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DFC Intelligence Analyst: 'PC games have surpassed console games globally'

Why should it not matter, it's one of the biggest issue/thing on console, that as many as possible that own the specific platform play/buy your game, so PC should play by its own rules?

And I am sure they are more GAMING PC's out there then there are PS4/Xbox One + PS3/360 counted together.

Can you play PS4 games on PS3 or PS2 or PS1? So how can you expect a shitty integrated GPU to play 2014 games?

It's simple logic - system doesn't posses enough power to play games. What is so difficult to understand?

No, GAMING PC's are very less in comparison to consoles. Although, I would say that you can't define a PC as a gaming PC as every owner has a different requirements. Some of my friends still play CS on their old laptops just like thousand others and they are happy with it.
 
Very glad that PC gaming continues to thrive, though I am disappointed (but not surprised) that most of the profit comes from MOBAs, MMOs, and f2p. Nudge me when it's profitable (for someone other than Blizzard) to make a AAA RTS again or perhaps a PC-centric Western RPG. Those are the good ol' PC genres that I would love to see thriving and while they are alive and well in the so-called indie scene, it's nothing compared to how it used to be (the RTS genre in particular).

And I can't help but think of the recent article stating that over 35% of purchased Steam games have never been booted up once.
 
A lot of Brazilians, Chinese and Russians playing MOBA games.
No surprise that consoles are either expensive as fuck or banned in these countries.

Have we moved from "MOBAs etc aren't REAL games, if you don't count them consoles win" to "BRIC countries aren't REAL people, if you don't count them consoles win"? Really? Please tell me I am misreading this.
 
If PC is ahead, then why is it behind if I selectively treat multiple consoles as one platform and arbitrarily exclude enough games, genres, and regions on PC?

CHECKMATE.

Can you play PS4 games on PS3 or PS2 or PS1? So how can you expect a shitty integrated GPU to play 2014 games?

It's simple logic - system doesn't posses enough power to play games. What is so difficult to understand?

No, GAMING PC's are very less in comparison to consoles. Although, I would say that you can't define a PC as a gaming PC as every owner has a different requirements. Some of my friends still play CS just like thousand others and they are happy with it.

You can easily play League or Dota on shitty integrated GPUs, and those games bring in a lot of money. It's simple logic. What is so difficult to understand?
 
Have we moved from "MOBAs etc aren't REAL games, if you don't count them consoles win" to "BRIC countries aren't REAL people, if you don't count them consoles win"? Really? Please tell me I am misreading this.

Yeah you are misreading it, cause that's not what I said.
 
You can easily play League or Dota on a shitty integrated GPUs, which is what many people do.

This is what I was trying to say by citing CS. Thousand play games like these which can be played on toasters and are happy with it.
 
Why should it not matter, it's one of the biggest issue/thing on console, that as many as possible that own the specific platform play/buy your game, so PC should play by its own rules?

And I am sure they are more GAMING PC's out there then there are PS4/Xbox One + PS3/360 counted together. So why should you be happy with sales that is just a fraction of a % of your target audience. Like if a game like GTA 5 only sold 10.000 copies on a userbase of 160 million, total failure I'd say.

Well, that's a head-scratcher. I was almost certain that I had deciphered your post but then I saw your edit and now I'm just confused again.
 
GAF REALLY likes consoles.

Nah just an ignorant subset. To be fair the whole "PC Master Race" thing probably antagonised things to this point, it pissed me off when I was primarily a console gamer and it's a good thing its pretty much disappeared now.
 
Why should it not matter, it's one of the biggest issue/thing on console, that as many as possible that own the specific platform play/buy your game, so PC should play by its own rules?

And I am sure they are more GAMING PC's out there then there are PS4/Xbox One + PS3/360 counted together. So why should you be happy with sales that is just a fraction of a % of your target audience. Like if a game like GTA 5 only sold 10.000 copies on a userbase of 160 million, total failure I'd say.

This makes no sense at all. So a game that sells 100,000 on WiiU is a success, while Diablo III selling 10+ million on PC is a failure? Your logic would suggest that targeting a smaller userbase is a good idea because your likelihood of selling to a larger percentage of that userbase is much better. PCs are used for quite a lot more than gaming and are owned by every segment of the population. Dedicated game consoles are almost exclusively owned by gamers. Your metric will always be in the consoles favor but it's also a completely meaningless metric.
 
Care to clarify then?

I'm giving my valuation as to why PC gaming surpasses console games globally.
To me, it's an interesting phenomena, since the entire MOBA genre is popular virtually everywhere (given they're free to play and could run on toasters) but also that large groups of players come from countries that have high import taxes (Russia and Brazil) or have banned consoles (China). It's also interesting to me that MOBAs are virtually unheard of in Japan (the land of consoles and handhelds) yet is massively popular everywhere else in Asia.
 
