I'm actually more interested in this than SMT4.
I don't care if makes me a cranky traditionalist, but it just ain't the same with Kaneko.
I think SMTIV's art direction looks great so far, so we'll see. Kaneko did very little for SH really. Doi and Soejima did most of the NPC art.
The new demon designs just aren't sitting well with me. They aren't bad designs really, but to me they look rather jarring when compared to the others they'll be in the game with.
But this isn't too say I'm looking forward to SMT4, but this one is more down my alley.
What are the new demons for SMT IV?
I was really skeptical when I saw the reveal with the MC and new demons... looked very bad. Once I saw the gameplay videos I got pretty damn hyped. I don't think it will be a very "hardcore" SMT entry though. Ever since P3 Atlus just seems to want to move further and further away from that.
Of course I hope I am wrong. Nothing would make me happier.
I don't know man, I thought the Devil Survivor games were really challenging. SMT Strange Journey was brutal to me. Fucking Mem Aleph.
I think the human designs are excellent so far.
I was really skeptical when I saw the reveal with the MC and new demons... looked very bad. Once I saw the gameplay videos I got pretty damn hyped. I don't think it will be a very "hardcore" SMT entry though. Ever since P3 Atlus just seems to want to move further and further away from that.
Of course I hope I am wrong. Nothing would make me happier.
I doubt there's really much reason to have silly speculation like that. Not only have they shifted from game to game anyway but they're mythological entities, they can be argued as shifting and changing with the times and based on the observer.
At the least it's way easier to rationalize than, say, the Metroid Prime series redesigning the space pirates between each game, nevermind they weren't in line with the Super Metroid depiction.
I forgot about Devil Survivor. I found that one pretty challenging. But I always suck at those Japanese strategy games. I found SJ a bit too easy when I first played it. I'm playing again right since I recently got a 3DS. Only on the first dungeon but I don't recall the game getting any harder later on.
He always had excellent human designs. Trauma Center, P3, all good stuff.
How far did you get into SJ? I remember the game got crazy hard for me at this dungeon (music only):
http://www.youtube.com/watch?v=Dp_7ybWF3WE
I forgot about Devil Survivor. I found that one pretty challenging. But I always suck at those Japanese strategy games. I found SJ a bit too easy when I first played it. I'm playing again right since I recently got a 3DS. Only on the first dungeon but I don't recall the game getting any harder later on.
He always had excellent human designs. Trauma Center, P3, all good stuff.
How far did you get into SJ? I remember the game got crazy hard for me at this dungeon (music only):
http://www.youtube.com/watch?v=Dp_7ybWF3WE
How far did you get into SJ? I remember the game got crazy hard for me at this dungeon (music only):
http://www.youtube.com/watch?v=Dp_7ybWF3WE
Take the time to look at a MegaTen wiki and the demos there, some look completely different from game to game. Nevermind ones that get elevated to a major story role like the Persona games.All the other demons are intact. Just 5 have dramatically changed, and they got new designs to do them. I'm sure there's some story-related reason they've changed.
Take the time to look at a MegaTen wiki and the demos there, some look completely different from game to game. Nevermind ones that get elevated to a major story role like the Persona games.
EDIT: Actually here's a really good example: Thor.
I need a push to get me to pre-order this. So help me out.
I'm worried that the game might be too old-school for me.
For reference, I beat Strange Journey twice and beat the secret boss. I'm playing Etrian Odyssey 4 now and am in the post-game dungeon. I think that shows first-person RPGs do not intimidate me.
However, over Christmas I tried to play Dragon Quest VI on DS and could not get into it.
Thoughts?
Probably have to buy a 3DS now.
Was just about to place my pre-order but I have a few questions.
1) Is the 3DS port definitely excellent and problem free or should I wait for reviews to come in? I trust Atlus' localization ability but I never read about the quality of the port from the time of the Japanese 3DS release.
2) I am trying to decide if I should download it or pre-order a physical copy. Does this have any street/spot pass features? If so that would make it a no-brainer to download.
3) Are there any other factors I should consider regarding buying a physical copy vs. download?
I think it's gotten enough praise, for me the whole style of the game's enough to keep me interested. The gameplay can be a problem at time, but I love the feel of classic MegaTen. Just have to hope the gameplay IS more accessible (they certainly seem to be trying their best there.)How good is the story in this? I can't decide if I should order
I think the deal breaker for me here is if the battle system is good and not that traditional (I didn't like SMT3, Persona 1, and Persona 2's battle systems).