• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Destiny 2 once again doesn't have matchmaking for non-Raid content

The mic thing I think they are absolutely right about, otherwise what's the incentive for the strike teams to accept randoms? The whole point of those modes is to communicate, if you don't want to do that, don't play those modes, and definitely don't set out to find another functioning random team just to have them carry you though.


I do think think guided games should already include all the nightfall difficulties and the raid though, not sure why they are calling it a beta, it's just a better version of what people were already doing with 3rd party tools in the original.
 
Team work is needed, obviously, but again as been stated a million times, why do we not have the OPTION to have matchmaking. Yes it will be difficult for some groups, but at least give us the friggin option. If you worry so much about the MIC thing, then just make it a requirement to even sign up, that a player has a MIC inputted, at least put something simple like that in and make a matchmaking playlist.
 
Nightfall should absolutely have matchmaking. They're not that difficult.
Raids I'm conflicted about though.
When the only way to participate in PvE content in a game is to look outside of the game, something is horribly wrong though.
 
I don't want to focus on Raid matchmaking since Guided games are coming, but why are Nightfalls and Trials locked? There's nothing remotely difficult or communications-dependent in these modes, it's just a continuation of Bungie's philosophy of end game content = no matchmaking.

I know guided games is coming to nightfalls as well (nothing on Trials afaik), but standard matchmaking should work just fine.

Now I'm even more worried when they re-introduce stuff like PoE and CoE.

My friends haven't beaten the story yet so I haven't done a single NF or the Raid yet.

EDIT: Certain exotic quests demand a fire team, which is bullshit and unnecessary.

This is a stupid topic. OP complains about there not being any matchmaking in Nightfalls and doesn't check first to see if there actually is. And yes, I consider guided games a slightly stricter version of matchmaking. And before anyone says, "Well, you have to sign a contract and you have limited uses"...well, you aren't delayed much by entering into a search via guided games versus normal matchmaking, and if you take upwards of 12 tries to beat the normal nightfall with randoms, it sorta proves the point that certain activities just shouldn't have matchmaking
 
NFs are just strikes with additional modifiers.

Certain exotic quests also demand a fire team, I should have put that in the OP since I'm stuck on both the Rat King and Strum quests.

You know you don't need full fire teams to do those right?

Wife and I have progressed to the final steps just playing together.

I get the NF requirement for the end but you want to do that with people you know to get that communication.

If you need help then you should go to guided games/clans or the100.io
 
It's their fault, not the game.

Normal mode Nightfall has guided games too, Trials is a team based "competitive" mode, it shouldn't have any kind of matchmaking since it's common sense that you will try to play with a regular group of people to get the best of your team.
CSGO has team based competitive matchmaking.

EDIT: so does Overwatch, R6S, etc...
 
There are several clans (Mine included) that are xbox centric and have activity going on all day. Check the recruitment thread.
I'm in one, but I still have to spam out invites, write messages, explain what I want to play to each new person who joins the fireteam, etc. It's a massive pain in the ass.
 
even you have a team, you cant win easily in trials...

someone in competitive even quit after loosing 1 round...
 
WoW does a good job with matchmaking with randoms when it comes to Heroic Dungeons (Nightfalls) & Raids. Sure, it isn't the most ideal experience, but at least I'm able to see all of the game's content without stressing over voice chatting with randoms.

Guided games are the step in the right direction, but it still requires voice-chat which isn't the solution for someone with social anxiety. Honestly, I'd feel slightly less stressed if only the leader of the Fireteam was required to have a mic so they could give out commands.

I'm not mad that there isn't matchmaking. All I'm saying is I wish there was.
 
WoW does a good job with matchmaking with randoms when it comes to Heroic Dungeons (Nightfalls) & Raids. Sure, it isn't the most ideal experience, but at least I'm able to see all of the game's content without stressing over voice chatting with randoms.

Based on playing the beta, part of the problem is that the party management tools are basically non-existent compared to something like World of Warcraft or Final Fantasy XIV. Like if you get a really bad or AFK player in your group in those games (either PVE or PVP ) you can kick them and pull in someone else in a few minutes. This isn't possible in Destiny 2.

These have been solved problems for a very long time in other games but as long as they don't have modernized parties in Destiny 2 there's not much of a point in adding more matchmaking
 
I got Strum by myself, didn't need anyone else. Rat King requires a fireteam, but it's also a weapon that gets boosts when multiple people are using it, and it's one gun in the game... so why would you want to use it if you're only playing by yourself anyways.

