Final day of the beta but I'm in work. Won't be home in time. The final class I never got to try was Witch Doctor, but I'm not generally a fan of "summon things to do the work for you"-kind of RPG characters. I like feeling I have direct control over everything.
Also, I apparently seem to be the minority of people who will do - at minimum - a run of every single character through Normal mode at least to get a feel of what they're
really about.
This beta weekend has been fantastic. It convinced me to pre-order. I've eeked tens of hours out of what is really three hours of content. I could not be happier with how this game is turning out. Going to finish playing my Warrior run of the first Diablo tonight, then begin a Wizard run. After that, I can hopefully complete Diablo II a couple of times before May 15th.
The funny thing is I hadn't ever played this series at all until a couple of weeks ago. I've been missing out.
Playing with other people feels more like a race than playing a game. You don't have time to gather and sort weapons, items, craft, sell, carefully choose your skills, take in the story, etc etc. and all the players are just racing to beat the game as fast as possible. Nobody chats either. It takes all the "game" out of it and reduces it to a clicky spam-fest.
That's what happens when you play with strangers. f0rk and I were playing together and, while it was undoubtedly a bit more fast paced than if solo, both of us paused to gather loot, mess with our skills and made frequent trips back to Tristram. If the game on release has microphone support, I can only see this being even better.
As with WoW, so long as you have a group of solid people who - chiefly - communicate, all is good. The advantage Diablo has over WoW is that you don't need as many decent people to fill a party. So long as I can convince a pool of friends both IRL and on GAF to play D3, I'm fairly confident I will be playing this game for a long time to come.