ThoughtsOfSpeaking
Banned
Hmmmmmmm!, XB1 still does not hold 60fps though, even in the most GPU intensive sequences. Cutscenes and Witch time.......
Lets be clear here, Bayonetta is mostly a GPU bound game, lots of effects. The 360 version was better than the 360 version because it was done by platinum and because the 360 had a better GPU. The only way the PS3 could have had a better or equal version of bayo over the 360 was if a proper developer devved it and used the cell in tandem with the RSX. (like Hexadrive).
If bayonetta was CPU bound, it would have run much better on the PS3 even from the Z studio, because the PS3 had a much better CPU over the 360.
People are saying, but nobody is showing, yet people are also saying they've encountered slowdown in many areas in the XB1 version.
Yeah bayonetta is a GPU bound game, but the problems with the PS3 port are far beyond issues with the PS3s architecture.