For all the people saying nightfall is easy and only a strike with modifiers hasn't tried it today lol. I'm fine with matchmaking on it though honestly.

I really think they should do matchmaking for trials. I'm just finding random teams to do it with anyways, and less requirements would open it up to more players, better connections, and more people winning.
 
lol.

I could barely beat the new raid with people I've been playing with for years.

They should add matchmaking to show how (close to) worthless it is for this type of content.
 
Man I wonder how counterstrike or other way more competitive games have matchmaking..
Seems like it is unpossible to play a round of trials and have fun if you are not in a full team..

Seriously guys you have to stop, there should be matchmaking for trials at least, you can still go in with your team., why are you guys so heaviöy against options?
 
lol.

I could barely beat the new raid with people I've been playing with for years.

They should add matchmaking to show how (close to) worthless it is for this type of content.

There's probably not a lot of use for traditional matchmaking in the early stages of the game, but if you look one or two months ahead when these mechanics are well known and a lot more people have been exposed to them, I think the argument against traditional matchmaking is pretty weak.
 
Man I wonder how counterstrike or other way more competitive games have matchmaking..
Seems like it is unpossible to play a round of trials and have fun if you are not in a full team..

Seriously guys you have to stop, there should be matchmaking for trials at least, you can still go in with your team., why are you guys so heaviöy against options?

Because there are several reasons. Trials is all about going flawless.

1) Get paired with randoms. Lets say you win 2 games, 3rd game a dude on your team leaves, you pretty much have a higher chance of losing the game THUS causing a more frustrating experience

2) Pugs VS Premades

3) They can make separate queues for pugs and premades, but that would cause higher q times. Between quickplay, competitive, PUG Trials, PREMADE trials, banner, etc.. Q times would be atrocious.

4) Stop comparing trials to every other competitive game such as CS or OW or League. Those competitive modes can't be put side to side with trials. Those competitive modes should be compared to Destiny 2's competitive mode which YOU CAN q for as a solo player. The end game goal between those games modes vs trials are completely different.

5) If you really want matchmaking for trials, just go play competitive mode.
 
"why are Nightfalls and Trials locked? There's nothing remotely difficult or communications-dependent in these modes."

giphy.gif
 
5) If you really want matchmaking for trials, just go play competitive mode.

Where is your logic here? If trials and competitive serve different functions(as you suggest they do), why would your answer for somebody wanting to play trials with a group of random individuals be "go play the mode that is not trials that does have that."

What kind of shitty response is that? That provides nothing to of value to anybody or anyone, including the rest of your post.
 
Their logic is "You can get Raid/Trials gear from your clan without playing it!" isn't it?

Trials and old Nightfalls not having matchmaking never made any damn sense to me.
 
Because there are several reasons. Trials is all about going flawless.

1) Get paired with randoms. Lets say you win 2 games, 3rd game a dude on your team leaves, you pretty much have a higher chance of losing the game THUS causing a more frustrating experience

2) Pugs VS Premades

3) They can make separate queues for pugs and premades, but that would cause higher q times. Between quickplay, competitive, PUG Trials, PREMADE trials, banner, etc.. Q times would be atrocious.

4) Stop comparing trials to every other competitive game such as CS or OW or League. Those competitive modes can't be put side to side with trials. Those competitive modes should be compared to Destiny 2's competitive mode which YOU CAN q for as a solo player. The end game goal between those games modes vs trials are completely different.

5) If you really want matchmaking for trials, just go play competitive mode.

This x all of the glimmer.

People asking for Trials matchmaking seem to either be new to Destiny and don't get what makes Trials special...or have come off the back of an extremely salty sweaty session and want some easy cannon fodder (I can relate to the latter on here for sure...lol).

Where is your logic here? If trials and competitive serve different functions(as you suggest they do), why would your answer for somebody wanting to play trials with a group of random individuals be "go play the mode that is not trials that does have that."

What kind of shitty response is that? That provides nothing to of value to anybody, including the rest of your post.

It's a very well written response IMO: and makes perfect sense, as flawless is the goal: but if you're going up against PUGs for those matches...well, it's just not going to feel that special isn't it?
 
So from my understanding To9 is 4v4 now? What's the difference between that and regular pvp now.

Yeah, all PVP is 4v4.

The difference is the rewards and it will eventually have power advantage (although it's disabled right now).

You also play on an exclusive Trials map. At least last week.
 
