the first game had issues that got improved with patches, and the PC version runs great.
No pro support no me support
Well, PC version is much better than consoles but it still seems pretty sluggish.the first game had issues that got improved with patches, and the PC version runs great. I'm hoping that the same becomes true (eventually) with the sequel.
Well, PC version is much better than consoles but it still seems pretty sluggish.
It's a 2014 game with mediocre visuals and a Titan Xp is unable to hold 60fps at 4K which just seems crazy. I can't think of any other games from that period which struggle like the original Evil Within.
At a minimum just "natively use that extra horse power even if it's not 60 FPS or over 1080p." Maybe for some low end games it won't make a difference, but I have to imagine for a lot of games that were stressing the system with a cap on you'd at least get consistent performance.No Pro support in certain is really getting unacceptable. Sony really needs to put their foot down on this shit.
Oh, good point, though Arkham Knight is still one of the most visually striking games on the market versus Evil Within which is quite pedestrian in comparison.Arkham Knight maybe? Unless they fixed it.
Then it doesn't get my support. Pretty simply really.
Next.
Oh, good point, though Arkham Knight is still one of the most visually striking games on the market versus Evil Within which is quite pedestrian in comparison.
I do think AK runs better than Evil Within now, though.
They need to pick up the phone and start sending emails towards devs, or else they are going to shoot themselves on the foot.
I have been saying this a lot but people seem to just defend Sony anyways and just placing blame on the developer only...
But Sony's support of the Pro, even now, a few days before the arrival of XBOX ONE X, is embarrassing...
They need to pick up the phone and start sending emails towards devs, or else they are going to shoot themselves on the foot.
Or the numbers are in and Sony concluded that mid-generation refreshes are a bust and on their way out.
From a developers perspective the curve from "Pro support will grant additional sales" to "no Pro support will cost sales" is remarkable anyway.
I have been saying this a lot but people seem to just defend Sony anyways and just placing blame on the developer only...
But Sony's support of the Pro, even now, a few days before the arrival of XBOX ONE X, is embarrassing...
They need to pick up the phone and start sending emails towards devs, or else they are going to shoot themselves on the foot.
Or the numbers are in and Sony concluded that mid-generation refreshes are a bust and the console industry is already on their way out.
From a developers perspective the curve from "Pro support will grant additional sales" to "no Pro support will cost sales" is remarkable anyway.
So, "the console industry is on it's way out" despite all three consoles selling incredibly well? Sony decided this based off the PS4 being their second best selling console ever?
If you're not buying the game based on the fact that it runs at 1080p 30fps as opposed to 1440p 30fps then I find it hard to believe you were ever truly interested in it. Having said that, Tango need to get their shit together.
How exactly is the console industry on its way out?Or the numbers are in and Sony concluded that mid-generation refreshes are a bust and the console industry is already on their way out.
From a developers perspective the curve from "Pro support will grant additional sales" to "no Pro support will cost sales" is remarkable anyway.
How exactly is the console industry on its way out?
It's extremely common...just not for big AAA releases.Weird wording from John though, to imply its "common" for new games to have no Pro support at all.
Very close to every game does see benefits. Even this video pointed out that Evil Within 2 runs marginally better on Pro due to Boost Mode. People understandably want more, but the Pro does exactly what it's been advertised to do.Interesting reaction to this. It of course sucks for PS4 Pro users but that's kind of on Sony for marketing the box in a specific way, chiefly that every game will see benefits.
Because supporting Pro costs more money, and platform holders try to minimize their interference in devs' budgeting.Wow Sony really doesn't give a shit about the Pro it seems. Why aren't they making support mandatory?
There are hundreds of these since Pro launched. It's not common for AAA games, but for games in general it definitely is.List out all the games which don't have any Pro support at all.
We still don't know if WWE 2K18 or South Park will have support. Gundam Versus might not, LEGO Ninjago might not, Pillars of Eternity Complete, Warriors All-Stars, Naruto: UNS Legacy, Dead by Daylight, Friday the 13th.... Some of these may actually have support that just hasn't been announced or deduced, but I doubt all of them do. Going back further, Sniper: Ghost Warrior 3 definitely does not have Pro support, and neither do any of the recent Telltale games.Is this the first biggish game with no Pro support at all post Pro launch? Not counting late localizations like Persona 5.
Out of mid generation-refreshs, not console manufacturing.
Let's just hope this won't be happen more often because otherwise One X owners will basically be stuck with the Xbox One version, so its resolution unless it's dynamic and other crap too. Just when you think under 1080p is finally gone with the new One X. Not saying it will happen and I sure as hell hope Wolfie2 gets a proper patch.
Laughing out loud!Or the numbers are in and Sony concluded that mid-generation refreshes are a bust and the console industry is already on their way out.
From a developers perspective the curve from "Pro support will grant additional sales" to "no Pro support will cost sales" is remarkable anyway.
Well, PC version is much better than consoles but it still seems pretty sluggish.
It's a 2014 game with mediocre visuals and a Titan Xp is unable to hold 60fps at 4K which just seems crazy. I can't think of any other games from that period which struggle like the original Evil Within.
Can Sony really force devs to do pro support on games? I mean clearly they can't but ppl seems to be advocating that they should which is weird to me.
Yeah, for AAA games, it's pretty much a given (not so much for indie games, but that's understandable given budget constraints and such, and it's not as though anyone plays those for "teh graphx" anyway...). That's why TEW2's complete lack of PRO support is so bizarre/troubling. Even with Prey, PRO support was listed on the back of the box, so we knew it was coming, which Arkane confirmed shortly after release, IIrc. We haven't even gotten that much with this game, which is very concerning.Realistically, they don't seem to need to. AFAIK Prey and TEW2 are the only high-profile games that have shipped without Pro support since launch.
Sony and Bethesda:
The PC port is a mess.
"I briefly sampled the PC version of the game and initial performance impressions are quite positive"
Hmmmm
Well I've been playing it on my Pro and even at 1080p this game looks very good.
Way more clean than the original for sure. I wouldn't let the lack of a pro patch deter you guys from the game, it's very, very good.
Well, first impressions were positive but it's clear that there are issues."I briefly sampled the PC version of the game and initial performance impressions are quite positive"
Hmmmm
I will try. I'd like to sample it on more PCs, it's just a matter of how much time I can dedicate to this project. I'm not really looking to benchmark the game, per se, rather showcase the various settings differences and discuss performance on a top end GPU. If it's struggling there you can extrapolate that lesser hardware will have more of an issue.I hope that DF will test PC version not only with Titan XP ��
Thanks! (that's what i still have 😀I'll try it on my 970/i5 machine if possible.
When was the Prey patch released? After a month or two?