I wonder if they are closing in on MS total software sales for 360.Chumly said:Video game software in december was $2.39B
2.39B * .37 = 884300000
Average price of Wii game-----Total software units sold in december
$50=17.686M
$45=19.651M
$40=22.107M
$35=25.265M
I would suspect that the Wii sold just over 20 million copies of software in december
Mardak said:If Nintendo made $10.0B in 2008 with $4.9B from games and $2.5B Wii consoles ($250 * 10.2M) and $1.3B DS consoles ($130 * 10.0), there's still $1.3B missing.
jvm said:
The key point here is that on average, the most active members of a userbase are those who recently purchased the console.Shurs said:360 has twice the user base of the PS3 but sold less than twice as many pieces of software this year.
According to the article, 360 owners bought 48-49 million pieces of software and PS3 owners bought 27 million pieces of software. Individual PS3 owners bought more software for their consoles this year than individual 360 owners bought for theirs.
Nintendo won't get all $10 billion of that, but most of it because of hardware and high marketshare in software sales on their platformsYes Boss! said:That is platform marketshare. So that means it is all of Nintendo's stuff plus all the third party games. Damn, they must be making a killing on royalty fees on the DS and Wii though...so they even get a chunk of that.
:lol Ok. Thanks so much. I will feel you over my shoulder next time I'm writing and I'll wear my backspace key out removing all the Interestingly uses.SickBoy said:Most of my constructive criticisms are of the copy editing variety. ...snip... Please for the love of god, don't start sentences with "interestingly"
That is all
Ha. I tried the latest Windows version (stupid Windows laptop) and there was something about it I thought was inadequate. I'll go back and revisit it.bcn-ron said:Gnumeric charts > Openoffice charts. Ridiculous but true. Fortunately data export/import between these two is easy.
The rest is accessories, I believe.Mardak said:If Nintendo made $10.0B in 2008 with $4.9B from games and $2.5B Wii consoles ($250 * 10.2M) and $1.3B DS consoles ($130 * 10.0), there's still $1.3B missing.
markatisu said:Great article, I think this part is of interest to sales agers
Shurs said:360 has twice the user base of the PS3 but sold less than twice as many pieces of software this year.
beermonkey@tehbias said:When Playstation 2 had several times the user base of the Xbox, did its total software sell in as high of multiples as the installed base?
I think it's better than you stated. Didn't you just use the December 2007 figure in your calculation?Chumly said:Video game software in december was $2.39B
2.39B * .37 = 884300000
Average price of Wii game-----Total software units sold in december
$50=17.686M
$45=19.651M
$40=22.107M
$35=25.265M
I would suspect that the Wii sold just over 20 million copies of software in december
beermonkey@tehbias said:When Playstation 2 had several times the user base of the Xbox, did its total software sell in as high of multiples as the installed base?
Mario said:The graph represents a macro view of the industry from a retail perspective. Yes, game sales are up, but the situation is pretty dire for a large proportion of its participants in publishing and development.
The "current economic climate" as it relates to credit, share prices, and the cost of money is negatively affecting publishers' ability to fund development. Sales growth has also softened so longer term projections haven't been reached. They are cutting costs and projects to compensate, which has a significant flow on effect to developers.
When you combine that with other existing fundamental industry issues such as a crowded market, short shelf life, rising costs, quality talent shortages, low margins, and commercial used game sales growing faster than new game sales, its no surprise that earnings are down and studios are closing.
The current economic climate is indeed making a bad situation a lot worse.
Chumly said:Video game software in december was $2.39B
2.39B * .37 = 884300000
Private Hoffman said:Nonetheless, the notion that PS3 games don't sell is shortsighted and not necessarily true from a global perspective, and is only skewed by the US charts that many people seem to focus on.
ViperVisor said:Wherever did PS3 owners not buying games come from?
I agree with all the figures in this post.JoshuaJSlone said:I pieced together a few bits of data and see another interesting pass could take place in the next few months.
