So we're to the point where people can't properly decide whether to buy a game until after they've bought it and played it?
Lets keep making shit up instead. That sounds better.
So we're to the point where people can't properly decide whether to buy a game until after they've bought it and played it?
yes it does, i love how it looks, but that video shows much more detail than the beta.
don't misunderstood me, i love the game, but i'm surprised at how much worse it looks from that off-screen demo. Even when Ghost pops out to light up the room, the shadow casting is nowhere near that good in the beta.
Make people think Destiny is a MMO so their disappointment will be entirely of their making.
Which is hilarious considering MMOs of today cost around that much and have 10 times the content.The first game costed around $150m. That's the actual dev time and marketing iirc
Seriously, did no one watch this video http://www.youtube.com/watch?v=LIxxsw7TNd4#t=14
The full map is at 3:46 and then it zooms in to a closer view.
Also, there were some areas in the Cosmodrone that were closed off / the enemies were too high a level, so we have yet to see all of Earth even.
People getting mad that they spent time on multiplayer? Shit, this is Bungie we're talking about
PvP is a must have
This thread is specifically about the (alleged) amount of content in the final game without anyone having seen or experienced all of said content. If the final product releases and impressions from other players fall in line with this particular info, that is, disappointment at the lack of content, definitely feel free to skip it.I really don't think this logic makes any sense. I don't need to buy a game to form a judgment about the announced content or game as experienced in the alpha/beta.
People judge things from the available information, and if what they read/see disappoints them, it would be reasonable to expect them to not buy the game based on their impressions.
Let's not perpetuate the argument of having to beat a game fully to ever express any kind of opinion in it
So has anything been confirmed or are we still sticking with the theory that a common verbal utterance in the English language is DeeJ (Bungie CM) 100% confirming that there is only one area per planet? I guess it makes sense to latch on to the outcome (of many) that'll give people the best opportunity to increase their post counts.
People getting mad that they spent time on multiplayer? Shit, this is Bungie we're talking about
PvP is a must have
Which is hilarious considering MMOs of today cost around that much and have 10 times the content.
Too bad the PvP is the worst they have ever done. It's goddamn embarrassing.
Ok thats some straight up hyperbole. The games PVP is far from "embarrassing".Too bad the PvP is the worst they have ever done. It's goddamn embarrassing.
Too bad the PvP is the worst they have ever done. It's goddamn embarrassing.
It's Noobasaur.Ok thats some straight up hyperbole. The games PVP is far from "embarrassing".
Too bad the PvP is the worst they have ever done. It's goddamn embarrassing.
Bungie's Reach Beta had 4 multiplayer maps (2 when it started), a handful of game modes, virtually no armor customization and no story missions.
It lasted for 2 weeks and was played by over 2 million people.
Side note but Dark souls is a JRPG tho even if it doesn't follow the same recipe as the other big dogs ala your Final Fantasy look and approachGonna quote myself from another thread.
Duly noted.It's Noobasaur.
The underlying issue with the game here is that the game doesn't go to great lengths to try and get you to know each of these factions so you can say "oh fuck there's a Covenant dropship, time to move." Very similar scenarios, perhaps a lack of window dressing or an increased reliance on story acceptance in the latter. I don't think this changes the encounter design very much though. There are some fairly interesting scenarios, like the one part underground where you are in a hallway perpendicular to a longer hallway with a large opening wall. If you don't pick them off fast enough, they retreat into the far end of the longer hallway and open the wall where more enemies emerge. Alternatively, if you push them back, they're cornered, but the wall doesn't open as quick. 3 different combat scenarios in maybe a <1 minute fight and two hallways. That's a good encounter. That helps diversify gameplay first and foremost. Many games don't have this at all. AI is crucial to encounter design, and is pretty much just as important as the environment.. if not more.
Wait until impressions from others if you're on the fence. Simple.
Ok, your clarification makes sense, but I still think the (alleged) amount of content should have the right to be discussed or we wouldn't have anything to do here!This thread is specifically about the (alleged) amount of content in the final game without anyone having seen or experienced all of said content. If the final product releases and impressions from other players fall in line with this particular info, that is, disappointment at the lack of content, definitely feel free to skip it.
So it's like Star Fox meets Halo where one planet represents a classical "Mission," in a sense?
Duly noted. Then wait for the impressions of others.You told him not to decide until he himself had played it, NOT until he saw other's impressions.
Ya know,
This thread is probably why we don't get demos anymore.
The hype around building a game up is to make people want to play the game. Make people need to play this amazing game that they have seen videos of, read reviews, previews, live stage demos, etc.
I think the reality is after a weekend of playing a game a certain number of people are satiated. Or backlash begins.
it's almost impossible to bring back that early excitement for a game once it's gone. Look at any OT. The lead up to launch and just post launch is elation. About two weeks later it almost always starts to turn, even for the really really good games.
Honestly, if I were a publisher I wouldn't ever run a public beta. Extremely limited behind NDA beta is one thing.. but I don't know if I see the value in a release getting a general beta or a demo.
Unless it's a game that isn't getting much attention and you believe in the product. That's a bit different... but if you have a hype machine, maybe you shouldn't give a taste of the drug away for free.
Sure it needs some balancing/tweaking but worst thing they've ever done? Far from it.Too bad the PvP is the worst they have ever done. It's goddamn embarrassing.
The grottoes might become accessible, but people are also assuming that places like the Complex, Vault, and King's Watch will be available in the full game. We don't exactly have confirmation on all of that do we? They exist for a reason, sure, but that reason could just as easily be DLC.My guess would be destinations. There are parts of Old Russia that can't currently be accessed due to high level enemies guarding them or locked doors.
People have issues with the three subclasses available. Just imagine the clusterfuckery when the other six subclasses are made available. No way something like that will ever be balanced.Sure it needs some balancing/tweaking but worst thing they've ever done? Far from it.
wtf are you talking about? Its an MMO, multiplayer is utterly fundamental.
And I understand that we haven't seen all the content. If mid to end game content changes my opinion, I'll happily admit to that. I already said that the moon mission had much, much better atmosphere than anything else we've seen in the game so far. All I can judge is what we've been given though.
Except Bungie has went on record numerous times saying this isn't a MMO.
Too bad the PvP is the worst they have ever done. It's goddamn embarrassing.
Control is the game typeI actually like it alot. I just dont see the difference between Control and Iron Banner.
Sure it needs some balancing/tweaking but worst thing they've ever done? Far from it.
Ya know,
This thread is probably why we don't get demos anymore.
The hype around building a game up is to make people want to play the game. Make people need to play this amazing game that they have seen videos of, read reviews, previews, live stage demos, etc.
I meant things they've done in games. They messed up Reach multiplayer too. But I still love playing both games.If it's "far from it", what games have they made with worse PVP?
No one will complain about this if Bungie remove Level, skill, Item, cosmetic, strike and raid.
After that make this game a simple FPS with simple story mode and multiplayer like Halo was.
Yeah OK
No one will complain about this if Bungie remove Level, skill, Item, cosmetic, strike and raid.
After that make this game a simple FPS with simple story mode and multiplayer like Halo was.