AgentOtaku
Member
Hub area in initial Prague seems smooth too!
How was its story cut in half? Serious question. I didnt feel that way. Sure it wasnt the best main story (although i thought it was fine but with a crap final boss).
Anyway, really loved the game and will continue my second play through at somepoint on my pro. Hopefully the next dlc mission will come out soon to.
loving this trend of in days or weeks games getting fixed performance. I still remenber skyrim ps3 that they took like 6 months to fix or witcher 3 on ps4 that took them months to improve a little the framerate problems also.
Hope this trend continues.
I'm reading this in Human Revolutions' David Sarif's voice, of course. The voice actor for him in Mankind Divided is so forgettable.
"Aaaadam there's a new patch out you better get to work on analyzing it what the hell is taking so long what were you thinking Aaaadam I need results not excuses, Aaaadam."
You didn't think the story ended abruptly? Going afterwas obviously just a side step towards the main story, Adam and we (as the players) already knew he was just a small pawn in the game. And then when Jensen talks about going after theMarchenko, you feel it's a start to Act 2, then all of a sudden... you see an insulting "YOU'VE UNLOCKED NEW GAME+!!!" pop up whiletruly influential Illuminati peoplereads several lazy news stories that acknowledges some of your choices during the game. To make matters worse, after that,fake Elizatalk about how to continue, but we don't actually get to do that. That's literally saying "yo, we have much more stuff for you, but we decided the wrap it up and end the game here in order to make a sequel you're gonna buy regardless".Adam and Vega
As dramatic as it sound, this is something that I won't forgive Square in the near future. What was definitely going to be one of my favourite games of all time has turned out into a great-playing game with an underwhelming main story (which should be the CORE of a Deus Ex game) and nothing more.
Also, as for the final fight, I feel the exact opposite. The final boss was amazing in terms of player freedom, the very thing that makes Deus Ex what it is. Such a shame it was the only real boss fight in the game (two if you include side quests). It's just that the game literally ends right after it that makes this fight end on a low note to most people.
I'm reading this in Human Revolutions' David Sarif's voice, of course. The voice actor for him in Mankind Divided is so forgettable.
Do you miss out on the code you are supposed to get if the person used it?
You didn't think the story ended abruptly? Going afterwas obviously just a side step towards the main story, Adam and we (as the players) already knew he was just a small pawn in the game. And then when Jensen talks about going after theMarchenko, you feel it's a start to Act 2, then all of a sudden... you see an insulting "YOU'VE UNLOCKED NEW GAME+!!!" pop up whiletruly influential Illuminati peoplereads several lazy news stories that acknowledges some of your choices during the game. To make matters worse, after that,fake Elizatalk about how to continue, but we don't actually get to do that. That's literally saying "yo, we have much more stuff for you, but we decided the wrap it up and end the game here in order to make a sequel you're gonna buy regardless".Adam and Vega
As dramatic as it sound, this is something that I won't forgive Square in the near future. What was definitely going to be one of my favourite games of all time has turned out into a great-playing game with an underwhelming main story (which should be the CORE of a Deus Ex game) and nothing more.
Also, as for the final fight, I feel the exact opposite. The final boss was amazing in terms of player freedom, the very thing that makes Deus Ex what it is. Such a shame it was the only real boss fight in the game (two if you include side quests). It's just that the game literally ends right after it that makes this fight end on a low note to most people.
Yep. They have fixed the 20fps drop in the Dubai mission.
https://www.youtube.com/watch?v=YT5jfweuHxQ
Here's a secret, if you traded it at GameStop they should be able to reverse the transaction. I think you have something like 7 days to do so. When I worked there, 7 years ago, this was detailed in there monthly planning book. Obviously it won't be advertised or anything but it's worth a shot and I'm not sure if it's by state or whatever.I literally just traded the damn thing in because the stuttering on the pro was killing me. Damn it!!!!! I'll buy it again, lol.
Wow, the game almost looks...like a proper, polished console game now?
Tempted to give it another try.
Yeah it's much better now. I walked around the hub area as well and it definitely feels better than my time with it on the base PS4.
Still encounter slowdown/stuttering?
Still some micro-stutters in the hub area but it's much better overall.
Hm. You were much harsher than I was about Dishonored 2's performance on Pro, yet I thought Deus Ex's performance was absolutely intolerable on base PS4.
How would you compare Deus Ex with Dishonored 2 now? Is performance comparable?
Meh, skyrim remastered still needs fixing as it crashes too much for my taste, but I get what you're saying (wanted an excuse to rant).
Here's a secret, if you traded it at GameStop they should be able to reverse the transaction. I think you have something like 7 days to do so. When I worked there, 7 years ago, this was detailed in there monthly planning book. Obviously it won't be advertised or anything but it's worth a shot and I'm not sure if it's by state or whatever.
If you didn't buy Dishonored 2, you need to put your money where your mouth is. Or even better, put it in the cash register of a games store after buying Dishonored 2.
Ah right. No issues with audio/FOV/framepacing personally, but we all have our own priorities.I'm fine with D2's performance on the Pro. What actually bothers me is its framepacing issue, low FOV and partially "broken" audio.
I haven't played enough of either on the Pro, but yeah I guess they're comparable. D2 might have the edge in performance with a better average frame-rate.
Monitoring the performance thread. Not buying till I hear about a patch improving things.
Ah right. No issues with audio/FOV/framepacing personally, but we all have our own priorities.
World of Final Fantasy is a very low profile game outside of GAF, so I don't think DX receiving a patch means anything for WoFF. I wish Digital Foundry did one big video for all smaller games that experience issues like WoFF (messed up visuals), DQ Builders (suffers from stuttering on the pro) and possibly other games.Just wondering, did they acknowledge the problem before patch? Or did they just patch it?
Hoping a World of Final Fantasy gets something like this, they haven't even acknowledged it as far as I remember. :/
It does seem better, from what I've played, but the trouble spots in the hub are definitely still bad.
I noticed they re-enabled adaptive v-sync which lines up with my theory that forcing v-sync was causing frame-time spikes. Now that they returned to the old method, those spikes seem to have been eliminated.
Just got the game, 35 CDN
Nice to have the patch ready!
improved performance without downgrade would be great.
Just got the game, 35 CDN
Nice to have the patch ready!