OldJadedGamer said:The question started being asked when it was revealed that only a single PS3 game made it into the top 20 selling games for the Christmas month.
jvm said:I think it's better than you stated. Didn't you just use the December 2007 figure in your calculation?
>< It was late last night!$2.75B => Wii was over $1B in software revenue for December.
The more flabbergasting element of this is that the Wii in December had more software revenue than the PS2 in its best December (2003). Part of that is undoubtedly due to Wii Fit ($90) selling ~1 million and the high sales of the music games (GHWT and RB 1/2) on the system. It still goes to show that third-parties are missing out a lot by dismissing any potential Wii sales for their games. Neither the Wii nor any other current-generation system will be as lucrative as the PS2 for third-parties this generation, which makes it all the more important to try to capture as much market on the Wii as possible in addition to whatever they sell on the PS360.
I added some other things in. I debated on the average price of GHWT and RB2 and people can adjust accordingly to what they think but I think the overall average price is brought down by the individual game sales and guitar+game bundles which were sold for $80 at a lot of places (Plus the complete bundles seemed to be in low stock).donny2112 said:~ Known first-party Wii sales:
Wii Play 1.46 million @ $50
Wii Fit 999K @ $90
Mario Kart Wii 878K @ $50
Animal Crossing 497K @ $55
Wii Music 488K @$50
Link's Crossbow Training ~400K ? @ $20
=> $266.55 million (4.722 million units)
Other first-party software titles:
Twilight Princess
Wario Ware: Smooth Moves
Super Paper Mario
Mario Strikers Charged
Big Brain Academy: Wii Degree
Mario Party 8
Super Mario Galaxy
Super Smash Bros. Brawl
Excite Truck
Metroid Prime 3: Corruption
Donkey Kong Barrell Blast
Battalion Wars 2
Fire Emblem: Radiant Dawn
Wario Land: Shake It!
Endless Ocean
Super Mario Sluggers
Some of these would not be selling much anymore (e.g. Excite Truck, Fire Emblem) while others probably saw a big boost in December (e.g. Endless Ocean, Mario Party, Brawl). If we assume that these games averaged 100K each in December @ $50...
=> $80 million (1.6 million units)
=> Total first-party Wii software revenue in December ~= $347 million (6.3 million units)
=> Total third-party Wii software revenue in December ~= $660 million
Guitar Hero World Your 859k @ $100
Rock Band 2 150k @ $100
=>$100.9M
=> Total third-party Wii software revenue in December excluding above ~= $559 million
If average selling price (ASP) is $50 (Music games would be higher, budget software would be lower) => ~11.18 million units of third-party software in December for the Wii.
If ASP is $40 => ~13.975 million units of third-party software in December for the Wii.
@ $50 ASP for third-party games: 68% of unit sales on the Wii were third-party games in December
@ $40 ASP for third-party games: 72% of unit sales on the Wii were third-party games in December
As an interesting counterpoint to these numbers for December, according to NPD the top 10 SKUs for Wii in 2008 (which are assuredly dominated by Nintendo: Wii Play, Mario Kart, Wii Fit, SSBB, etc, but also likely including GH and RB) accounted for 44% of software sales for the platform.donny2112 said:@ $50 ASP for third-party games: 68% of unit sales on the Wii were third-party games in December
@ $40 ASP for third-party games: 72% of unit sales on the Wii were third-party games in December
http://gamasutra.com/php-bin/news_index.php?story=21917And in 2008, Wii produced some especially stunning numbers, according to Klotz: "When you're looking at the Wii, what's really interesting is, when you look at 2008, the top ten SKUs accounted for 44 percent of the sales. There were 432 titles available in the market for the Wii... strictly retail."
lubczyk said:So when do you people wager that Western 3rd parties will wake the **** up and start putting their best on the Wii and not into the PS3/360/PC money drain?
