The only way to split the money more evenly is to reduce the sale of used games. A used game sale is not split between anyone.Atreides said:Sorry, but that... doesn't make much sense. The money the consumers spend in videogames is basically split between all the groups that work to put that game in the store: developer, publisher, distributor, store. If the stores are blooming but the others are having a hard time, the problem is not the retail model, the problem is how the money is split between these groups.