I did a Nightfall through Guided Games last night right before the reset and it worked fine. I mean I don't really see any problem with it just having normal matchmaking, but GG isn't too far off. You either queue as 1 person, and get the 2 man carry squad or you go into it as the 2 man. I think the only restriction there was that the 2 had to be in the same clan? It's fine.

I think Trials should have GG. It lets more people play the mode while doing a solid for the sweaties where they will get fed some disorganized teams. Everybody wins? I don't know, I dislike Crucible enough to where I haven't done the 2 quickplay games to unlock it milestone. Maybe I'll play it on PC, since at least you avoid the 30fps competitive mode cancer. But that was just one of the major issues I had with D1 Crucible so we'll see.
 
Where is your logic here? If trials and competitive serve different functions(as you suggest they do), why would your answer for somebody wanting to play trials with a group of random individuals be "go play the mode that is not trials that does have that."

What kind of shitty response is that? That provides nothing to of value to anybody, including the rest of your post.

Because its the closest competitive mode you'll get to trials.. its not hard to understand.

Theres a reason they don't implement a matchmaking system for trials; that reason is that its a highly competitive mode that requires coordination and teamwork and that satisfaction of FINALLY going flawless.. something you won't find in PUGS. Sorry to burst your bubble, but it comes down to finding friends or sticking to competitive mode.
 
This x all of the glimmer.

People asking for Trials matchmaking seem to either be new to Destiny and don't get what makes Trials special...or have come off the back of an extremely salty sweaty session and want some easy cannon fodder (I can relate to the latter on here for sure...lol).



It's a very well written response IMO: and makes perfect sense, as flawless is the goal: but if you're going up against PUGs for those matches...well, it's just not going to feel that special isn't it?

Did they remove the matchmaking that put you up against teams with the same number of wins?
 
It's a very well written response IMO: and makes perfect sense, as flawless is the goal: but if you're going up against PUGs for those matches...well, it's just not going to feel that special isn't it?

That's not my point. My point is that his response is to people saying "I want to play Trials with random individuals in order to go flawless and get those rewards."

Why would the "reasonable" response be to tell that person to go play the mode that does not have the same rewards or even focus on the necessity of going flawless? It makes literally no sense.

Because its the closest competitive mode you'll get to trials.. its not hard to understand.

Theres a reason they don't implement a matchmaking system for trials; that reason is that its a highly competitive mode that requires coordination and teamwork and that satisfaction of FINALLY going flawless.. something you won't find in PUGS. Sorry to burst your bubble, but it comes down to finding friends or sticking to competitive mode.


You're missing my point though. If you say they are functionally very different, addressing that as your fifth point is useless. If somebody wants to get flawless but they don't have the friends, you telling them to solo queue in competitive is irrelevant because that's not the same thing, as you state.

I personally couldn't care less. I don't like Destiny PvP a whole lot, but I think that your last point was completely irrelevant. So i don't really have a strong opinion about whether or not there should be MM for trails, I just think the way you addressed that specific point was not useful to the conversation.
 
lol.

I could barely beat the new raid with people I've been playing with for years.

They should add matchmaking to show how (close to) worthless it is for this type of content.

Garden Warfare 2 has matchmaking for their special bosses, which aren't anywhere near as complicated as Destiny's raids, but did have some pretty neat mechanics (Boss is using an attack that will kill everyone unless your entire team is in the safe zone).

It was absolutely miserable playing with randoms sometimes, but I appreciated the option. More options isn't a bad thing. If anything, matchmaking with randoms will give people more of an incentive to match up with folks to actually beat the damn thing.

What's the alternative if they get pushed away by matchmaking? They probably weren't going to play it anyway, and the end result is the same.
 
Because its the closest competitive mode you'll get to trials.. its not hard to understand.

Theres a reason they don't implement a matchmaking system for trials; that reason is that its a highly competitive mode that requires coordination and teamwork and that satisfaction of FINALLY going flawless.. something you won't find in PUGS. Sorry to burst your bubble, but it comes down to finding friends or sticking to competitive mode.
Yep.

That's the only way it should be.
 
That's not my point. My point is that his response is to people saying "I want to play Trials with random individuals in order to go flawless and get those rewards."

Why would the "reasonable" response be to tell that person to go play the mode that does not have the same rewards or even focus on the necessity of going flawless? It makes literally no sense.

That's the thing though, he's saying that if you water down the experience at it's base level (an elite competition where going flawless against organised teams is amazingly satisfying), you take away from half of the fun of Trials.

The sweat factor would drop, thus making the whole thing feel like watery juice compared to a pulpy satisfying drink.
 