I'm giving my valuation as to why PC gaming surpasses console games globally.
To me, it's an interesting phenomena, since the entire MOBA genre is popular virtually everywhere (given they're free to play and could run on toasters) but also that large groups of players come from countries that have high import taxes (Russia and Brazil) or have banned consoles (China). It's also interesting to me that MOBAs are virtually unheard of in Japan (the land of consoles and handhelds) yet is massively popular everywhere else in Asia.

The rise of the MOBA is very interesting in many aspects indeed and I'm curious to see if it's a bubble that will burst or if it's sustainable.
 
Nah just an ignorant subset. To be fair the whole "PC Master Race" thing probably antagonised things to this point, it pissed me off when I was primarily a console gamer and it's a good thing its pretty much disappeared now.

There's always a subset of people doing these things though, as well as another set doing it sarcastically. Everything from PC master race, naughty gods, gaben, kaz etc etc. The clearly sarcastic and jovial posts I'm OK with as long as a discussion can still be had and remains a focus. Generally though if you have any thread based on PC success it completely devolves much like the console sales threads
 
Very glad that PC gaming continues to thrive, though I am disappointed (but not surprised) that most of the profit comes from MOBAs, MMOs, and f2p. Nudge me when it's profitable (for someone other than Blizzard) to make a AAA RTS again or perhaps a PC-centric Western RPG. Those are the good ol' PC genres that I would love to see thriving and while they are alive and well in the so-called indie scene, it's nothing compared to how it used to be (the RTS genre in particular).

And I can't help but think of the recent article stating that over 35% of purchased Steam games have never been booted up once.

For me the point of this whole story is that the pc gaming I knew isn't continuing to thrive, it halted and gradually changed; it evolved into an online e-sport kinda platform. I mean, I'm with you I suppose, there's nothing I'd like to see more than a proper Warcraft 4 RTS with a story that isn't complete shit like SC 2 but here we are, blizzard is making another moba.
 
There's always a subset of people doing these things though, as well as another set doing it sarcastically. Everything from PC master race, naughty gods, gaben, kaz etc etc. The clearly sarcastic and jovial posts I'm OK with as long as a discussion can still be had and remains a focus. Generally though if you have any thread based on PC success it completely devolves much like the console sales threads
I guess the issue is when it's impossible to determine who is being sarcastic and who is being sincere. As someone who once went in to bat for the 360 more than I like to admit I kinda wish we could get over the platform wars some day and concentrate more on the games. Probably some wishful thinking there though.
 
So weird to see people claiming that "a few" games are generating all of the revenue when there are so many hugely successful games I expected to see on that F2P revenue chart that don't show up. Or stuff like CS: GO, which is probably now generating considerably more revenue for Valve than TF2 is.

And how many PC's are there out there that could play Diablo 3 vs the 160 million PS3/360?

When a game on PC sell % the same as a game on console, THEN I will be impressed.

The fuck?
 
If you completely ignore the kind of software we're talking about then yeah PC is doing well. When you talk about traditional PC games however that industry is essentially dead for everyone that's not Blizzard or Valve.

The Xbox brand killed PC game development back in the early 2000's. The only things left are quickly developed browser games and FTP MMOs/LoL clones.
 
And how many PC's are there out there that could play Diablo 3 vs the 160 million PS3/360?

When a game on PC sell % the same as a game on console, THEN I will be impressed.

Your argument is pretty silly, it is a lot better to have a small portion of a really big pie than a large portion of a small one.
 
If you completely ignore the kind of software we're talking about then yeah PC is doing well. When you talk about traditional PC games however that industry is essentially dead for everyone that's not Blizzard or Valve.

The Xbox brand killed PC game development back in the early 2000's. The only things left are quickly developed browser games and FTP MMOs/LoL clones.

Yes if you ignore every game and every company that are still making traditional PC games, then yes its those companies.

This obviously isn't the "These games dont count" arguement redressed up again. People need to find a more original argument.
 
If you completely ignore the kind of software we're talking about then yeah PC is doing well. When you talk about traditional PC games however that industry is essentially dead for everyone that's not Blizzard or Valve.

The same thing is happening on consoles, more and more developers closing and becoming consolidated into a few mega publishers. Maybe it's just happening faster on PC?
 
I think its a shame that all this money is being made on PC and not on console. Though I can understand not wanting to split the money with Sony or MS for every purchase (I assume that's the case anyway). If consoles can prove they can truly be a home for f2p ( I know they have some already, but no giants) I think LoL and DotA could be huge on consoles.

I wonder where the Dynamic MOBA Duo will come out on first: Mobile or Console?
 
