I can't believe how many people come out of the woodwork against something I've thought was universally considered a good thing.
Generally, the belief that the potential for any type of "abuse" has to be 100% eradicated with a systemic design measure, consumer rights and convenience be damned, is fucking stupid.
Some people are always going to "abuse" the system (which generally means "not giving publishers as much money as they think they deserve"). For example, they might do so by
Microsoft actually planned to introduce a systemic solution to the used game abuse "problem" with XB1, and I don't recall people liking it.
Apparently the Steam system is working well enough to be basically 1:1 adopted by their competitors.
Generally, the belief that the potential for any type of "abuse" has to be 100% eradicated with a systemic design measure, consumer rights and convenience be damned, is fucking stupid.
Some people are always going to "abuse" the system (which generally means "not giving publishers as much money as they think they deserve"). For example, they might do so by
- Stealing a game
- Borrowing a game from their friends
- Buying a game used
- Abusing the refund system
Microsoft actually planned to introduce a systemic solution to the used game abuse "problem" with XB1, and I don't recall people liking it.
And funnily enough, it's for the exact same reason that game refunds need to be a thing: to evaluate that the product matches what you expected.European law. Everything you order online, you can return in 14 days whether its Games, iPad, cameras etc.
The current system is simple and, crucially, completely transparent to the consumer. Introducing specific per-game variations makes it less so.I understand The Chinese Rooms position here based on their games. Surely the timer could be adjusted on a case by case basis or something?
Apparently the Steam system is working well enough to be basically 1:1 adopted by their competitors.