Probably not this gen. Wii 2 has a chance, though.lubczyk said:So when do you people wager that Western 3rd parties will wake the **** up and start putting their best on the Wii and not into the PS3/360/PC money drain?
lubczyk said:So when do you people wager that Western 3rd parties will wake the **** up and start putting their best on the Wii and not into the PS3/360/PC money drain?
lubczyk said:So when do you people wager that Western 3rd parties will wake the **** up and start putting their best on the Wii and not into the PS3/360/PC money drain?
botticus said:As an interesting counterpoint to these numbers for December, according to NPD the top 10 SKUs for Wii in 2008 (which are assuredly dominated by Nintendo: Wii Play, Mario Kart, Wii Fit, SSBB, etc, but also likely including GH and RB) accounted for 44% of software sales for the platform.
http://gamasutra.com/php-bin/news_index.php?story=21917
Of course you'd have to consider other factors like based on Matt's/JJS's estimates, there were 70 million units of Wii software sold in 2008 versus 48 for 360, and lower for PS3.
EviLore said:Top selling games of 2008
WII PLAY W/ REMOTE 5.28M
WII MARIO KART W/ WHEEL 5.00M
WII FIT W/ BALANCE BOARD 4.53M
WII SUPER SMASH BROS: BRAWL 4.17M
360 GRAND THEFT AUTO IV 3.29M*
360 CALL OF DUTY: WORLD AT WAR 2.75M*
360 GEARS OF WAR 2 2.31M*
PS3 GRAND THEFT AUTO IV 1.89M*
360 MADDEN NFL 09 1.87M*
NDS MARIO KART 1.65M
*Includes Collector's, Limited, Legendary, and Bundled Editions
Good call. Either the 44% number is wrong (or correct in a different context) or the 70 million is really off. Considering Nintendo pegged Wii + DS software at 132 million for the year, I don't see 70 million for Wii being a bad estimate.donny2112 said:We know the top 4 Wii games for 2008 from the above, and the total sales for those are 18.98 million. 44% of 70 million is 30.8 million, so 5-10 sold ~11.8 million. That's not possible. That would average out to 1.97 million per title for 5-10, which means some of those should be showing up in the Top 10 games for 2008.
Something is not right.
I'll hope for the former, so they have to correct it, thereby giving us more numbers.donny2112 said:With some quick checking, I agree with jvm/JJS's estimation on 2008 Wii software sales, so either NPD put out bad Top 10 2008 numbers or Mr. Klotz is spouting FUD. :/
Are you taking the premium pricing on Wii Fit, Guitar Hero, and Rock Band into account? That 44% just says sales, so it might mean revenue instead of units.donny2112 said:We know the top 4 Wii games for 2008 from the above, and the total sales for those are 18.98 million. 44% of 70 million is 30.8 million, so 5-10 sold ~11.8 million. That's not possible. That would average out to 1.97 million per title for 5-10, which means some of those should be showing up in the Top 10 games for 2008.
Something is not right.
Edit:
With some quick checking, I agree with jvm/JJS's estimation on 2008 Wii software sales, so either NPD put out bad Top 10 2008 numbers or Mr. Klotz is not referring to what we think he's referring to. :/
TelemachusD said:Are you taking the premium pricing on Wii Fit, Guitar Hero, and Rock Band into account? That 44% just says sales, so it might mean revenue instead of units.
I agree wholeheartedly with this post aside from this part._leech_ said:I keep making this point but no one ever picks up on it, but i honestly believe that if the Wii were as powerful as (or close enough to) a 360 western developers and publishers would be moving all of their projects over to the Wii along with the 360/PS3/PC, without question. It has nothing to do with audience or "waking up", they most-likely just don't have the resources or simply don't want to heavily modify their games to run on the Wii as it is right now. Like the poster above said, maybe with the Wii 2 - if Nintendo can catch up enough technologically - 3rd parties will start bringing their big content over.
lubczyk said:So when do you people wager that Western 3rd parties will wake the **** up and start putting their best on the Wii and not into the PS3/360/PC money drain?
speculawyer said:Summary: Nintendo is eating everyone's lunch.