I think its a shame that all this money is being made on PC and not on console. Though I can understand not wanting to split the money with Sony or MS for every purchase (I assume that's the case anyway). If consoles can prove they can truly be a home for f2p ( I know they have some already, but no giants) I think LoL and DotA could be huge on consoles.

I wonder where the Dynamic MOBA Duo will come out on first: Mobile or Console?
MOBA with a controller? Haha no.
 
If you completely ignore the kind of software we're talking about then yeah PC is doing well. When you talk about traditional PC games however that industry is essentially dead for everyone that's not Blizzard or Valve.

The Xbox brand killed PC game development back in the early 2000's. The only things left are quickly developed browser games and FTP MMOs/LoL clones.

This is news to me. I almost exclusively play on PC and this isn't my experience at all.
 
I don't know if people are malicious or just uninformed, but misinformation in this thread is running rampant.

PC is bigger than you think it is - deal with it.
 
It's not the same though...

PC has changed into being the main platform for free-to-play games and subscription type games. The money is coming from a few people who are dumb enough to pay thousands of dollars for skins and crap. Even Valve is embracing this future.

PC gaming is devolving.

Its also full of indie and a growing middle tier games now and the usual AAA and console ports.. theres a huge variety now its great. I dont see it "devolving" at all. Sure theres a market for mobas and f2p here.. but also a totally niche game can be released on PC these days and make a great profit. Its awesome really..
 
If you completely ignore the kind of software we're talking about then yeah PC is doing well. When you talk about traditional PC games however that industry is essentially dead for everyone that's not Blizzard or Valve.

I am deeply curious what you are defining as "traditional PC games" here.
 
It kind of works, but not without some major compromises. You wouldn't be porting Dota or League, it would need to be a new game.


I don't deny the challenge. Twitchy mouse games like these would be bogged down by analogue sticks (and the PS4 touch-pad isn't going to step in and save the day anytime soon) If you wanted to play on console and be competitive, you could always hook up a KB/M if you decide to "up your game". Or play some unranked casual matches with a controller if you're not. KB/M can come from your PC or buy a new set for less than a PS4 controller. Add separate q's and call it a day? (if only in my dreams?)

Even if the ports don't completely rival their PC counterparts, I think they could make a lot of bank vs the effort put in. Just my thoughts.
 
I don't deny the challenge. Twitchy mouse games like these would be bogged down by analogue sticks (and the PS4 touch-pad isn't going to step in and save the day anytime soon) If you wanted to play on console and be competitive, you could always hook up a KB/M if you decide to "up your game". Or play some unranked casual matches with a controller if you're not. KB/M can come from your PC or buy a new set for less than a PS4 controller. Add separate q's and call it a day? (if only in my dreams?)

Even if the ports don't completely rival their PC counterparts, I think they could make a lot of bank vs the effort put in. Just my thoughts.

i too am really excited to see how much deeper down the "look, you can play some of your PC games on our console if you buy them again" hole sony are going to dive.

I am deeply curious what you are defining as "traditional PC games" here.

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as you can see by the lack of cherished franchises which got their start on PC such as call of duty, PC gaming has become a desolate wasteland of lazy console ports and candy crush knock offs.
 
I am deeply curious what you are defining as "traditional PC games" here.

Im confused why some of these posts seem to think that F2P and MOBAs having great sales income means other PC games are somehow not..

Theres been so many success stories out of smaller developers on the PC lately I just don't get the logic.
 
You could say the same thing about console games. What really sells multiple millions other than open world action stuff and shooters?

Except maybe RTS and MOBA, almost every genre on console has a million+ seller IP, be it a sim/arcade racer, fighting game, platformer, puzzle/adventure, survival horror, hack n slash, JRPGs etc. I could give examples but I think you know which ones are those.
 
i too am really excited to see how much deeper down the "look, you can play some of your PC games on our console if you buy them again" hole sony are going to dive.


They are f2p games. My opinion was aimed squarely at these 2 games.

But I'm looking forward to triple-dipping for D3:UEE all the same! I mean BC isn't there so you knew you were going to have to get those old games back some how. $$$.
 
The majority of pc gamers don't care about multplats. That's the simple fact.

The majority can't run AAA multiplatform titles unfortunately. Granted this thread is quite childish, which is not unexpected, but those PC gamers that can qualify as "master race" don't represent an addressable market is the sad reality. This isn't the only factor why MOBA's and MMO's are so popular obviously, but it does explain why much of the large investment on technically demanding titles are not prioritized to the PC market. Sure the PC market is more diverse by a landslide compared to consoles, but it is also now serving as somewhat of a testbed for indies that wish to now be seen on consoles.

In other words, PCs and consoles are, generally speaking, mutually beneficial. It's good to see both seeing success once again.
 
There are some really upset people in this thread. If you ignore every PC game other than X Rebirth then of course console is ahead. Denying facts will get you no where.
 
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