't seem to accept the coupon they've got right now.

Edit: Excited to hear the demo's opening is different than the full game. Was rather absurd for him to be shielding his face despite having a mask on and aiming the gun giving him normal speed again.
 
What's the best deal on this game right now for PC? I've decided I'm going to get it but not sure whether to get the retail version from amazon or if greenmangaming/whomever has a deal on it. Didn't seem to accept the coupon they've got right now.
Amazon will give you $20 credit on their site if you pre-order the disc version. It will probably have an Origin code for you to use instead. Maybe there are better deals, though.
 
You know, usually when games have you go back through the same area a second time, it feels like they're just reusing assets to stretch the game. Visceral makes it super effective though. Like in Dead Space 2 you see some familiar stuff and it gets tense. In Severed, you visit some of the same areas Isaac did, and there's tension stemming from what happened last time you were there.

I'm getting the same thing in Dead Space 1 and 2 while replaying them. I'll get to an area that I didn't remember was coming up, the door opens and memories of that room come back, and I say, "oh shit, I remember this."

I'm so excited for this game.
 
Yes sir. Also say you stop at chapter 3, then replay chaper 2. There is an option to load story, which takes you to the last known story point. :D Pretty cool. So basically you could jump around to previous chapters at your hearts content and no worry about over writing your lastest story progress. Also the game tells you in the extras how many secret items are collectable per chapter, and how many you collected. Also tells you if it has a side mission or co-op only mission and check them off if you have done them.
Thank You for the ongoing spoiler-free reasons to be even more hyped.
 
Well there is one or two inside if I recall correctly but not long. There is a few that takes place outside as well. I don't want to spoil to much but they are pretty to look at and alot of room to move around so to speak :p Now that I'm on the planet I'm curious if that's all done.
Hi slasher, so you said you took about 5 hour to complete 9 chapters... my question is: you did all the side missions till then or you miss some of them?
 
Yeah the PR is a bit perplexing. I'd love to see some dude bros pick this up not knowing what they are about to play and inedvertedly shit themselves in fear. :D If only I could get EA or codecow/Visceral to approve me streaming a chapter on twitch! :D Come on guys! Let me do it for GAF. Just give me the rules, I'll obide! :D

Also the demo is vastly different then the final game (slight spoilers)
Isaacs helmet won't close, his suit is busted thus the hand shielding animation. You now have to find your way through the snow to light from fires due to the crash to stay warm or you DIE. Your waypoint marker doesn't work till you get yourself the snow suit. Also pretty much everything else in the demo is different after that short begining part. Will the demo stuff take place at a later point?, I'm guessing yes, but it's def not the same. I'm guessing they took segments and combined them.
Shiiiiiiit sounds excellent.
 
Hi slasher, so you said you took about 5 hour to complete 9 chapters... my question is: you did all the side missions till then or you miss some of them?
Well if I look at the extras tab on the main menu, it appears there is more side quests in the later half. I have only encountered 3 (one I couldn't do because it was co-op only) and then another one now on chapter 9. So I've only been able to do one, that leaves me with the one I'm about to do and 5 more single player and 2 other co-op ones. So yeah :D Alot left.
 
Well if I look at the extras tab on the main menu, it appears there is more side quests in the later half. I have only encountered 3 (one I couldn't do because it was co-op only) and then another one now on chapter 9. So I've only been able to do one, that leaves me with the one I'm about to do and 5 more single player and 2 other co-op ones. So yeah :D Alot left.
thanx a lot for the accurate reply ;)
 
Huh. Amazon hasn't even shipped my Dead Space 3 order and yet they have sent me the code for the Tesla Enervator gun. That's dedication, people!



Now, if only I can get that PS3 US Mass Effect 3 save so I can get the N7 armor... *nudge nudge wink wink*
 

Monkey Pants

Outpost Games Creative Director
I'm not going to lie, the last time I felt this way about a action horror game was RE4. What I mean by that is just a sense of really not knowing what they will throw at me next scenario wise. Yes It's DS and the wonder and WTf is going on is kinda gone, but the way this one is crafted and things constantly changing with variation in gameplay. I've just been constantly amazed.
I've got a question for you. Would you say we achieved....

an AAAA game?
 
I'd say in between. In no way am I rushing though. I am listening to the logs and reading them aloud on my walkthrough. Skimming sometimes but yeah. Def not rushing. :D Even though my time says 5 hours, I don't think it counts the time when you die and restart. So I think really I've been playing about 6 to 6.5 hours.