Everyone rags on Bungie for controlling the experience, but there's something to be said for not diluting the product, both what it is and what the artists (yes, artists) intend for it to be.
 
That's the thing though, he's saying that if you water down the experience at it's base level (an elite competition where going flawless against organised teams is amazingly satisfying), you take away from half of the fun of Trials.

The sweat factor would drop, thus making the whole thing feel like watery juice compared to a pulpy satisfying drink.

I still feel like you're missing my point. Keep in mind that I'm not arguing for MM in trials. Just pointing out a really bad point made by somebody.

Let's use me as an example:

Guy1: "Trials and competitive are inherently different modes"

Me: "I want to do Trials with random people."

Guy1: "Well, you don't have a group of people you are partied with, so you cannot do them."

Me: "Why not? I want to try to get flawless but I don't have the group of friends to do so!"

Guy1: "There isn't matchmaking in the game right now. If you want that, go play competitive."

Me: "But there isn't the same incentive. You literally just said they are different modes, so your suggestion doesn't make any sense."

That's why it's not a useful bit of information. It's entirely irrelevant to the point that somebody is making when they say they want to solo queue for Trials.

Again, I'm not arguing for MM in Trials. I'm just saying it was a poorly thought out point.
 
I still feel like you're missing my point. Keep in mind that I'm not arguing for MM in trials. Just pointing out a really bad point made by somebody.

Let's use me as an example:

Guy1: "Trials and competitive are inherently different modes"

Me: "I want to do Trials with random people."

Guy1: "Well, you don't have a group of people you are partied with, so you cannot do them."

Me: "Why not? I want to try to get flawless but I don't have the group of friends to do so!"

Guy1: "There isn't matchmaking in the game right now. If you want that, go play competitive."

Me: "But there isn't the same incentive. You literally just said they are different modes, so your suggestion doesn't make any sense."

That's why it's not a useful bit of information. It's entirely irrelevant to the point that somebody is making when they say they want to solo queue for Trials.

Again, I'm not arguing for MM in Trials. I'm just saying it was a poorly thought out point.

The expense of a cpl people who want to go flawless with pugs (which would be an extremely low chance) vs q times as they would never do pugs vs pre-made is not worth it. Therefore if you want the closest thing to a competitive try hard experience with pugs, go play comp mode.
 
I still feel like you're missing my point. Keep in mind that I'm not arguing for MM in trials. Just pointing out a really bad point made by somebody.

Let's use me as an example:

Guy1: "Trials and competitive are inherently different modes"

Me: "I want to do Trials with random people."

Guy1: "Well, you don't have a group of people you are partied with, so you cannot do them."

Me: "Why not? I want to try to get flawless but I don't have the group of friends to do so!"

Guy1: "There isn't matchmaking in the game right now. If you want that, go play competitive."

Me: "But there isn't the same incentive. You literally just said they are different modes, so your suggestion doesn't make any sense."

That's why it's not a useful bit of information. It's entirely irrelevant to the point that somebody is making when they say they want to solo queue for Trials.

Again, I'm not arguing for MM in Trials. I'm just saying it was a poorly thought out point.

I get what you're saying, and it's unfortunate for someone who wants those rewards but has no clanmates to get amongst it with, but my counter point is this:

Trials is special because of the effort it takes to go flawless and the sweat you excrete in trying to do so. I'm not against matchmaking in D2 at all, but in this case you would be directly reducing a massive Trials community's satisfaction with their favorite game mode by letting said person partake in the mode using matchmaking.

It's a bit of jungle law in Destiny form I guess: If you can't form a team and play amazingly well to go flawless, you don't deserve those very special rewards (harsh sounding, but kind of awesome if you ask me... no participation medals here etc...although the loot drops just from playing are insanely good!).
 
The expense of a cpl people who want to go flawless with pugs (which would be an extremely low chance) vs q times as they would never do pugs vs pre-made is not worth it. Therefore if you want the closest thing to a competitive try hard experience with pugs, go play comp mode.

It's just kind of a bad point. "If you want matchmaking in trials, go play competitive" just doesn't fly when you previously stated that they are very different modes (different map and in general a different structure).

I get that you're trying to say "hey it's the closest thing there is," but that still doesn't do anything to address the point.
 
NF's would absolutely work fine for matchmaking. I've done several completely silent guided play throughs with randoms. Even excepting that, one guy with a mic can easily lead the rest of the team, 2 way communication is most definitely not a requirement. One of the leads at Bungie just has a massive hard-on for cliques, friend circles, and clans.
 
Top Bottom