Not sure if it was posted, but along with Bit-Tech's benchmarks, TechPowerUp had these findings:Benchmarks:
GameGPU (pre-release; DX11 and DX12)
PC Games Hardware (launch build and pre-release; DX11)
It won't go away!!!!
So it wasn't just me being a dumbo who got himself stuck in a game menu. I ran into this too.Fucks sake, so many bugs - another one to avoid - for some reason in some scenarios you can press V to access the quick equipment menu thing, then press escape, which brings up the game menu. Try and return to the game and the equipment screen is locked on screen, and you can't get the mouse to show up or the menu to interact. You are locked in position and can't do anything other than access the game menu....
stupid
·feist·;214761966 said:Hopefully the DX12 version is well implemented.
This video would've have been better served captured at a higher bitrate or uploaded at a higher resolution to compensate somewhat for the he compression, but it has FPS comparisons of each setting with what seems to be an i7 6700K @ 4.0 GHz.
Deus Ex: Mankind Divided – PC Low vs. Medium vs. High vs. Ultra PC Graphics Comparison @1080p
https://www.youtube.com/watch?v=02uxM3vyClY
Not sure if it was posted, but along with Bit-Tech's benchmarks, TechPowerUp had these findings:
Deus Ex: Mankind Divided Performance Analysis
https://www.techpowerup.com/reviews/Performance_Analysis/Deus_Ex_Mankind_Divided/
I have the same problem and it's extremely annoying, i had to stop playing. Also that fucking box on the right that says "hold T to unmark all". Unmark what? I don't want to unmark anything, i just want that shit to disappear for good.
Is there any fix for this?
I'll post more on my sepcs later but apparently mt GTX 970M allows me to run the game, at best, with everything Set to Low ToT
This game really needs a 30 FPS limit option, at least I can enjoy the fab graphics with a decent framerate that way.
Some of the sun shadow maps are really low resolution, yes. The only obvious visual blemish I've seen so far in an otherwise beautiful game.For such a complex CHS implementation costing my 1080 some 50% of performance they sure don't care much about those sun shadows.
Definitely frame pacing/stuttering issues at 60fps.
I haven't had any crashes in the 5 or so hours I've played.
Some of the sun shadow maps are really low resolution, yes. The only obvious visual blemish I've seen so far in an otherwise beautiful game.
Yes. Updated today while waiting for it to unlock.Are you running the most recent drivers?
That's actually the only annoying issue I have with the game so farNow the problem is THIS FUCKING "T (HOLD) TO UNMARK ALL". WHY WON'T IT GO AWAY.
No fixes for the 87% preload bug?
Yes. Updated today while waiting for it to unlock.
That's actually the only annoying issue I have with the game so far
It is annoying though.
CHS disabled.
CHS (Ultra) enabled.
Have you tried forcing vsync externally? It fixed the stuttering for me.
Are you running the most recent drivers? I'm on 368. Might update if it mitigates the crashing (though I've only had one up to Prague).
Is there any reason why you wouldn't want to be running the newest drivers?
These are the settings I'm running at
55-80 fps
980 Ti
3570K OC 4.2 Ghz
8GB RAM
The game is well optimized, I'm really certain that MSAA is the real culprit of everyone's problems here.
What CPU are you using by any chance? I have a GTX 1060 too and if I can run this at max with a few settings turned down at a stable 60FPS, I might consider getting this game on a sale.Nice. This is inline with what I am getting on the GTX 1060 at 1080p and the same settings, though it is more variable getting between 50-100fps, almost always above 60 at any time though
Setting it to adaptive (half-refresh rate) in the NV control panel worked for me. I think.
So not only does it have a 12-15 fps performance cost over "off," but it seems to have an issue with rendering shadows in the distance when enabled. That, and even the in-game description for the settings says it doesn't apply to all light sources, as a previous image posted on this thread shows off.
I'll post more on my sepcs later but apparently mt GTX 970M allows me to run the game, at best, with everything Set to Low ToT
This game really needs a 30 FPS limit option, at least I can enjoy the fab graphics with a decent framerate that way.
Hm weird.
-
It won't go away!!!!
Is that with it set to on? or Ultra?
I'll give you two more:Some of the sun shadow maps are really low resolution, yes. The only obvious visual blemish I've seen so far in an otherwise beautiful game.
Can you set the textures to very high on a 970? It gives a warning that 4GB of Vram is required. Also, is there a notable difference between high and very high on texture quality?
Doesn't work for me.
Can you set the textures to very high on a 970? It gives a warning that 4GB of Vram is required. Also, is there a notable difference between high and very high on texture quality?
Definitely frame pacing/stuttering issues at 60fps.
Same here. Stable 60FPS but annoying suttering issues aswell.