The more I play this game, the more annoying it gets. It's really sad to say, because I think it has a fun engine and has the coolest art direction so far in 2007. I love the look of it, especially the different color schemes (the sepia and b/w ones are HOT).
But the defensive stance system is ****ing retarded! It's so stupid, I simply can't fathom it has stayed in the game. Like FNR3, you're supposed to block high and low. The thing is, in FNR3, the opponent has to enter an upper/lower stance before he can pull of a high/low punch. In DJ:I, doing high/low punches/kicks is done with a simple button press and while the opponent
does change his stance slightly, it's way too fast to be able to react to in any enjoyable way. Factor in dozens of different characters with slightly different movesets that you'd need to memorize 100% to block effectively and you have a gigantic headache going on. Add a wildly changing camera and color scheme system (that makes it even harder to see what an opponent is about to do) and you've got a bursting migraine.
It's not too late, EA! Make it
one block button and make the game fun and accessible! Please.
Kingpen said:
I think throwing the same punches and kicks with the occasional launching throw move (which gets very tiresome to watch after seeing it 3 times) is going to get old, very fast.
There
are other grappling moves, though, but I do see what you're saying. They're not as fun as the ones in FFNY were.
mckmas8808 said:
Can someone get sued over using someone else's fighting engine?
I have no idea what you're trying to say, but this doesn't use AKI's engine. It's FNR3.
RiotPelaaja said:
Man...the Build a Label Mode is over before it even starts. As soon as I had the maximum four artist's out and The Game dropping One Blood (guaranteed platinum hit), the storyline just ...ended.
I have no idea what you're saying either! I have had full four artists (Luda, Red, Lil Jon and E40 are in my roster for those who care) for a few hours, and I've made enough money to fully produce (max out ads/airplay/ec) every new song since signing 4 and I haven't finished the story yet...you sure you're playing the latest beta?
Kingpen said:
Scratching thin air to imitate a record scratch just to have the background erupt and toss some fool across the screen, while it sounds fun, is going to get old really, really quick after seeing it multiple times.
Not really? We love it at the office. It gets about as old as any other manouver in any other game.
We Are Ninja said:
I look forward to pounding faces in with the M.O.P.
Again: just because an artist has a song in the game doesn't mean they're playable, and just because a character is playable doesn't mean he has a song in there. (Can't confirm nor deny, but I haven't seen any traces of MOP yet, aside from "Ante Up.")
MMaRsu said:
Meth is, at least. I didn't get a chance to check for Joe Budden, sorry guys.