Not sure but again, it's all pretty different from the final game. I thought I knew what was coming, I had NO IDEA! ;)

I'm not going to lie, the last time I felt this way about a action horror game was RE4. What I mean by that is just a sense of really not knowing what they will throw at me next scenario wise. Yes It's DS and the wonder and WTf is going on is kinda gone, but the way this one is crafted and things constantly changing with variation in gameplay. I've just been constantly amazed.
RE4? now I'm interested...
 
A couple of questions for those who may know...

A. Where is currently the cheapest place to purchase this for PC?

B. Does having a Dead Space 2 save on PC give you access to some of the goodies they've spoke about with Dead Space 3?
 
...how is that even possible?
I don't know. I was honestly like... flabbergasted. What the hell.

Asides from AV IN and HDMI ports, there's a USB port.

Except, I don't have USB headphones. Is there a headphone jack to USB port thing anywhere?

Goddammit Samsung, I trusted you! FUCK YOU! AND FUCK YOUR TV!
 
Man - my "extras" from the Dev Team Edition (No.4018) arrived today. Great artwork and cool extras in there.

CanNOT wait for this game. Thanks, Visceral, for my favorite IP this gen.

(I was hoping the game would be in there, but I guess EA sends that out on Tuesday?)
 
I'm just really glad the impressions are positive. I had really mixed feelings with the demo and I was afraid it was going to be another disaster like RE6 but the impressions are really putting my fears to rest. So happy it's not a QTE festival with awful insta death events and filled with gun wielding enemies.

I'll get it after I'm done with FE Awakening. By that time the game will probably be 40$ anyway.
 
GameInformer gave DS3 a 7.75/10

Basically it praised the game for it's improvements in the graphical department, especially the snow effects and the enhanced depth of field effects, but felt that parts of the game were not nearly as polished as others. They of course praised the game for it's very satisfying shooting and loved the new weapon crafting system.

They noted that one of the spaceships you explore is just far less interesting than the sprawl in Dead Space 2 and the general atmosphere of the game is not nearly as creepy and terrifying as previous iterations.

They criticized the human fights, saying they were poorly implemented and unnecessary in a game like this. They put a lot of hatred toward the crouch, saying it does not belong in this game at all. They stated that coop is a lot of fun, but is very different to what was promised by visceral, saying hallucinations were not all that special and occurred rather infrequently. The game seems more geared toward coop, with puzzles having a noticeable quality that renders them perfect for coop.

They also said that while the campaign is longer than previous DS games, it drags on near the end for far too long, in other words , it overstays its welcome. They didn't mention anything about the leaked ending, which everyone hated recently.

Finally (though I probably forgot to mention a few things) they mentioned that coop experienced some rather sharp framerate drops on planet tau volantis.
Overall, they said replay value was moderately low.
 
Has anyone noticed throughout the coverage of Dead Space 3 how the media has been pandering to the community's reactions, despite the fact that they've played enough of the game to know the difference between the assumptions from marketing and the actual product?

Ah well, page hits trump all I suppose.

^Interesting what they say about the human fights, considering a number of people who've played through the game said that the
fights round to half a dozen in number of occurrence.
That's a pretty heavy nick for rare occurrences and a crouch feature that doesn't have to be used for the majority of the game, even when factoring what else they said.
 
GameInformer gave DS3 a 7.75/10

Basically it praised the game for it's improvements in the graphical department, especially the snow effects and the enhanced depth of field effects, but felt that parts of the game were not nearly as polished as others. They of course praised the game for it's very satisfying shooting and loved the new weapon crafting system.

They noted that one of the spaceships you explore is just far less interesting than the sprawl in Dead Space 2 and the general atmosphere of the game is not nearly as creepy and terrifying as previous iterations.

They criticized the human fights, saying they were poorly implemented and unnecessary in a game like this. They put a lot of hatred toward the crouch, saying it does not belong in this game at all. They stated that coop is a lot of fun, but is very different to what was promised by visceral, saying hallucinations were not all that special and occurred rather infrequently. The game seems more geared toward coop, with puzzles having a noticeable quality that renders them perfect for coop.

They also said that while the campaign is longer than previous DS games, it drags on near the end for far too long, in other words , it overstays its welcome. They didn't mention anything about the leaked ending, which everyone hated recently.

Finally (though I probably forgot to mention a few things) they mentioned that coop experienced some rather sharp framerate drops on planet tau volantis.
Overall, they said replay value was moderately low.
 
GameInformer gave DS3 a 7.75/10

Basically it praised the game for it's improvements in the graphical department, especially the snow effects and the enhanced depth of field effects, but felt that parts of the game were not nearly as polished as others. They of course praised the game for it's very satisfying shooting and loved the new weapon crafting system.

They noted that one of the spaceships you explore is just far less interesting than the sprawl in Dead Space 2 and the general atmosphere of the game is not nearly as creepy and terrifying as previous iterations.