Nocebo said:Usually people who say those things don't care about the wii or any news surrounding the wii nor do they care about sales data. The perception that the wii is only bought for wiisports was formed early on to dismiss the wii's success.
Since people don't care to read up on things they're stuck with the early perception only solidified by those kinds of people surrounding themselves with people who have the same perception. Aside from that people don't generally take anything beyond the NPD top 10 into consideration when making these kinds of statements.
TelemachusD said:Are you taking the premium pricing on Wii Fit, Guitar Hero, and Rock Band into account? That 44% just says sales, so it might mean revenue instead of units.
Wrong thread.tinfoilhatman said:What about those of us that couldn't care aless if the Wii outsold PS360 1000\1 hardware, games accessories and all?
Games designed to run well on PS360 will never run on Wii, all the wishing in the world isn't going to change that.
If M$ and Sony decide to take the Wii path next time well.....oh well back to PC gaming then. pretty simple really
I think the answer is "pretty much anything on the shelves". The Wii sections of the 2-3 GameStop stores I visited between 25 December and 2 January were picked nearly clean, compared to what they normally have. The next week they had more, and last week just a bit more.DeaconKnowledge said:But with what games?
Seriously I don't understand what people are buying!?!
lubczyk said:So when do you people wager that Western 3rd parties will wake the **** up and start putting their best on the Wii and not into the PS3/360/PC money drain?
OldJadedGamer said:Well, on PS3/360/PC they have three different ways to make their money back plus they have a huge option to make more money on DLC. With Wii, you have one option and the DLC options are severely limited.
donny2112 said:WII PLAY W/ REMOTE 5.28M @ $50
WII MARIO KART W/ WHEEL 5.00M @ $50
WII FIT W/ BALANCE BOARD 4.53M @ $90
WII SUPER SMASH BROS: BRAWL 4.17M @ $50
=> $1.13B
#10 for 2008 was at 1.65 million units, so let's assume that whatever 5-10 are, they sold 1.5 million units each in 2008, unless we do have the number.
RB1 = 1 million @ $170 (launch price, which dropped in Nov/Dec, IIRC) => $170 million
GHIII = 1.5 million @ $90 => $135 million
GH:WT = 1.5 million @ ~$150 (guess) => $225 million
3 @ 1.5 million @ $50 => $225 million
=> High estimate for Wii Top 10 2008 revenue = $1.885B
If that's 44% of total revenue, then total revenue is ~$4.28B leaving ~$2.4B outside of the Top 10. Divided by the remaining units (42.5 million) yields an ASP of $56.47 per unit.
:lol
No.
Good suggestion, though!
affableamerican said:Wii or 360/PS3?
affableamerican said:Clearly 3rd party titles sell on the Wii, but the question that faces a 3rd party publisher of a so-called AAA title (i.e., high production costs, high marketing spend) is whether AAA 3rd party titles have as good a chance of getting big sales on the Wii as on the 360/PS3. 3rd party budget titles, taken as a group (and it's a bigger group on Wii, smaller on PS3/360 -- my assumption), contribute heavily to the overall revenue/unit sales on the Wii. Someone earlier talked about 360 consumers as "game-of-the-week" buyers, which is why you see such big numbers for AAA 3rd party releases.
I guess the question I pose is this: For the publishers of AAA 3rd party games (i.e., the games that 90% of GAF care most about), which platform looks more promising -- Wii or 360/PS3?
(Maybe this is an obvious point, but I keep seeing the following inane discussion in these threads:
***
Gaffer 1: 3rd parties on Wii -- lulz.
Gaffer 2: Wii has HUGE 3rd party numbers! Lulz-squared!
Gaffer 1: No wai.
Gaffer 2: Yes wai.
~fin~
***
I think those two Gaffers are talking about different kinds of 3rd party titles.)
jvm said:I think the answer is "pretty much anything on the shelves". The Wii sections of the 2-3 GameStop stores I visited between 25 December and 2 January were picked nearly clean, compared to what they normally have. The next week they had more, and last week just a bit more.