They criticized the human fights, saying they were poorly implemented and unnecessary in a game like this. They put a lot of hatred toward the crouch, saying it does not belong in this game at all. They stated that coop is a lot of fun, but is very different to what was promised by visceral, saying hallucinations were not all that special and occurred rather infrequently. The game seems more geared toward coop, with puzzles having a noticeable quality that renders them perfect for coop.

They also said that while the campaign is longer than previous DS games, it drags on near the end for far too long, in other words , it overstays its welcome. They didn't mention anything about the leaked ending, which everyone hated recently.

Finally (though I probably forgot to mention a few things) they mentioned that coop experienced some rather sharp framerate drops on planet tau volantis.
Overall, they said replay value was moderately low.
Disappointing triology confirmed
 
In context, Game Informer gave Dead Space a 9.3, while Dead Space 2 received a 90.

They also gave Zombi U a 5.0, which was completely ridiculous, so it could just be a load of malarkey and them focusing on the negatives to artificially bring the score down instead of doing so at an objective stand point.
 
^Interesting what they say about the human fights, considering a number of people who've played through the game said that the
fights round to half a dozen in number of occurrence.
That's a pretty heavy nick for rare occurrences and a crouch feature that doesn't have to be used for the majority of the game, even when factoring what else they said.
Wow. That blows my mind so far with what I played. Hmmm well I'll update as I get further. I smell something fishy here... but I could be wrong. :D
 
In context, Game Informer gave Dead Space a 9.3, while Dead Space 2 received a 90.

They also gave Zombi U a 5.0, which was completely ridiculous, so it could just be a load of malarkey and them focusing on the negatives to artificially bring the score down instead of doing so at an objective stand point.
Well, were all of these scores given by the same reviewer? I doubt they are on a mission to artificially bring down the score as they don't gain anything from that.

It's also possible that, you know, they really enjoyed the game less than the other 2! I'm actually quite happy by the recent trend in reviews where you have outliers or people having different opinions. There was a while where you could predict that any big game would mostly get 9 or 10 only for the sake of hyping them. As long as they explain what they don't like I'm usually happy we get different opinions.

As long as it's well explained and not a 2/10 click bait I really welcome this trend.
 
Yeah this news is not good in regards to a shitty ending. Especially with that 'truth' dlc or whatever it is.
I can't remember the 3rd entry in a game series that had a great ending. ME3 was sucking, AC3 was worse. I guess Uncharted 3 was decent.

EDIT: I suppose the Ezio Trilogy had a good ending if one sees it as a separate entity from the rest of AC story.
 
Well, were all of these scores given by the same reviewer? I doubt they are on a mission to artificially bring down the score as they don't gain anything from that.

It's also possible that, you know, they really enjoyed the game less than the other 2! I'm actually quite happy by the recent trend in reviews where you have outliers or people having different opinions. There was a while where you could predict that any big game would mostly get 9 or 10 only for the sake of hyping them. As long as they explain what they don't like I'm usually happy we get different opinions.

As long as it's well explained and not a 2/10 click bait I really welcome this trend.
Maybe I'm just still a bit cranky over ZombiU. I'm sure it's different reviewers and I know that many have put it between the two games (those who liked DS2 more than DS), but maybe crouching really just bugged the guy that much.
 
GameInformer gave DS3 a 7.75/10

They noted that one of the spaceships you explore is just far less interesting than the sprawl in Dead Space 2 and the general atmosphere of the game is not nearly as creepy and terrifying as previous iterations.

They criticized the human fights, saying they were poorly implemented and unnecessary in a game like this. They put a lot of hatred toward the crouch, saying it does not belong in this game at all. They stated that coop is a lot of fun, but is very different to what was promised by visceral, saying hallucinations were not all that special and occurred rather infrequently. The game seems more geared toward coop, with puzzles having a noticeable quality that renders them perfect for coop.

They also said that while the campaign is longer than previous DS games, it drags on near the end for far too long, in other words , it overstays its welcome. They didn't mention anything about the leaked ending, which everyone hated recently.

Finally (though I probably forgot to mention a few things) they mentioned that coop experienced some rather sharp framerate drops on planet tau volantis.
Overall, they said replay value was moderately low.
A few things here.

1. Notice they said 1 of the ships? I find it interesting their complaining about one area of the game considering it spans some various interesting locations.

2. The human fights are not often, and while they might not feel the most solid in terms of fighting, they are not in it enough to impact the game the overall view of the game imo.

3. During my time with it, I've never felt like the game was designed for co-op only. I've felt like it's a single player game all the way. Again just my thoughts.